Home
 
Home
& Office
 
Web Development
 
Programming &
Software
 
Databases &
and Science
 
More Computing
 
 
 
2246
 
 
Handbook of Computer Vision and Applications, Three-Volume Set
 
 
 
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming)
 
 
 
Learning Maya 6: Character Rigging and Animation (Learning Maya 6)
 
 
 
Lightwave 3D 7 Character Animation (Wordware LightWave Library)
 
 
 
Programming Mental Ray (Mental Ray Handbooks)
 
 
 
The Magic Machine
 
 
 
C++: Effective Object-Oriented Software Construction: Effective Object Orientated Construction - Concepts, Principles, Industrial Strategies and Practices
 
 
 
Macromedia Flash MX Designers ActionScript Reference
 
 
 
Macromedia Flash MX Developer's Guide
 
 
 
Great Game Graphics
 
 
 
UDDI, SOAP, and WSDL: The Web Services Specification Reference Book: UDDI Soap and WSDL
 
 
 
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game Developer's Library)
 
 
 
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Computer Graphics)
 
 
 
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kaufmann Series in Computer Graphics & Geometric Modeling)
 
 
 
From Web to Workplace: Designing Open Hypermedia Systems (Digital Communication)
 
 
 
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Creatividad)
 
 
 
Gnome 2.0 the Developers Guide
 
 
 
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
 
 
 
Embedded Control Systems in C/C++
 
 
 
Mathematical and Computer Programming Techniques for Computer Graphics
 


      1 - 200

Handbook of Computer Vision and Applications, Three-Volume Set ~ Academic Press
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming) ~ Jessica Mulligan - Bridgette Patrovsky New Riders Jessica Mulligan - Bridgette Patrovsky
Learning Maya 6: Character Rigging and Animation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Lightwave 3D 7 Character Animation (Wordware LightWave Library) ~ Timothy Albee Wordware Publishing Inc.,U.S. Timothy Albee
Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria
The Magic Machine ~ A.K. Dewdney W.H.Freeman & Co Ltd A.K. Dewdney
C++: Effective Object-Oriented Software Construction: Effective Object Orie ~ Kayshav Dattatri Prentice Hall Kayshav Dattatri
Macromedia Flash MX Designers ActionScript Reference ~ Sham Bhangal - John Davey - Glen Rhodes friends of ED Ltd Sham Bhangal - John Davey - Glen Rhodes
Macromedia Flash MX Developer's Guide ~ P.S. Woods Osborne/McGraw-Hill,U.S. P.S. Woods
Great Game Graphics ~ Robert Marmelstein Hungry Minds Inc,U.S. Robert Marmelstein
UDDI, SOAP, and WSDL: The Web Services Specification Reference Book: UDDI S ~ Aaron E. Walsh Prentice Hall Aaron E. Walsh
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Comp ~ Michael F. Cohen - John R. Wallace Morgan Kaufmann Michael F. Cohen - John R. Wallace
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kauf ~ Andrew S. Glassner Morgan Kaufmann Publishers Inc,US Andrew S. Glassner
From Web to Workplace: Designing Open Hypermedia Systems (Digital Communication) ~ Kaj Gronbaek - Randall H. Trigg The MIT Press Kaj Gronbaek - Randall H. Trigg
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Cr ~ Bruce Fraser Anaya Multimedia Bruce Fraser
Gnome 2.0 the Developers Guide ~ M Warkus No Starch Press,US M Warkus
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterizat ~ Andre LaMothe Sams Andre LaMothe
Embedded Control Systems in C/C++ ~ Jim Ledin CMP Jim Ledin
Mathematical and Computer Programming Techniques for Computer Graphics ~ Peter Comninos Springer-Verlag London Ltd Peter Comninos
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
3D Game Art F/x and Design ~ L. Aheran Coriolis Group,U.S. L. Aheran
Video Digital / Sams Teach Yourself Digital Video and DVD Authoring All in ~ Jeff Sengstack Anaya Multimedia Jeff Sengstack
Flash ActionScript for Designers: Drag, Slide, Fade: Drag Slide Fade ~ Brendan Dawes New Riders Brendan Dawes
3ds Max 6 (Diseno Y Creatividad) ~ Ted Boardman Anaya Multimedia Ted Boardman
AutoCAD Developer's Guide to Visual LISP ~ Nikolai Poleschuk Charles River Media Nikolai Poleschuk
Hooked on Java ~ Arthur Van Hoff - Sami Shaio - Orca Starbuck Addison Wesley Arthur Van Hoff - Sami Shaio - Orca Star...
3D Graphics Programming: Games & Beyond: Games and Beyond ~ Sergei Savchenko Sams Sergei Savchenko
Diseno Con Estandares Web/ Standard Web Page Design (Diseno Y Creatividad) ~ Jeffrey Zeldman Anaya Multimedia Jeffrey Zeldman
QuickTime for Java (QuickTime Developer) ~ Tom Maremaa - Bill Stewart AP Professional Tom Maremaa - Bill Stewart
The GIMP Pocket Reference ~ Sven Neumann O'Reilly Sven Neumann
Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Maya 4.5 Bible (Bible (Wiley)) ~ Joe Spadaro - Don Kim Hungry Minds Inc,U.S. Joe Spadaro - Don Kim
Paint Shop Pro 7 - Guias Visuales Con CD ROM (Guias Visuales) ~ Javier Botana Nunez Anaya Multimedia Javier Botana Nunez
Advanced Java Game Programming (Expert's Voice) ~ David W. Croft APress,US David W. Croft
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series i ~ Rick Parent Morgan Kaufmann Rick Parent
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
Creating Paint Shop Pro Web Graphics ~ Andy Shafran Muska & Lipman Publishing,U.S. Andy Shafran
3ds Max 7 (Manuales Imprescindibles / Essenatial Manuals) ~ Francisco Zarandieta Moran Anaya Multimedia Francisco Zarandieta Moran
3D Game Programming with C++ Gold Book ~ J.De Goes - John De Goes Coriolis Group,U.S. J.De Goes - John De Goes
Dreamweaver UltraDev 4 Bible ~ Joseph W. Lowery Hungry Minds Inc,U.S. Joseph W. Lowery
The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis
Autocad 2005 (Manuales Imprescindibles) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic
The Flash Anthology: Cool Effects and Practical ActionScript ~ Steven Grosvenor SitePoint Pty Ltd Steven Grosvenor
Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon
OpenGL Boxed Set ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks (Wordware Game De ~ Wolfgang Engel Wordware Publishing Inc.,U.S. Wolfgang Engel
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
Isometric Game Programming with DirectX 7.0 (Games Programming) ~ Ernest Pazera Premier Press Ernest Pazera
Designing and Writing Online Documentation: Hypermedia for Self-supporting ~ William K. Horton John Wiley & Sons Inc William K. Horton
Learn Linux 3-D Graphics Programming ~ Norman Lin Wordware Publishing Inc.,U.S. Norman Lin
3ds max 7 Fundamentals ~ Ted Boardman New Riders Ted Boardman
Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly
Keynote for Mac OS X: Visual QuickStart Guide (Visual QuickStart Guides) ~ Tom Negrino Peachpit Press Tom Negrino
Pattern-Oriented Software Architecture Volume 1: A System of Patterns ~ Frank Buschmann - Regine Meunier - Hans Rohnert - Peter Sommerlad - Michael Stal John Wiley and Sons...
Foundation Actionscript for Macromedia Flash Mx ~ Sham Bhangal - Ben Renow-Clarke Apress Sham Bhangal - Ben Renow-Clarke
Adobe Dreamweaver CS3 On Demand ~ Andy Anderson - Steve Johnson - Perspection Inc. QUE Andy Anderson - Steve Johnson - Perspection Inc...
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing Inc.,U.S. Chris Seddon
Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Sams Teach Yourself) ~ Paul Kakert - Dave Kalwick Sams Paul Kakert - Dave Kalwick
Adobe InDesign CS2 One-on-one (One-On-One) ~ Deke McClelland O'Reilly Deke McClelland
Programming WPF ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
The Gmax Handbook (Charles River Media Game Development) (Charles River Med ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Flash MX Game Developing Handbook ~ S. Melnikov A-List S. Melnikov
Adobe PageMaker for Macintosh (Classroom in a Book) ~ Adobe Systems Adobe Press,U.S. Adobe Systems
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
3ds Max 6 Essentials: A Real World Approach (Charles River Media Graphics): ~ David J. Kalwick Charles River Media David J. Kalwick
DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Computer Graphics Using OpenGL ~ Jr., Francis S Hill - Stephen M Kelley Prentice Hall Jr., Francis S Hill - Stephen M Kelley
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Programming Collective Intelligence ~ Toby Segaran O'Reilly Toby Segaran
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Desiging Character-based Console Games (Charles River Media Game Developmen ~ Mark Davies Charles River Media Mark Davies
Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop ~ Chet Haase - Romain Guy Prentice Hall Chet Haase - Romain Guy
Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools
Adobe Camera Raw for Digital Photographers Only ~ Rob Sheppard Hungry Minds Inc,U.S. Rob Sheppard
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Introduction to Game Programming with C++ (Wordware Game Developer's Librar ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Fundamentals of Interactive Computer Graphics (Systems Programming) ~ James D. Foley - A.Van Dam Addison Wesley Longman Publishing Co James D. Foley - A.Van Dam
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch
Digital Typography Using LaTeX ~ Apostolos Syropoulos - Nick Sofroniou - Antonis Tsolomitis Springer-Verlag New York Inc. Apostolos S...
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
Embedded Systems Design: An Introduction to Processes, Tools, and Technique ~ Arnold S. Berger CMP Arnold S. Berger
Human-Computer Interaction in the New Millennium (ACM Press Books) ~ John M. Carroll Addison Wesley John M. Carroll
Massively Multiplayer Game Development (Charles River Media Game Developmen ~ Charles River Media
Lingo Handbook, The (Bk/CD-ROM) ~ Rich Grace Prentice Hall Rich Grace
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
3D Games: Animation and Advanced Real-time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
Power GUI Programming with VisualAge C++ ~ William Law John Wiley & Sons Inc William Law
Practical Programming in Tcl and Tk ~ Brent Welch - Ken Jones Prentice Hall Brent Welch - Ken Jones
Learning Maya 6: Modelling (Official Alias Training Guide) ~ Alias Sybex Inc.,U.S. Alias
Learning Maya 6: Unlimited Features: Maya Unlimited Features (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real- ~ Fabio Policarpo - Alan Watt Addison Wesley Fabio Policarpo - Alan Watt
Digital Design (Prentice Hall Xilinx Design Series) ~ John Wakerly Prentice Hall John Wakerly
Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier
One Dimensional Spline Interpolation Algorithms ~ Helmuth Spath A K Peters Helmuth Spath
Digital Illusion: Entertaining the Future with High Technology (SIGGRAPH Series) ~ Clark Dodsworth Addison Wesley Clark Dodsworth
Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media
Game Programming Gems 3 ~ Charles River Media
Flash Remoting the Definitive Guide (Definitive Guides) ~ Tom Muck O'Reilly Tom Muck
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
SMIL for Dummies (For Dummies) ~ Heather Williamson Hungry Minds Inc,U.S. Heather Williamson
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
Programming Sudoku (Technology in Action) ~ W Lee APress,US W Lee
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
El Arte De Los Juegos 3d/the Art of 3d Games (Diseno Y Creatividad) ~ Luke Ahearn Anaya Multimedia Luke Ahearn
Computer Graphics: The Best of Computer Art and Design: No.3 ~ Rockport Publishers Rockport Publishers Inc. Rockport Publishers
Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft
Programming Dynamic Character Animation (Advances in Computer Graphics & Ga ~ David Paull Charles River Media David Paull
Programming Role-playing Games with DirectX 8.0 (Game Development) ~ ADAMS Premier Press ADAMS
Web Design: A Complete Introduction ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
Java GUI Programmers' Primer, A ~ Fintan Culwin Prentice Hall Fintan Culwin
ActionScript Cookbook ~ Joey Lott O'Reilly Joey Lott
Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham
Game Programming for Teens (Premier Press Game Development) (Premier Press ~ Maneesh Sethi Premier Press Maneesh Sethi
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
Advanced 3d Game Programming All in One ~ Kenneth C. Finney Course Technology Kenneth C. Finney
Beginning Dreamweaver MX ~ Charles E. Brown - Imar Spaanjaars - Todd Marks WROX Press Ltd Charles E. Brown - Imar Spaanjaars - ...
Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
Foundation ActionScript for Macromedia Flash MX ~ Sham Bhangal friends of ED Ltd Sham Bhangal
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando
Quicktime Toolkit: Advanced Movie Playback and Media Types: Vol 2 ~ Tim Monroe Morgan Kaufmann Tim Monroe
PHP: Your Visual Blueprint for Creating Open Source, Server-side Content (V ~ Paul Whitehead - Joel Desamero Hungry Minds Inc,U.S. Paul Whitehead - Joel Desamero
Peachtree Complete Accounting 2006 and Peachtree Complete 06 CD ~ Errol Osteraa - Janet Horne Prentice Hall Errol Osteraa - Janet Horne
Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
3-D Image Processing Algorithms ~ Nikos Nikolaidis - Ioannis Pitas John Wiley & Sons Inc Nikos Nikolaidis - Ioannis Pitas
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Gam ~ Greg Snook Charles River Media Greg Snook
Cg Tutorial, The: The Definitive Guide to Programmable Real-Time Graphics: ~ Randima Fernando - Mark J. Kilgard Addison Wesley Randima Fernando - Mark J. Kilgard
Introduction to Computing and Programming in Python, A Multimedia Approach ~ Mark Guzdial Prentice Hall Mark Guzdial
Web ReDesign 2.0: Workflow that Works: Workflow That Works (Voices That Matter) ~ Kelly Goto - Emily Cotler Peachpit Press Kelly Goto - Emily Cotler
Programming Visual Basic .NET: Core Reference ~ Francesco Balena Microsoft Press,U.S. Francesco Balena
Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) ~ Chad Gregory Walker - Eric Walker Charles River Media Chad Gregory Walker - Eric Walker
Practical Algorithms for 3D Computer Graphics ~ R.Stuart Ferguson A K Peters R.Stuart Ferguson
Practical Parallel Rendering ~ A K Peters
ActionScript 3 Bible (Bible (Wiley)) ~ R. Braunstein - Mims H. Wright - Josuha J. Noble John Wiley & Sons Inc R. Braunstein - Mims H. Wrigh...
Human-computer Interaction - Interaction Platforms and Techniques: 12th Int ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
OpenGL Programming Guide: Release 1.1 (OTL) ~ Jackie Neider - M. Woo - T. Davis - OpenGL Architecture Review Board Addison Wesley Jackie Neider - ...
IF Design Award (IF Yearbook Product) ~ International Forum Design Birkhauser Boston International Forum Design
Human-computer Interaction. Interaction Design and Usability: 12th Internat ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Multimedia Web Programming (Grassroots) ~ Adrian Moore Palgrave Macmillan Adrian Moore
Human-computer Interaction. Hci Applications and Services: 12th Internation ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Windows Game Programming with Visual Basic and DirectX ~ Wayne S. Freeze QUE Wayne S. Freeze
3D User Interfaces: Theory and Practice ~ Doug A. Bowman - Ernst Kruijff - Ivan Poupyrev Joseph J. LaViola Addison Wesley Doug A. Bowman - Ern...
Maya Feature Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
DirectX 2002: Vertex and Pixel Shaders (Wordware Game Developer's Library) ~ W. Engel - Bart Sekura Wordware Publishing Inc.,U.S. W. Engel - Bart Sekura
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
Human-computer Interaction. HCI Intelligent Multimodal Interaction Environm ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel Van Eenwyk Sams Jason Busby - Zak Parrish - Joel Van Eenwyk
3D Game Creation (CyberRookies) ~ Luke Ahearn Charles River Media Luke Ahearn
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
The Haskell School of Expression: Learning Functional Programming through M ~ Paul Hudak Cambridge University Press Paul Hudak
Engineering Design Modeling With Unigraphics ~ Robert A. Chalou Kendall Hunt Pub Co Robert A. Chalou
Certified Macromedia ColdFusion MX Developer Study Guide ~ Ben Forta Macromedia Press Ben Forta
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater
Texturing and Modeling: A Procedural Approach ~ D.S. Ebert Academic Press Inc.,U.S. D.S. Ebert
Introduction to Computing and Programming in Python, A Multimedia Approach ~ Mark Guzdial Prentice Hall Mark Guzdial
Mathematics for 3D Game Programming and Computer Graphics (Charles River Me ~ Eric Lengyel Charles River Media Eric Lengyel
Adobe FrameMaker 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Running Mac OS X Tiger (Animal Guide) ~ Jason Deraleau O'Reilly Jason Deraleau
Digital Video and HDTV: Algorithms and Interfaces (The Morgan Kaufmann Seri ~ Charles Poynton Morgan Kaufmann Charles Poynton
Awesome Game Creation: No Programming Required (Graphic Series) ~ Luke Ahearn - Mike Whalen Charles River Media Luke Ahearn - Mike Whalen
LiveMotion X: A Beginner's Guide ~ Simon Dabkowski McGraw-Hill Education Simon Dabkowski
Don't Make Me Think! A Common Sense Approach to Web Usability (Circle.Com L ~ Steve Krug New Riders Steve Krug
Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims
OpenGL SuperBible, Second Edition: The Complete Guide to OpenGL Programming ~ Richard S Wright - Michael Sweet QUE Richard S Wright - Michael Sweet
Foundation Dreamweaver Mx ~ Craig Grannell - Jerome Turner - Matthew Stephens - George McLachlan - Todd Marks Apress Craig Grann...
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann
Rapid GUI Programming with Python and Qt: The Definitive Guide to PyQt Prog ~ Mark Summerfield Prentice Hall Mark Summerfield
Programming in the OSEK/VDX Environment ~ Joseph Lemieux CMP Joseph Lemieux
Teach Yourself Visually Dreamweaver CS3 (Teach Yourself Visually) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Ubiquitous Computing: Design, Implementation and Usability ~ Information Science Reference
The Complete Guide to Digital Colour ~ Alison Hagge HarperCollins Alison Hagge
Digital Typography Using LaTeX ~ Apostolos Syropoulos - Nick Sofroniou - Antonis Tsolomitis Springer-Verlag New York Inc. Apostolos S...
Introduction to Game Development (Charles River Media Game Development) (Ch ~ Charles River Media
Focus on 3D Terrain Programming (Focus on Game Development) ~ Premier Development Premier Press Premier Development
3D Modeling and Surfacing (Exploring 3D Graphics) ~ Bill Fleming Morgan Kaufmann Bill Fleming
Sams Teach Yourself CorelDRAW 9 in 24 Hours (Sams Teach Yourself) ~ David Karlins - Paul Mikulecky Sams David Karlins - Paul Mikulecky
Integer Programming and Combinatorial Optimization: 12th International IPCO ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Ubiquitous Computing: Design, Implementation and Usability ~ Yin-Leng Theng - Henry Duh Information Science Reference Yin-Leng Theng - Henry Duh
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
A Quick Course in Microsoft Publisher 2000 (Online Press) ~ Online Press Inc Microsoft Press,U.S. Online Press Inc
Learn Computer Game Programming with Directx 7.0 (Wordware Game Developer's ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
The Web Writer's Guide ~ Darlene Maciuba-Koppel Focal Press Darlene Maciuba-Koppel
Macromedia Flash MX Professional 2004 Application Development: Training fro ~ Jeanette Stallons Macromedia Press Jeanette Stallons
Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
Sams Teach Yourself Macromedia Dreamweaver 4 in 24 Hours (Sams Teach Yourself) ~ Betsy Bruce Sams Betsy Bruce
Macromedia Flash MX 2004 ActionScript: Training from the Source ~ Derek Franklin - Jobe Makar Macromedia Press Derek Franklin - Jobe Makar
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Experimental Algorithms: 6th International Workshop, WEA 2007, Rome, Italy, ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Dreamweaver CS3 for Dummies (For Dummies (Computers)) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Icec Conference Proceedings: Essays on the Future of Interactive Entertainm ~ Carnegie-Mellon University Press
Lightwave 3D 8 Character Animation ~ Timothy Albee Wordware Publishing Inc.,U.S. Timothy Albee
Deep Paint Digital Studio (Miscellaneous) ~ Right Hemisphere Premier Press Right Hemisphere
 
      201 - 400

Flex 2 Solutions: Essential Techniques for Flex Developers (Solutions) ~ Marco Casario APress,US Marco Casario
LabVIEW for Everyone: Graphical Programming Made Easy and Fun ~ Jeffrey Travis - Jim Kring Prentice Hall Jeffrey Travis - Jim Kring
The Dreamweaver Developer's Instant Troubleshooter ~ Rachel Andrew - Gareth Downes-Powell - Nancy Gill - Kevin Marshall - Drew McLellan Apress Rachel And...
Master Visually 3DS Max 8 (Master Visually) ~ J. McFarland - Jinjer Simon Hungry Minds Inc,U.S. J. McFarland - Jinjer Simon
3-D Image Processing Algorithms ~ Nikos Nikolaidis - Ioannis Pitas John Wiley & Sons Inc Nikos Nikolaidis - Ioannis Pitas
Make Your Small Business Website Work ~ John Heartfield Rockport Publishers Inc. John Heartfield
PageMill 3 for Macintosh and Windows: Visual QuickStart Guide (Visual Quic ~ Maria Langer Peachpit Press Maria Langer
Building Better Interfaces with Microsoft Foundation Classes (Wiley compute ~ Keith Bugg John Wiley & Sons Inc Keith Bugg
Introducing Character Animation with Blender ~ Tony Mullen John Wiley & Sons Inc Tony Mullen
Java Foundation Classes in a Nutshell: A Desktop Quick Reference (Java) ~ David Flanagan O'Reilly David Flanagan
Flash Action Script: Your Visual Blueprint for Creating Flash (Visual) ~ Denise Etheridge Hungry Minds Inc,U.S. Denise Etheridge
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
4dspace: Interactive Architecture (Architectural Design) ~ Wiley-Academy
Task Models and Diagrams for Users Interface Design: 5th International Work ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Black Art of 3D Game Programming: Writing Your Own High-speed 3-D Polygon V ~ Group Waite QUE Group Waite
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
The Web Writer's Guide ~ Darlene Maciuba-Koppel Focal Press Darlene Maciuba-Koppel
Cross Platform Game Programming (Charles River Media Game Development (Pape ~ Steven Goodwin Charles River Media Steven Goodwin
3DS Max 4 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) ~ Michele Matossian Peachpit Press Michele Matossian
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Advances in Computers: Advances in Software Engineering: 62 (Advances in Co ~ Marvin Zelkowitz Academic Press Marvin Zelkowitz
Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke
AI Game Programming Wisdom 3 (AI Game Programming Wisdom (W/CD)) ~ Steve Rabin Charles River Media Steve Rabin
Art of Interactive Entertainment Design ~ Eddie Dombrower McGraw-Hill Education Eddie Dombrower
Shake, Rattle & Roll: Cool Thi ~ Planet Dexter Addison-Wesley Educational Publishers Inc.,U.S. Planet Dexter
Creating Motion Graphics with After Effects, Vol.2, (3rd Ed., Version 6.5): ~ Trish Meyer - Chris Meyer Focal Press Trish Meyer - Chris Meyer
Learning Maya 6: Foundation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe
Fun with Algorithms: 4th International Conference, Fun 2007, Castiglioncell ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Visio 2003 Inside Out (Inside Out (Microsoft)) ~ M. Walter Microsoft Press,U.S. M. Walter
Computer Graphics: Principles and Practice in C (International Edition) ~ James D. Foley - Andries van Dam - Steven K. Feiner - John F. Hughes Addison Wesley James D. Foley -...
Painter 3.1 for Macintosh (Visual QuickStart Guides) ~ Elaine Weinmann - Peter Lourekas Addison Wesley Elaine Weinmann - Peter Lourekas
Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C: C ~ Jean J. Labrosse CMP Jean J. Labrosse
The Unified Process Construction Phase: Best Practices in Implementing the UP ~ Scott W. Ambler CMP Scott W. Ambler
Writing Windows VxDs and Device Drivers: Programming Secrets for Virtual De ~ Karen Hazzah CMP Karen Hazzah
Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman
Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour
Object Oriented Actionscript for Flash 8 ~ Peter Elst APress,US Peter Elst
Game Graphics Programming ~ Allen Sherrod Charles River Media Allen Sherrod
Teach Yourself Visually Dreamweaver CS3 (Teach Yourself Visually) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever
Advances in Universal Web Design and Evaluation: Research, Trends and Oppor ~ Sri Kurniawan - Panayiotis Zaphiris IGI Publishing Sri Kurniawan - Panayiotis Zaphiris
The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 ( ~ Tim Monroe Morgan Kaufmann Tim Monroe
The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel
XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall
Introduction to Computer Graphics ~ James D. Foley - Andries van Dam - Steven K. Feiner - John F. Hughes - Richard L. Phillips Addison W...
Biologically Inspired Artificial Intelligence for Computer Games ~ Darryl Charles - Daniel J. Livingstone - Stephen McGlinchey IGI Publishing Darryl Charles - Daniel J...
CSS Hacks and Filters: Making Cascading Stylesheets Work ~ Joseph W. Lowery Hungry Minds Inc,U.S. Joseph W. Lowery
C++ Programming Today ~ Barbara Johnston Prentice Hall Barbara Johnston
Introduction to "Windows" and Graphics Programming with "Visual C++.net" ~ Roger Mayne World Scientific Publishing Roger Mayne
User Interface Design: Bridging the Gap from User Requirements to Design ~ CRC Press Inc
InDesign for Macintosh and Windows: Visual QuickStart Guide (Visual QuickSt ~ Sandee Cohen Peachpit Press Sandee Cohen
OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle
Perl Weekend Crash Course ~ Joe Merlino Hungry Minds Inc,U.S. Joe Merlino
Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers ~ Dan Appleman Apress Dan Appleman
The Art of Maya: An Introduction to 3D Computer Graphics ~ Alias Sybex Inc.,U.S. Alias
PSP Hacks, Mods, and Expansions ~ Dave Prochnow McGraw Hill Higher Education Dave Prochnow
FrontPage 2003 Inside Out (Bpg-Inside Out) ~ Jim Buyens Microsoft Press,U.S. Jim Buyens
3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Programming the Microsoft Windows Media Platform (Pro-Developer) ~ Seth McEvoy Microsoft Press,U.S. Seth McEvoy
Game Art: The Graphic Art of Computer Games ~ Dave Morris - Leo Hartas Tandem Library Dave Morris - Leo Hartas
Microsoft Office Powerpoint 2003 (QuickSteps) ~ Martin S. Matthews - Carole Matthews McGraw-Hill Education Martin S. Matthews - Carole Matthews
Game Development Essentails: Game Interface Design ~ Kevin Saunders - Jeannie Novak Delmar Kevin Saunders - Jeannie Novak
The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach
Painter 8 Creativity: Digital Artists Handbook: Digital Artist's Handbook ~ Jeremy Sutton Focal Press Jeremy Sutton
3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming
Design by Numbers ~ John Maeda The MIT Press John Maeda
Game Programming in C++: Start to Finish (Charles River Media Game Development) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst
Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes
Dave Baum's Definitive Guide to Lego (R) Mindstorms (TM) (Technology in Action) ~ Dave Baum Apress Dave Baum
ActionScript for Flash MX: The Definitive Guide ~ Colin Moock O'Reilly Colin Moock
Web Wizard's Guide to JavaScript, The (Addison-Wesley Web Wizard Series) ~ Steven G. Estrella Prentice Hall Steven G. Estrella
3D Game Programming All in One (Course Technology PTR Game Development Seri ~ Kenneth Finney Premier Press Kenneth Finney
Beginning Game Level Design (Premier Press Game Development) ~ John Feil Course Technology John Feil
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Integrating and Extending BIRT ~ Jason Weathersby - Don French - Tom Bondur - Jane Tatchell - Iana Chatalbasheva Addison Wesley Jason...
Game Programming Tricks of Trade (Premier Press Game Development) ~ Lorenzo Phillips Addison Wesley Lorenzo Phillips
Approximation Algorithms ~ Vijay V. Vazirani Springer-Verlag Berlin and Heidelberg GmbH & Co. K Vijay V. Vazirani
SVG for Web Developers ~ Ellen Pearlman - Lorien House Prentice Hall Ellen Pearlman - Lorien House
Apple Training Series: iWork 06 with iLife 06: IWork 06 with ILife 06 (Appl ~ Richard Harrington Peachpit Press Richard Harrington
Advanced 3D Game Programming with MS DirectX 8.0 (Wordware Game Developer's ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Inventor Toolmaker, The: Extending Open Inventor, Release 2: Extending Open ~ Josie Wernecke - Open Inventor Architecture Group Addison Wesley Josie Wernecke - Open Inventor Arch...
OpenGL Programming for Windows 95 and Windows NT ~ Ron Fosner Addison Wesley Ron Fosner
Video Coding for Mobile Communications: Efficiency, Complexity and Resilien ~ Mohammed Al-Mualla - C. Nishan Canagarajah - David R. Bull Academic Press Mohammed Al-Mualla - C. Ni...
Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David
Practical Digital Video With Programming Examples in C (Wiley Professional ~ Phillip E. Mattison John Wiley & Sons Phillip E. Mattison
AdvancED ActionScript Components: Mastering the Flash Component Architectur ~ A. De Donatis APress,US A. De Donatis
Presentation Graphics for Engineering, Science and Business ~ P.H. Milne Spon Press P.H. Milne
Inner Loops: A Sourcebook for Fast 32-bit Software Development ~ Rick Booth Addison Wesley Rick Booth
Prioritizing Web Usability ~ Jakob Nielsen - Hoa Loranger New Riders Jakob Nielsen - Hoa Loranger
Mobile 3d Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Physics for Game Programmers ~ Grant Palmer Apress Grant Palmer
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Resonant Interface, The: HCI Foundations for Interaction Design ~ Steven Heim Addison Wesley Steven Heim
Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville
Digital Visual Fortran Programmer's Guide (HP Technologies) ~ Michael Etzel - Karen Dickinson Digital Press Michael Etzel - Karen Dickinson
CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Autodesk Civil 3D: Procedures & Applications 2008: Procedures and Applicati ~ Harry O. Ward - Autodesk Autodesk Prentice Hall Harry O. Ward - Autodesk Autodesk
Streaming Media: Building and Implementing a Complete Streaming System (Pro ~ Gregory C. Demetriades John Wiley & Sons Inc Gregory C. Demetriades
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, ~ David Gould Morgan Kaufmann David Gould
C# and Game Programming: A Beginner's Guide ~ Salvatore A. Buono A K Peters Salvatore A. Buono
The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller
Integrated Approach to Web Performance Testing: A Practitioner's Guide ~ IRM Press,US
Developing Killer Web Apps with Dreamweaver MX and C# ~ Chuck White Sybex Inc.,U.S. Chuck White
Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray
Foundation Actionscript for Macromedia Flash Mx 2004 (Foundation) ~ Sham Bhangal friends of ED Sham Bhangal
FrontPage 2003 Step by Step (Step by Step (Microsoft)) ~ Online Training Solutions Microsoft Press,U.S. Online Training Solutions
21st Century Game Design (Charles River Media Game Development) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
Exploring 3D Modeling with Cinema 4D V9 (Design Exploration) ~ Tony Alley Thomson Learning Tony Alley
Engineering Design and Graphics with Autodesk Inventor 2008 (Autodesk Desig ~ James Bethune - Autodesk Autodesk Prentice Hall James Bethune - Autodesk Autodesk
Dreamweaver CS3 for Dummies (For Dummies (Computers)) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Submit Now: Designing Persuasive Web Sites: Designing Persuasive Websites ( ~ Andrew Chak New Riders Andrew Chak
QuarkXPress 4 - Guia Practica Para Usuarios (Guias Practicas) ~ Marta Garcia Pozo Anaya Multimedia Marta Garcia Pozo
Architectural desktop 2005 (Manuales Imprescindibles / Essential Manuals) ~ Fernando Montano La Cruz Anaya Multimedia Fernando Montano La Cruz
Creative Digital Scrapbooking: Designing Keepsakes on Your Computer ~ Katherine Murray Peachpit Press Katherine Murray
Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Ser ~ Gino van den Bergen Morgan Kaufmann Gino van den Bergen
Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr
Game Character Animation All in One ~ Les Pardew - Michael Arrington Course Technology Les Pardew - Michael Arrington
The Essential Guide to User Interface Design: Introduction to GUI Design Pr ~ Wilbert O. Galitz John Wiley & Sons Inc Wilbert O. Galitz
Typography, Advertising, Book Design ~ Max Bill Arthur Niggli Max Bill
OpenGL Cookbook ~ Dave Shreiner - Brad Grantham O'Reilly Dave Shreiner - Brad Grantham
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
Design Patterns Formalization Techniques ~ Toufik Taibi IGI Global Toufik Taibi
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Visual Studio.Net All-in-one Desk Reference for Dummies (For Dummies) ~ Nitin Pandey - Senthil Nathan - Mridula Parihar Hungry Minds Inc,U.S. Nitin Pandey - Senthil Nathan ...
QuarkXPress 4 for Macintosh: Visual QuickStart Guide (Visual QuickStart Guides) ~ Elaine Weinmann Peachpit Press Elaine Weinmann
Game Design Workshop: Designing, Prototyping, & Playtesting Games: Designin ~ Tracy Fullerton - Chris Swain - Steven Hoffman Focal Press Tracy Fullerton - Chris Swain - Steven Ho...
Final Cut Express 2 Editing Workshop: Master the Art and Techniques with St ~ Tom Wolsky Focal Press Tom Wolsky
Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Digital Non-linear Desktop Editing ~ Sonja Schenk Charles River Media Sonja Schenk
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
An Introduction to Object-oriented Programming in C++: With Applications in ~ Graham Mark Seed Springer-Verlag London Ltd Graham Mark Seed
Macromedia Dreamweaver MX 2004 Demystified ~ Laura Gutman Macromedia Press Laura Gutman
Handbook of Computer Game Studies ~ The MIT Press
50 Fast Final Cut Express Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams...
International Symposium on Multimedia Software Engineering: MSE 2000 ~ Institute of Electrical and Electronics Engineers I.E.E.E.Press Institute of Electrical and Electron...
Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
OpenGL Programming for the X Window System ~ Mark J. Kilgard Addison Wesley Mark J. Kilgard
Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen
Information Dashboard Design ~ Stephen Few O'Reilly Stephen Few
Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder
Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler
Using Visual Basic with AutoCAD (Autodesk's Programmer) ~ Andrew G. Roe Delmar Andrew G. Roe
Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman
Publishing a Blog with Blogger: Visual QuickProject Guide (Visual QuickProject) ~ Elizabeth Castro Peachpit Press Elizabeth Castro
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
Macromedia Dreamweaver 8 Beyond the Basics Hands-On Training (Hands-on Training) ~ Joseph Lowery Peachpit Press Joseph Lowery
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele
Introduction to Media Production: The Path to Digital Media Production ~ Robert B. Musburger - Gorham Kindem Focal Press Robert B. Musburger - Gorham Kindem
PowerPoint 2000/98 for Windows and Macintosh: Visual QuickStart Guide (Visu ~ Rebecca Bridges Altman Peachpit Press Rebecca Bridges Altman
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (In ~ Jeff Johnson Morgan Kaufmann Jeff Johnson
Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT
The Game Producer's Handbook ~ Daniel Irish Premier Press Daniel Irish
How to Use Macromedia Dreamweaver 8 and Fireworks 8 (How to Use) ~ Lon Coley Sams Lon Coley
Simulation and Event Modeling for Game Developers ~ Ben Vinson - John P. Flynt Course Technology Ben Vinson - John P. Flynt
Game Development Essentials: Video Game Art ~ Todd Gantzler Delmar Todd Gantzler
Dreamweaver CS3 the Missing Manual ~ David Sawyer Mcfarland O'Reilly David Sawyer Mcfarland
Introduction to C++ Programming and Graphics ~ Constantine Pozrikidis Springer-Verlag New York Inc. Constantine Pozrikidis
Motion Estimation Algorithms for Video Compression (International Series in ~ Borko Furht - Joshua Greenberg - Raymond Westwater Kluwer Academic Publishers Borko Furht - Joshua G...
Developing Applications with Windows Workflow Foundation (WF) (Video LiveLe ~ Brian Noyes Addison Wesley Brian Noyes
Graphics Programming with GDI+ (Microsoft .Net Development) ~ Mahesh Chand Addison Wesley Mahesh Chand
OpenGLÂ(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ...
Interactive QuickTime: Authoring Wired Media (QuickTime Developer Series) ~ Matthew R. Peterson Morgan Kaufmann Matthew R. Peterson
Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod
CSS: the Definitive Guide ~ Eric Meyer O'Reilly Eric Meyer
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Embedded Systems Firmware Demystified: Building Embedded Systems from the G ~ Ed Sutter CMP Ed Sutter
Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec
Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Silverlight 1.0 ~ Devin Rader - Jason Beres - J. Ambrose Little - Grant Hinkson John Wiley & Sons Inc Devin Rader - Ja...
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn - Ian Parberry Wordware Publishing Inc.,U.S. Fletcher Dunn - Ian Parberry
DirectXÂ(R), RDX, RSX, and MMX⢠Technology: A Jumpstart Guide to High P ~ Rohan Coelho - Maher Hawash Addison Wesley Rohan Coelho - Maher Hawash
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper
Learning ActionScript 2.0 for Macromedia Flash 8 ~ Jen deHaan - Peter deHaan Macromedia Press Jen deHaan - Peter deHaan
Beginning CSS: Cascading Style Sheets for Web Design (Programmer to Programmer) ~ Richard York Hungry Minds Inc,U.S. Richard York
Mobile Games: Creating Business with Nokia N-Gage: Creating Business with N ~ Jouni Paavilainen New Riders Jouni Paavilainen
Gtk+ Programming in C ~ Syd Logan Prentice Hall Syd Logan
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morga ~ Reinhard Klette - Azriel Rosenfeld Morgan Kaufmann Reinhard Klette - Azriel Rosenfeld
Killer Game Programming in Java (Fan Book) ~ Andrew Davison O'Reilly Andrew Davison
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Foundation Actionscript for Flash 8 (Foundation) ~ Sham Bhangal - Kristian Besley - David Powers APress,US Sham Bhangal - Kristian Besley - David Power...
Creating the Art of the Game ~ Matthew Omernick New Riders Matthew Omernick
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
 
      401 - 600

OpenGL: A Primer ~ Edward Angel Addison Wesley Edward Angel
The Book of Qt 4: The Art of Building Qt Applications ~ D. Molkentin No Starch Press,US D. Molkentin
The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael
Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufma ~ David Gelphman - Bunny Laden Morgan Kaufmann David Gelphman - Bunny Laden
Learning Objects for Instruction: Design and Evaluation ~ Pamela Taylor Northrup Information Science Publishing Pamela Taylor Northrup
Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin
QuickTime for .NET and COM Developers (QuickTime Developer Series) ~ John Cromie Morgan Kaufmann John Cromie
Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
GIS for Web Developers: Adding 'where' to Your Web Applications ~ Scott Davis Pragmatic Bookshelf Scott Davis
The Annotated Vrml 2.0 Reference Manual (with CD-ROM) ~ Rikk Carey - Gavin Bell Addison Wesley Rikk Carey - Gavin Bell
3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias
Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science
Macromedia Flash MX ActionScript for Dummies (For Dummies) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl
RenderMan Companion, The: A Programmer's Guide to Realistic Computer Graphics ~ Steve Upstill Addison Wesley Steve Upstill
The Mathematica Guidebook: For Graphics ~ Michael Trott Springer-Verlag New York Inc. Michael Trott
Game Design: A Practical Approach (Charles River Media Game Development) ~ Paul Schuytema Charles River Media Paul Schuytema
Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz
The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg
Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler
Computer Graphics for Java Programmers (Worldwide Series in Computer Science) ~ L. Ammeraal John Wiley and Sons Ltd L. Ammeraal
Digital Video: An Introduction to MPEG-2 (Digital Multimedia Standards) ~ Barry G. Haskell - Atul Puri - Arun N. Netravali Kluwer Academic Publishers Barry G. Haskell - Atul ...
Java 3D Programming ~ Daniel Selman Manning Publications Daniel Selman
OpenGLÂ(R) SuperBible: Comprehensive Tutorial and Reference (OpenGL) ~ Richard S. Wright - Benjamin Lipchak - Nicholas Haemel Addison Wesley Richard S. Wright - Benjamin L...
Compression Algorithms for Real Programmers (The For Real Programmers Series) ~ Peter Wayner Morgan Kaufmann Peter Wayner
The OpenGL Programming Guide: Release 1 ~ Jackie Neider Addison Wesley Jackie Neider
Design by Numbers ~ John Maeda The MIT Press John Maeda
The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call
Poser 6 Revealed ~ Kelly Murdock Course Technology Kelly Murdock
Digital Astrophotography: A Guide to Capturing the Cosmos ~ Stefan Seip Rocky Nook Stefan Seip
Inside C# ~ Tom Archer Microsoft Press,U.S. Tom Archer
Web Design Index by Content: Pt. 03 (Web Design Index) ~ Agile Rabbit
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism ~ Charles C. Conti Clarendon Press Charles C. Conti
Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn
Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison
Beginning Direct 3D Game Programming (Premier Press Game Development) (Prem ~ Engel Wolfgang Premier Press Engel Wolfgang
C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser
InDesign CS for Macintosh and Windows: Visual QuickStart Guide (Visual Quic ~ Sandee Cohen Peachpit Press Sandee Cohen
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
LabVIEW Graphical Programming ~ Gary W. Johnson - Richard Jennings McGraw-Hill Education Gary W. Johnson - Richard Jennings
Microsoft Publisher 2000 at Glance (At a Glance (Microsoft)) ~ Inc Perspection Microsoft Press,U.S. Inc Perspection
Modelado Humano 3d y Animaciones / 3-D Human Modeling And Animation (Disen ~ Peter Ratner Anaya Multimedia Peter Ratner
Flash Hacks ~ Sham Bhangal O'Reilly Sham Bhangal
Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br...
Macromedia Contribute 2 for Windows and Macintosh: Visual QuickStart Guide ~ Tom Negrino Peachpit Press Tom Negrino
Flash MX ActionScript: The Designer's Edge ~ J.Scott Hamlin - Jennifer S. Hall Sybex Inc.,U.S. J.Scott Hamlin - Jennifer S. Hall
AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Creating Emotion in Games: The Craft and Art of Emotioneering: The Art and ~ David E. Freeman New Riders David E. Freeman
Macromedia Studio 8 All-in-One Desk Reference for Dummies (For Dummies) ~ Damon A. Dean - Andy Cowitt Hungry Minds Inc,U.S. Damon A. Dean - Andy Cowitt
Building Tablet PC Applications (Pro-Developer) ~ R. Jarrett Microsoft Press,U.S. R. Jarrett
VRML 2.0 Handbook: building moving worlds on the web ~ Jed Hartman - Josie Wernecke - Silicon Graphics Addison Wesley Jed Hartman - Josie Wernecke - Silico...
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media
Computer Imaging: Digital Image Analysis and Processing ~ Scott E. Umbaugh CRC Press Inc Scott E. Umbaugh
The World of Scripting Languages ~ D.W. Barron John Wiley and Sons Ltd D.W. Barron
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Game Asset Pipeline (Charles River Media Game Development) ~ Ben Carter Charles River Media Ben Carter
Cutting-Edge 3D Game Programming with C++ ~ John De Goes Hungry Minds Inc,U.S. John De Goes
Building a Digital Human (Charles River Media Graphics) ~ Ken Brilliant Charles River Media Ken Brilliant
Understanding Color Management ~ Abhay Sharma Delmar Abhay Sharma
Java Media APIs: Cross-Platform Imaging, Media and Visualization: Cross-pla ~ Alejandro Terrazas - John Ostuni - Michael Barlow Sams Alejandro Terrazas - John Ostuni - Michael Ba...
Creative Evolutionary Systems (The Morgan Kaufmann Series in Artificial Int ~ David W. Corne - Peter J. Bentley Morgan Kaufmann David W. Corne - Peter J. Bentley
How to Do Everything with Macromedia Contribute (How to Do Everything with) ~ Doug Sahlin Osborne/McGraw-Hill,U.S. Doug Sahlin
Game Character Development with Maya (New Riders) ~ Antony Ward New Riders Antony Ward
Creating Games in C++: A Step-by-Step Guide ~ David Conger - Ron Little New Riders David Conger - Ron Little
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphi ~ Mario Russo Wordware Publishing Inc.,U.S. Mario Russo
3D User Interfaces with Java 3D ~ John Barrilleaux Manning John Barrilleaux
Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Essential Renderman ~ Ian Stephenson Springer-Verlag London Ltd Ian Stephenson
Microsoft Expression Blend Unleashed ~ Brennon Williams Sams Brennon Williams
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang
Automating Design with Pro/ENGINEER and Pro/PROGRAM ~ Mike Henualt High Mountain Press Mike Henualt
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
Game Development with Lua (Charles River Media Game Development) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Flash MX Application Design and Development: Thinking Outside the Box (Voic ~ Jessica Speigel New Riders Jessica Speigel
Participatory IT Design: Designing for Business and Workplace Realities ~ Keld Bodker - Finn Kensing - Jesper Simonsen The MIT Press Keld Bodker - Finn Kensing - Jesper Simon...
Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz
The AutoCADet's Guide to Visual LISP (Cadence Master's Series) ~ Bill Kramer Osborne/McGraw-Hill,U.S. Bill Kramer
Beginning ActionScript 2.0 (Wrox Beginning Guides) ~ Nathan Derksen - Jeff Berg Hungry Minds Inc,U.S. Nathan Derksen - Jeff Berg
Mathematical and Computer Programming Techniques for Computer Graphics ~ Peter Comninos Springer-Verlag London Ltd Peter Comninos
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright
ActionScript 2.0 Garage (Computer File) ~ Dan Livingston Prentice Hall Dan Livingston
Parameterized and Exact Computation: Second International Workshop, IWPEC 2 ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Practical C# Charts and Graphics ~ Jack Xu Unicad Jack Xu
Object-Oriented Programming featuring Graphical Applications in Java ~ Michael J. Laszlo Addison Wesley Michael J. Laszlo
Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin
QuarkXPress to InDesign: Face to Face ~ Galen Gruman Hungry Minds Inc,U.S. Galen Gruman
Developing Extensions for Macromedia Flash 8 (Visual Quickstart Guides) ~ Barbara Snyder Macromedia Press Barbara Snyder
Multimedia and Hypertext: The Internet and Beyond (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
An Introduction to Splines for Use in Computer Graphics and Geometric Model ~ Richard H. Bartels - John C. Beatty - Brian A. Barsky Morgan Kaufmann Richard H. Bartels - John C. B...
Access by Design: A Guide to Universal Usability for Web Designers ~ Sarah Horton New Riders Sarah Horton
Easy Lingo ~ Bennett Hungry Minds Inc,U.S. Bennett
Human and Machine Reconfigurations: Plans and Situated Actions ~ Lucy A. Suchman Cambridge University Press Lucy A. Suchman
Cross-Platform GUI Programming with wxWidgets (Bruce Perens' Open Source) ~ Julian Smart - Kevin Hock - Stefan Csomor Prentice Hall Julian Smart - Kevin Hock - Stefan Csomor
Essential ActionScript 2.0 ~ Colin Moock O'Reilly Colin Moock
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Gra ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
3D Programming for Windows (Pro - Developer) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Introduction to Fuzzy Logic Using Matlab ~ S.N. Sivanandam - Sai Sumathi - N. Deepa Springer-Verlag Berlin and Heidelberg GmbH & Co. K S.N. Siv...
Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima
WordPress 2: Visual QuickStart Guide (Visual QuickStart Guides) ~ Maria Langer - Miraz Jordan Peachpit Press Maria Langer - Miraz Jordan
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh
Diseo Digital - Tecnicas Avanzadas (Diseno Y Creatividad / Design & Creativity) ~ Eugenio Tuya Feijoo Anaya Multimedia Eugenio Tuya Feijoo
Postmortems from Game Developer: Insights from the Developers of Unreal Tou ~ Austin Grossman Focal Press Austin Grossman
Creating Casual Games for Profit and Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Web Color Expert: All That You Need to Create Your Own Fantastic Websites ( ~ Keith Martin Friedman/Fairfax Publishing Keith Martin
Embedded Control Systems in C/C++ ~ Jim Ledin CMP Jim Ledin
Game Programming Gems: v. 4 (Game Programming Gems (W/CD)) ~ Andrew Kirmse Charles River Media Andrew Kirmse
BEA WebLogic Workshop 8.1 Kick Start: Simplifying Java Web Applications and ~ Albert J. Saganich - Tom Hardy - Lawrence H. Kaye - Sunila Srivatsan Sams Albert J. Saganich - Tom H...
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars APress,US Jacob Habgood - Mark Overmars
Principles of Digital Image Synthesis (The Morgan Kaufmann Series in Comput ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Digital Image Processing: A Practical Introduction using Java (Book & CD) ~ Nick Efford Addison Wesley Nick Efford
Beginning Game Programming ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Macromedia Fireworks Mx 2004: Zero to Hero ~ Charles E. Brown - Joyce J. Evans friends of ED Charles E. Brown - Joyce J. Evans
Foundations of GTK+ Development (Expert's Voice in Open Source) ~ Andrew Krause APress,US Andrew Krause
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Flash 8 Actionscript Bible (Bible (Wiley)) ~ Robert Reinhardt - Joey Lott Hungry Minds Inc,U.S. Robert Reinhardt - Joey Lott
Flash and XML: A Developer's Guide ~ Dov Jacobson - Jesse Jacobson Addison Wesley Dov Jacobson - Jesse Jacobson
Taming the Information Tsunami (Bpg-Other) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press
Machinima for Dummies (For Dummies) ~ Hugh Hancock - Johnnie Ingram Hungry Minds Inc,U.S. Hugh Hancock - Johnnie Ingram
E-On Software's Vue 6 Revealed ~ Richard Schrand Course Technology Richard Schrand
Macromedia Director MX and Lingo: Training from the Source ~ Phil Gross Macromedia Press Phil Gross
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Marc Mencher
Quartz 2D Graphics for Mac OS XÂ(R) Developers: Introduction to MAC OS X G ~ R. Scott Thompson Addison Wesley R. Scott Thompson
Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker
Learning Maya 6: Unlimited Features: Maya Unlimited Features (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Director 8.5 Shockwave Studio: A Beginner's Guide (Essential Skills for Fir ~ Warren Ockrassa Osborne/McGraw-Hill,U.S. Warren Ockrassa
InDesign Cs (Diseno Y Creatividad) ~ Anaya Multimedia
3D Studio Max R3 (Guias Practicas/ Practical Guides) ~ Dario Pescador Albiach Anaya Multimedia Dario Pescador Albiach
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Premier Press Les Pardew
PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger
The Carrara Studio 3.0 Handbook (Charles River Media Graphics) (Charles Riv ~ Mike de la Flor Charles River Media Mike de la Flor
Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle
Home Automation Basics: Practical Applications Using Visual Basic (Sams Tec ~ Tom Leonik Delmar Tom Leonik
Level Design for Games: Creating Compelling Game Experiences ~ Phil Co New Riders Phil Co
Computer-aided Geometric Design: A Totally Four-dimensional Approach ~ Fujio Yamaguchi Springer-Verlag Tokyo, Inc. Fujio Yamaguchi
Rendering with Mental Ray (Mental Ray Handbooks) ~ Thomas Driemeyer Springer-Verlag, Austria Thomas Driemeyer
Building Web Sites with Macromedia Studio MX (Voices) ~ Tom Green - Jordan L. Chilcott - Chris Flick New Riders Tom Green - Jordan L. Chilcott - Chris Flick...
Principles of Three-dimensional Computer Animation ~ Michael O'Rourke W W Norton & Co Ltd Michael O'Rourke
ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media G ~ Charles River Media
Video Digital, 2006 / Digital Video 2006 (Guia Practica Para Usuarios / Use ~ Mario Rubiales Gomez - Antonio Benitez Corbacho Anaya Multimedia Mario Rubiales Gomez - Antonio Beni...
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
AutoCAD and Its Applications Basics 2002 Release 14 ~ Terence M. Shumaker - David A. Madsen Goodheart-Wilcox Publisher Terence M. Shumaker - David A. Mads...
Verification and Validation for Quality of UML 2.0 Models (Wiley Series in ~ Bhuvan Unhelkar John Wiley & Sons Inc Bhuvan Unhelkar
Visualization in Medicine,: Theory, Algorithms, and Applications (The Morga ~ Bernhard Preim Morgan Kaufmann Bernhard Preim
Math Toolkit for Real-Time Programming ~ Jack Crenshaw CMP Jack Crenshaw
IF Design Award (IF Yearbook Product) ~ International Forum Design Birkhauser Boston International Forum Design
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive ~ Ian Millington Morgan Kaufmann Ian Millington
Diseno Animado Interactivo En 3d/3d Interactive Animated Design (Diseno Y C ~ Jean-Marc Gauthier Anaya Multimedia Jean-Marc Gauthier
Introduction to 3d Game Engine Design Using Directx 9 and C# (Expert's Voice) ~ Lynn Thomas Harrison APress,US Lynn Thomas Harrison
Final Cut Express: Make the Cut (Charles River Media Digital Filmmaking & Audio) ~ Kyle McCabe Charles River Media Kyle McCabe
Game Programming with Python (Charles River Media Game Development) ~ Sean Riley Charles River Media Sean Riley
The Essential Guide to Dreamweaver CS3 with CSS, Ajax, and PHP ~ David Powers APress,US David Powers
GarageBand the Missing Manual (Missing Manuals) ~ David Pogue O'Reilly David Pogue
GoLive 5 Visual Insight ~ David Crowder - Rhonda Crowder Coriolis Group,U.S. David Crowder - Rhonda Crowder
A History of Visual Communications ~ Josef Muller-Brockmann Arthur Niggli Josef Muller-Brockmann
Programming a Multiplayer FPS in Direct X (Charles River Media Game Development) ~ Vaughan Young Charles River Media Vaughan Young
Introdution to Level Design for PC Games (Charles River Media Game Developm ~ Andy Clayton Charles River Media Andy Clayton
Storytelling Through Animation (Charles River Media Graphics) ~ Mike Wellins Charles River Media Mike Wellins
Macromedia Flash Professional 8 Game Development with CDROM (Charles River ~ Glen Rhodes Charles River Media Glen Rhodes
Macromedia Dreamweaver Mx 2005 (Revealed) (Revealed) ~ Sherry Bishop - PATTEL Course Technology Sherry Bishop - PATTEL
Networking and Online Games: Understanding and Engineering Multiplayer Inte ~ G. Armitage - Mark Claypool - Philip Branch John Wiley and Sons Ltd G. Armitage - Mark Claypool - Ph...
3D Graphics Tutorial Collection (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Elementary Game Programming and Simulators Using Jamagic (Charles River Med ~ Sergio Perez Charles River Media Sergio Perez
Final Cut Pro 3 and DVD Studio Pro Handbook (Digital Filmmaking Series) ~ Adam Watkins Charles River Media Adam Watkins
Game Level Design (Charles River Media Game Development) ~ Ed Byrne Charles River Media Ed Byrne
Graphics Programming with Java 2 (Graphics Series) ~ Roger Stevens Charles River Media Roger Stevens
Sams Teach Yourself Microsoft XNA Game Studio Express in 24 Hours, Complete ~ David Franson - Joshua Smith Sams David Franson - Joshua Smith
Teaching by Design: Using Your Computer to Create Materials for Students wi ~ Kimberley S. Voss Woodbine House Inc.,U.S. Kimberley S. Voss
Computergrafik und OpenGL ~ Wilfried Mascolus Fachbuchverlag Leipzig Wilfried Mascolus
Sams Teach Yourself Flash MX ActionScript in 24 Hours (Sams Teach Yourself ~ Gary Rosenzweig Sams Gary Rosenzweig
Learn Visio 2000: For Users of Visio 2000 Standard Edition, Vision 2000 Tec ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Developing Serious Games (Charles River Media Game Development) ~ Bryan Bergeron Charles River Media Bryan Bergeron
Mac OS X Leopard Pocket Guide (Pocket Reference) ~ Chuck Toporek O'Reilly Chuck Toporek
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Real-time Cinematography for Games (Charles River Media Game Development) ~ Brian Hawkins Charles River Media Brian Hawkins
Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
wxPython in Action ~ Noel Rappin Manning Publications Noel Rappin
Practical Digital Video With Programming Examples in C (Wiley Professional ~ Phillip E. Mattison John Wiley & Sons Phillip E. Mattison
Linux Cookbook ~ Carla Schroder O'Reilly Carla Schroder
Web Standards Design Guide (Charles River Media Internet & Web Design) (Cha ~ Kevin Ruse Charles River Media Kevin Ruse
Visual Basic Game Programming for Teens ~ Jonathan S. Harbour Premier Press Jonathan S. Harbour
Mac OS X Digital Lifestyle (Mac/Graphics) ~ Brad Miser Prima Tech Brad Miser
Robin Williams Mac OS X Book, The, Panther Edition (Robin Williams) ~ Robin Williams Peachpit Press Robin Williams
The Art of Producing Games ~ David McCarthy - Ste Curran - Simon Byron Premier Press David McCarthy - Ste Curran - Simon Byron
OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1 ~ Silicon Graphics Incorporated Addison Wesley Silicon Graphics Incorporated
Focus on 3D Models (Game Development Series) ~ Premier Development Premier Press Premier Development
Programming with the Java Media Framework ~ Loren Winzeler - Sean Sullivan - Deanna Brown John Wiley & Sons Inc Loren Winzeler - Sean Sullivan -...
Fractal Programming and Ray Tracing with C++ ~ Roger T. Stevens M&T Press Roger T. Stevens
Visio 5 for Dummies (For Dummies) ~ Debbie Walkowski Hungry Minds Inc,U.S. Debbie Walkowski
Designing SVG Web Graphics ~ Andrew H. Watt New Riders Andrew H. Watt
Digital Game-based Learning ~ Marc Prensky Paragon House Publishers Marc Prensky
Macromedia Flash MX 2004 Certified Developer Study Guide: Developers Study Guide ~ Matt Voerman Macromedia Press Matt Voerman
 
      601 - 800

Quake 4 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Creating Fractals (Graphics) ~ Roger Stevens Charles River Media Roger Stevens
Successful SAP R/3 Implementation: Practical Management of ERP projects: Pr ~ Norbert Welti Addison Wesley Norbert Welti
Visual Interdev for Dummies (For Dummies) ~ Aaron Walsh Hungry Minds Inc,U.S. Aaron Walsh
FrontPage 2003 the Missing Manual ~ Jessica Mantaro O'Reilly Jessica Mantaro
Php|architect's Zend PHP 5 Certification Study Guide ~ Davey, Shafik Unknown Davey, Shafik
Visual Basic Game Programming with DirectX (Game Development) ~ Harbour Premier Press Harbour
Designing the Obvious: A Common Sense Approach to Web Application Design: A ~ Robert Hoekman New Riders Robert Hoekman
Visual Studio Team System: Better Software Development for Agile Teams (Mic ~ Will Stott - James W. Newkirk Addison Wesley Will Stott - James W. Newkirk
VRML and 3-D on the Net for Dummies (For Dummies) ~ Dummies Press Hungry Minds Inc,U.S. Dummies Press
Type Companion for the Digital Artist (Against the Clock Graphic Art) ~ ELLENN Against The Clock Prentice Hall ELLENN Against The Clock
Awesome 3D Game Development: No Programme Required (Charles River Media Gam ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Acid Pro X Power! ~ D. Franks Course Technology D. Franks
Dreamweaver Mx: Asp.Net Web Development ~ Constantinos Hadjisotiriou - Joe Marini - Kevin Marshall - Ashok Padmanabhan - James W. Threadgill A...
Paint Shop Pro 8 Power! ~ Lori Davis Muska & Lipman Publishing,U.S. Lori Davis
CAD and Office Integration: OLE for Design and Modeling - A New Technology ~ Ulrich Sendler Springer-Verlag Berlin and Heidelberg GmbH & Co. K Ulrich Sendler
Beginning 3D Game Programming ~ Tom Miller Sams Tom Miller
Basic Game Design and Creation for Fun and Learning' (Charles River Media G ~ Namu Swamy - Naveena Swamy Charles River Media Namu Swamy - Naveena Swamy
The Art of Interactive Design: A Euphonious and Illuminating Guide to Build ~ Chris Crawford No Starch Press,US Chris Crawford
Inside Visual C++ (Microsoft Programming Series) ~ David Kruglinski Microsoft Press,U.S. David Kruglinski
GUI Design Essentials for Windows NT/95, Internet/Intranets, UNIX, Macintosh ~ Susan Weinschenk - Sarah C. Yeo John Wiley & Sons Inc Susan Weinschenk - Sarah C. Yeo
Server-side Flash: Scripts, Databases and Dynamic Development (Database) ~ William B. Sanders Hungry Minds Inc,U.S. William B. Sanders
Final Cut - Express Solutions ~ Jason Teague - David Teague Sybex Inc.,U.S. Jason Teague - David Teague
AutoCAD LT 2002 Fundamentals and Applications ~ Ted Saufley - Paul B. Schreiner Goodheart Wilcox Company Ted Saufley - Paul B. Schreiner
Game Design for Teens (Premier Press Game Development) ~ Eric Nunamaker - Scott Pugh - Les Pardew Premier Press Eric Nunamaker - Scott Pugh - Les Pardew
Using ActionScript 2.0 Components with Macromedia Flash 8 ~ Bob Berry - Jen deHaan - Peter deHaan - David Jacowitz - Wade Pickett Macromedia Press Bob Berry - J...
Beginning .NET Game Programming in Visual Basic.NET (Books for Professional ~ David Weller - Alexandre S. Lobao - Ellen Hatton Apress David Weller - Alexandre S. Lobao - Ellen Ha...
The Poser 5 Handbook (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Introduction to Game Programming with C++ (Wordware Game Developer's Librar ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
Practical Parallel Rendering ~ A K Peters
3ds Max 6 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Almanac of the Endless Traders (Dragonmech) ~ Goodman Games
Autocad 2002 (Manual Avanzado) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Notes on Graphic Design and Visual Communication ~ Gregg Berryman Crisp Publications Inc Gregg Berryman
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Chris Bateman Delmar Chris Bateman
GarageBand the Missing Manual (Missing Manuals) ~ David Pogue O'Reilly David Pogue
3ds Max 8 Fundamentals (Fundamentals (New Riders)) ~ Ted Boardman New Riders Ted Boardman
Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC ~ Harvey M. Deitel - Paul J. Deitel - Tem Nieto - E. T. Strassberger Prentice Hall Harvey M. Deitel - ...
Lingo and Shockware Sourcebook ~ Vineel Shah John Wiley & Sons Inc Vineel Shah
Information Trapping: Real-Time Research on the Web: Real-time Research on ~ Tara Calishain New Riders Tara Calishain
CSS for Web Designers Only ~ Donnal Baker - Margaret Werdermann Hungry Minds Inc,U.S. Donnal Baker - Margaret Werdermann
Beginning Calculus for Game Developers ~ John Flynt - Boris Meltreger - J. Adam Norris Course Technology John Flynt - Boris Meltreger - J. Ad...
Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen John Wiley and Sons Ltd Jouni Smed - Harri Hakonen
AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media
Animating Real-Time Game Characters (Charles River Media Game Development) ~ Paul Steed Charles River Media Paul Steed
Developing and Debugging Cross-platform Shaders ~ A Boreskov A-List A Boreskov
Advanced Java Game Programming (Expert's Voice) ~ David W. Croft APress,US David W. Croft
Flickr Mashups (Programmer to Programmer) ~ David M. Wilkinson Hungry Minds Inc,U.S. David M. Wilkinson
How to Use Macromedia Flash MX and ActionScript (How to Use) ~ Denise Tyler QUE Denise Tyler
Exploring Typography (Design Exploration) ~ Tova Rabinowitz Delmar Tova Rabinowitz
The Zen of DirectX Graphics Game Programming (Game Development) ~ Peter Walsh Premier Press Peter Walsh
3ds Max 6 Essentials: A Real World Approach (Charles River Media Graphics): ~ David J. Kalwick Charles River Media David J. Kalwick
Foundation Actionscript for Macromedia Flash Mx ~ Sham Bhangal - Ben Renow-Clarke Apress Sham Bhangal - Ben Renow-Clarke
OpenGL: A Primer ~ Edward Angel Addison Wesley Edward Angel
Grids for the Internet and Other Digital Media (E-design) ~ Veruschka Gotz Ava Publishing Veruschka Gotz
Developing Effective Websites: A Project Manager's Guide ~ Roy Strauss - Patrick Hogan Focal Press Roy Strauss - Patrick Hogan
Mastering AutoCAD VBA (Mastering) ~ Marion Cottingham Sybex Inc.,U.S. Marion Cottingham
Fireworks 4 Expert Edge ~ Lisa Lopuck - Jeffrey Bardzell Osborne/McGraw-Hill,U.S. Lisa Lopuck - Jeffrey Bardzell
The Pdf Print Production Guide / With Supplement ~ Joseph Marin - Julie Shaffer Graphic Arts Technical Fndtn Joseph Marin - Julie Shaffer
Sams Teach Yourself ColdFusion Express in 24 Hours (Sams Teach Yourself) ~ Ben Forta - Sue Hove Sams Ben Forta - Sue Hove
Flash Development with OpenLaszlo ~ C Coremans Brainysoftware.com C Coremans
Macromedia Flash MX 2004 Game Develop (Charles River Media Game Development) ~ G. Rhodes Charles River Media G. Rhodes
3D Computer Graphics ~ A. Watt Addison Wesley A. Watt
Dreamweaver MX: PHP Web Development (Tools of the Trade) ~ Gareth Downes-Powell - Tim Green - Bruno Mairlot glasshaus Gareth Downes-Powell - Tim Green - Bruno ...
Designing Embedded Communications Software ~ T. Sridhar CMP T. Sridhar
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
JFC Swing Tutorial, The: A Guide to Constructing GUIs: Tutorial Guide for C ~ Kathy Walrath - Mary Campione Prentice Hall Kathy Walrath - Mary Campione
Flash ActionScript F/x and Design (F/X and Design) ~ Bill Sanders Coriolis Group,U.S. Bill Sanders
Animating Real-Time Game Characters (Charles River Media Game Development) ~ Paul Steed Charles River Media Paul Steed
Digital Cinematography: Lighting and Photographing Computer Generated Animation ~ Ben de Leeuw Morgan Kaufmann Ben de Leeuw
Flash Development with OpenLaszlo ~ C Coremans Brainysoftware.com C Coremans
Type for the Internet and Other Digital Media (E-design) ~ Veruschka Gotz Ava Publishing Veruschka Gotz
JFC Swing Tutorial, The: A Guide to Constructing GUIs (Java) ~ Kathy Walrath - Mary Campione - Alison Huml - Sharon Zakhour Prentice Hall Kathy Walrath - Mary Camp...
Interplay: Interactive Design (V&A Contemporary) ~ Lauren Parker V & A Publications Lauren Parker
Microsoft Excel 97 (Quick Reference S.) ~ Staff Dictation Disc Co.,U.S. Staff
Macromedia Dreamweaver 8: Complete Concepts and Techniques (Shelly Cashman) ~ Gary B. Shelly - Thomas J. Cashman - Dolores J. Wells - Steven M. Freund Course Technology Gary B. S...
Java 1.4 Game Programming (Wordware Game Developer's Library) ~ Andrew Mulholland - Glenn Murphy Wordware Publishing Inc.,U.S. Andrew Mulholland - Glenn Murphy
Beginning Java Objects: From Concepts to Code (Books for Professionals by P ~ Jacquie Barker Apress Jacquie Barker
Level Design for Games: Creating Compelling Game Experiences ~ Phil Co New Riders Phil Co
ActionScript for Flash MX Pocket Reference (Pocket Reference (O'Reilly)) ~ Colin Moock O'Reilly Colin Moock
3d Studio Max 4: From Objects to Animation ~ B. Kulagin Charles River Media B. Kulagin
Programming Believable Characters for Computer Games (Charles River Media G ~ Penny Baillie-De Byl Charles River Media Penny Baillie-De Byl
Computer Graphics for Java Programmers ~ Leen Ammeraal - Kang Zhang John Wiley and Sons Ltd Leen Ammeraal - Kang Zhang
Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW
Dreamweaver Mx 2005 Comprehnsv (Shelly Cashman) ~ CASHMAN - WELLS - SHELLY Course Technology CASHMAN - WELLS - SHELLY
Adobe Flex 2: Training from the Source ~ Jeff Tapper - Matt Boles - James Talbot - Ben Elmore - Mike Labriola Adobe Jeff Tapper - Matt Boles ...
Upload: Etherpunk (Etherscope) ~ Tim Beach - David Schwartz Goodman Games Tim Beach - David Schwartz
LaTeX Graphics Companion, The: Illustrating Documents with TeX and Postscri ~ Michel Goossens - Sebastian Rahtz - Frank Mittelbach Addison Wesley Michel Goossens - Sebastian Raht...
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh
DirectX 8 and Visual Basic Development (.Net) ~ Keith Sink Sams Keith Sink
Beginning MAC Programming (Mac/Graphics) ~ Jeff Thompson - K. Spencer Premier Press Jeff Thompson - K. Spencer
Creating Special Effects on the Macintosh: A Ready-to-Run Library of Effect ~ David A. Holzgang Addison Wesley David A. Holzgang
Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness ~ C R. Bector - Suresh Chandra Springer-Verlag Berlin and Heidelberg GmbH & Co. K C R. Bector - Suresh...
The Animator's Motion Capture Guide: Organizing, Managing, and Editing (Cha ~ Matt Liverman Charles River Media Matt Liverman
Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools
Embedded Systems Design: An Introduction to Processes, Tools, and Technique ~ Arnold S. Berger CMP Arnold S. Berger
Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director ~ Cliff Jones - Rod Afshar - Duke Banerjee Charles River Media Cliff Jones - Rod Afshar - Duke Banerje...
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
Fotografia Digital: Aprenda Todos los Secretos de los Profesionales (Manual ~ Daniel Benchimol M P Ediciones S.A. Daniel Benchimol
COMPLETE Effect and HLSL Guide, The ~ Paradoxal Press
Web Wizard's Guide to PHP, The (Web Wizard) ~ David Lash Prentice Hall David Lash
Foundations of 3D Graphics Programming: Using JOGL and Java 3D ~ Jim X. Chen - Edward J. Wegman Springer-Verlag London Ltd Jim X. Chen - Edward J. Wegman
Dreamweaver MX: PHP Web Development (Programmer to Programmer) ~ Gareth Downes-Powell - Tim Green - Bruno Mairlot Hungry Minds Inc,U.S. Gareth Downes-Powell - Tim Gr...
Certified Macromedia Flash MX Developer Study Guide ~ Neeld Tanksley - Luke Bayes - John Elstad Macromedia Press Neeld Tanksley - Luke Bayes - John Elstad...
Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) ~ Chad Gregory Walker - Eric Walker Charles River Media Chad Gregory Walker - Eric Walker
AdobeÂ(R) After EffectsÂ(R) 4.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
3D Game Engine Architecture: Engineering Real-Time Applications with Wild M ~ David H. Eberly Morgan Kaufmann David H. Eberly
Working With Computer Type: Books, Magazines Newsletters ~ Rotovision
Designing Web Sites That Sell (Designwhys) ~ Shayne Bowman - Chris Willis Peachpit Press Shayne Bowman - Chris Willis
Animation: Master 2002: a Complete Guide (Graphics Series): Master 2002: a ~ David Rogers Charles River Media David Rogers
3ds Max 4 in Depth (In Depth Series) ~ Jon McFarland - Rob Polevoi Paraglyph Press Jon McFarland - Rob Polevoi
Designing for Interaction: Creating Smart Applications and Clever Devices ( ~ Dan Saffer Peachpit Press Dan Saffer
Symbols and Signs: Explorations ~ Adrian Frutiger Arthur Niggli Adrian Frutiger
DirectX Programacion de Graficos 3D (Manuales Users) ~ Nicolas Arrioja Landa Cosio M.P. Ediciones Nicolas Arrioja Landa Cosio
One Dimensional Spline Interpolation Algorithms ~ Helmuth Spath A K Peters Helmuth Spath
AI Game Engine Programming (Charles River Media Game Development) (Charles ~ Brian Schwab Charles River Media Brian Schwab
Approximation Algorithms ~ Vijay V. Vazirani Springer-Verlag Berlin and Heidelberg GmbH & Co. K Vijay V. Vazirani
CMOS Imagers: From Phototransduction to Image Processing (Fundamental Theor ~ Kluwer Academic Publishers
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward Maurina A K Peters Edward Maurina
Compressed Image File Formats: JPEG, PNG, GIF, XBM, BMP (ACM Press) ~ John Miano Addison Wesley John Miano
Canoma Visual Insight ~ R. Schrand Coriolis Group,U.S. R. Schrand
Digital Design of Nature: Computer Generated Plants and Organics (X. Media ~ Oliver Deussen - Bernd Lintermann Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oliver Deussen ...
Managing Psychological Factors in Information Systems Work: An Orientation ~ Eugene Kaluzniacky IGI Publishing Eugene Kaluzniacky
Advanced Algorithmic Approaches to Medical Image Segmentation: State-of-the ~ Springer-Verlag London Ltd
Dreamweaver Coursebuilder F/x and Design ~ D. Baker Coriolis Group,U.S. D. Baker
Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Expert's Voice ~ V. Goyal APress,US V. Goyal
Geometric Algebra for Computer Science: An Object-Oriented Approach to Geom ~ Leo Dorst - Daniel Fontijne - Stephen Mann Morgan Kaufmann Leo Dorst - Daniel Fontijne - Stephen Man...
Macromedia Flash (tm) MX: The Complete Reference ~ Brian Underdahl Osborne/McGraw-Hill,U.S. Brian Underdahl
Marketing Your Creativity: New Approaches for a Changing Industry (The AVA ~ Matt Perry - Ant Melder Ava Publishing Matt Perry - Ant Melder
Game Programming with Python, Lua, and Ruby (Game Development) ~ Tom Gutschmidt Premier Press Tom Gutschmidt
Flash X Fast & Easy Web Development ~ Candace Garrod Prima Tech Candace Garrod
Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Usability Engineering (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Sams Teach Yourself Adobe LiveMotion 2 in 24 Hours (Sams Teach Yourself...i ~ Molly E. Holzschlag Sams Molly E. Holzschlag
Visual Design Fundamentals: A Digital Approach (Charles River Media Graphics) ~ Alan Hashimoto Charles River Media Alan Hashimoto
Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Cheryl Walker - Jani Kajala Wordware Publishing Inc.,U.S. Cheryl Walker - Jani Kajala
The Magic of Houdini ~ William Cunningham Course Technology William Cunningham
3D Studio Max 3.0 Workshop: Beginning with the End in Mind ~ Duane Loose QUE Duane Loose
Serious Games: Games That Educate, Train, and Info ~ Sandra Chen - David Michael Course Technology Sandra Chen - David Michael
Color and Type for the Screen (Digital Media Design) ~ Veruschka Gotz RotoVision Veruschka Gotz
3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler
Macromedia Director Game Development: From Concept to Creation (Miscellaneous) ~ Epic Software Prima Tech Epic Software
International Workshop on Multimedia Software Engineering: MSE '98 ~ Institute of Electrical and Electronics Engineers IEEE Computer Society Press,U.S. Institute of Elec...
Publisher 2002 (Guias Practicas) ~ Mercedes Andres Gay Anaya Multimedia Mercedes Andres Gay
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in C ~ Lynn Pocock - Judson Rosebush Morgan Kaufmann Publishers Inc,US Lynn Pocock - Judson Rosebush
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Authorware 5 Attain Authorized ~ Orson Kellogg Macromedia Press Orson Kellogg
Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director ~ Cliff Jones - Rod Afshar - Duke Banerjee Charles River Media Cliff Jones - Rod Afshar - Duke Banerje...
Inclusive Guidelines for Human-computer Interaction ~ Taylor & Francis Ltd
Fotografia Digital, 2005 (Diseno Y Creatividad) ~ Serge Timacheff Anaya Multimedia Serge Timacheff
Powerpoint 2000 (Guias Practicas) ~ Elvira Yebes Anaya Multimedia Elvira Yebes
Taming the Information Tsunami (Bpg-Other) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
The Official Guide to 3d Gamestudio ~ Mike Duggan Course Technology Mike Duggan
Computer Graphics Using OpenGL ~ Jr., Francis S Hill - Stephen M Kelley Prentice Hall Jr., Francis S Hill - Stephen M Kelley
Flash Hacks ~ Sham Bhangal O'Reilly Sham Bhangal
Fireworks MX: The Complete Reference ~ Doug Sahlin Osborne/McGraw-Hill,U.S. Doug Sahlin
Computer Imaging: Digital Image Analysis and Processing ~ Scott E. Umbaugh CRC Press Inc Scott E. Umbaugh
InDesign CS2 ~ Javier Menor Gomez Anaya Multimedia Javier Menor Gomez
Production Methods: Behind the Scenes of Virtual Inhabited 3D Worlds (Human ~ Springer-Verlag London Ltd
C++ GUI Programming with Qt 3 (Bruce Peren's Open Source) ~ Jasmin Blanchette - Mark Summerfield Prentice Hall Jasmin Blanchette - Mark Summerfield
Computer-aided Graphics and Design (Computer Aided Engineering) ~ Daniel L. Ryan Marcel Dekker Ltd Daniel L. Ryan
Games and Simulations in Online Learning: Research and Development Frameworks ~ David Gibson - Clark Aldrich - Marc Prensky Information Science Publishing David Gibson - Clark Aldr...
The Amorphium Pro Handbook ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
ActionScript 2.0 Garage (Computer File) ~ Dan Livingston Prentice Hall Dan Livingston
Java ME Game Programming ~ Martin J. Wells - John P. Flynt Course Technology Martin J. Wells - John P. Flynt
Video Coding for Mobile Communications: Efficiency, Complexity and Resilien ~ Mohammed Al-Mualla - C. Nishan Canagarajah - David R. Bull Academic Press Mohammed Al-Mualla - C. Ni...
Maya 4.5 Bible (Bible (Wiley)) ~ Joe Spadaro - Don Kim Hungry Minds Inc,U.S. Joe Spadaro - Don Kim
OpenGLÂ(R) Programming on Mac OSÂ(R) X: Architecture, Performance, and In ~ Robert P. Kuehne - J. D. Sullivan Addison Wesley Robert P. Kuehne - J. D. Sullivan
Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman
Beginning .Net Game Programming in C# (Beginners Beginning Guides) ~ David Weller - Alexandre Santos - Santos Lobao - Ellen Hatton APress,US David Weller - Alexandre San...
Beginning OpenGL Game Programming ~ Dave Astle - Kevin Hawkins Premier Press Dave Astle - Kevin Hawkins
Mobile 3D Graphics (The Morgan Kaufmann Series in Computer Graphics) ~ Kari Pulli Morgan Kaufmann Kari Pulli
Exploring Typography (Design Exploration) ~ Tova Rabinowitz Delmar Tova Rabinowitz
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Special Edition Using Macromedia Fireworks MX: Special Edition (Special Edi ~ Jeffrey Bardzell QUE Jeffrey Bardzell
Advanced Turbo Pascal with Graphics and Object Oriented Programming ~ B. Chandra Narosa Publishing House,India B. Chandra
Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima
Algorithms Sequential and Parallel: A Unified Approach (Charles River Media ~ Laurence Boxer - Russ Miller Charles River Media Laurence Boxer - Russ Miller
Human-computer Interaction. Interaction Design and Usability: 12th Internat ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
XNA Game Programming (Recipes: A Problem-solution Approach) ~ Riemer Grootjans APress,US Riemer Grootjans
OpenGL Boxed Set: The Official Guide to Learning OpenGL: Version 2.1 ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Dreamweaver Mx Design Projects ~ Rachel Andrew - Craig Grannell - Allan Kent - Christopher Schmitt Apress Rachel Andrew - Craig Grann...
Java Media APIs: Cross-Platform Imaging, Media and Visualization: Cross-pla ~ Alejandro Terrazas - John Ostuni - Michael Barlow Sams Alejandro Terrazas - John Ostuni - Michael Ba...
Essential JMF: Java Media Framework (Essentials S.) ~ Rob Gordon - Stephen Talley Prentice Hall Rob Gordon - Stephen Talley
Understanding Video Games ~ Simon Egenfeldt-Nielsen - Jonas Heide Smith - Susana Pajares Tosca Routledge Simon Egenfeldt-Nielsen...
Basic Concepts of LabVIEW 4 ~ Leonard Sokoloff Prentice Hall Leonard Sokoloff
Computer Graphics with OpenGL: International Edition (Pie) ~ Donald Hearn - M. Pauline Baker Prentice Hall Donald Hearn - M. Pauline Baker
Advances in Universal Web Design and Evaluation: Research, Trends and Oppor ~ Sri Kurniawan - Panayiotis Zaphiris IGI Publishing Sri Kurniawan - Panayiotis Zaphiris
Designing for Interaction: Creating Smart Applications and Clever Devices ( ~ Dan Saffer Peachpit Press Dan Saffer
Valuepack: Managing Multimedia: Project Management for Web and Convergent M ~ Elaine England - Phil Gross Addison Wesley Elaine England - Phil Gross
Sams Teach Yourself ColdFusion Express in 24 Hours (Sams Teach Yourself) ~ Ben Forta - Sue Hove Sams Ben Forta - Sue Hove
How to Use Dreamweaver 4 and Fireworks 4 (How to Use) ~ Lon Coley Sams Lon Coley
Pacific Conference on Computer Graphics and Applications (PG 2003) ~ J. Rokne - Reinhard Klein - Wenping Wang IEEE Computer Society Press,U.S. J. Rokne - Reinhard Klein ...
Design Yourself! ~ Kurt Hanks - Larry Belliston Crisp Publications Inc Kurt Hanks - Larry Belliston
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
Flash ActionScript for Dummies (For Dummies) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Effective Executive's Guide to Dreamweaver Web Sites ~ Nelson - Gerend Redmond Technology Press Nelson - Gerend
 
      801 - 1000

The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in C ~ Lynn Pocock - Judson Rosebush Morgan Kaufmann Publishers Inc,US Lynn Pocock - Judson Rosebush
Theory of Fun for Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
3D Studio Max: Building Complex Models (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Microsoft PowerPoint 2002 Office XP - Guia Visual (Guias Visuales) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Computing with Java: Programs, Objects, Graphics ~ Art Gittleman Addison Wesley Art Gittleman
Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufma ~ David Gelphman - Bunny Laden Morgan Kaufmann David Gelphman - Bunny Laden
PhotoDraw 2000 by Design ~ W. Tait Microsoft Press,U.S. W. Tait
International Workshop on Multimedia Software Engineering: MSE '98 ~ Institute of Electrical and Electronics Engineers IEEE Computer Society Press,U.S. Institute of Elec...
Computing with Java: Programs, Objects, Graphics ~ Art Gittleman Addison Wesley Art Gittleman
Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod
Principles of Digital Image Synthesis (The Morgan Kaufmann Series in Comput ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Dreamweaver 8 Accelerated: A Full-Color Guide (Accelerated) ~ YoungJin.com Sybex Inc.,U.S. YoungJin.com
Introduction to Video Game Design and Development with CDROM ~ Joseph Saulter Irwin/McGraw-Hill Joseph Saulter
Game Art: Creation, Direction, and Careers (Charles River Media Game Develo ~ Riccard Linde Charles River Media Riccard Linde
Graba:An Introduction to Network _p ~ Jan Graba Addison Wesley Jan Graba
Physics-based Animation (Graphics) ~ Kenny Erleben - Jon Sporring - Knud Henriksen - Henrik Dohlmann Charles River Media Kenny Erleben - ...
3D Studio MAX 3Â(R) Fundamentals (Inside) ~ Michael Todd Peterson New Riders Michael Todd Peterson
Microsoft SQL Server 2000 Weekend Crash Course ~ Alex Kriegel Hungry Minds Inc,U.S. Alex Kriegel
3D Spieleprogrammierung mit DirectX in C/C++. Band 2. ~ Stefan Zerbst Books on Demand GmbH Stefan Zerbst
Adobe InDesign Bible ~ Galen Gruman - John Cruise - Kelly Anton Hungry Minds Inc,U.S. Galen Gruman - John Cruise - Kelly An...
Microsoft XNA Game Studio Creator's Guide ~ Stephen Cawood - Patrick McGee Osborne/McGraw-Hill,U.S. Stephen Cawood - Patrick McGee
Navigation for the Internet and Other Digital Media: Studio 7.5 (E-design) ~ Studio 7.5 Ava Publishing Studio 7.5
Autocad 2004 (Diseno Y Creatividad) ~ David Frey Anaya Multimedia David Frey
Torque for Teens ~ Mike Duggan Course Technology Mike Duggan
Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin
Human Identification Based on Gait (International Series on Biometrics) ~ Mark S. Nixon - Tieniu N. Tan - Rama Chellappa Springer-Verlag New York Inc. Mark S. Nixon - Tieniu ...
Real-time Volume Graphics ~ Klaus Engel - Markus Hadwiger - Joe Kniss - Christof Rezk-Salama - Daniel Weiskopf A K Peters Klaus ...
3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Advanced Game Development with Programmable Graphics Hardware ~ Fabio Policarpo - Alan H. Watt A K Peters Fabio Policarpo - Alan H. Watt
Handbook of Virtual Humans ~ Daniel Thalmann John Wiley and Sons Ltd Daniel Thalmann
Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC ~ Harvey M. Deitel - Paul J. Deitel - Tem Nieto - E. T. Strassberger Prentice Hall Harvey M. Deitel - ...
Black Art of Video Game Console Design, The ~ Andre LaMothe Sams Andre LaMothe
3ds Max 8 Fundamentals (Fundamentals (New Riders)) ~ Ted Boardman New Riders Ted Boardman
Motion Estimation Algorithms for Video Compression (International Series in ~ Borko Furht - Joshua Greenberg - Raymond Westwater Kluwer Academic Publishers Borko Furht - Joshua G...
Writing for Multimedia and the Web: A Practical Guide to Content Developmen ~ Timothy Garrand Focal Press Timothy Garrand
Methods Standards Work Design+ CD ~ Niebel McGraw-Hill Education Niebel
Web Standards Design Guide (Charles River Media Internet & Web Design) (Cha ~ Kevin Ruse Charles River Media Kevin Ruse
Cg Tutorial, The: The Definitive Guide to Programmable Real-Time Graphics: ~ Randima Fernando - Mark J. Kilgard Addison Wesley Randima Fernando - Mark J. Kilgard
Creating Killer Titles with Final Cut Pro ~ Hodgetts R & D Hodgetts
Computer Graphics: Principles and Practice in C (International Edition) ~ James D. Foley - Andries van Dam - Steven K. Feiner - John F. Hughes Addison Wesley James D. Foley -...
Complete Maya Programming: An Extensive Guide to MEL and C++ API: An Extens ~ David Gould Morgan Kaufmann David Gould
Game Design Foundations (Wordware Game Developer's Library) ~ Roger E. Pederson Wordware Publishing Inc.,U.S. Roger E. Pederson
Game Development Bible ~ Brian Sawyer Paraglyph Inc.,US Brian Sawyer
Image: E-learning, Understanding, Information Retrieval, Medical - Proceedi ~ World Scientific Publishing
Macromedia Dreamweaver MX 2004 Killer Tips ~ Joseph Lowery - Angela C. Buraglia New Riders Joseph Lowery - Angela C. Buraglia
Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville
Elementary Game Programming and Simulators Using Jamagic (Charles River Med ~ Sergio Perez Charles River Media Sergio Perez
Interactive System Design ~ William Newman - Michael Lamming Addison Wesley William Newman - Michael Lamming
The World of Scripting Languages ~ D.W. Barron John Wiley and Sons Ltd D.W. Barron
Experimental Algorithms: 6th International Workshop, WEA 2007, Rome, Italy, ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Fireworks 4 Expert Edge ~ Lisa Lopuck - Jeffrey Bardzell Osborne/McGraw-Hill,U.S. Lisa Lopuck - Jeffrey Bardzell
Advanced Animation with DirectX (Premier Press Game Development) ~ Jim Adams Course Technology Jim Adams
Macromedia Director MX and Lingo: Training from the Source ~ Phil Gross Macromedia Press Phil Gross
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 ( ~ Tim Monroe Morgan Kaufmann Tim Monroe
Gameplay and design ~ Kevin Oxland Addison Wesley Kevin Oxland
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactiv ~ Ian Millington Morgan Kaufmann Ian Millington
Gaming Hacks ~ Simon Carless O'Reilly Simon Carless
Computational Aesthetics ~ A K Peters
Break into the Game Industry: How to Get a Job Making Video Games (Consumer) ~ Ernest Adams McGraw-Hill Education Ernest Adams
Java Foundation Classes in a Nutshell: A Desktop Quick Reference (Java) ~ David Flanagan O'Reilly David Flanagan
Understanding Flash MX 2004 ActionScript 2: Basic techniques for creatives: ~ Alex Michael Focal Press Alex Michael
Sams Teach Yourself Macromedia Dreamweaver MX Application Development in 21 ~ John Ray Sams John Ray
Integrated Approach to Web Performance Testing: A Practitioner's Guide ~ IRM Press,US
3D Game Art F/x and Design ~ L. Aheran Coriolis Group,U.S. L. Aheran
Game Story and Character Development ~ Jeannie Novak Delmar Jeannie Novak
Lightwave 3d 8 (Diseno Y Creatividad) ~ Anaya Multimedia
Digital Picture Processing: v. 2 (Computer Science & Scientific Computing) ~ Azriel Rosenfeld - Avinash C. Kak Academic Press Inc.,U.S. Azriel Rosenfeld - Avinash C. Kak
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Richard Grandy - Premier Press Development - John Hood - Brad Clark Premier Press Richard Grandy - P...
Design Your Own E-shop: Creating and Promoting Successful Small Business Si ~ Molly E. Holzschlag Ava Publishing Molly E. Holzschlag
Prioritizing Web Usability ~ Jakob Nielsen - Hoa Loranger New Riders Jakob Nielsen - Hoa Loranger
Absolute Beginner's Guide to Winning Presentations: No Prior Public Speakin ~ Jerry Weissman QUE Jerry Weissman
I Love Games Graphics ~ Various Contributors Gingko Press Various Contributors
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Mozilla Firefox: Introductory (Shelly Cashman) ~ Thomas J. Cashman - Steven G. Forsythe Course Technology Thomas J. Cashman - Steven G. Forsythe
Computational Learning for Adaptive Computer Vision ~ Bir Bhanu - Subhodev Das Springer-Verlag New York Inc. Bir Bhanu - Subhodev Das
Infinite Game Universe: Level Design, Terrain and Sound (Advances in Comput ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Learning Maya (R) 7 Maya Unlimited Features : A Hands-on Introduction to t ~ Alias Sybex Inc.,U.S. Alias
AutoCAD Database Connectivity (Autodesk Programmers) ~ Scott McFarlane Delmar Scott McFarlane
Beginning XNA Game Programming: From Novice to Professional ~ Lobao Santos Alexandre - Bruno Pereira Evangelista - Jose Antonio Leal De Farias APress,US Lobao San...
Website Graphics Now ~ Liesbeth Den Boer - Geert J. Strengholt - Willem Velthoven Thames & Hudson Ltd Liesbeth Den Boer - G...
QuickTime for the Web (Quick Time Developer) ~ Steven W. Gulie AP Professional Steven W. Gulie
DirectXÂ(R), RDX, RSX, and MMX⢠Technology: A Jumpstart Guide to High P ~ Rohan Coelho - Maher Hawash Addison Wesley Rohan Coelho - Maher Hawash
Developing Rich Clients with Macromedia Flex ~ Steven Webster - Alistair McLeod Macromedia Press Steven Webster - Alistair McLeod
Absolute Beginner's Guide to Winning Presentations: No Prior Public Speakin ~ Jerry Weissman QUE Jerry Weissman
Dreamweaver 4 for Vis Learners ~ Charuhas C BookWorld Press,U.S. Charuhas C
Learn Graphics File Programming with Delphi 3 ~ Derek A. Benner Wordware Publishing Inc.,U.S. Derek A. Benner
Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br...
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in C ~ Tom McReynolds - David Blythe Morgan Kaufmann Tom McReynolds - David Blythe
How to Use Macromedia Dreamweaver 8 and Fireworks 8 (How to Use) ~ Lon Coley Sams Lon Coley
Flash deConstruction ~ Todd Purgason - Bonnie Blake - Phil Scott - Brian Drake New Riders Todd Purgason - Bonnie Blake - Ph...
Upload: Etherpunk (Etherscope) ~ Tim Beach - David Schwartz Goodman Games Tim Beach - David Schwartz
Digital Design of Nature: Computer Generated Plants and Organics (X. Media ~ Oliver Deussen - Bernd Lintermann Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oliver Deussen ...
Squeak: Object-Oriented Design with Multimedia Applications: Object Oriente ~ Mark J. Guzdial Prentice Hall Mark J. Guzdial
Running Mac OS X Tiger (Animal Guide) ~ Jason Deraleau O'Reilly Jason Deraleau
Creating Adobe Acrobat Forms ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Developing and Debugging Cross-platform Shaders ~ A Boreskov A-List A Boreskov
Dreamweaver Ultradev 4 for Dummies (For Dummies) ~ Stuart Harris Hungry Minds Inc,U.S. Stuart Harris
Advances in Universal Web Design and Evaluation: Research, Trends and Oppor ~ Sri Kurniawan - Panayiotis Zaphiris IGI Publishing Sri Kurniawan - Panayiotis Zaphiris
Enhancing Graphics with Plug-ins F/x and Design ~ D Crowder Coriolis Group,U.S. D Crowder
Exploring Web Design (Design Exploration) ~ Jeremy Vest; William Crowson; Shannon Pochran Delmar Jeremy Vest; William Crowson; Shannon Pochran
Theory of Fun for Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Chris Bateman Delmar Chris Bateman
Programming Role Playing Games All in One ~ Jill Adams Course Technology Jill Adams
OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle
Computer Methods for Tolerance Design ~ R. Wilhelm - S.C.-Y. Lu World Scientific Publishing R. Wilhelm - S.C.-Y. Lu
Experiments With Letterform and Calligraphy ~ Andre Gurtler Arthur Niggli Andre Gurtler
Game Design ~ Robert Bates Premier Press Robert Bates
Hacking Video Game Consoles: Turn Your Old Videogame Systems into Awesome N ~ Benjamin Heckendorn Hungry Minds Inc,U.S. Benjamin Heckendorn
Game Design for Teens (Premier Press Game Development) ~ Eric Nunamaker - Scott Pugh - Les Pardew Premier Press Eric Nunamaker - Scott Pugh - Les Pardew
COMPLETE Effect and HLSL Guide, The ~ Paradoxal Press
The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford
The Joy of DreamWeaver MX: Recipes for Data-driven Web Sites (Files Online) ~ Paul Newman Osborne/McGraw-Hill,U.S. Paul Newman
Streaming Media: Building and Implementing a Complete Streaming System (Pro ~ Gregory C. Demetriades John Wiley & Sons Inc Gregory C. Demetriades
Macromedia Fireworks Mx 2004: Zero to Hero ~ Charles E. Brown - Joyce J. Evans friends of ED Charles E. Brown - Joyce J. Evans
Expression of Design, Process and Graphic Communication ~ Jeffrey Johnston Prentice-Hall Jeffrey Johnston
The Art and Science of Digital Compositing (The Morgan Kaufmann Series in C ~ Ron Brinkmann Morgan Kaufmann Ron Brinkmann
Apple Training Series: iWork 06 with iLife 06: IWork 06 with ILife 06 (Appl ~ Richard Harrington Peachpit Press Richard Harrington
Flash ActionScript for Dummies (For Dummies) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Software Visualization: International Seminar Dagstuhl Castle, Germany, May ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Human-computer Interaction. Hci Applications and Services: 12th Internation ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Make Amazing Games in Minutes (Charles River Media Game Development) ~ Jason Darby Charles River Media Jason Darby
3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler
Windows XP Secrets ~ Curt Simmons Hungry Minds Inc,U.S. Curt Simmons
Fireworks MX Bible ~ Joseph W. Lowery - Derren Whiteman Hungry Minds Inc,U.S. Joseph W. Lowery - Derren Whiteman
Developing Effective Websites: A Project Manager's Guide ~ Roy Strauss - Patrick Hogan Focal Press Roy Strauss - Patrick Hogan
Inside the Publishing Revolution: The Adobe Story ~ Pamela Pfiffner Adobe Pamela Pfiffner
3D Game Engine Design: A Practical Approach to Real-time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Artificial Intelligence for Computer Games: An Introduction ~ John David Funge A K Peters John David Funge
Macromedia Flash MX ActionScript for Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Networking and Online Games: Understanding and Engineering Multiplayer Inte ~ G. Armitage - Mark Claypool - Philip Branch John Wiley and Sons Ltd G. Armitage - Mark Claypool - Ph...
Autocad 2005 (La Biblia De) ~ George Omura Anaya Multimedia George Omura
Visualization in Medicine,: Theory, Algorithms, and Applications (The Morga ~ Bernhard Preim Morgan Kaufmann Bernhard Preim
Vee Pro: Practical Graphical Programming ~ Robert B. Angus - Thomas E. Hulbert Springer-Verlag London Ltd Robert B. Angus - Thomas E. Hulbert
Managing Interactive Media: Project Management for Web and Digital Media ~ Elaine England - Andy Finney Addison Wesley Elaine England - Andy Finney
Computer Graphics: Theory Int CB ~ McConnell Jones & Bartlett Publishers Inc.,U.S. McConnell
Beginning Game Graphics (Premier Press Game Development) ~ Nick Robalik Course Technology Nick Robalik
Inside Macromedia Director 6 with Lingo (Inside) ~ Lee Allis - Gretchen Macdowell New Riders Publishing,U.S. Lee Allis - Gretchen Macdowell
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
Programming Collective Intelligence ~ Toby Segaran O'Reilly Toby Segaran
CSS Hacks and Filters: Making Cascading Stylesheets Work ~ Joseph W. Lowery Hungry Minds Inc,U.S. Joseph W. Lowery
Guidelines for Enterprise-wide GUI Design ~ Susan Weinschenk John Wiley & Sons Inc Susan Weinschenk
Mozilla Firefox: Introductory (Shelly Cashman) ~ Thomas J. Cashman - Steven G. Forsythe Course Technology Thomas J. Cashman - Steven G. Forsythe
Perl / Tk Pocket Reference ~ Stephen Lidie O'Reilly Stephen Lidie
The C-Graphics Handbook ~ Roger T. Stevens Academic Press Inc.,U.S. Roger T. Stevens
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Comput ~ Philip Schneider - David H. Eberly Morgan Kaufmann Philip Schneider - David H. Eberly
Real-time Rendering ~ Tomas Akenine-Moeller - Eric Haines A K Peters Tomas Akenine-Moeller - Eric Haines
Infinite Game Universe: Level Design, Terrain and Sound (Advances in Comput ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's M ~ Daniel Sanchez-Crespo Dalmau New Riders Daniel Sanchez-Crespo Dalmau
LabVIEW: User's Guide ~ Lisa K. Wells Prentice-Hall Lisa K. Wells
OpenGLÂ(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost
RenderMan Companion, The: A Programmer's Guide to Realistic Computer Graphics ~ Steve Upstill Addison Wesley Steve Upstill
Macromedia Flash MX 2004 Certified Developer Study Guide: Developers Study Guide ~ Matt Voerman Macromedia Press Matt Voerman
The Complete Guide to Digital Colour ~ Alison Hagge HarperCollins Alison Hagge
Design Your Own: Home Page (Design Your Own...) ~ Molly E. Holzschlag Ava Publishing Molly E. Holzschlag
Genetic Programming: An Introduction (The Morgan Kaufmann Series in Artific ~ Wolfgang Banzhaf - Peter Nordin - Robert E. Keller - Frank D. Francone Morgan Kaufmann Wolfgang Banz...
Game Physics (The Morgan Kaufmann Series in Interactive 3d Technology) ~ David H. Eberly Morgan Kaufmann David H. Eberly
The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr
Digital Design: New Frontiers for the Object (IT Revolution in Architecture) ~ Paolo Martegani - Riccardo Montenegro Birkhauser Verlag AG Paolo Martegani - Riccardo Montenegro
Microsoft Office FrontPage 2003 for Windows: Visual QuickStart Guide (Visua ~ Nolan Hester Peachpit Press Nolan Hester
Visual Studio.Net All-in-one Desk Reference for Dummies (For Dummies) ~ Nitin Pandey - Senthil Nathan - Mridula Parihar Hungry Minds Inc,U.S. Nitin Pandey - Senthil Nathan ...
Inside Game Design (Portfolio) ~ Iain Simons Laurence King Publishing Iain Simons
Developing Killer Web Apps with Dreamweaver MX and C# ~ Chuck White Sybex Inc.,U.S. Chuck White
LaTeX Graphics Companion, The: Illustrating Documents with TeX and Postscri ~ Michel Goossens - Sebastian Rahtz - Frank Mittelbach Addison Wesley Michel Goossens - Sebastian Raht...
Triangulations and Applications (Mathematics & Visualization) ~ Oyvind Hjelle - Morten Daehlen Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oyvind Hjelle - Mo...
Practical Grid Computing for Massively Multiplayer Games (Advances in Compu ~ David Levine - Mark Wirt - Barry Whitebook Charles River Media David Levine - Mark Wirt - Barry Whit...
Start with a Digital Camera ~ John Odam Peachpit Press John Odam
Macromedia Flash MX ActionScript: The Complete Reference ~ William B. Sanders Osborne/McGraw-Hill,U.S. William B. Sanders
MAC Game Programming (Premier Press Game Development) ~ Szymczyk Premier Press Szymczyk
Computer Graphics, C Version: United States Edition ~ Donald Hearn - M. Pauline Baker Prentice Hall Donald Hearn - M. Pauline Baker
GoLive 5 F/x and Design (F/X & Design) ~ Richard Schrand Coriolis Group,U.S. Richard Schrand
Programming Sudoku (Technology in Action) ~ W Lee APress,US W Lee
Adobe Acrobat 5 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Lingo in a Nutshell (In a Nutshell) ~ Bruce A. Epstein O'Reilly Bruce A. Epstein
Gdi+ Programming in C and VB .Net (Net Developer Series) ~ Nick Symmonds Apress Nick Symmonds
GCSE SHP Study in Development: Medicine Flash Revise Cards ~ John Collingwood Philip Allan Updates John Collingwood
The Bryce 5 Handbook (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler
Inside Direct 3D (Dv-Mps Inside) ~ P. Kovach Microsoft Press,U.S. P. Kovach
Microsoft PowerPoint 2000 (Guias De Iniciacion) ~ Ricardo Garcia Garcia - Susana Vazquez Jimenez Anaya Multimedia Ricardo Garcia Garcia - Susana Vazqu...
Expert One-on-one XNA Game Programming: For Xbox 360 and Windows ~ S. Boyd John Wiley & Sons Inc S. Boyd
The Game Producer's Handbook ~ Daniel Irish Premier Press Daniel Irish
Creating Game Art for 3d Engines ~ Brad Strong Charles River Media Brad Strong
3ds Max Bible  (Bible) ~ Kelly L. Murdock John Wiley & Sons Kelly L. Murdock
Dreamweaver Mx 2005 Comprehnsv (Shelly Cashman) ~ CASHMAN - WELLS - SHELLY Course Technology CASHMAN - WELLS - SHELLY
Basic Drawing for Games ~ Les Pardew Course Technology Les Pardew
Foundation 3D Max 8 Architectural Visualization ~ Brian L. Smith APress,US Brian L. Smith
La biblia de AutoCAD 2006 (La Biblia De) ~ George Omura Anaya Multimedia George Omura
The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael
Cheap Web Tricks!: Build and Promote a Successful Web Site Without Spending ~ Anne Martinez Osborne/McGraw-Hill,U.S. Anne Martinez
Introduccion Al Diseo Digital (Diseno Y Creatividad / Design & Creativity) ~ Jose Luis Orihuela - Maria Luisa Santos Anaya Multimedia Jose Luis Orihuela - Maria Luisa Santos
Algorithms Sequential and Parallel: A Unified Approach (Charles River Media ~ Laurence Boxer - Russ Miller Charles River Media Laurence Boxer - Russ Miller
Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly
Human and Machine Reconfigurations: Plans and Situated Actions ~ Lucy A. Suchman Cambridge University Press Lucy A. Suchman
Prediction, Learning, and Games ~ Nicolo Cesa-Bianchi - Gabor Lugosi Cambridge University Press Nicolo Cesa-Bianchi - Gabor Lugosi
Introduction to Computing and Programming with Java: A Multimedia Approach ~ Mark Guzdial - Barbara Ericson Prentice Hall Mark Guzdial - Barbara Ericson
Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing Inc.,U.S. Erik Bethke
WordPress 2: Visual QuickStart Guide (Visual QuickStart Guides) ~ Maria Langer - Miraz Jordan Peachpit Press Maria Langer - Miraz Jordan
Dreamweaver Coursebuilder F/x and Design ~ D. Baker Coriolis Group,U.S. D. Baker
Texturing and Modeling: A Procedural Approach (The Morgan Kaufmann Series i ~ David S. Ebert - F. Kenton Musgrave - Darwyn Peachey - Ken Perlin - Steven Worley Morgan Kaufmann Da...
2002 European Test Conf 7th: The Seventh IEEE European Test Workshop : Etw' ~ Greece) IEEE European Test Workshop (7th : 2002 : Kerkyra IEEE Computer Society Press,U.S. Greece) I...
 
      1001 - 1200

Information Dashboard Design ~ Stephen Few O'Reilly Stephen Few
Game Programming in C++: Start to Finish (Charles River Media Game Development) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Game Developer's Guide to Cybiko (Wordware Game Developer's Library) ~ Ernest Pazera Wordware Publishing Inc.,U.S. Ernest Pazera
Delphi Graphics and Game Programming Exposed with Directx Versions 5.0 Thro ~ John Ayres Wordware Publishing Inc.,U.S. John Ayres
Essential RenderMan Fast (Essential) ~ Ian Stephenson Springer-Verlag London Ltd Ian Stephenson
DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Learning Java Bindings for OpenGL (JOGL) ~ Gene Davis AuthorHouse Gene Davis
Artificial Intelligence for Computer Games: An Introduction ~ John David Funge A K Peters John David Funge
Game Programming Gems 3 ~ Charles River Media
Digital Video and HDTV: Algorithms and Interfaces (The Morgan Kaufmann Seri ~ Charles Poynton Morgan Kaufmann Charles Poynton
Macromedia Flash MX 2004 ActionScript 2.0 Dictionary ~ Macromedia - Flash Experts Macromedia Press Macromedia - Flash Experts
Advanced Macromedia ColdFusion 5 Application Development ~ Ben Forta QUE Ben Forta
Macintosh iLife '05 in the Classroom, The ~ Jim Heid - Nikos Theodosakis Peachpit Press Jim Heid - Nikos Theodosakis
Principles of Three-dimensional Computer Animation ~ Michael O'Rourke W W Norton & Co Ltd Michael O'Rourke
Frontpage 2003 (Manuales Imprescindibles) ~ Vicente Trigo Anaya Multimedia Vicente Trigo
Game Programming Gems (Game Programming Gems (W/CD)) ~ Deloura Charles River Media Deloura
AutoCAD 2000 in a Nutshell ~ Dorothy Kent O'Reilly Dorothy Kent
Visual Basic Script and ActiveX Wizardry: Master the Art of Creating Intera ~ Scott D. Palmer Coriolis Group,U.S. Scott D. Palmer
Cognitive Aspects of Visual Languages and Visual Interfaces: Proceedings of ~ North Holland
Graphics Programming with GDI+ and DirectX ~ Alex Polyakov - Vitaly Brusentsev A-List Alex Polyakov - Vitaly Brusentsev
Pro OGRE 3D Programming (Expert's Voice in Open Source) ~ Gregory Junker APress,US Gregory Junker
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGL, Versi ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
LiveMotion X: A Beginner's Guide ~ Simon Dabkowski McGraw-Hill Education Simon Dabkowski
The Flash MX Game Developing Handbook ~ S. Melnikov A-List S. Melnikov
Advanced Turbo Pascal with Graphics and Object Oriented Programming ~ B. Chandra Narosa Publishing House,India B. Chandra
Resonant Interface, The: HCI Foundations for Interaction Design ~ Steven Heim Addison Wesley Steven Heim
Director 7 and Lingo Bible ~ Jonathan Paul Bacon - Robert Martin - John Nyquist Hungry Minds Inc,U.S. Jonathan Paul Bacon - Rober...
Applying UML: Advanced Applications ~ Rob Pooley - Pauline Wilcox Butterworth-Heinemann Rob Pooley - Pauline Wilcox
Creacion Digital Personajes Animados - Con 1 CD (Diseno Y Creatividad) ~ George Maestri Anaya Multimedia George Maestri
Foundation Dreamweaver Mx ~ Craig Grannell - Jerome Turner - Matthew Stephens - George McLachlan - Todd Marks Apress Craig Grann...
3d Game Programming with C++ ~ John De Goes Paraglyph Inc.,US John De Goes
PhotoDraw 2000 at a Glance (At a Glance) ~ Stephen W. Sagman Microsoft Press,U.S. Stephen W. Sagman
ActionScript for Flash MX Pocket Reference (Pocket Reference (O'Reilly)) ~ Colin Moock O'Reilly Colin Moock
Macromedia Dreamweaver MX 2004 Magic ~ Massimo Foti - Angela C. Buraglia - Daniel Short - Kim Cavanaugh - Danilo Celic - Kevin French - Bra...
Design Yourself! ~ Kurt Hanks - Larry Belliston Crisp Publications Inc Kurt Hanks - Larry Belliston
OpenGLÂ(R) SuperBible: Comprehensive Tutorial and Reference (OpenGL) ~ Richard S. Wright - Benjamin Lipchak - Nicholas Haemel Addison Wesley Richard S. Wright - Benjamin L...
Macintosh iLife '05 in the Classroom, The ~ Jim Heid - Nikos Theodosakis Peachpit Press Jim Heid - Nikos Theodosakis
Dreamweaver MX: The Complete Reference ~ Ray West - Tom Muck Osborne/McGraw-Hill,U.S. Ray West - Tom Muck
User Interface Design: Bridging the Gap from User Requirements to Design ~ CRC Press Inc
Focus on 3D Models (Game Development Series) ~ Premier Development Premier Press Premier Development
Grammar of Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
Game Design: A Practical Approach (Charles River Media Game Development) ~ Paul Schuytema Charles River Media Paul Schuytema
Swords and Circuitry: A Designer's Guide to Computer Role-playing Games (Ga ~ Jana Hallford Premier Press Jana Hallford
EZ Flash MX: Animation, Action Script, and Gaming for Macromedia Flash ~ Bradley Kaldahl Trafford Publishing Bradley Kaldahl
Image: E-learning, Understanding, Information Retrieval, Medical - Proceedi ~ World Scientific Publishing
Digital Video: An Introduction to MPEG-2 (Digital Multimedia Standards) ~ Barry G. Haskell - Atul Puri - Arun N. Netravali Kluwer Academic Publishers Barry G. Haskell - Atul ...
Gtk+ Programming in C ~ Syd Logan Prentice Hall Syd Logan
CMOS Imagers: From Phototransduction to Image Processing (Fundamental Theor ~ Kluwer Academic Publishers
Integrated Approach to Web Performance Testing: A Practitioner's Guide ~ IRM Press,US
Linux Iptables Pocket Reference (Pocket Reference (O'Reilly)) ~ Gregor N. Purdy O'Reilly Gregor N. Purdy
PhotoDraw 2000 by Design ~ W. Tait Microsoft Press,U.S. W. Tait
Dreamweaver MX: The Complete Reference ~ Ray West - Tom Muck Osborne/McGraw-Hill,U.S. Ray West - Tom Muck
Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8. ~ Allen Partridge Sams Allen Partridge
Stationary Subdivision (Memoirs of the AMS) ~ Alfred Cavaretta - Wolfgang Dahmen - Charles Micchelli American Mathematical Society Alfred Cavarett...
Introduction to Fuzzy Logic Using Matlab ~ S.N. Sivanandam - Sai Sumathi - N. Deepa Springer-Verlag Berlin and Heidelberg GmbH & Co. K S.N. Siv...
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real- ~ Fabio Policarpo - Alan Watt Addison Wesley Fabio Policarpo - Alan Watt
Como Programar Videojuegos En Windows with CDROM / How to Program Video Gam ~ Antonio Ruiz Fernandez - Antonio Ruiz M P Ediciones S.A. Antonio Ruiz Fernandez - Antonio Ruiz
Macromedia Contribute 2 for Windows and Macintosh: Visual QuickStart Guide ~ Tom Negrino Peachpit Press Tom Negrino
Multimedia Programming with Borland C++ ~ Nathan Gurewich - Ori Gurewich Sybex Inc.,U.S. Nathan Gurewich - Ori Gurewich
3DS Max 6 Animation with Character Studio 4 and Plug-ins ~ Boris Kulagin A-List Boris Kulagin
Tricks of the Game Programming Gurus ~ Andre LaMothe Sams Publishing Andre LaMothe
3D Graphics Tutorial Collection (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Autocad 2002 (Guias Practicas) ~ Jorge Rodriguez Vega Anaya Multimedia Jorge Rodriguez Vega
Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater
Deep Paint Digital Studio (Miscellaneous) ~ Right Hemisphere Premier Press Right Hemisphere
Exploring Director ~ Kathy Finnegan - James L. Mohler Delmar Kathy Finnegan - James L. Mohler
Homework Relief: Source Code for 2d and 3d Graphical Algorithms and Splines ~ Ralph D. Koehler AuthorHouse Ralph D. Koehler
Exploring Indesign ~ Terry Rydberg Delmar Terry Rydberg
Macromedia Flash MX 2004 ActionScript 2.0 Dictionary ~ Macromedia - Flash Experts Macromedia Press Macromedia - Flash Experts
Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray
Effective Executive's Guide to Dreamweaver Web Sites ~ Nelson - Gerend Redmond Technology Press Nelson - Gerend
Visual Basic Game Programming for Teens ~ Jonathan S. Harbour Premier Press Jonathan S. Harbour
Fireworks Mx (Guias Practicas) ~ Claudio Hernandez Anaya Multimedia Claudio Hernandez
The Lightwave 6.5 Project Handbook (Charles River Media Graphics) ~ Patrik Beck Charles River Media Patrik Beck
PostScriptÂ(R) Language Tutorial and Cookbook: Tutorial and Cook Book (APL) ~ Inc. Adobe Systems Addison Wesley Inc. Adobe Systems
Mac OSX Developer Guide ~ Jesse Feiler Morgan Kaufmann Jesse Feiler
Fantasy Football Handbook 2006 ~ BradyGames Brady Games BradyGames
PSP Hacks, Mods, and Expansions ~ Dave Prochnow McGraw Hill Higher Education Dave Prochnow
Inside trueSpace (Inside) ~ Frank Rivera New Riders Frank Rivera
3ds max 7 Fundamentals ~ Ted Boardman New Riders Ted Boardman
Autocad 2005 (Guias Practicas) ~ Fernando Montano La Cruz Anaya Multimedia Fernando Montano La Cruz
Teach Yourself MS Frontpage 2000 (Teach Yourself (IDG)) ~ David Crowder - Rhonda Crowder Hungry Minds Inc,U.S. David Crowder - Rhonda Crowder
Naohiro Ukawa - Gas Book 07: Bk. 7 (Gas, 7) ~ Design Exchange,Japan
Canoma Visual Insight ~ R. Schrand Coriolis Group,U.S. R. Schrand
The Art of Maya: An Introduction to 3D Computer Graphics ~ Alias Sybex Inc.,U.S. Alias
AdobeÂ(R) GoLiveÂ(R) 4 for Macintosh Windows: Visual QuickStart Guide (Vi ~ Shely Brisbin Peachpit Press Shely Brisbin
Type Companion for the Digital Artist (Against the Clock Graphic Art) ~ ELLENN Against The Clock Prentice Hall ELLENN Against The Clock
Beginning .NET Game Programming in Visual Basic.NET (Books for Professional ~ David Weller - Alexandre S. Lobao - Ellen Hatton Apress David Weller - Alexandre S. Lobao - Ellen Ha...
Learning Maya 7: Modeling and Animation Handbook (Learning Maya) ~ Alias Sybex Inc.,U.S. Alias
Professional 3D with Electric Image Universe (Graphics Series) ~ Lance Evans Charles River Media Lance Evans
Quarpress 6 Trucos (Trucos Esenciales) ~ Warren Anaya Multimedia Warren
Macintosh Playhouse ~ Hayden Development Group Hayden Books Hayden Development Group
Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Comp ~ Michael F. Cohen - John R. Wallace Morgan Kaufmann Michael F. Cohen - John R. Wallace
Interactive Guide to Director 6, The: Covers Version 6.5 ~ Kirk Keller Prentice Hall Kirk Keller
Tecnicas Digitales De Textura Y Pintura (Diseno Y Creatividad) ~ Owen Demers Anaya Multimedia Owen Demers
Information Processing in Medical Imaging: 19th International Conference, I ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
Naked Quark Xpress 6 ~ Elizabeth Eisner Reding James Bennett Pty Ltd Elizabeth Eisner Reding
How to Do Everything with Microsoft Digital Image Pro 9 (How to Do Everythi ~ David Plotkin McGraw-Hill Publishing Co. David Plotkin
The Dreamweaver Developer's Instant Troubleshooter ~ Rachel Andrew - Gareth Downes-Powell - Nancy Gill - Kevin Marshall - Drew McLellan Apress Rachel And...
Macromedia Studio 8 All-in-One Desk Reference for Dummies (For Dummies) ~ Damon A. Dean - Andy Cowitt Hungry Minds Inc,U.S. Damon A. Dean - Andy Cowitt
Reinventing Games Indie Style: Advice from the Experts on Building Your Own ~ Jeff Tunnell - Jay Moore A K Peters Jeff Tunnell - Jay Moore
Max Hits: Building Successful Websites (E-pro S) ~ Mike Slocombe RotoVision Mike Slocombe
3D Game Creation (CyberRookies) ~ Luke Ahearn Charles River Media Luke Ahearn
Tratamiento Digital De Imagenes/digital Treatments of Images (Diseno Y Crea ~ Mark Galer Anaya Multimedia Mark Galer
C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser
The Game Asset Pipeline (Charles River Media Game Development) ~ Ben Carter Charles River Media Ben Carter
Macromedia Director MX 2004 Bible ~ Brian Underdahl - John R. Nyquist - Robert Martin Hungry Minds Inc,U.S. Brian Underdahl - John R. Ny...
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufm ~ Matt Pharr - Greg Humphreys Morgan Kaufmann Matt Pharr - Greg Humphreys
Introduction to the Graphical Kernal System (GKS) (APIC) ~ Academic Press
2002 Signal Systems & Computers 35th Asilomar C ~ I.E.E.E.Press
Microsoft PowerPoint 2002 Office XP - Guia Practic (Guias Practicas) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Macromedia Dreamweaver Mx 2005 (Revealed) (Revealed) ~ Sherry Bishop - PATTEL Course Technology Sherry Bishop - PATTEL
Cross-Platform GUI Programming with wxWidgets (Bruce Perens' Open Source) ~ Julian Smart - Kevin Hock - Stefan Csomor Prentice Hall Julian Smart - Kevin Hock - Stefan Csomor
Computational Geometry and Computer Graphics in C++ ~ Michael Laszlo Prentice Hall Michael Laszlo
Inner Loops: A Sourcebook for Fast 32-bit Software Development ~ Rick Booth Addison Wesley Rick Booth
Macromedia Flash MX ActionScript Bible ~ Robert Reinhardt - Joey Lott Hungry Minds Inc,U.S. Robert Reinhardt - Joey Lott
Designing Better Maps: A Guide for GIS Users ~ Cynthia A. Brewer ESRI Press Cynthia A. Brewer
Multimedia Modeling: Modeling Multimedia Information and Systems: Mmm 2000, ~ World Scientific Publishing
Game Programming with Python (Charles River Media Game Development) ~ Sean Riley Charles River Media Sean Riley
Inspiring Creative Web Design: Past, Present, Future ~ Chris Brock Ava Publishing Chris Brock
Simulation and Event Modeling for Game Developers ~ Ben Vinson - John P. Flynt Course Technology Ben Vinson - John P. Flynt
Ultimate Missions: Rebel Storm (Star Wars Miniatures) ~ J. D. Wiker Wizards of the Coast,US J. D. Wiker
Performa (Visual QuickStart Guides) ~ Nelson Kay Yarborough Peachpit Press Publications,U.S. Nelson Kay Yarborough
Coreldraw 12 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Adobe Acrobat 5 PDF for Dummies (For Dummies) ~ G. Harvey Hungry Minds Inc,U.S. G. Harvey
Special Edition Using Macromedia Fireworks MX: Special Edition (Special Edi ~ Jeffrey Bardzell QUE Jeffrey Bardzell
Autocad 2002 (Manuales Imprescindibles) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Design Concepts with Code: A Developer Approach ~ Stanko Blatnik - Kelly Carey Apress Stanko Blatnik - Kelly Carey
Mapping Websites (Digital Media Design) ~ Paul Kahn RotoVision Paul Kahn
The LightWave 7.5 Primer ~ Patrik Beck Charles River Media Patrik Beck
The Gmax Handbook (Charles River Media Game Development) (Charles River Med ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Creating Adobe Acrobat Forms ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
The Tao of Java 2 Game Programming (Premier Press Game Development) ~ Thomas Petchel Prima Tech Thomas Petchel
Beginning C++ Game Programming (Premier Press Game Development) ~ Michael Dawson Premier Press Michael Dawson
Linux Graphics Programming with SVGA Lib ~ J. Link Coriolis Group,U.S. J. Link
Cool Mac Animation ~ Clint Hicks Hayden Books Clint Hicks
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual E ~ Kluwer Academic Publishers
Monocular-based 3D Tracking of Rigid Objects (Foundations and Trends in Com ~ Vincent Lepetit - Pascal Fua now publishers Inc Vincent Lepetit - Pascal Fua
3DS Max 6 Animation with Character Studio 4 and Plug-ins ~ Boris Kulagin A-List Boris Kulagin
Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt
Graphics Programming in Turbo C. 2.0 ~ Ben Ezzell Addison Wesley Longman Publishing Co Ben Ezzell
Advances in Computer Games: Many Games, Many Challenges (IFIP International ~ Kluwer Academic Publishers
Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes
Open Geometry: Opengl + Advanced Geometry ~ Georg Glaeser - Hellmuth Stachel Springer-Verlag New York Inc. Georg Glaeser - Hellmuth Stachel
Blip in the Continuum, A, Macintosh Edition ~ Robin Williams - John Tollett Peachpit Press Robin Williams - John Tollett
Final Cut Studio X ~ John Lynn Delmar John Lynn
Exploring 3D Modeling with Cinema 4D V9 (Design Exploration) ~ Tony Alley Thomson Learning Tony Alley
The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach
50 Fast Final Cut Pro 3 Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Dreamweaver 4, Fireworks 4 Y (Manuales Users) ~ Sibar a ebrandedbooks.com,US Sibar a
Adobe Dreamweaver CS3 On Demand ~ Andy Anderson - Steve Johnson - Perspection Inc. QUE Andy Anderson - Steve Johnson - Perspection Inc...
Developing Rich Clients with Macromedia Flex ~ Steven Webster - Alistair McLeod Macromedia Press Steven Webster - Alistair McLeod
Learn Microsoft Visual C++ Now ~ M. Andrews Microsoft Press,U.S. M. Andrews
Software Visualisation (Series on Software Engineering & Knowledge Engineer ~ World Scientific Publishing
Creating the Art of the Game ~ Matthew Omernick New Riders Matthew Omernick
Direct3D and 3D Engine Programming ~ Stefan Zerbst Lulu.com Stefan Zerbst
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller
Triangulations and Applications (Mathematics & Visualization) ~ Oyvind Hjelle - Morten Daehlen Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oyvind Hjelle - Mo...
Introduction to Computer Graphics (Charles River Media Graphics (Hardcover) ~ H. Bungartz - M. Griebel - C. Zenger Charles River Media H. Bungartz - M. Griebel - C. Zenger
XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall
Visio 2003 Inside Out (Inside Out (Microsoft)) ~ M. Walter Microsoft Press,U.S. M. Walter
Using Visual Basic with AutoCAD (Autodesk's Programmer) ~ Andrew G. Roe Delmar Andrew G. Roe
Creative Suite/creative Suite: Proyectos Basicos Version Dual/basic Project ~ Katrin Straub Anaya Multimedia Katrin Straub
Focus on 3D Terrain Programming (Focus on Game Development) ~ Premier Development Premier Press Premier Development
Computers and Typography: v. 2 ~ Rosemary Sassoon Intellect Books Rosemary Sassoon
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
Dan Appleman's Win32 API Puzzle Book and Tutorial for Visual Basic Programmers ~ Dan Appleman Apress Dan Appleman
A History of Visual Communications ~ Josef Muller-Brockmann Arthur Niggli Josef Muller-Brockmann
Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's M ~ Daniel Sanchez-Crespo Dalmau New Riders Daniel Sanchez-Crespo Dalmau
3D Graphics Programming with QuickDraw 3D (ATL) ~ Inc. Apple Computer Addison Wesley Inc. Apple Computer
Almanac of the Endless Traders (Dragonmech) ~ Goodman Games
Direct3D Programming Kick Start ~ Clayton Walnum Sams Clayton Walnum
GoLive 5 Visual Insight ~ David Crowder - Rhonda Crowder Coriolis Group,U.S. David Crowder - Rhonda Crowder
Defensive Design for the Web: How to improve error messages, help, forms, a ~ 37signals - Matthew Linderman - Jason Fried New Riders 37signals - Matthew Linderman - Jason Fried
Beginner's Guide to Digital Imaging: For Photographers and Other Creative Types ~ Rob Sheppard Amherst Media,U.S. Rob Sheppard
The Annotated Vrml 2.0 Reference Manual (with CD-ROM) ~ Rikk Carey - Gavin Bell Addison Wesley Rikk Carey - Gavin Bell
Design by Numbers ~ John Maeda The MIT Press John Maeda
Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creat ~ Andrew Rapo - Alex Michael Focal Press Andrew Rapo - Alex Michael
The Magic Machine ~ A.K. Dewdney W.H.Freeman & Co Ltd A.K. Dewdney
The Shutterfly Guide to Great Digital Photos ~ Dave Johnson - Jeffrey Housenbold Osborne/McGraw-Hill,U.S. Dave Johnson - Jeffrey Housenbold
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin A K Peters Stephane Natkin
Game Coding Complete ~ M. McShaffrey Paraglyph Inc.,US M. McShaffrey
Labview Adv Prog Tech 2 Ed ~ Bitter Richard CRC Press Inc Bitter Richard
CSS: the Definitive Guide ~ Eric Meyer O'Reilly Eric Meyer
PowerPoint 2002/2001 for Windows and Macintosh: Visual QuickStart Guide (Vi ~ Rebecca Bridges Altman Peachpit Press Rebecca Bridges Altman
Graphic Design (Icons) ~ Taschen
Beginning Java Objects: From Concepts to Code (Books for Professionals by P ~ Jacquie Barker Apress Jacquie Barker
Foundation Actionscript for Macromedia Flash Mx 2004 (Foundation) ~ Sham Bhangal friends of ED Sham Bhangal
AI for Game Developers ~ David M. Bourg - Glenn Seemann O'Reilly David M. Bourg - Glenn Seemann
Realistic Image Synthesis Using Photon Mapping ~ Henrik Wann Jensen A K Peters Henrik Wann Jensen
VRML 2.0 Sourcebook ~ Andrea L. Ames - David R. Nadeau - John L. Moreland John Wiley & Sons Andrea L. Ames - David R. Nade...
Tcl/Tk in a Nutshell (In a Nutshell (O'Reilly)) ~ Paul Raines - Jeff Tranter O'Reilly Paul Raines - Jeff Tranter
Essential ActionScript 2.0 ~ Colin Moock O'Reilly Colin Moock
Bit-mapped Graphics ~ Steven William Rimmer TAB Books Inc Steven William Rimmer
Machinima for Dummies (For Dummies) ~ Hugh Hancock - Johnnie Ingram Hungry Minds Inc,U.S. Hugh Hancock - Johnnie Ingram
Chris Crawford on Game Design ~ Chris Crawford New Riders Chris Crawford
 
      1201 - 1400

MacAddict Guide to Living the iLife (Macaddict Guide) ~ Shelly Brisbin - Mark Rosenthal QUE Shelly Brisbin - Mark Rosenthal
Game Story and Character Development ~ Jeannie Novak Delmar Jeannie Novak
Game Programming All in One (Game Development) ~ Prima Prima Tech Prima
System-Based Vision for Strategic and Creative Design: Proceedings of the 2 ~ A.A. Balkema
Apple Pro Training Series: Final Cut Pro 5 (Apple Pro Training) ~ Diana Weynand Peachpit Press Diana Weynand
Web Wizard's Guide to JavaScript, The (Addison-Wesley Web Wizard Series) ~ Steven G. Estrella Prentice Hall Steven G. Estrella
Interactive Computer Graphics: A Top-Down Approach with OpenGL ~ Edward Angel Addison Wesley Edward Angel
CGI Scripting ~ William E. Weinman New Riders Publishing,U.S. William E. Weinman
Introduction to ANSI C for Engineers and Scientists (Alan R Apt Book) ~ Delores M. Etter Prentice Hall Delores M. Etter
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann
X3D: Extensible 3D Graphics for Web Authors: Extensible 3D Graphics for Web ~ Don Brutzman - Leonard Daly Morgan Kaufmann Don Brutzman - Leonard Daly
OpenGL: A Primer ~ Edward Angel Addison Wesley Edward Angel
How to Use Macromedia Flash MX and ActionScript (How to Use) ~ Denise Tyler QUE Denise Tyler
OpenGL: A Primer: United States Edition: A Primer ~ Edward Angel Addison Wesley Edward Angel
Open Source Game Programming: Qt Games for KDE, PDA's, and Windows (Charles ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Macworld Final Cut Pro 2 Bible ~ Ted Saeed Hungry Minds Inc,U.S. Ted Saeed
Prediction, Learning, and Games ~ Nicolo Cesa-Bianchi - Gabor Lugosi Cambridge University Press Nicolo Cesa-Bianchi - Gabor Lugosi
J2ME Games with MIDP: Pt. 2 (Expert's Voice) ~ Carol Hamer APress,US Carol Hamer
CorelDRAW 10 - Manuales Imprescindibles ~ Francisco Paz Anaya Multimedia Francisco Paz
Macromedia Flash MX 2004 ActionScript: Training from the Source ~ Derek Franklin - Jobe Makar Macromedia Press Derek Franklin - Jobe Makar
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang
Graphic Gems Package (The Morgan Kaufmann Series in Computer Graphics) ~ Morgan Kaufmann
3D User Interfaces with Java 3D ~ John Barrilleaux Manning John Barrilleaux
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian David Aronson O'Reilly Ian David Aronson
Programming Believable Characters for Computer Games (Charles River Media G ~ Penny Baillie-De Byl Charles River Media Penny Baillie-De Byl
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing Inc.,U.S. Chris Seddon
Learning Maya 6: Foundation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics: P ~ Randima Fernando Addison Wesley Randima Fernando
Patterns in Game Design (Charles River Media Game Development) (Charles Riv ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
Interactive QuickTime: Authoring Wired Media (QuickTime Developer Series) ~ Matthew R. Peterson Morgan Kaufmann Matthew R. Peterson
Programming Flex 2 (Programming) ~ Chafic Kazoun - Joey Lott - Peter Hall O'Reilly Chafic Kazoun - Joey Lott - Peter Hall
Object-process Methodology: A Holistic Systems Paradigm ~ Dov Dori Springer-Verlag Berlin and Heidelberg GmbH & Co. K Dov Dori
Homepage Usability: 50 Websites Deconstructed ~ Jakob Nielsen - Marie Tahir New Riders Jakob Nielsen - Marie Tahir
Master Visually 3DS Max 8 (Master Visually) ~ J. McFarland - Jinjer Simon Hungry Minds Inc,U.S. J. McFarland - Jinjer Simon
Teach Yourself C++ (Teach Yourself (IDG)) ~ Al Stevens Hungry Minds Inc,U.S. Al Stevens
The Animator's Motion Capture Guide: Organizing, Managing, and Editing (Cha ~ Matt Liverman Charles River Media Matt Liverman
Digital Design: New Frontiers for the Object (IT Revolution in Architecture) ~ Paolo Martegani - Riccardo Montenegro Birkhauser Verlag AG Paolo Martegani - Riccardo Montenegro
Hypertext/Hypermedia: An Annotated Bibliography (Bibliographies & Indexes i ~ Greenwood Press
Submit Now: Designing Persuasive Web Sites: Designing Persuasive Websites ( ~ Andrew Chak New Riders Andrew Chak
Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch
Programming the World Wide Web: International Edition ~ Robert W. Sebesta Addison Wesley Robert W. Sebesta
Introduction to The Game Industry (Game Design and Development) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
Managing Psychological Factors in Information Systems Work: An Orientation ~ Eugene Kaluzniacky IGI Publishing Eugene Kaluzniacky
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Dreamweaver 8 (Guia Practica) ~ Oscar Pena de San Antonio Anaya Multimedia Oscar Pena de San Antonio
Multimedia Software Engineering (International Series in Software Engineering) ~ Shih-Fu Chang Kluwer Academic Publishers Shih-Fu Chang
3D Game Programming with DirectX 8.0 (Game Development Series) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Microsoft Office 97 (Visual Reference S.) ~ Diana Rain - Maria Reidelbach - Rosemary Shmavonian Dictation Disc Co.,U.S. Diana Rain - Maria Reide...
Perl Graphics Programming ~ Shawn P. Wallace O'Reilly Shawn P. Wallace
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
Introduction to Media Production: The Path to Digital Media Production ~ Robert B. Musburger - Gorham Kindem Focal Press Robert B. Musburger - Gorham Kindem
The Definitive Guide to ImageMagick (Definitive Guide) ~ Michael Still APress,US Michael Still
Game Design ~ Robert Bates Premier Press Robert Bates
FrontPage 2003 Inside Out (Bpg-Inside Out) ~ Jim Buyens Microsoft Press,U.S. Jim Buyens
Integrating and Extending BIRT ~ Jason Weathersby - Don French - Tom Bondur - Jane Tatchell - Iana Chatalbasheva Addison Wesley Jason...
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando
Blue Source (Gas, 4) ~ Design Exchange
The Poser 3 Handbook ~ Shamms Mortier Charles River Media Shamms Mortier
Microsoft Excel 97 (Quick Reference S.) ~ Staff Dictation Disc Co.,U.S. Staff
Mapping Hacks ~ Schuyler Erle - Rich Gibson - Jo Walsh O'Reilly Schuyler Erle - Rich Gibson - Jo Walsh
The Joy of DreamWeaver MX: Recipes for Data-driven Web Sites (Files Online) ~ Paul Newman Osborne/McGraw-Hill,U.S. Paul Newman
Web Designer's Reference: An Integrated Approach to Web Design with XHTML a ~ Craig Grannell APress,US Craig Grannell
Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz
Presentation Graphics for Engineering, Science and Business ~ P.H. Milne Spon Press P.H. Milne
Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Ser ~ Gino van den Bergen Morgan Kaufmann Gino van den Bergen
Creating Motion Graphics with After Effects, Vol.2, (3rd Ed., Version 6.5): ~ Trish Meyer - Chris Meyer Focal Press Trish Meyer - Chris Meyer
Beginning Game Level Design (Premier Press Game Development) ~ John Feil Course Technology John Feil
Fast Algorithms for 3D Graphics ~ Georg Glaeser Springer-Verlag Berlin and Heidelberg GmbH & Co. K Georg Glaeser
Visio 2002 (Diseno Y Creatividad) ~ Ralph Grabowski Anaya Multimedia Ralph Grabowski
Foundations of 3D Graphics Programming: Using JOGL and Java 3D ~ Jim X. Chen - Edward J. Wegman Springer-Verlag London Ltd Jim X. Chen - Edward J. Wegman
Visual Modeling with Rational Rose 2002 and UML (Object Technology) ~ Terry Quatrani Addison Wesley Terry Quatrani
Andrew Rollings and Ernest Adams on Game Design (NRG) ~ Andrew Rollings - Ernest Adams New Riders Andrew Rollings - Ernest Adams
Object-process Methodology: A Holistic Systems Paradigm ~ Dov Dori Springer-Verlag Berlin and Heidelberg GmbH & Co. K Dov Dori
Writing for Multimedia and the Web ~ Timothy Garrand Focal Press Timothy Garrand
Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost
An Introduction to Splines for Use in Computer Graphics and Geometric Model ~ Richard H. Bartels - John C. Beatty - Brian A. Barsky Morgan Kaufmann Richard H. Bartels - John C. B...
Game Development with Lua (Charles River Media Game Development) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Computer Aided Design in Composite Material Technology V: Proceedings of th ~ WIT Press
JavaScript for the World Wide Web: Visual QuickStart Guide (Visual QuickSta ~ Tom Negrino - Dori Smith Peachpit Press Tom Negrino - Dori Smith
Linux Cookbook ~ Carla Schroder O'Reilly Carla Schroder
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Usability Engineering (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Adobe After Effects 6.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
The Essential Guide to User Interface Design: An Introduction to GUI Design ~ Wilbert O. Galitz John Wiley & Sons Wilbert O. Galitz
Microsoft Office FrontPage 2003 for Windows: Visual QuickStart Guide (Visua ~ Nolan Hester Peachpit Press Nolan Hester
Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle
Win 95 Graphics Programming ~ M. Rasch Abacus M. Rasch
AutoCAD Database Connectivity (Autodesk Programmers) ~ Scott McFarlane Delmar Scott McFarlane
Using ActionScript 2.0 Components with Macromedia Flash 8 ~ Bob Berry - Jen deHaan - Peter deHaan - David Jacowitz - Wade Pickett Macromedia Press Bob Berry - J...
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn - Ian Parberry Wordware Publishing Inc.,U.S. Fletcher Dunn - Ian Parberry
International Symposium on Multimedia Software Engineering: MSE 2000 ~ Institute of Electrical and Electronics Engineers I.E.E.E.Press Institute of Electrical and Electron...
Game Developer's Market Guide (Premier Press Game Development) ~ Bob Bates Course Technology Bob Bates
Mac OS X Digital Lifestyle (Mac/Graphics) ~ Brad Miser Prima Tech Brad Miser
Networked Games: Design and Implementation ~ Sandeep Singhal - Michael Zyda Addison Wesley Sandeep Singhal - Michael Zyda
Coreldraw 11 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Premier Press Les Pardew
Developing Object-Oriented Multimedia Software ~ Philipp Ackermann Morgan Kaufmann Publishers Inc,US Philipp Ackermann
Software Visualisation (Series on Software Engineering & Knowledge Engineer ~ World Scientific Publishing
Graphics Programming with perl ~ Martien Verbruggen Manning Publications Martien Verbruggen
Introduction to 3d Game Engine Design Using Directx 9 and C# (Expert's Voice) ~ Lynn Thomas Harrison APress,US Lynn Thomas Harrison
Acid Pro X Power! ~ D. Franks Course Technology D. Franks
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
Peachtree Complete Accounting 2006 and Peachtree Complete 06 CD ~ Errol Osteraa - Janet Horne Prentice Hall Errol Osteraa - Janet Horne
ASP.NET for Web Designers ~ Peter Ladka New Riders Peter Ladka
The Poser 4 Handbook (Charles River Media Graphics) ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
Beginning 3D Game Programming ~ Tom Miller Sams Tom Miller
Painter 6 F/X and Design ~ Sherry London - Rhonda Grossman Coriolis Group,U.S. Sherry London - Rhonda Grossman
Dreamweaver MX: PHP Web Development (Programmer to Programmer) ~ Gareth Downes-Powell - Tim Green - Bruno Mairlot Hungry Minds Inc,U.S. Gareth Downes-Powell - Tim Gr...
Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe
Computer Game Design: Theory and Practice ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Understanding Color Management ~ Abhay Sharma Delmar Abhay Sharma
The Perfect Digital Portfolio (The AVA Guides) ~ Stephen Romaniello Ava Publishing Stephen Romaniello
The Renderman Shading Language Guide ~ Saty Raghavachary - Don" Rudy Cortes Course Technology Saty Raghavachary - Don" Rudy Cortes
Professional Development with Visio 2000 (Sams Professional) ~ David Edson Sams David Edson
AI Application Programming (Charles River Media Programming) ~ M.Tim Jones Charles River Media M.Tim Jones
Bit-mapped Graphics ~ Steven William Rimmer TAB Books Inc Steven William Rimmer
Foundations of GTK+ Development (Expert's Voice in Open Source) ~ Andrew Krause APress,US Andrew Krause
Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness ~ C R. Bector - Suresh Chandra Springer-Verlag Berlin and Heidelberg GmbH & Co. K C R. Bector - Suresh...
OpenGLÂ(R) Reference Manual: The Official Reference Document to OpenGL, Ve ~ OpenGL Architecture Review Board Addison Wesley OpenGL Architecture Review Board
3ds Max 8 Bible (Bible (Wiley)) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactiv ~ Ian Millington Morgan Kaufmann Ian Millington
The Official Blender 2.0 Guide (Miscellaneous) ~ Sven Wouters Prima Tech Sven Wouters
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars APress,US Jacob Habgood - Mark Overmars
Mobile 3d Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Real-time Rendering ~ Tomas Akenine-Moeller - Eric Haines A K Peters Tomas Akenine-Moeller - Eric Haines
Game Plan: Ten Designs That Changed the Face of Computer Gaming ~ Ste Curran RotoVision Ste Curran
Adobe Acrobat 5 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Graphics Programming in Turbo C. ~ L. Ammeraal John Wiley and Sons Ltd L. Ammeraal
Digital Image Processing: A Practical Introduction using Java (Book & CD) ~ Nick Efford Addison Wesley Nick Efford
Simulation and the User Interface ~ Taylor & Francis Ltd
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian David Aronson O'Reilly Ian David Aronson
Java ME Game Programming ~ Martin J. Wells - John P. Flynt Course Technology Martin J. Wells - John P. Flynt
Beginning Game Programming ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Object Oriented Applications in Engineering Design ~ A. Rajaraman Alpha Science International Ltd A. Rajaraman
Shader X4 Advanced Rendering Techniques (Shaderx) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Flash MX ActionScript: The Designer's Edge ~ J.Scott Hamlin - Jennifer S. Hall Sybex Inc.,U.S. J.Scott Hamlin - Jennifer S. Hall
Massively Multiplayer Game Development: v. 2 (Charles River Media Game Deve ~ Charles River Media
Beginning Directx 10 Game Programming ~ Wendy Jones Delmar Wendy Jones
50 Fast Final Cut Express Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Hypertext/Hypermedia: An Annotated Bibliography (Bibliographies & Indexes i ~ Greenwood Press
Autocar 2004 Manual Imprescindible (Manuales Imprescindibles) ~ Antonio M. Reyes Rodriguez Anaya Multimedia Antonio M. Reyes Rodriguez
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
PostScriptÂ(R) Language Tutorial and Cookbook: Tutorial and Cook Book (APL) ~ Inc. Adobe Systems Addison Wesley Inc. Adobe Systems
The New Macdesigner's Handbook ~ Alastair Campbell - Roger Pring Running Pr Alastair Campbell - Roger Pring
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Managing Interactive Media: Project Management for Web and Digital Media ~ Elaine England - Andy Finney Addison Wesley Elaine England - Andy Finney
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe Osborne/McGraw-Hill,U.S. George DeWolfe
Certified Macromedia ColdFusion MX Developer Study Guide ~ Ben Forta Macromedia Press Ben Forta
Game Programming Gems 3 Vol. Pk ~ Treglia Charles River Media Treglia
TeX Unbound: LaTex and TeX Strategies for Fonts, Graphics, and More ~ Alan Hoenig Oxford University Press Inc, USA Alan Hoenig
Digital Multimedia ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
Designing Embedded Communications Software ~ T. Sridhar CMP T. Sridhar
Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod
MicroStation J - Con CD ROM (Cursos Recomendados) ~ Jorge Franco Anaya Multimedia Jorge Franco
Microsoft XNA Game Studio Creator's Guide ~ Stephen Cawood - Patrick McGee Osborne/McGraw-Hill,U.S. Stephen Cawood - Patrick McGee
Beginning Directx 10 Game Programming ~ Wendy Jones Delmar Wendy Jones
Realistic Ray Tracing ~ Peter Shirley A K Peters Peter Shirley
Coreldraw 11 (Guias Visuales) ~ Miguel Pardo Anaya Multimedia Miguel Pardo
Patterns in Game Design (Charles River Media Game Development) (Charles Riv ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
Presenting Keynote: The Insider's Guide to Creating Great Presentations ~ Erik Holsinger Sybex Inc.,U.S. Erik Holsinger
Web Wizard's Guide to PHP, The (Web Wizard) ~ David Lash Prentice Hall David Lash
Coreldraw 12 (Diseno Y Creatividad) ~ Steve Bain Anaya Multimedia Steve Bain
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Game Interface Design ~ Premier Press Development - Brent Fox Premier Press Premier Press Development - Brent Fox
PowerPoint 2003 Step by Step (Step by Step (Microsoft)) ~ Online Training Solutions Microsoft Press,U.S. Online Training Solutions
Macromedia Dreamweaver MX 2004 Magic ~ Massimo Foti - Angela C. Buraglia - Daniel Short - Kim Cavanaugh - Danilo Celic - Kevin French - Bra...
Automating Design with Pro/ENGINEER and Pro/PROGRAM ~ Mike Henualt High Mountain Press Mike Henualt
Introduction to Computer Graphics (Charles River Media Graphics (Hardcover) ~ H. Bungartz - M. Griebel - C. Zenger Charles River Media H. Bungartz - M. Griebel - C. Zenger
Advanced Game Development with Programmable Graphics Hardware ~ Fabio Policarpo - Alan H. Watt A K Peters Fabio Policarpo - Alan H. Watt
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
Introduction to "Windows" and Graphics Programming with "Visual C++.net" ~ Roger Mayne World Scientific Publishing Roger Mayne
Web Designer's Reference: An Integrated Approach to Web Design with XHTML a ~ Craig Grannell APress,US Craig Grannell
Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
How to Do Everything with Dreamweaver 8 (How to Do Everything) ~ Michael Meadhra McGraw-Hill Publishing Co. Michael Meadhra
Barony of the Damned: Bretonnian Adventure (Warhammer Fantasy Roleplay): Br ~ Green Ronin; Ben Counter Black Industries Green Ronin; Ben Counter
Distributed Virtual Worlds: Foundations and Implementation Techniques Using ~ Stephan Diehl Springer-Verlag Berlin and Heidelberg GmbH & Co. K Stephan Diehl
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive ~ Ian Millington Morgan Kaufmann Ian Millington
Graphic Design (Icons) ~ Taschen
The Shutterfly Guide to Great Digital Photos ~ Dave Johnson - Jeffrey Housenbold Osborne/McGraw-Hill,U.S. Dave Johnson - Jeffrey Housenbold
Production Rendering: Design and Implementation ~ Springer-Verlag London Ltd
Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison Wesley Scott Palmer
FrontPage 2003 Step by Step (Step by Step (Microsoft)) ~ Online Training Solutions Microsoft Press,U.S. Online Training Solutions
3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias
Animation: Master 2002: a Complete Guide (Graphics Series): Master 2002: a ~ David Rogers Charles River Media David Rogers
Photo-based 3D Graphics in C++: Compositing, Warping, Morphing and Other Di ~ Tim Wittenberg John Wiley & Sons Inc Tim Wittenberg
Macromedia Digital Design Staff Development Guide ~ Anuja Dharkar Course Technology Ptr (Sd) Anuja Dharkar
Practical Algorithms for 3D Computer Graphics ~ R.Stuart Ferguson A K Peters R.Stuart Ferguson
Linux Graphics Programming with SVGA Lib ~ J. Link Coriolis Group,U.S. J. Link
Digital Picture Processing: v. 2 (Computer Science & Scientific Computing) ~ Azriel Rosenfeld - Avinash C. Kak Academic Press Inc.,U.S. Azriel Rosenfeld - Avinash C. Kak
Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creat ~ Andrew Rapo - Alex Michael Focal Press Andrew Rapo - Alex Michael
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Dreamweaver MX 2004: A Beginner's Guide ~ Tom Muck - Ray West McGraw-Hill Education Tom Muck - Ray West
Handbook of Computer Game Studies ~ The MIT Press
3D Studio Max: Building Complex Models (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Cross Platform Game Programming (Charles River Media Game Development (Pape ~ Steven Goodwin Charles River Media Steven Goodwin
Making Them Move: Mechanics, Control & Animation of Articulated Figures: Me ~ Norman I. Badler - Brian A. Barsky - David Zeltzer Morgan Kaufmann Norman I. Badler - Brian A. Barsk...
Beginning Calculus for Game Developers ~ John Flynt - Boris Meltreger - J. Adam Norris Course Technology John Flynt - Boris Meltreger - J. Ad...
3ds Max 6: Trucos Esenciales/essential Tricks (Trucos Esenciales) ~ Jon A. Bell Anaya Multimedia Jon A. Bell
Mathematics for 3D Game Programming and Computer Graphics (Charles River Me ~ Eric Lengyel Charles River Media Eric Lengyel
El Escaner En El Diseno Grafico, 2005 (Diseno Y Creatividad) ~ David Blatner Anaya Multimedia David Blatner
 
      1401 - 1600

Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Quartz 2D Graphics for Mac OS XÂ(R) Developers: Introduction to MAC OS X G ~ R. Scott Thompson Addison Wesley R. Scott Thompson
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting ~ Erik Reinhard - Greg Ward - Sumanta Pattanaik - Paul Debevec Morgan Kaufmann Erik Reinhard - Greg Wa...
Mapping Hacks ~ Schuyler Erle - Rich Gibson - Jo Walsh O'Reilly Schuyler Erle - Rich Gibson - Jo Walsh
Interactive Computer Graphics: A Top-Down Approach Using OpenGL: Internatio ~ Edward Angel Addison Wesley Edward Angel
The Carrara 5 Pro Handbook (Graphics) ~ Mike De La Flor Charles River Media Mike De La Flor
CorelDRAW 10 - Guia Practica (Guias Practicas) ~ Dario Pescador Albiach Anaya Multimedia Dario Pescador Albiach
Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl
Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft
Dreamweaver Mx: Asp.Net Web Development ~ Constantinos Hadjisotiriou - Joe Marini - Kevin Marshall - Ashok Padmanabhan - James W. Threadgill A...
Power Programming the I. B. M. XGA ~ Jake Richter MIS Press,U.S. Jake Richter
Sams Teach Yourself Flash MX ActionScript in 24 Hours (Sams Teach Yourself ~ Gary Rosenzweig Sams Gary Rosenzweig
Radiosity and Global Illumination (The Morgan Kaufmann Series in Computer G ~ Francois Sillion - Claude Puech Morgan Kaufmann Publishers Inc,US Francois Sillion - Claude Puech
Mastering Visual Basic.NET (Mastering) ~ Evangelos Petroutsos Sybex Inc.,U.S. Evangelos Petroutsos
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media G ~ Charles River Media
Paint Shop Pro 8 Power! ~ Lori Davis Muska & Lipman Publishing,U.S. Lori Davis
Linux Multimedia Hacks ~ Kyle Rankin O'Reilly Kyle Rankin
Creacion De Efectos Con Indesign/ Effective Creations With Indesign (Diseno ~ Ted LoCascio Anaya Multimedia Ted LoCascio
Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT
Php|architect's Zend PHP 5 Certification Study Guide ~ Davey, Shafik Unknown Davey, Shafik
Theory and Applications of Diagrams: First International Conference, Diagra ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Theory and Applications of Diagrams: First International Conference, Diagra ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media
Game Physics (The Morgan Kaufmann Series in Interactive 3d Technology) ~ David H. Eberly Morgan Kaufmann David H. Eberly
Computer Graphics with OpenGL: International Edition (Pie) ~ Donald Hearn - M. Pauline Baker Prentice Hall Donald Hearn - M. Pauline Baker
Buying and Selling Multimedia Services ~ Gerry Souter Focal Press Gerry Souter
Maya Ultimate Workshop: With 18 Complete Workshops on CD-ROM ~ Luc Petitot McGraw-Hill Education Luc Petitot
Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press
Introdution to Level Design for PC Games (Charles River Media Game Developm ~ Andy Clayton Charles River Media Andy Clayton
Keynote for Mac OS X: Visual QuickStart Guide (Visual QuickStart Guides) ~ Tom Negrino Peachpit Press Tom Negrino
Inventor Mentor, The: Programming Object-Oriented 3D Graphics with Open Inv ~ Josie Wernecke - Open Inventor Architecture Group Addison Wesley Josie Wernecke - Open Inventor Arch...
Mac Design Out of the Box ~ Andrew Shalat Peachpit Press Andrew Shalat
Black Art of Java Game Programming: Creating Dynamic Games and Interactive ~ Group Waite QUE Group Waite
PSP Hacks ~ C.K. Sample O'Reilly C.K. Sample
Official Guide to Crystal Reports 7 ~ J. Howe Prima Games J. Howe
iMovie 3 Para Macintosh (Diseno Y Creatividad) ~ Erica Sadun Anaya Multimedia Erica Sadun
CGI Programming in C and Perl ~ Thomas Boutell Addison Wesley Thomas Boutell
Building Web Sites with Macromedia Studio MX (Voices) ~ Tom Green - Jordan L. Chilcott - Chris Flick New Riders Tom Green - Jordan L. Chilcott - Chris Flick...
Crystal Reports 9: The Complete Reference (Osborne Complete Reference) ~ George Peck Osborne/McGraw-Hill,U.S. George Peck
Autocad 2005 (Manuales Avanzados) ~ Milton Chanes Anaya Multimedia Milton Chanes
Sams Teach Yourself ABAP/4 in 21 Days (Sams Teach Yourself) ~ Ken Greenwood - Samir Kohli Sams Ken Greenwood - Samir Kohli
Gender Inclusive Game Design: Expanding the Market (Charles River Media Gam ~ Sheri Graner-Ray Charles River Media Sheri Graner-Ray
OpenGl / OpenGl Super Bible (Programacion / Programming) ~ Richard S., Jr. Wright - Benjamin Lipchak Anaya Multimedia Richard S., Jr. Wright - Benjamin Lipchak...
Lightwave 3D 8 Character Animation ~ Timothy Albee Wordware Publishing Inc.,U.S. Timothy Albee
Fundamentals of SVG Programming: Concepts to Source Code (Charles River Med ~ Oswald Campesato Charles River Media Oswald Campesato
Pro J2ME Polish (Pro) ~ Robert Virkus APress,US Robert Virkus
The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel
Coursebuilder for Dreamweaver F/X and Design with CDROM (F/X and Design) ~ Donna L. Baker Paraglyph Press Donna L. Baker
Perl / Tk Pocket Reference ~ Stephen Lidie O'Reilly Stephen Lidie
Graphics Programming with GDI+ and DirectX ~ Alex Polyakov - Vitaly Brusentsev A-List Alex Polyakov - Vitaly Brusentsev
Brain Bytes: Word Puzzles for Computer Training ~ Melanie Hiatt - Kevin Fuselier Learning Unlimited Corp Melanie Hiatt - Kevin Fuselier
Creating Casual Games for Profit and Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
The Poser 5 Handbook (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Fractal Painter and Sketcher for the MAC ~ Dawn Erdos Hungry Minds Inc,U.S. Dawn Erdos
Spieleprogrammierung mit C++ und Genesis 3D für Kids. Mit CD-ROM. ~ Hans-Georg Schumann mitp-Verlag Hans-Georg Schumann
Gaming Hacks ~ Simon Carless O'Reilly Simon Carless
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel Van Eenwyk Sams Jason Busby - Zak Parrish - Joel Van Eenwyk
InDesign 1.0/1.5 for Macintosh and Windows: Visual QuickStart Guide (Visual ~ Sandee Cohen Peachpit Press Sandee Cohen
Introduction to Computing and Programming with Java: A Multimedia Approach ~ Mark Guzdial - Barbara Ericson Prentice Hall Mark Guzdial - Barbara Ericson
Beginning C# Game Programming (Premier Press Game Development) (Premier Pre ~ Ron Penton Premier Press Ron Penton
Introduction to Graphic Design 100 ~ Arnston Course Technology Ptr (Sd) Arnston
3D Spieleprogrammierung mit DirectX in C/C++. ~ Stefan Zerbst Books on Demand GmbH Stefan Zerbst
3D Games: Animation and Advanced Real-time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
Inside Macintosh: QuickTime (Apple Technical Library) ~ Inc. Apple Computer Addison Wesley Inc. Apple Computer
ASP.NET for Web Designers ~ Peter Ladka New Riders Peter Ladka
Rediseno y Desarrollo de Sitios Web (Diseno Y Creatividad) ~ Emily Cotler - Kelly Goto Anaya Multimedia Emily Cotler - Kelly Goto
Programming WPF ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
3DS Max 6 Animation: CG Filmmaking from Concept to Completion (Consumer Edu ~ Barrett Fox McGraw-Hill Education Barrett Fox
Programming Windows Presentation Foundation (Programming) ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
InDesign CS2 for Macintosh and Windows: Visual QuickStart Guide (Visual Qui ~ Sandee Cohen Peachpit Press Sandee Cohen
The Ultimate Guide to Video Game Writing and Design ~ Flint Dille - John Z. Platten Lone Eagle Publishing Company Flint Dille - John Z. Platten
Using PowerPoint for the Macintosh ~ P. Roth Que P. Roth
Dreamweaver CS3 the Missing Manual ~ David Sawyer Mcfarland O'Reilly David Sawyer Mcfarland
Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham
The Official Blender Gamekit ~ T. Roosendaal No Starch Press,US T. Roosendaal
The Maya 6 Handbook (Charles River Media Graphics (Paperback)) (Charles Riv ~ Adam Watkins - Chris Neuhahn Charles River Media Adam Watkins - Chris Neuhahn
Open Source Game Programming: Qt Games for KDE, PDA's, and Windows (Charles ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Programming Dynamic Character Animation (Advances in Computer Graphics & Ga ~ David Paull Charles River Media David Paull
Professional PHP 4 Multimedia Programming (Programmer to Programmer) ~ Allan Kent - Andy Chase - Jan Rosa - Sanjay Abraham - Shawn Lawyer - Iman S.H. Suyoto - Devon H. O'D...
Handbook of Virtual Humans ~ Daniel Thalmann John Wiley and Sons Ltd Daniel Thalmann
Non-Designer's Type Book, The: Create Professional Level Type on Your Computer ~ Robin Williams Peachpit Press Robin Williams
Learning Maya 7: Foundation ~ Alias Sybex Inc.,U.S. Alias
MUD Game Programming (Premier Press Game Development) ~ Ron Penton Premier Press Ron Penton
Human Factors and Typography for More Readable Programs ~ Ronald M. Baecker - Aaron Marcus Addison Wesley Ronald M. Baecker - Aaron Marcus
Monocular-based 3D Tracking of Rigid Objects (Foundations and Trends in Com ~ Vincent Lepetit - Pascal Fua now publishers Inc Vincent Lepetit - Pascal Fua
Quarkxpress 5 (La Biblia De) ~ Galen Gruman Anaya Multimedia Galen Gruman
Computer-aided Graphics and Design (Computer Aided Engineering) ~ Daniel L. Ryan Marcel Dekker Ltd Daniel L. Ryan
Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke
Compressed Image File Formats: JPEG, PNG, GIF, XBM, BMP (ACM Press) ~ John Miano Addison Wesley John Miano
Microsoft Office for Windows 95 (Learning S.) ~ DDC Publishing - Iris Blanc Dictation Disc Co.,U.S. DDC Publishing - Iris Blanc
Microsoft Powerpoint 97 (Visual Reference S.) ~ Shmavonian Dictation Disc Co.,U.S. Shmavonian
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
Gnome 2.0 the Developers Guide ~ M Warkus No Starch Press,US M Warkus
Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen John Wiley and Sons Ltd Jouni Smed - Harri Hakonen
Killer Game Programming in Java (Fan Book) ~ Andrew Davison O'Reilly Andrew Davison
3D Programming for Windows (Pro - Developer) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Game Programming Gems 6 (Game Programming Gems (W/CD)) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Workshop on Signal Processing Systems ~ Institute of Electrical and Electronics Engineers I.E.E.E.Press Institute of Electrical and Electron...
Cross-GUI Handbook: For Multiplatform User Interface Design ~ Aaron Marcus - Nick Smilonich - Lynn Thompson Addison Wesley Aaron Marcus - Nick Smilonich - Lynn Th...
Advances in Computers: Advances in Software Engineering: 62 (Advances in Co ~ Marvin Zelkowitz Academic Press Marvin Zelkowitz
Graphics Tools: The JGT Editors' Choice ~ A K Peters
Design Patterns Formalization Techniques ~ Toufik Taibi IGI Global Toufik Taibi
Developing Games in Java ~ David Brackeen - Laurence Vanhelsuwe New Riders David Brackeen - Laurence Vanhelsuwe
Instant CGI/Perl (Instant (Application Development)) ~ Selena Sol - Gunther Birznieks - Peter Chines - Gunther Birzneiks Osborne/McGraw-Hill,U.S. Selena So...
Direct3D Programming Kick Start ~ Clayton Walnum Sams Clayton Walnum
Flash ActionScript F/x and Design (F/X and Design) ~ Bill Sanders Coriolis Group,U.S. Bill Sanders
The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley
Graphic Design for Electronic Documents and User Interfaces (ACM Press) ~ Aaron Marcus Addison Wesley Aaron Marcus
Roger C.Parker's Guide to Web Content and Design ~ Roger C. Parker Hungry Minds Inc,U.S. Roger C. Parker
Integer Programming and Combinatorial Optimization: 12th International IPCO ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in C ~ Tom McReynolds - David Blythe Morgan Kaufmann Tom McReynolds - David Blythe
Game Development Essentials: Video Game Art ~ Todd Gantzler Delmar Todd Gantzler
Quicktime for Java: A Developer's Notebook (Developers Notebook) ~ Chris Adamson O'Reilly Chris Adamson
Flights of Fantasy: Programming 3D Video Games in Borland C++ ~ Christopher Lampton Waite Group Christopher Lampton
Developing Applications with Windows Workflow Foundation (WF) (Video LiveLe ~ Brian Noyes Addison Wesley Brian Noyes
Developing Extensions for Macromedia Flash 8 (Visual Quickstart Guides) ~ Barbara Snyder Macromedia Press Barbara Snyder
Sams Teach Yourself Adobe LiveMotion 2 in 24 Hours (Sams Teach Yourself...i ~ Molly E. Holzschlag Sams Molly E. Holzschlag
Introduction to the Graphical Kernal System (GKS) (APIC) ~ Academic Press
Handbook of Computer Vision and Applications, Three-Volume Set ~ Academic Press
Mac OSX Developer Guide ~ Jesse Feiler Morgan Kaufmann Jesse Feiler
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
Quicktime Toolkit: Advanced Movie Playback and Media Types: Vol 2 ~ Tim Monroe Morgan Kaufmann Tim Monroe
Adobe Acrobat 5 PDF for Dummies (For Dummies) ~ G. Harvey Hungry Minds Inc,U.S. G. Harvey
3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst
Awesome 3D Game Development: No Programme Required (Charles River Media Gam ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
InDesign CS for Macintosh and Windows: Visual QuickStart Guide (Visual Quic ~ Sandee Cohen Peachpit Press Sandee Cohen
AR-15/M16 Super Systems ~ Duncan Long Paladin P.,U.S. Duncan Long
Macromedia Dreamweaver 8: Complete Concepts and Techniques (Shelly Cashman) ~ Gary B. Shelly - Thomas J. Cashman - Dolores J. Wells - Steven M. Freund Course Technology Gary B. S...
Dreamweaver 5 Weekend Crash Course ~ Wendy Peck Hungry Minds Inc,U.S. Wendy Peck
Embedded Systems Firmware Demystified: Building Embedded Systems from the G ~ Ed Sutter CMP Ed Sutter
Graphics Programming with Java 2 (Graphics Series) ~ Roger Stevens Charles River Media Roger Stevens
Paper in Designs ~ P.I.E.Books Nippon Shuppan Hanbai Deutschland GmbH P.I.E.Books
GUI-based Design and Development for Client/Server Applications: Using Powe ~ Jonathan S. Sayles - S. Karlen - P. Molchan - G. Bilodeau John Wiley & Sons Inc Jonathan S. Sayles -...
Stationary Subdivision (Memoirs of the AMS) ~ Alfred Cavaretta - Wolfgang Dahmen - Charles Micchelli American Mathematical Society Alfred Cavarett...
Modelado, rigging y animacion con 3ds Max 7 / Model, Rig, Animate with 3ds ~ Michele Bousquet Anaya Multimedia Michele Bousquet
Real-time Volume Graphics ~ Klaus Engel - Markus Hadwiger - Joe Kniss - Christof Rezk-Salama - Daniel Weiskopf A K Peters Klaus ...
Video-based Rendering ~ Marcus Magnor A K Peters Marcus Magnor
3D Game Animation for Dummies (For Dummies) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
I Love Games Graphics ~ Various Contributors Gingko Press Various Contributors
Multimedia Modeling: Modeling Multimedia Information and Systems: Mmm 2000, ~ World Scientific Publishing
Serious Games: Games That Educate, Train, and Info ~ Sandra Chen - David Michael Course Technology Sandra Chen - David Michael
The Mac OS X Conversion Kit ~ Scott Kelby Peachpit Press Scott Kelby
Multimedia Introduction to Programming Using Java ~ David Gries - Paul Gries Springer-Verlag New York Inc. David Gries - Paul Gries
Macintosh Multimedia Handbook ~ Tony Bove - Cheryl Rhodes Que Tony Bove - Cheryl Rhodes
Rendering with Mental Ray (Mental Ray Handbooks) ~ Thomas Driemeyer Springer-Verlag, Austria Thomas Driemeyer
Inside C# ~ Tom Archer Microsoft Press,U.S. Tom Archer
Microsoft Office 97 (Visual Reference S.) ~ Shmavonian Et Al Dictation Disc Co.,U.S. Shmavonian Et Al
Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis
Concepts of Object-Oriented Programming with Visual Basic ~ S. Roman Springer-Verlag New York Inc. S. Roman
Notes on Graphic Design and Visual Communication ~ Gregg Berryman Crisp Publications Inc Gregg Berryman
Massively Multiplayer Game Development: v. 2 (Charles River Media Game Deve ~ Charles River Media
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting ~ Erik Reinhard - Greg Ward - Sumanta Pattanaik - Paul Debevec Morgan Kaufmann Erik Reinhard - Greg Wa...
Sams Teach Yourself DirectX 7 in 24 Hours (Sams Teach Yourself) ~ Robert Dunlop Sams Robert Dunlop
NetWarriors in C: Programming 3D Multi-player Games in C (Book and CD Rom) ~ Joseph Gradecki John Wiley & Sons Inc Joseph Gradecki
DirectX 2002: Game Development ~ Joe Farrell Wordware Publishing Inc.,U.S. Joe Farrell
Successful SAP R/3 Implementation: Practical Management of ERP projects: Pr ~ Norbert Welti Addison Wesley Norbert Welti
Acrobat 7 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Gasbook 4 (Gas, 3) ~ Tom Hingston Design Exchange,Japan Tom Hingston
Financial Management For Public Health And Not-for-Profit Organizations ~ Robert W. Christopherson Prentice Hall Robert W. Christopherson
Java 2D Graphics (Java Series) ~ Jonathan Knudsen O'Reilly Jonathan Knudsen
Developing Games in Java ~ David Brackeen - Laurence Vanhelsuwe New Riders David Brackeen - Laurence Vanhelsuwe
Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder
Microsoft PowerPoint 2000 (Manuales Imprescindibles) ~ Francisco Paz Gonzalez Anaya Multimedia Francisco Paz Gonzalez
Delphi Developer's Guide to OpenGL ~ Jon Q. Jacobs Wordware Publishing Inc.,U.S. Jon Q. Jacobs
Marketing Your Creativity: New Approaches for a Changing Industry (The AVA ~ Matt Perry - Ant Melder Ava Publishing Matt Perry - Ant Melder
Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn
Magical A-Life Avatars: A New Paradigm for the Internet ~ Peter Small Manning Peter Small
Users' Guide to Synthesis with Vst Instruments (Users' Guide To...) ~ Simon Millward Muska & Lipman Publishing,U.S. Simon Millward
AGP System Architecture (PC System Architecture) ~ Inc. MindShare - Dave Dzatko - Tom Shanley Addison Wesley Inc. MindShare - Dave Dzatko - Tom Shanley...
Multimodal Human-Computer Communications: Systems, Techniques, and Experime ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
3ds Max 4 in Depth (In Depth Series) ~ Jon McFarland - Rob Polevoi Paraglyph Press Jon McFarland - Rob Polevoi
Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin
Game Developer's Guide to Cybiko (Wordware Game Developer's Library) ~ Ernest Pazera Wordware Publishing Inc.,U.S. Ernest Pazera
ColdFusion 4.0 Web Application Construction Kit, The ~ Ben Forta QUE Ben Forta
Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams...
Microsoft Office 97 (Visual Reference S.) ~ Diana Rain - Maria Reidelbach - Rosemary Shmavonian Dictation Disc Co.,U.S. Diana Rain - Maria Reide...
Developing Future Interactive Systems ~ IGI Publishing
Information Trapping: Real-Time Research on the Web: Real-time Research on ~ Tara Calishain New Riders Tara Calishain
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler
The Carrara Studio 3.0 Handbook (Charles River Media Graphics) (Charles Riv ~ Mike de la Flor Charles River Media Mike de la Flor
QuickDraw GX: Graphics (The QuickDraw GX Library) ~ Inc. Apple Computer Addison Wesley Inc. Apple Computer
Black Art of Video Game Console Design, The ~ Andre LaMothe Sams Andre LaMothe
Visual C++ MFC Programming by Example ~ John E. Swanke CMP John E. Swanke
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
Math for 3D Game Programming and Computer Graphics (Charles River Media Gam ~ Eric Lengyel Charles River Media Eric Lengyel
Creative Digital Scrapbooking: Designing Keepsakes on Your Computer ~ Katherine Murray Peachpit Press Katherine Murray
Multimedia Introduction to Programming Using Java ~ David Gries - Paul Gries Springer-Verlag New York Inc. David Gries - Paul Gries
Lightwave Applied Version 6.5 ~ J. Tracy Advanstar Marketing Services J. Tracy
Computer Graphics for Java Programmers ~ Leen Ammeraal - Kang Zhang John Wiley and Sons Ltd Leen Ammeraal - Kang Zhang
Flash 8 Game Developing Handbook, The ~ Serge Melnikov BPB Publications Serge Melnikov
Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Expert's Voice ~ V. Goyal APress,US V. Goyal
DirectDraw Programming ~ Bert Timmins Hungry Minds Inc,U.S. Bert Timmins
Mac OS X Secrets (... Secrets (IDG)) ~ Gene Steinberg Hungry Minds Inc,U.S. Gene Steinberg
Texturing and Modeling: A Procedural Approach (The Morgan Kaufmann Series i ~ David S. Ebert - F. Kenton Musgrave - Darwyn Peachey - Ken Perlin - Steven Worley Morgan Kaufmann Da...
Game Plan: The Insider's Guide to Breaking in and Succeeding in the Compute ~ Alan Gershenfeld - Mark Loparco - Cecilia Barajas St. Martin's Press Alan Gershenfeld - Mark Loparco...
Quicktime Pro 5 & 6 Version Para Windows y Macintos (Diseno Y Creatividad) ~ Andy Grogan - Frank Lowney - Manuel Minut Anaya Publishers Andy Grogan - Frank Lowney - Manuel Minut...
Microsoft Powerpoint 97 (Visual Reference S.) ~ Shmavonian Dictation Disc Co.,U.S. Shmavonian
A Generative Theory of Shape (Lecture Notes in Computer Science) ~ Michael Leyton Springer-Verlag Berlin and Heidelberg GmbH & Co. K Michael Leyton
 
      1601 - 1800

Macromedia Flash Professional 8 Game Development with CDROM (Charles River ~ Glen Rhodes Charles River Media Glen Rhodes
Designing the Obvious: A Common Sense Approach to Web Application Design: A ~ Robert Hoekman New Riders Robert Hoekman
Computer-aided Geometric Design: A Totally Four-dimensional Approach ~ Fujio Yamaguchi Springer-Verlag Tokyo, Inc. Fujio Yamaguchi
Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Multimedia Modelling: Proceedings of the International Conference: Modeling ~ World Scientific Publishing
The Magic of Houdini ~ William Cunningham Course Technology William Cunningham
Flash X Fast & Easy Web Development ~ Candace Garrod Prima Tech Candace Garrod
Frontpage 2003 (Diseno Y Creatividad) ~ David Plotkin Anaya Multimedia David Plotkin
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Fun with Algorithms: 4th International Conference, Fun 2007, Castiglioncell ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Microsoft Office 97 (Visual Reference S.) ~ Shmavonian Et Al Dictation Disc Co.,U.S. Shmavonian Et Al
Macromedia Dreamweaver 8: Introductory Concepts and Techniques (Shelly Cashman) ~ Thomas J. Cashman - Dolores J. Wells - Gary B. Shelly Course Technology Thomas J. Cashman - Dolores ...
Game Character Modeling and Animation with 3ds Max ~ Clinton Focal Press Clinton
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Marc Mencher
OpenGL Boxed Set ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Game Graphics in C++ ~ Len Dorfman McGraw-Hill Education Len Dorfman
Beat Keusch: Visual Communication ~ Arthur Niggli
Computer Methods for Tolerance Design ~ R. Wilhelm - S.C.-Y. Lu World Scientific Publishing R. Wilhelm - S.C.-Y. Lu
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
21st Century Game Design (Charles River Media Game Development) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
Web Design: A Complete Introduction ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
Beginner's Guide to Digital Imaging: For Photographers and Other Creative Types ~ Rob Sheppard Amherst Media,U.S. Rob Sheppard
3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming
The Art and Science of Digital Compositing (The Morgan Kaufmann Series in C ~ Ron Brinkmann Morgan Kaufmann Ron Brinkmann
Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek
Production Rendering: Design and Implementation ~ Springer-Verlag London Ltd
Data Structures and Algorithms for Game Developers (Charles River Media Gam ~ Allen Sherrod Charles River Media Allen Sherrod
LabVIEW Graphical Programming: Practical Applications in Instrumentation an ~ Gary W. Johnson McGraw-Hill Education Gary W. Johnson
An Introduction to Object-oriented Programming in C++: With Applications in ~ Graham Mark Seed Springer-Verlag London Ltd Graham Mark Seed
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Designing 3D Games That Sell (Charles River Media Graphics (Software)) ~ Luke Ahearn Charles River Media Luke Ahearn
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper
The Art of Halo: Creating a Virtual Masterpiece ~ Eric S. Trautman Ballantine Eric S. Trautman
Hacking Video Game Consoles: Turn Your Old Videogame Systems into Awesome N ~ Benjamin Heckendorn Hungry Minds Inc,U.S. Benjamin Heckendorn
Basic Game Design and Creation for Fun and Learning' (Charles River Media G ~ Namu Swamy - Naveena Swamy Charles River Media Namu Swamy - Naveena Swamy
Learn Flash 5MX Cartoons & Animation (Wordware Game Developments) ~ B. Turner Wordware Publishing Inc.,U.S. B. Turner
Publishing a Blog with Blogger: Visual QuickProject Guide (Visual QuickProject) ~ Elizabeth Castro Peachpit Press Elizabeth Castro
Introduction to C++ Programming and Graphics ~ Constantine Pozrikidis Springer-Verlag New York Inc. Constantine Pozrikidis
Dreamweaver 5 Weekend Crash Course ~ Wendy Peck Hungry Minds Inc,U.S. Wendy Peck
Flash Enabled: Flash Design and Development for Devices (Voices (New Riders)) ~ Phillip Torrone - Branden Hall - Glenn Thomas - Mike Chambers - Andreas Heim - Fred Sharples - Craig...
Game Character Animation All in One ~ Les Pardew - Michael Arrington Course Technology Les Pardew - Michael Arrington
Learn Arts and Letters EXPRESS 7: The Official Guide (Wordware Arts & Lette ~ Joli Ballew Wordware Publishing Inc.,U.S. Joli Ballew
Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz
Game Level Design (Charles River Media Game Development) ~ Ed Byrne Charles River Media Ed Byrne
Video Compression Techniques: From JPEG to Wavelets: From Jpeg to Wavelets ~ Wofgang Effelsberg - Ralf Steinmetz Morgan Kaufmann Wofgang Effelsberg - Ralf Steinmetz
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Java 3D Programming ~ Daniel Selman Manning Publications Daniel Selman
ActionScript for Flash MX: The Definitive Guide ~ Colin Moock O'Reilly Colin Moock
How to Do Everything with Macromedia Contribute (How to Do Everything with) ~ Doug Sahlin Osborne/McGraw-Hill,U.S. Doug Sahlin
Object-oriented Application Development Using the Cache Postrelational Database ~ Michael Ihringer - Wolfgang J. Kirsten - M. Kuhn - B. Rohrig Springer-Verlag Berlin and Heidelberg G...
Mastering Microsoft Visual C++ 4 Programming ~ Michael J. Young Sybex Inc.,U.S. Michael J. Young
Tcl and the Tk Toolkit (APC) ~ John K. Ousterhout Addison Wesley John K. Ousterhout
InDesign CS2 ~ Javier Menor Gomez Anaya Multimedia Javier Menor Gomez
Advances in Universal Web Design and Evaluation: Research, Trends and Oppor ~ Sri Kurniawan - Panayiotis Zaphiris IGI Publishing Sri Kurniawan - Panayiotis Zaphiris
Microsoft Powerpointt 2000 (Guias Visuales) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Herramientas De Diseno Digital / Digital Design Tools (Manuales Imprescindi ~ Anna Xambo Sedo Anaya Multimedia Anna Xambo Sedo
Macromedia Dreamweaver MX 2004 Killer Tips ~ Joseph Lowery - Angela C. Buraglia New Riders Joseph Lowery - Angela C. Buraglia
Teach Yourself Visually Macromedia Dreamweaver 8 (Teach Yourself Visually) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Autocad Lt 2000 (Guias Practicas) ~ Jorge Rodriguez Vega Anaya Multimedia Jorge Rodriguez Vega
Game Programming Gems 3 Vol. Pk ~ Treglia Charles River Media Treglia
Fundamentals of SVG Programming: Concepts to Source Code (Charles River Med ~ Oswald Campesato Charles River Media Oswald Campesato
Multimedia Software Engineering (International Series in Software Engineering) ~ Shih-Fu Chang Kluwer Academic Publishers Shih-Fu Chang
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Squeak: Object-Oriented Design with Multimedia Applications: Object Oriente ~ Mark J. Guzdial Prentice Hall Mark J. Guzdial
Advanced Global Illumination ~ Philip Dutre - Kavita Bala - Philippe Bekaert A K Peters Philip Dutre - Kavita Bala - Philippe Bekae...
Color Companion for the Digital Artist ~ ELLENN Against The Clock - ELLENN BEHORIAM Prentice Hall ELLENN Against The Clock - ELLENN BEHORIAM
Painter 8 Creativity: Digital Artists Handbook: Digital Artist's Handbook ~ Jeremy Sutton Focal Press Jeremy Sutton
Css Y Dhtml (Guias Practicas) ~ Xavier Colomes Fornos Anaya Multimedia Xavier Colomes Fornos
Learning Maya: The Special Effects Handbook ~ Alias Sybex Inc.,U.S. Alias
Learning Java Bindings for OpenGL (JOGL) ~ Gene Davis AuthorHouse Gene Davis
Director 8.5 Shockwave Studio: A Beginner's Guide (Essential Skills for Fir ~ Warren Ockrassa Osborne/McGraw-Hill,U.S. Warren Ockrassa
Design by Numbers ~ John Maeda The MIT Press John Maeda
Work in Progress (Gas, 8) ~ Design Exchange
A Generative Theory of Shape (Lecture Notes in Computer Science) ~ Michael Leyton Springer-Verlag Berlin and Heidelberg GmbH & Co. K Michael Leyton
Creating Family Web Sites for Dummies (For Dummies) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Macromedia Flash 5 ActionScript Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
PowerPoint 97 - Guia Practica (Guias Practicas) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Macromedia Dreamweaver 8 Beyond the Basics Hands-On Training (Hands-on Training) ~ Joseph Lowery Peachpit Press Joseph Lowery
Data Visualization 2000: Proceedings of the Joint Eurographics and IEEE TCV ~ Springer-Verlag, Austria
Learning ActionScript 2.0 for Macromedia Flash 8 ~ Jen deHaan - Peter deHaan Macromedia Press Jen deHaan - Peter deHaan
Learn Vertex and Pixel Shader Programming with DirectX 9 ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Organic Modeling with Organica (Conquering 3D Graphics) ~ Bill Fleming Morgan Kaufmann Publishers Inc,US Bill Fleming
OpenGLÂ(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ...
FileMaker Pro 5/5.5 Advanced for Windows and Macintosh: Visual QuickPro Gui ~ Cynthia Baron - Daniel Peck Peachpit Press Cynthia Baron - Daniel Peck
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Rendering Techniques '98: Proceedings of the Eurographics Workshop in Vienn ~ Springer-Verlag, Austria
Vee Pro: Practical Graphical Programming ~ Robert B. Angus - Thomas E. Hulbert Springer-Verlag London Ltd Robert B. Angus - Thomas E. Hulbert
Buying and Selling Multimedia Services ~ Gerry Souter Focal Press Gerry Souter
Programming the World Wide Web: International Edition ~ Robert W. Sebesta Addison Wesley Robert W. Sebesta
Lingo in a Nutshell (In a Nutshell) ~ Bruce A. Epstein O'Reilly Bruce A. Epstein
3D User Interfaces: Theory and Practice ~ Doug A. Bowman - Ernst Kruijff - Ivan Poupyrev Joseph J. LaViola Addison Wesley Doug A. Bowman - Ern...
Corel "Paint Shop Pro" X Revealed ~ Sonja Shea Course Technology Sonja Shea
Direct3D and 3D Engine Programming ~ Stefan Zerbst Lulu.com Stefan Zerbst
Dreamweaver in a Nutshell (In a Nutshell (O'Reilly)) ~ H Williamson OReilly H Williamson
Open Geometry: Opengl + Advanced Geometry ~ Georg Glaeser - Hellmuth Stachel Springer-Verlag New York Inc. Georg Glaeser - Hellmuth Stachel
Storytelling Through Animation (Charles River Media Graphics) ~ Mike Wellins Charles River Media Mike Wellins
C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) ~ Larry Mitchell Charles River Media Larry Mitchell
Pro Expression Blend (Pro) ~ K. Moore - Darren Lutz APress,US K. Moore - Darren Lutz
Sams Teach Yourself Mac OS X Panther All In One (Sams Teach Yourself All in One) ~ Robyn Ness - John Ray Sams Robyn Ness - John Ray
Adobe After Effects for Macintosh: Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis
More OPENGL Game Programming ~ Premier Development - Kevin Hawkins - Dave Astle Course Technology Premier Development - Kevin Hawki...
InDesign CS2 for Macintosh and Windows: Visual QuickStart Guide (Visual Qui ~ Sandee Cohen Peachpit Press Sandee Cohen
Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright
Computer Aided Design in Composite Material Technology V: Proceedings of th ~ WIT Press
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya ~ Shalini Govil-Pai Springer-Verlag New York Inc. Shalini Govil-Pai
Break into the Game Industry: How to Get a Job Making Video Games (Consumer) ~ Ernest Adams McGraw-Hill Education Ernest Adams
Teach Yourself Visual C++ 4 (Teach Yourself) ~ David A. Holzgang Hungry Minds Inc,U.S. David A. Holzgang
3d Studio Max 4: From Objects to Animation ~ B. Kulagin Charles River Media B. Kulagin
Teaching by Design: Using Your Computer to Create Materials for Students wi ~ Kimberley S. Voss Woodbine House Inc.,U.S. Kimberley S. Voss
Object-oriented Application Development Using the Cache Postrelational Database ~ Michael Ihringer - Wolfgang J. Kirsten - M. Kuhn - B. Rohrig Springer-Verlag Berlin and Heidelberg G...
Sams Teach Yourself Java 2 in 24 Hours (Sams Teach Yourself) ~ Rogers Cadenhead Sams Rogers Cadenhead
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual E ~ Kluwer Academic Publishers
Fireworks MX: The Complete Reference ~ Doug Sahlin Osborne/McGraw-Hill,U.S. Doug Sahlin
Home Automation Basics: Practical Applications Using Visual Basic (Sams Tec ~ Tom Leonik Delmar Tom Leonik
Dreamweaver 4, Fireworks 4 Y (Manuales Users) ~ Sibar a ebrandedbooks.com,US Sibar a
Programming AutoCAD in ObjectARX (Autodesk's Programmer) ~ Charles McAuley Delmar Charles McAuley
Game Character Development with Maya (New Riders) ~ Antony Ward New Riders Antony Ward
Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow
Mastering 3D Lighting (Conquering 3D Graphics) ~ Bill Fleming Morgan Kaufmann Publishers Inc,US Bill Fleming
Game Design Foundations (Wordware Game Developer's Library) ~ Roger E. Pederson Wordware Publishing Inc.,U.S. Roger E. Pederson
Fortran Programming for Windows ~ L.John Ribar Osborne/McGraw-Hill,U.S. L.John Ribar
Macromedia Flash 5 ActionScript Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Palm Pilot: I Didn't Know You Could Do That... (I Didn't Know You Could Do ~ Neil J. Salkind Sybex Inc.,U.S. Neil J. Salkind
Compresion de Audio Y Video / A Practical Guide to Video And Audio Compress ~ Cliff Wooton Anaya Multimedia Cliff Wooton
Creative Evolutionary Systems (The Morgan Kaufmann Series in Artificial Int ~ David W. Corne - Peter J. Bentley Morgan Kaufmann David W. Corne - Peter J. Bentley
Creating Family Web Sites for Dummies (For Dummies) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Compression Algorithms for Real Programmers (The For Real Programmers Series) ~ Peter Wayner Morgan Kaufmann Peter Wayner
Macromedia Flash MX 2004: Fast and Easy Web Development (Fast & Easy Web De ~ Lisa Bucki Premier Press Lisa Bucki
Macromedia Flash 8 ActionScript: Training from the Source ~ Jobe Makar - Danny Patterson Macromedia Press Jobe Makar - Danny Patterson
Max Hits: Building Successful Websites (E-pro S) ~ Mike Slocombe RotoVision Mike Slocombe
PSP Hacks ~ C.K. Sample O'Reilly C.K. Sample
Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman
The New S. Language: A Programming Environment for Data Analysis and Graphics ~ Richard A. Becker - Y. Chambers Chapman & Hall/CRC Richard A. Becker - Y. Chambers
Object-oriented GUI Design (Object Technology) ~ Mark Smith - Susan L. Fowler McGraw-Hill Education Mark Smith - Susan L. Fowler
U4ia for Apparel Design: Quick Guide ~ Kathryn E. Koch - Tanya Domina Fairchild Books Kathryn E. Koch - Tanya Domina
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism ~ Charles C. Conti Clarendon Press Charles C. Conti
Color Companion for the Digital Artist ~ ELLENN Against The Clock - ELLENN BEHORIAM Prentice Hall ELLENN Against The Clock - ELLENN BEHORIAM
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Direct 3D Professional Reference ~ Michael Stein - Rob Glidden New Riders Publishing,U.S. Michael Stein - Rob Glidden
Macromedia Flash MX 2004: Fast and Easy Web Development (Fast & Easy Web De ~ Lisa Bucki Premier Press Lisa Bucki
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever
Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Comp ~ Jonas Gomes - Lucia Darsa - Bruno Costa - Luiz Velho Morgan Kaufmann Jonas Gomes - Lucia Darsa - Bru...
Human-computer Interaction. HCI Intelligent Multimodal Interaction Environm ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Advances in Distributed Multimedia Systems: 9 (Series on Software Engineeri ~ World Scientific Publishing
Visio 5 for Dummies (For Dummies) ~ Debbie Walkowski Hungry Minds Inc,U.S. Debbie Walkowski
Corel "Paint Shop Pro" X Revealed ~ Sonja Shea Course Technology Sonja Shea
A Framework for Visualizing Information (Human-computer Interaction) ~ Ed H. Chi Kluwer Academic Publishers Ed H. Chi
Learning Maya 6: Rendering (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
ActionScript: The Definitive Guide ~ Colin Moock O'Reilly Colin Moock
Lego Star Wars: Prima Official Game Guide (Prima Official Game Guides) ~ Michael Littlefield Prima Games Michael Littlefield
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morga ~ Reinhard Klette - Azriel Rosenfeld Morgan Kaufmann Reinhard Klette - Azriel Rosenfeld
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward Maurina A K Peters Edward Maurina
Mac Graphics: A Basic Design Workshop ~ Numata Graphic-Sha Numata
Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) ~ Elaine J. Marmel Hungry Minds Inc,U.S. Elaine J. Marmel
Human-computer Interaction - Interaction Platforms and Techniques: 12th Int ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Paper in Designs ~ P.I.E.Books Nippon Shuppan Hanbai Deutschland GmbH P.I.E.Books
Distributed Virtual Worlds: Foundations and Implementation Techniques Using ~ Stephan Diehl Springer-Verlag Berlin and Heidelberg GmbH & Co. K Stephan Diehl
Computational Geometry and Computer Graphics in C++ ~ Michael Laszlo Prentice Hall Michael Laszlo
50 Fast Final Cut Pro 3 Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Beginning Game Development with Python and Pygame: From Novice to Professio ~ Will McGugan APress,US Will McGugan
Homework Relief: Source Code for 2d and 3d Graphical Algorithms and Splines ~ Ralph D. Koehler AuthorHouse Ralph D. Koehler
Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Click: The Brightest in Computer Generated Design and Illustration ~ North Light Books, US
Information Processing in Medical Imaging: 19th International Conference, I ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Diseo Digital - Tecnicas Avanzadas (Diseno Y Creatividad / Design & Creativity) ~ Eugenio Tuya Feijoo Anaya Multimedia Eugenio Tuya Feijoo
Practical Programming in Tcl and Tk ~ Brent Welch - Ken Jones Prentice Hall Brent Welch - Ken Jones
Tcl/Tk in a Nutshell (In a Nutshell (O'Reilly)) ~ Paul Raines - Jeff Tranter O'Reilly Paul Raines - Jeff Tranter
Maya Complete 4.5 Modeling ~ D.A. Crowder Wordware Publishing, Inc D.A. Crowder
Writing Windows VxDs and Device Drivers: Programming Secrets for Virtual De ~ Karen Hazzah CMP Karen Hazzah
Visual Studio Team System: Better Software Development for Agile Teams (Mic ~ Will Stott - James W. Newkirk Addison Wesley Will Stott - James W. Newkirk
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphi ~ Mario Russo Wordware Publishing Inc.,U.S. Mario Russo
The Official Blender 2.0 Guide (Miscellaneous) ~ Sven Wouters Prima Tech Sven Wouters
Multimedia: Advanced Presentations (DK Essential Computers) ~ Terry Burrows Dorling Kindersley Publishing Terry Burrows
Microsoft PowerPoint 2002 Office XP - Guia Iniciac (Guias De Iniciacion) ~ Maria Jesus Luque Caada Anaya Multimedia Maria Jesus Luque Caada
Java: An Introduction to Computing ~ Joel Adams - Larry R. Nyhoff - Jeffrey Nyhoff Prentice Hall Joel Adams - Larry R. Nyhoff - Jeffrey N...
Graphics and Sound Programming for the Mac ~ Dan Parks Sydow Hungry Minds Inc,U.S. Dan Parks Sydow
The Unified Process Construction Phase: Best Practices in Implementing the UP ~ Scott W. Ambler CMP Scott W. Ambler
Software Engineering and Computer Games: Learn Software Engineering by Comp ~ Rudy Rucker Addison Wesley Rudy Rucker
BEA WebLogic Workshop 8.1 Kick Start: Simplifying Java Web Applications and ~ Albert J. Saganich - Tom Hardy - Lawrence H. Kaye - Sunila Srivatsan Sams Albert J. Saganich - Tom H...
Game Programming Gems: Vol 2 (Game Programming Gems (W/CD)): Vol 2 (Game Pr ~ Mark DeLoura Charles River Media Mark DeLoura
AI Game Programming Wisdom 3 (AI Game Programming Wisdom (W/CD)) ~ Steve Rabin Charles River Media Steve Rabin
wxPython in Action ~ Noel Rappin Manning Publications Noel Rappin
Visual Computing: Geomery, Graphics, and Vision (Charles River Media Graphics) ~ Frank Nielsen Charles River Media Frank Nielsen
Final Cut Express: Make the Cut (Charles River Media Digital Filmmaking & Audio) ~ Kyle McCabe Charles River Media Kyle McCabe
3D Game Programming All in One (Course Technology PTR Game Development Seri ~ Kenneth Finney Premier Press Kenneth Finney
Parameterized and Exact Computation: Second International Workshop, IWPEC 2 ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Dreamweaver 2 for Windows and Macintosh: Visual QuickStart Guide (Visual Qu ~ J. Tarin Towers Peachpit Press J. Tarin Towers
3D Game Engine Architecture: Engineering Real-Time Applications with Wild M ~ David H. Eberly Morgan Kaufmann David H. Eberly
3D Game Animation for Dummies (For Dummies) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Making Them Move: Mechanics, Control & Animation of Articulated Figures: Me ~ Norman I. Badler - Brian A. Barsky - David Zeltzer Morgan Kaufmann Norman I. Badler - Brian A. Barsk...
Introduction to Computer Graphics ~ James D. Foley - Andries van Dam - Steven K. Feiner - John F. Hughes - Richard L. Phillips Addison W...
GoLive 5 F/x and Design (F/X & Design) ~ Richard Schrand Coriolis Group,U.S. Richard Schrand
Game Testing All in One (Game Development Series) ~ Charles M. Schultz Course Technology Charles M. Schultz
A Framework for Visualizing Information (Human-computer Interaction) ~ Ed H. Chi Kluwer Academic Publishers Ed H. Chi
Camera Raw Studio Skills ~ Charlotte K. Lowrie Hungry Minds Inc,U.S. Charlotte K. Lowrie
JFC Swing Tutorial, The: A Guide to Constructing GUIs (Java) ~ Kathy Walrath - Mary Campione - Alison Huml - Sharon Zakhour Prentice Hall Kathy Walrath - Mary Camp...
The Dark Side of Game Texturing ~ David Franson Premier Press David Franson
 
      1801 - 2000

System-Based Vision for Strategic and Creative Design: Proceedings of the 2 ~ A.A. Balkema
Flash MX Games: Art to ActionScript ~ Nik Lever Focal Press Nik Lever
Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria
Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science
Video Compression Techniques: From JPEG to Wavelets: From Jpeg to Wavelets ~ Wofgang Effelsberg - Ralf Steinmetz Morgan Kaufmann Wofgang Effelsberg - Ralf Steinmetz
CAD and Office Integration: OLE for Design and Modeling - A New Technology ~ Ulrich Sendler Springer-Verlag Berlin and Heidelberg GmbH & Co. K Ulrich Sendler
Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg
Robin Williams Mac OS X Book, The, Panther Edition (Robin Williams) ~ Robin Williams Peachpit Press Robin Williams
Information Design ~ The MIT Press
Creating Emotion in Games: The Craft and Art of Emotioneering: The Art and ~ David E. Freeman New Riders David E. Freeman
Embedded Software for Soc ~ Kluwer Academic Publishers
The Haskell School of Expression: Learning Functional Programming through M ~ Paul Hudak Cambridge University Press Paul Hudak
Exploring Dreamweaver 8 (Exploring (Delmar)) (Exploring (Delmar)) ~ James L. Mohler Delmar James L. Mohler
Final Cut Pro 4 for Mac OS X: Visual QuickPro Guide (Visual QuickProject Guides) ~ Lisa Brenneis Peachpit Press Lisa Brenneis
Software Visualization: International Seminar Dagstuhl Castle, Germany, May ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Game Art: Creation, Direction, and Careers (Charles River Media Game Develo ~ Riccard Linde Charles River Media Riccard Linde
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3D ~ Christer Ericson Morgan Kaufmann Christer Ericson
Writing for Multimedia and the Web ~ Timothy Garrand Focal Press Timothy Garrand
AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media
Beginning ActionScript 2.0 (Wrox Beginning Guides) ~ Nathan Derksen - Jeff Berg Hungry Minds Inc,U.S. Nathan Derksen - Jeff Berg
Tomes of Delphi: Win 32 Shell API (Wordware Delphi Developer's Library) ~ John Ayres Wordware Publishing Inc.,U.S. John Ayres
Macromedia Fireworks MX 2004: Fast and Easy Web Development (Fast & Easy We ~ Lisa Bucki Course Technology Lisa Bucki
Fotografia Digital: Aprenda Todos los Secretos de los Profesionales (Manual ~ Daniel Benchimol M P Ediciones S.A. Daniel Benchimol
Physics for Game Programmers ~ Grant Palmer Apress Grant Palmer
Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW
Microsoft PowerPoint 2002 Office XP - Mnl Impresci (Manuales Imprescindibles) ~ Francisco Paz Gonzalez Anaya Multimedia Francisco Paz Gonzalez
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Discover the Game with Alias: An In-depth Look at Game Art Creation in Maya ~ Alias Sybex Inc.,U.S. Alias
Advanced Algorithmic Approaches to Medical Image Segmentation: State-of-the ~ Springer-Verlag London Ltd
Access by Design: A Guide to Universal Usability for Web Designers ~ Sarah Horton New Riders Sarah Horton
Developing Object-Oriented Multimedia Software ~ Philipp Ackermann Morgan Kaufmann Publishers Inc,US Philipp Ackermann
Game Design Workshop: Designing, Prototyping, & Playtesting Games: Designin ~ Tracy Fullerton - Chris Swain - Steven Hoffman Focal Press Tracy Fullerton - Chris Swain - Steven Ho...
Video Digital / Sams Teach Yourself Digital Video and DVD Authoring All in ~ Jeff Sengstack Anaya Multimedia Jeff Sengstack
Valuepack: Managing Multimedia: Project Management for Web and Convergent M ~ Elaine England - Phil Gross Addison Wesley Elaine England - Phil Gross
Windows Xp and Xbox 360 Game Programming Using Xna Game Studio Express ~ Jack Brzezinski Charles River Media Jack Brzezinski
3D Game Programming with C++ Gold Book ~ J.De Goes - John De Goes Coriolis Group,U.S. J.De Goes - John De Goes
Games That Sell! (Wordware Game and Graphics Library) ~ Mark H. Walker Wordware Publishing Inc.,U.S. Mark H. Walker
Apple Design ~ B. Martin Pedersen Graphis Press B. Martin Pedersen
AdvancED ActionScript Components: Mastering the Flash Component Architectur ~ A. De Donatis APress,US A. De Donatis
3ds Max 6 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Sams Teach Yourself Mac OS X Panther All In One (Sams Teach Yourself All in One) ~ Robyn Ness - John Ray Sams Robyn Ness - John Ray
Gameplay and design ~ Kevin Oxland Addison Wesley Kevin Oxland
Autocad 2005 (Diseno Y Creatividad) ~ David Frey Anaya Multimedia David Frey
Beginning OpenGL Game Programming ~ Dave Astle - Kevin Hawkins Premier Press Dave Astle - Kevin Hawkins
Computer Aided Data Base Design: DATAID Project ~ North-Holland Publishing Co
Introducing Maya 6: 3D for Beginners (Introducing Maya) ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Cheap Web Tricks!: Build and Promote a Successful Web Site Without Spending ~ Anne Martinez Osborne/McGraw-Hill,U.S. Anne Martinez
Frontpage 2003 (Manuales Avanzados) ~ Elvira Yebes Anaya Multimedia Elvira Yebes
Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec
Maya Feature Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
The Art of Producing Games ~ David McCarthy - Ste Curran - Simon Byron Premier Press David McCarthy - Ste Curran - Simon Byron
CSS for Web Designers Only ~ Donnal Baker - Margaret Werdermann Hungry Minds Inc,U.S. Donnal Baker - Margaret Werdermann
Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David
TeX Unbound: LaTex and TeX Strategies for Fonts, Graphics, and More ~ Alan Hoenig Oxford University Press Inc, USA Alan Hoenig
Game Development with ActionScript (Game Development) ~ Lewis Moronta Premier Press Lewis Moronta
Pacific Conference on Computer Graphics and Applications (PG 2003) ~ J. Rokne - Reinhard Klein - Wenping Wang IEEE Computer Society Press,U.S. J. Rokne - Reinhard Klein ...
Macromedia Dreamweaver MX Windows y Macintosh (Tecnologia Multimedia) ~ Christian Crumlish Anaya Publishers Christian Crumlish
Apple Pro Training Series: Final Cut Pro 5 (Apple Pro Training) ~ Diana Weynand Peachpit Press Diana Weynand
The LightWave 7.5 Primer ~ Patrik Beck Charles River Media Patrik Beck
Diseno Y Actualizacion De Sitios Web Con Dreamweaver Y Contribute 3 (Diseno ~ Joseph Lowery Anaya Multimedia Joseph Lowery
Task Models and Diagrams for Users Interface Design: 5th International Work ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Visual Basic Game Programming with DirectX (Game Development) ~ Harbour Premier Press Harbour
QuarkXPress to InDesign: Face to Face ~ Galen Gruman Hungry Minds Inc,U.S. Galen Gruman
FrontPage 2003 the Missing Manual ~ Jessica Mantaro O'Reilly Jessica Mantaro
Poser 6 Revealed ~ Kelly Murdock Course Technology Kelly Murdock
ActionScript 2.0 Language Reference for Macromedia Flash 8 ~ Francis Cheng - Jen deHaan - Robert L. Dixon - Shimul Rahim Macromedia Press Francis Cheng - Jen deH...
The Mathematica Guidebook: For Graphics ~ Michael Trott Springer-Verlag New York Inc. Michael Trott
Essential RenderMan Fast (Essential) ~ Ian Stephenson Springer-Verlag London Ltd Ian Stephenson
LabVIEW Graphical Programming ~ Gary W. Johnson - Richard Jennings McGraw-Hill Education Gary W. Johnson - Richard Jennings
Digital Character Design and Painting (Charles River Media Graphics) ~ Don Seegmiller Charles River Media Don Seegmiller
Designing Multimedia Environments for Children ~ Alison Druin - Cynthia Solomon John Wiley & Sons Inc Alison Druin - Cynthia Solomon
Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs
Mobile Device Game Development (Charles River Media Game Development) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Building a Digital Human (Charles River Media Graphics) ~ Ken Brilliant Charles River Media Ken Brilliant
The SLIP/PPP Connection: Essential Guide to Graphical Internet Access ~ Paul Gilster John Wiley & Sons Inc Paul Gilster
Macromedia Flash MX ActionScript: The Complete Reference ~ William B. Sanders Osborne/McGraw-Hill,U.S. William B. Sanders
Cognitive Aspects of Visual Languages and Visual Interfaces: Proceedings of ~ North Holland
Macromedia Dreamweaver 8: Introductory Concepts and Techniques (Shelly Cashman) ~ Thomas J. Cashman - Dolores J. Wells - Gary B. Shelly Course Technology Thomas J. Cashman - Dolores ...
C++ GUI Programming with Qt 3 (Bruce Peren's Open Source) ~ Jasmin Blanchette - Mark Summerfield Prentice Hall Jasmin Blanchette - Mark Summerfield
Make Your Small Business Website Work ~ John Heartfield Rockport Publishers Inc. John Heartfield
Adobe FrameMaker 7.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Camera Raw Studio Skills ~ Charlotte K. Lowrie Hungry Minds Inc,U.S. Charlotte K. Lowrie
CGI Programming in C and Perl ~ Thomas Boutell Addison Wesley Thomas Boutell
Beginning C# Game Programming (Premier Press Game Development) (Premier Pre ~ Ron Penton Premier Press Ron Penton
Computer Graphics: Theory Int CB ~ McConnell Jones & Bartlett Publishers Inc.,U.S. McConnell
Algorithms for Image Processing and Computer Vision ~ J.R. Parker John Wiley & Sons Inc J.R. Parker
3D Game Programming with DirectX 8.0 (Game Development Series) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
How to Do Everything with Microsoft Digital Image Pro 9 (How to Do Everythi ~ David Plotkin McGraw-Hill Publishing Co. David Plotkin
Geometric Algebra for Computer Science: An Object-Oriented Approach to Geom ~ Leo Dorst - Daniel Fontijne - Stephen Mann Morgan Kaufmann Leo Dorst - Daniel Fontijne - Stephen Man...
Sams Teach Yourself Dreamweaver UltraDev 4 in 21 Days (Sams Teach Yourself) ~ John Ray Sams John Ray
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (In ~ Jeff Johnson Morgan Kaufmann Jeff Johnson
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin A K Peters Stephane Natkin
Computer Graphics with Java (Grassroots) (Grassroots) ~ Glenn Rowe Palgrave Macmillan Glenn Rowe
Lightwave Applied Version 6.5 ~ J. Tracy Advanstar Marketing Services J. Tracy
Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier
Graba:An Introduction to Network _p ~ Jan Graba Addison Wesley Jan Graba
Macromedia Flash MX ActionScript for Dummies (For Dummies) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Developing Serious Games (Charles River Media Game Development) ~ Bryan Bergeron Charles River Media Bryan Bergeron
Dynamic Dreamweaver Mx ~ Rachel Andrew - Omar Elbaga - Alan Foley - Bob Regan - Rob Turnbull Apress Rachel Andrew - Omar Elba...
Gnu Software for MS-Windows, MS-Dos, and Compatible Systems ~ Daniel Hagerty - Melissa Weisshaus - Eli Zaretskii Free Software Foundation Daniel Hagerty - Melissa...
The Perfect Digital Portfolio (The AVA Guides) ~ Stephen Romaniello Ava Publishing Stephen Romaniello
Now Loading: The Aesthetic of Web Graphics ~ Ivan Vartanian Gingko Press Ivan Vartanian
Graphics Interface (Graphics Interface Proceedings) ~ A K Peters
The Mac OS X Conversion Kit ~ Scott Kelby Peachpit Press Scott Kelby
Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic
Inventor Mentor, The: Programming Object-Oriented 3D Graphics with Open Inv ~ Josie Wernecke - Open Inventor Architecture Group Addison Wesley Josie Wernecke - Open Inventor Arch...
Learning Maya 6: Dynamics (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Tito's Trading Post (Conan RPG) ~ Vincent Darlage Mongoose Publishing Vincent Darlage
LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen
Design Concepts with Code: A Developer Approach ~ Stanko Blatnik - Kelly Carey Apress Stanko Blatnik - Kelly Carey
Fireworks Mx (Diseno Y Creatividad) ~ Kim Cavanaugh Anaya Multimedia Kim Cavanaugh
VRML 2.0 Handbook: building moving worlds on the web ~ Jed Hartman - Josie Wernecke - Silicon Graphics Addison Wesley Jed Hartman - Josie Wernecke - Silico...
Rapid Turbo PASCAL Graphics Tutor (Computer Illustrated Text) ~ Jan Abas Institute of Physics Publishing Jan Abas
The Principles of Interactive Design ~ Lisa Graham Delmar Lisa Graham
Dreamweaver in a Nutshell (In a Nutshell (O'Reilly)) ~ H Williamson OReilly H Williamson
Mac Graphics: A Basic Design Workshop ~ Numata Graphic-Sha Numata
Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison
Creating Fractals (Graphics) ~ Roger Stevens Charles River Media Roger Stevens
Web Type Expert: All That You Need to Create Your Own Fantastic Websites (W ~ Tom Arah Friedman/Fairfax Publishing Tom Arah
Learning Maya (R) 7 Maya Unlimited Features : A Hands-on Introduction to t ~ Alias Sybex Inc.,U.S. Alias
Macromedia Flash 5 Developer's Guide (Application Development) ~ P.S. Woods Osborne/McGraw-Hill,U.S. P.S. Woods
Programming a Multiplayer FPS in Direct X (Charles River Media Game Development) ~ Vaughan Young Charles River Media Vaughan Young
The Mathcad 2001i Handbook (Charles River Media Programming) ~ Kiryanov Charles River Media Kiryanov
From Web to Workplace: Designing Open Hypermedia Systems (Digital Communication) ~ Kaj Gronbaek - Randall H. Trigg The MIT Press Kaj Gronbaek - Randall H. Trigg
Java 1.4 Game Programming (Wordware Game Developer's Library) ~ Andrew Mulholland - Glenn Murphy Wordware Publishing Inc.,U.S. Andrew Mulholland - Glenn Murphy
Sams Teach Yourself Macromedia Dreamweaver 4 in 24 Hours (Sams Teach Yourself) ~ Betsy Bruce Sams Betsy Bruce
Digital Compositing in Depth ~ D. Kelly Coriolis Group,U.S. D. Kelly
Mac OS X Secrets (... Secrets (IDG)) ~ Gene Steinberg Hungry Minds Inc,U.S. Gene Steinberg
AGP System Architecture (PC System Architecture) ~ Inc. MindShare - Dave Dzatko - Tom Shanley Addison Wesley Inc. MindShare - Dave Dzatko - Tom Shanley...
The Art of Interactive Design: A Euphonious and Illuminating Guide to Build ~ Chris Crawford No Starch Press,US Chris Crawford
The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call
AI Application Programming (Charles River Media Programming) ~ M.Tim Jones Charles River Media M.Tim Jones
Navigation for the Internet and Other Digital Media: Studio 7.5 (E-design) ~ Studio 7.5 Ava Publishing Studio 7.5
DirectX Programacion de Graficos 3D (Manuales Users) ~ Nicolas Arrioja Landa Cosio M.P. Ediciones Nicolas Arrioja Landa Cosio
Programming Flex 2 (Programming) ~ Chafic Kazoun - Joey Lott - Peter Hall O'Reilly Chafic Kazoun - Joey Lott - Peter Hall
Understanding Flash MX 2004 ActionScript 2: Basic techniques for creatives: ~ Alex Michael Focal Press Alex Michael
Dreamweaver MX Bible ~ Joseph W. Lowery Hungry Minds Inc,U.S. Joseph W. Lowery
Realistic Image Synthesis Using Photon Mapping ~ Henrik Wann Jensen A K Peters Henrik Wann Jensen
Game Developer's Market Guide (Premier Press Game Development) ~ Bob Bates Course Technology Bob Bates
Groovisions (Gas, 2) ~ Design Exchange
Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon
Data Structures and Algorithms for Game Developers (Charles River Media Gam ~ Allen Sherrod Charles River Media Allen Sherrod
The AutoCADet's Guide to Visual LISP (Cadence Master's Series) ~ Bill Kramer Osborne/McGraw-Hill,U.S. Bill Kramer
Magical A-Life Avatars: A New Paradigm for the Internet ~ Peter Small Manning Peter Small
Processing: Creative Coding and Computational Art (Foundation) ~ Ira Greenberg APress,US Ira Greenberg
Final Cut Express 2 Editing Workshop: Master the Art and Techniques with St ~ Tom Wolsky Focal Press Tom Wolsky
Programming in the OSEK/VDX Environment ~ Joseph Lemieux CMP Joseph Lemieux
The Lightwave 6.5 Project Handbook (Charles River Media Graphics) ~ Patrik Beck Charles River Media Patrik Beck
Illdozer - Gas Book 06: Bk. 6 (Gas, 10) ~ Design Exchange,Japan
Visual C++ MFC Programming by Example ~ John E. Swanke CMP John E. Swanke
Visual Computing: Geomery, Graphics, and Vision (Charles River Media Graphics) ~ Frank Nielsen Charles River Media Frank Nielsen
Quicktime for Java: A Developer's Notebook (Developers Notebook) ~ Chris Adamson O'Reilly Chris Adamson
The Maya 6 Handbook (Charles River Media Graphics (Paperback)) (Charles Riv ~ Adam Watkins - Chris Neuhahn Charles River Media Adam Watkins - Chris Neuhahn
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Labview Adv Prog Tech 2 Ed ~ Bitter Richard CRC Press Inc Bitter Richard
Linux Multimedia Hacks ~ Kyle Rankin O'Reilly Kyle Rankin
GPU Gems 3: Programming Techniques for High-Performance Graphics and Genera ~ Hubert Nguyen Addison Wesley Hubert Nguyen
Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing Inc.,U.S. Erik Bethke
Information Design ~ The MIT Press
Ultimate Missions: Rebel Storm (Star Wars Miniatures) ~ J. D. Wiker Wizards of the Coast,US J. D. Wiker
Basic Drawing for Games ~ Les Pardew Course Technology Les Pardew
Macromedia Director MX 2004 Bible ~ Brian Underdahl - John R. Nyquist - Robert Martin Hungry Minds Inc,U.S. Brian Underdahl - John R. Ny...
Designing Better Maps: A Guide for GIS Users ~ Cynthia A. Brewer ESRI Press Cynthia A. Brewer
J2ME Games with MIDP: Pt. 2 (Expert's Voice) ~ Carol Hamer APress,US Carol Hamer
Reality Macromedia ColdFusion MX: J2EE Integration ~ Ben Forta - Drew Falkman - Bonnie Plottner - Kristian Cibulskis Macromedia Press Ben Forta - Drew Fa...
Andrew Rollings and Ernest Adams on Game Design (NRG) ~ Andrew Rollings - Ernest Adams New Riders Andrew Rollings - Ernest Adams
AutoCAD VBA Programming Tools and Techniques: Exploiting the Power of VBA i ~ Bill Kramer - John W. Gibb R & D Bill Kramer - John W. Gibb
Avid Xpress DV 3.5 for Windows and Macintosh: Visual QuickPro Guide ~ James Monohan Peachpit Press James Monohan
Graphics Programming with perl ~ Martien Verbruggen Manning Publications Martien Verbruggen
Exploring Web Design (Design Exploration) ~ Jeremy Vest; William Crowson; Shannon Pochran Delmar Jeremy Vest; William Crowson; Shannon Pochran
Dreamweaver MX: Advanced ASP Web Development (Dreamweaver Pro) ~ Dan Short - Omar Elbaga - Rob Turnbull - Ed Apostol glasshaus Dan Short - Omar Elbaga - Rob Turnbull...
Dynamic Dreamweaver Mx ~ Rachel Andrew - Omar Elbaga - Alan Foley - Bob Regan - Rob Turnbull Apress Rachel Andrew - Omar Elba...
Professional 3D with Electric Image Universe (Graphics Series) ~ Lance Evans Charles River Media Lance Evans
The Official Guide to 3d Gamestudio ~ Mike Duggan Course Technology Mike Duggan
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Tech ~ Rich Ling Morgan Kaufmann Rich Ling
Exploring Dreamweaver 8 (Exploring (Delmar)) (Exploring (Delmar)) ~ James L. Mohler Delmar James L. Mohler
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe Osborne/McGraw-Hill,U.S. George DeWolfe
Shader X4 Advanced Rendering Techniques (Shaderx) ~ Wolfgang Engel Charles River Media Wolfgang Engel
The Art of Halo: Creating a Virtual Masterpiece ~ Eric S. Trautman Ballantine Eric S. Trautman
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufm ~ Matt Pharr - Greg Humphreys Morgan Kaufmann Matt Pharr - Greg Humphreys
Adobe InDesign CS2 Official JavaScript Reference (Visual Quickstart Guides) ~ Inc. Adobe Systems Adobe Inc. Adobe Systems
How to Do Everything with Dreamweaver 8 (How to Do Everything) ~ Michael Meadhra McGraw-Hill Publishing Co. Michael Meadhra
Advanced Animation with DirectX (Premier Press Game Development) ~ Jim Adams Course Technology Jim Adams
Microsoft SQL Server 2000 Weekend Crash Course ~ Alex Kriegel Hungry Minds Inc,U.S. Alex Kriegel
Macromedia Flash MX ActionScript for Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Acrobat 7 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Make Amazing Games in Minutes (Charles River Media Game Development) ~ Jason Darby Charles River Media Jason Darby
Beautiful Evidence ~ Edward R. Tufte Graphics Pr Edward R. Tufte
Mac Design Out of the Box ~ Andrew Shalat Peachpit Press Andrew Shalat
Perl Graphics Programming ~ Shawn P. Wallace O'Reilly Shawn P. Wallace
Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler
Programming as If People Mattered: Friendly Programs, Software Engineering ~ Nathaniel S. Borenstein Princeton University Press Nathaniel S. Borenstein
Japanese Game Graphics ~ Works Corporation HarperCollins Design International Works Corporation
Processing: Creative Coding and Computational Art (Foundation) ~ Ira Greenberg APress,US Ira Greenberg
Collada: Sailing the Gulf of 3D Digital Content Creation ~ Remi Arnaud - Mark Barnes A K Peters Remi Arnaud - Mark Barnes
Barony of the Damned: Bretonnian Adventure (Warhammer Fantasy Roleplay): Br ~ Green Ronin; Ben Counter Black Industries Green Ronin; Ben Counter
Flickr Mashups (Programmer to Programmer) ~ David M. Wilkinson Hungry Minds Inc,U.S. David M. Wilkinson
Complete Maya Programming: An Extensive Guide to MEL and C++ API: An Extens ~ David Gould Morgan Kaufmann David Gould
Quake 4 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
 
      2001 - 2200

Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker
Beginning C++ Game Programming (Premier Press Game Development) ~ Michael Dawson Premier Press Michael Dawson
AutoLISP Treasure Chest: Programming Gems, Cool Routines and Useful Utilities ~ Bill Kramer R & D Bill Kramer
ActionScript 2.0 Language Reference for Macromedia Flash 8 ~ Francis Cheng - Jen deHaan - Robert L. Dixon - Shimul Rahim Macromedia Press Francis Cheng - Jen deH...
Learning Maya 6: Dynamics (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
CSS Instant Results (Programmer to Programmer) ~ Richard York Hungry Minds Inc,U.S. Richard York
Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Animation Magic B/Cd (Learning to Program) ~ Lever Prentice Hall Lever
C++ for Game Programmers (Charles River Media Game Development) ~ Noel Llopis Charles River Media Noel Llopis
Game Programming Gems 6 (Game Programming Gems (W/CD)) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Computational Aesthetics ~ A K Peters
Practical MythTV: Building a PVR and Media Center PC ~ Stewart Smith - Michael Still APress,US Stewart Smith - Michael Still
Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
The Typography Workbook: A Real-world Guide to Using Type in Graphic Design ~ Timothy Samara Rockport Publishers Inc Timothy Samara
Visible Signs: An Introduction to Semiotics (AVA Academia) ~ David Crow Ava Publishing David Crow
Flash Remoting the Definitive Guide (Definitive Guides) ~ Tom Muck O'Reilly Tom Muck
AutoCAD for the Mac Visual Guide ~ Genevieve Katz Sybex Inc.,U.S. Genevieve Katz
Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Designing 3D Games That Sell (Charles River Media Graphics (Software)) ~ Luke Ahearn Charles River Media Luke Ahearn
Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Learning Maya 6: Rendering (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Desiging Character-based Console Games (Charles River Media Game Developmen ~ Mark Davies Charles River Media Mark Davies
Macromedia Flash 8 ActionScript: Training from the Source ~ Jobe Makar - Danny Patterson Macromedia Press Jobe Makar - Danny Patterson
Director 8 and Lingo Authorized ~ Phil Gross Macromedia Press Phil Gross
Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Computer Game And Film Graphics (Art Off the Wall) ~ P. Byrne Heinemann Library P. Byrne
AutoCAD 2005 and AutoCAD LT 2005 Bible (Bible (Wiley)) ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
TCL/TK Pocket Reference ~ Paul Raines O'Reilly Paul Raines
Teach Yourself Visually Macromedia Dreamweaver 8 (Teach Yourself Visually) ~ Janine Warner Hungry Minds Inc,U.S. Janine Warner
Beginning DirectX Graphics Programming (Game Development) ~ Wolfgang Engel Prima Tech Wolfgang Engel
Macromedia Flash MX Professional 2004 Application Development: Training fro ~ Jeanette Stallons Macromedia Press Jeanette Stallons
Discover the Game with Alias: An In-depth Look at Game Art Creation in Maya ~ Alias Sybex Inc.,U.S. Alias
Java: An Introduction to Computing ~ Joel Adams - Larry R. Nyhoff - Jeffrey Nyhoff Prentice Hall Joel Adams - Larry R. Nyhoff - Jeffrey N...
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Richard Grandy - Premier Press Development - John Hood - Brad Clark Premier Press Richard Grandy - P...
Game Interface Design ~ Premier Press Development - Brent Fox Premier Press Premier Press Development - Brent Fox
GOOSSENS:LATEX COMPANION BOX SET _2: A Complete Guide and Reference for Pre ~ Frank Mittelbach - Michel Goossens - Sebastian Rahtz - Helmut Kopka - Patrick W. Daly Addison Wesley...
The Bryce 5 Handbook (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Homepage Usability: 50 Websites Deconstructed ~ Jakob Nielsen - Marie Tahir New Riders Jakob Nielsen - Marie Tahir
Adobe After Effects 6.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
More OPENGL Game Programming ~ Premier Development - Kevin Hawkins - Dave Astle Course Technology Premier Development - Kevin Hawki...
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Gra ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
E-On Software's Vue 6 Revealed ~ Richard Schrand Course Technology Richard Schrand
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Comput ~ Philip Schneider - David H. Eberly Morgan Kaufmann Philip Schneider - David H. Eberly
Chris Crawford on Game Design ~ Chris Crawford New Riders Chris Crawford
VRML 2.0 Sourcebook ~ Andrea L. Ames - David R. Nadeau - John L. Moreland John Wiley & Sons Andrea L. Ames - David R. Nade...
Introducing Character Animation with Blender ~ Tony Mullen John Wiley & Sons Inc Tony Mullen
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics: P ~ Randima Fernando Addison Wesley Randima Fernando
U4ia for Apparel Design: Quick Guide ~ Kathryn E. Koch - Tanya Domina Fairchild Books Kathryn E. Koch - Tanya Domina
Pattern-Oriented Software Architecture Volume 1: A System of Patterns ~ Frank Buschmann - Regine Meunier - Hans Rohnert - Peter Sommerlad - Michael Stal John Wiley and Sons...
WORD 6 MAC VISUAL QUICKSTART GUIDE (Visual QuickStart Guides) ~ Browne Peachpit Press Browne
Game Programming Gems: v. 4 (Game Programming Gems (W/CD)) ~ Andrew Kirmse Charles River Media Andrew Kirmse
Computer Graphics Using Java 2D and 3D ~ Y. Daniel Liang - Hong Zhang Prentice Hall Y. Daniel Liang - Hong Zhang
Tito's Trading Post (Conan RPG) ~ Vincent Darlage Mongoose Publishing Vincent Darlage
Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Cheryl Walker - Jani Kajala Wordware Publishing Inc.,U.S. Cheryl Walker - Jani Kajala
The Dark Side of Game Texturing ~ David Franson Premier Press David Franson
Genetic Programming: An Introduction (The Morgan Kaufmann Series in Artific ~ Wolfgang Banzhaf - Peter Nordin - Robert E. Keller - Frank D. Francone Morgan Kaufmann Wolfgang Banz...
4dspace: Interactive Architecture (Architectural Design) ~ Wiley-Academy
Programming AutoCAD in ObjectARX (Autodesk's Programmer) ~ Charles McAuley Delmar Charles McAuley
The Carrara 5 Pro Handbook (Graphics) ~ Mike De La Flor Charles River Media Mike De La Flor
Macromedia Fireworks MX 2004: Fast and Easy Web Development (Fast & Easy We ~ Lisa Bucki Course Technology Lisa Bucki
Macromedia Digital Design Staff Development Guide ~ Anuja Dharkar Course Technology Ptr (Sd) Anuja Dharkar
AutoCAD 2005 and AutoCAD LT 2005 Bible (Bible (Wiley)) ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Tech ~ Rich Ling Morgan Kaufmann Rich Ling
Introduction to The Game Industry (Game Design and Development) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
Physics-based Animation (Graphics) ~ Kenny Erleben - Jon Sporring - Knud Henriksen - Henrik Dohlmann Charles River Media Kenny Erleben - ...
Mastering Visual Basic.NET (Mastering) ~ Evangelos Petroutsos Sybex Inc.,U.S. Evangelos Petroutsos
Foundation Dreamweaver Ultradev 4 ~ Rob Paddock - Spencer Steel friends of ED Ltd Rob Paddock - Spencer Steel
Managing the IT Services Process (Computer Weekly Professional) ~ Noel Bruton Butterworth-Heinemann Noel Bruton
Managing the IT Services Process (Computer Weekly Professional) ~ Noel Bruton Butterworth-Heinemann Noel Bruton
Linux Iptables Pocket Reference (Pocket Reference (O'Reilly)) ~ Gregor N. Purdy O'Reilly Gregor N. Purdy
Photography: Creating Effective Graphic Design with Photography (Graphic Id ~ Cheryl Dangel Cullen Rockport Publishers Inc. Cheryl Dangel Cullen
Collada: Sailing the Gulf of 3D Digital Content Creation ~ Remi Arnaud - Mark Barnes A K Peters Remi Arnaud - Mark Barnes
CSS Instant Results (Programmer to Programmer) ~ Richard York Hungry Minds Inc,U.S. Richard York
Introduction to "Windows" and Graphics Programming with "Visual C++.net" ~ Roger Mayne World Scientific Publishing Roger Mayne
AI Game Engine Programming (Charles River Media Game Development) (Charles ~ Brian Schwab Charles River Media Brian Schwab
Inclusive Guidelines for Human-computer Interaction ~ Taylor & Francis Ltd
Writing for Multimedia and the Web: A Practical Guide to Content Developmen ~ Timothy Garrand Focal Press Timothy Garrand
Java Server Pages for Dummies (For Dummies) ~ Maccormac Rinehart Hungry Minds Inc,U.S. Maccormac Rinehart
Advanced 3d Game Programming All in One ~ Kenneth C. Finney Course Technology Kenneth C. Finney
Defensive Design for the Web: How to improve error messages, help, forms, a ~ 37signals - Matthew Linderman - Jason Fried New Riders 37signals - Matthew Linderman - Jason Fried
Applying UML: Advanced Applications ~ Rob Pooley - Pauline Wilcox Butterworth-Heinemann Rob Pooley - Pauline Wilcox
Drawing as Design Process ~ Peter Olpe Verlag Niggli Peter Olpe
The Book of Qt 4: The Art of Building Qt Applications ~ D. Molkentin No Starch Press,US D. Molkentin
Foundation Swift 3D V3 ~ Alex Hallajian - Kris Honeycutt - William McBee - Dave Sharek - Bill Spencer - Lums Thevathasan frie...
Developer's Guide to Computer Game Design ~ John Scott Lewinski Wordware Publishing Inc.,U.S. John Scott Lewinski
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Gam ~ Greg Snook Charles River Media Greg Snook
Interplay: Interactive Design (V&A Contemporary) ~ Lauren Parker V & A Publications Lauren Parker
Real-Time Embedded Multithreading: Using ThreadX and ARM ~ Edward L. Lamie CMP Edward L. Lamie
CorelDRAW an Introduction (DK Essential Computers) ~ Chris de La Nougerede - Chris de La Nougerede DK Publishing Chris de La Nougerede - Chris de La Noug...
Sams Teach Yourself Macromedia Dreamweaver MX Application Development in 21 ~ John Ray Sams John Ray
Gender Inclusive Game Design: Expanding the Market (Charles River Media Gam ~ Sheri Graner-Ray Charles River Media Sheri Graner-Ray
Inside the Publishing Revolution: The Adobe Story ~ Pamela Pfiffner Adobe Pamela Pfiffner
CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain
Object Oriented Actionscript for Flash 8 ~ Peter Elst APress,US Peter Elst
Building Tablet PC Applications (Pro-Developer) ~ R. Jarrett Microsoft Press,U.S. R. Jarrett
Introduction to "Windows" and Graphics Programming with "Visual C++.net" ~ Roger Mayne World Scientific Publishing Roger Mayne
3ds Max 8 Bible (Bible (Wiley)) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Verification and Validation for Quality of UML 2.0 Models (Wiley Series in ~ Bhuvan Unhelkar John Wiley & Sons Inc Bhuvan Unhelkar
OpenGL SuperBible ~ Richard S Wright - Benjamin Lipchak Sams Richard S Wright - Benjamin Lipchak
Game Testing All in One (Game Development Series) ~ Charles M. Schultz Course Technology Charles M. Schultz
PowerPoint 2003 Step by Step (Step by Step (Microsoft)) ~ Online Training Solutions Microsoft Press,U.S. Online Training Solutions
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Game Design, Theory and Practice (Wordware Game Developer's Library) ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Participatory IT Design: Designing for Business and Workplace Realities ~ Keld Bodker - Finn Kensing - Jesper Simonsen The MIT Press Keld Bodker - Finn Kensing - Jesper Simon...
Core Web3D (Core) ~ Aaron E. Walsh - Mikael Bourges-Sevenier Prentice Hall Aaron E. Walsh - Mikael Bourges-Sevenier
Introduction to Game Development (Charles River Media Game Development) (Ch ~ Charles River Media
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya ~ Shalini Govil-Pai Springer-Verlag New York Inc. Shalini Govil-Pai
Jost Hochuli: Printed Matter, Mainly Books ~ Arthur Niggli
Texturing: Concepts and Techniques (Charles River Media Graphics): Concepts ~ Dennis Summers Charles River Media Dennis Summers
Embedded Systems Building Blocks: Complete and Ready-to-Use Modules in C: C ~ Jean J. Labrosse CMP Jean J. Labrosse
Java 2D Graphics (Java Series) ~ Jonathan Knudsen O'Reilly Jonathan Knudsen
Microsoft Publisher 2000 by Design ~ Luisa Simone Microsoft Press,U.S. Luisa Simone
3ds Max 6 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Macromedia Flash MX ActionScript Bible ~ Robert Reinhardt - Joey Lott Hungry Minds Inc,U.S. Robert Reinhardt - Joey Lott
AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media
Massively Multiplayer Game Development (Charles River Media Game Developmen ~ Charles River Media
Programming Windows with C# ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Game Plan: Ten Designs That Changed the Face of Computer Gaming ~ Ste Curran RotoVision Ste Curran
Essential Mathematics for Games and Interactive Applications: A Programmer' ~ James M. Van Verth - Lars M. Bishop Morgan Kaufmann James M. Van Verth - Lars M. Bishop
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, ~ David Gould Morgan Kaufmann David Gould
Create Your Own Website: Using What You Already Know ~ Scott Mitchell Sams Scott Mitchell
Sams Teach Yourself Macromedia Fireworks MX in 24 Hours (Sams Teach Yoursel ~ Jackson West Sams Jackson West
Game Development Essentials: Game Artificial Intelligence ~ John, Jr. Ahlquist - Jeannie Novak Delmar John, Jr. Ahlquist - Jeannie Novak
Essential Mathematics for Games and Interactive Applications: A Programmer' ~ James M. Van Verth - Lars M. Bishop Morgan Kaufmann James M. Van Verth - Lars M. Bishop
The Color PC ~ Marc D. Miller - Randy Zaucha Hayden Books Marc D. Miller - Randy Zaucha
Flash MX Games: Art to ActionScript ~ Nik Lever Focal Press Nik Lever
Director 7 and Lingo Authorized (Taschen Specials) ~ Phil Gross Macromedia Press Phil Gross
Crystal Reports 9: The Complete Reference (Osborne Complete Reference) ~ George Peck Osborne/McGraw-Hill,U.S. George Peck
Computer Graphics Using Java 2D and 3D ~ Y. Daniel Liang - Hong Zhang Prentice Hall Y. Daniel Liang - Hong Zhang
Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Texturing: Concepts and Techniques (Charles River Media Graphics): Concepts ~ Dennis Summers Charles River Media Dennis Summers
Game Programming Gems (Game Programming Gems (W/CD)) ~ Deloura Charles River Media Deloura
Exploring Indesign ~ Terry Rydberg Delmar Terry Rydberg
Painter 6 F/X and Design ~ Sherry London - Rhonda Grossman Coriolis Group,U.S. Sherry London - Rhonda Grossman
Web Wizard's Guide to Perl and CGI, The (Addison Wesley's Web Wizard Series) ~ David Lash Prentice Hall David Lash
MPEG-4 Jump-Start: Jump-start (Prentice Hall PTR Jump-Start Series) ~ Aaron E. Walsh - Mikael Bourges-Sevenier Prentice Hall Aaron E. Walsh - Mikael Bourges-Sevenier
Macromedia Flash Mx Designer's Actionscript Reference ~ Sham Bhangal - Glen Rhodes - Jen DeHaan - Scott Mebberson - John Davey - Tim Parker APress,US Sham B...
Introducing Maya 6: 3D for Beginners (Introducing Maya) ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3D ~ Christer Ericson Morgan Kaufmann Christer Ericson
MUD Game Programming (Premier Press Game Development) ~ Ron Penton Premier Press Ron Penton
PhotoDraw 2000 at a Glance (At a Glance) ~ Stephen W. Sagman Microsoft Press,U.S. Stephen W. Sagman
Foundation Actionscript for Flash 8 (Foundation) ~ Sham Bhangal - Kristian Besley - David Powers APress,US Sham Bhangal - Kristian Besley - David Power...
3DS Max 6 Animation: CG Filmmaking from Concept to Completion (Consumer Edu ~ Barrett Fox McGraw-Hill Education Barrett Fox
Multimodal Human-Computer Communications: Systems, Techniques, and Experime ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
LabVIEW for Everyone: Graphical Programming Made Easy and Fun ~ Jeffrey Travis - Jim Kring Prentice Hall Jeffrey Travis - Jim Kring
Adobe Camera Raw for Digital Photographers Only ~ Rob Sheppard Hungry Minds Inc,U.S. Rob Sheppard
NetWarriors in C++: Programming 3D Multi-player Games for Windows ~ Mark Andrews John Wiley & Sons Inc Mark Andrews
Multimedia Web Programming (Grassroots) ~ Adrian Moore Palgrave Macmillan Adrian Moore
Pro J2ME Polish (Pro) ~ Robert Virkus APress,US Robert Virkus
Interactive Computer Graphics: A Top-Down Approach Using OpenGL: Internatio ~ Edward Angel Addison Wesley Edward Angel
Inside Game Design (Portfolio) ~ Iain Simons Laurence King Publishing Iain Simons
Patterns in Java: A Catalogue of Reusable Design Patterns, Illustrated with ~ Mark Grand John Wiley & Sons Inc Mark Grand
Microsoft Office Powerpoint 2003 (QuickSteps) ~ Martin S. Matthews - Carole Matthews McGraw-Hill Education Martin S. Matthews - Carole Matthews
Real-time Cinematography for Games (Charles River Media Game Development) ~ Brian Hawkins Charles River Media Brian Hawkins
Trucos Y Tecnicas De Los Artistas Digitales/tricks And Tecniques of Digital ~ Jeremy Sutton Anaya Multimedia Jeremy Sutton
Designing the User Interface, 3rd Ed. ~ Ben Shneiderman Addison Wesley Ben Shneiderman
OpenGLÂ(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost
Windows XP Secrets ~ Curt Simmons Hungry Minds Inc,U.S. Curt Simmons
The Mathcad 2001i Handbook (Charles River Media Programming) ~ Kiryanov Charles River Media Kiryanov
Sams Teach Yourself Macromedia Fireworks MX in 24 Hours (Sams Teach Yoursel ~ Jackson West Sams Jackson West
Programming the Microsoft Windows Media Platform (Pro-Developer) ~ Seth McEvoy Microsoft Press,U.S. Seth McEvoy
Now Loading: The Aesthetic of Web Graphics ~ Ivan Vartanian Gingko Press Ivan Vartanian
Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series i ~ Rick Parent Morgan Kaufmann Rick Parent
ILLUSTRATR SEVEN MAC WIN: VIS QUICKSTART GD (Visual QuickStart Guides) ~ Weinmann Peachpit Press Weinmann
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Graphics Tools: The JGT Editors' Choice ~ A K Peters
Pro OGRE 3D Programming (Expert's Voice in Open Source) ~ Gregory Junker APress,US Gregory Junker
AI for Game Developers ~ David M. Bourg - Glenn Seemann O'Reilly David M. Bourg - Glenn Seemann
PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger
Programming Windows Presentation Foundation (Programming) ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
Dreamweaver MX 2004: A Beginner's Guide ~ Tom Muck - Ray West McGraw-Hill Education Tom Muck - Ray West
Visual Tcl Handbook ~ David Young Prentice Hall PTR David Young
Beginning .Net Game Programming in C# (Beginners Beginning Guides) ~ David Weller - Alexandre Santos - Santos Lobao - Ellen Hatton APress,US David Weller - Alexandre San...
Developing Future Interactive Systems ~ IGI Publishing
Information Illustration: Comprehensive Guide to Illustrating on the Computer ~ Dale Glasgow Addison Wesley Dale Glasgow
Lego Star Wars: Prima Official Game Guide (Prima Official Game Guides) ~ Michael Littlefield Prima Games Michael Littlefield
Teach Yourself Games Programming McGraw-Hill Edition (Teach Yourself: Computers) ~ Alan Thorn Teach Yourself Alan Thorn
Programming Visual Basic .NET: Core Reference ~ Francesco Balena Microsoft Press,U.S. Francesco Balena
Data Structures for Game Programmers (The Premier Press Game Development Series) ~ Premier Development Prima Tech Premier Development
Object Oriented Applications in Engineering Design ~ A. Rajaraman Alpha Science International Ltd A. Rajaraman
Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour
Video-based Rendering ~ Marcus Magnor A K Peters Marcus Magnor
The Principles of Interactive Design ~ Lisa Graham Delmar Lisa Graham
Adobe Flex 2: Training from the Source ~ Jeff Tapper - Matt Boles - James Talbot - Ben Elmore - Mike Labriola Adobe Jeff Tapper - Matt Boles ...
Foundation 3D Max 8 Architectural Visualization ~ Brian L. Smith APress,US Brian L. Smith
Software Engineering and Computer Games: Learn Software Engineering by Comp ~ Rudy Rucker Addison Wesley Rudy Rucker
Algorithms for Image Processing and Computer Vision ~ J.R. Parker John Wiley & Sons Inc J.R. Parker
Flash 8 Actionscript Bible (Bible (Wiley)) ~ Robert Reinhardt - Joey Lott Hungry Minds Inc,U.S. Robert Reinhardt - Joey Lott
Web ReDesign 2.0: Workflow that Works: Workflow That Works (Voices That Matter) ~ Kelly Goto - Emily Cotler Peachpit Press Kelly Goto - Emily Cotler
An Introduction to Digital Culture and Design ~ Colin Davies Ava Publishing Colin Davies
Beginning Game Graphics (Premier Press Game Development) ~ Nick Robalik Course Technology Nick Robalik
Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop ~ Chet Haase - Romain Guy Prentice Hall Chet Haase - Romain Guy
Visual Modeling with Rational Rose 2002 and UML (Object Technology) ~ Terry Quatrani Addison Wesley Terry Quatrani
Practical MythTV: Building a PVR and Media Center PC ~ Stewart Smith - Michael Still APress,US Stewart Smith - Michael Still
Computer Graphics with Java (Grassroots) (Grassroots) ~ Glenn Rowe Palgrave Macmillan Glenn Rowe
Beginning CSS: Cascading Style Sheets for Web Design (Programmer to Programmer) ~ Richard York Hungry Minds Inc,U.S. Richard York
Fantasy Football Handbook 2006 ~ BradyGames Brady Games BradyGames
Learning Maya: The Special Effects Handbook ~ Alias Sybex Inc.,U.S. Alias
Learning Maya 7: Modeling and Animation Handbook (Learning Maya) ~ Alias Sybex Inc.,U.S. Alias
 
      2201 - 2246

GPU Gems 3: Programming Techniques for High-Performance Graphics and Genera ~ Hubert Nguyen Addison Wesley Hubert Nguyen
Programming Vertex and Pixel Shaders (Charles River Media Graphics) (Charle ~ Wolfgang Engel Charles River Media Wolfgang Engel
Programming Vertex and Pixel Shaders (Charles River Media Graphics) (Charle ~ Wolfgang Engel Charles River Media Wolfgang Engel
Avid Xpress DV 3.5 for Windows and Macintosh: Visual QuickPro Guide ~ James Monohan Peachpit Press James Monohan
The Amorphium Pro Handbook ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
Swords and Circuitry: A Designer's Guide to Computer Role-playing Games (Ga ~ Jana Hallford Premier Press Jana Hallford
3D Game Engine Design: A Practical Approach to Real-time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Advanced Global Illumination ~ Philip Dutre - Kavita Bala - Philippe Bekaert A K Peters Philip Dutre - Kavita Bala - Philippe Bekae...
Graphis Interactive Design: v. 2 (Graphis Interactive Design) ~ HarperCollins Design International
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele
Designing Arcade Computer Game Graphics (Wordware Game Developer's Library) ~ Ari Feldman Wordware Publishing Inc.,U.S. Ari Feldman
C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) ~ Larry Mitchell Charles River Media Larry Mitchell
Flash and XML: A Developer's Guide ~ Dov Jacobson - Jesse Jacobson Addison Wesley Dov Jacobson - Jesse Jacobson
OpenGL SuperBible ~ Richard S Wright - Benjamin Lipchak Sams Richard S Wright - Benjamin Lipchak
Adobe Dreamweaver CS3 with ASP, ColdFusion, and PHP: Training from the Source ~ Jeffrey Bardzell - Bob Flynn Adobe Jeffrey Bardzell - Bob Flynn
Adobe InDesign CS2 Official JavaScript Reference (Visual Quickstart Guides) ~ Inc. Adobe Systems Adobe Inc. Adobe Systems
3ds Max 5 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims
Mobile Device Game Development (Charles River Media Game Development) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Learning Maya 7: Foundation ~ Alias Sybex Inc.,U.S. Alias
Silverlight 1.0 Unleashed ~ Adam Nathan Sams Adam Nathan
CGI Production for Video, Film, and Games (Charles River Media Graphics) ~ Chris Kientz - Colin Curwen Charles River Media Chris Kientz - Colin Curwen
Advances in Computer Games: Many Games, Many Challenges (IFIP International ~ Kluwer Academic Publishers
Macromedia Dreamweaver MX 2004 Demystified ~ Laura Gutman Macromedia Press Laura Gutman
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
The Definitive Guide to ImageMagick (Definitive Guide) ~ Michael Still APress,US Michael Still
Graphics Programming in C. ~ Robert T. Stevens M&T Press Robert T. Stevens
Computer Graphics and Geometric Modelling: Implementation and Algorithms: I ~ Max K. Agoston Springer-Verlag London Ltd Max K. Agoston
Digital Game-based Learning ~ Marc Prensky Paragon House Publishers Marc Prensky
The Essential Guide to Dreamweaver CS3 with CSS, Ajax, and PHP ~ David Powers APress,US David Powers
QuickTime for .NET and COM Developers (QuickTime Developer Series) ~ John Cromie Morgan Kaufmann John Cromie
Coreldraw 12 (Manuales Imprescindibles) ~ Francisco Gonzalez Paz Anaya Multimedia Francisco Gonzalez Paz
Human Identification Based on Gait (International Series on Biometrics) ~ Mark S. Nixon - Tieniu N. Tan - Rama Chellappa Springer-Verlag New York Inc. Mark S. Nixon - Tieniu ...
SVG Essentials ~ J.David Eisenberg O'Reilly J.David Eisenberg
Game Design, Theory and Practice (Wordware Game Developer's Library) ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Strategy Game Programming with DirectX (Wordware Game and Graphics Library) ~ Todd Barron Wordware Publishing Inc.,U.S. Todd Barron
Gdi+ Programming in C and VB .Net (Net Developer Series) ~ Nick Symmonds Apress Nick Symmonds
Computer Graphics and Geometric Modelling: Implementation and Algorithms: I ~ Max K. Agoston Springer-Verlag London Ltd Max K. Agoston
DirectX Complete (Complete Series) ~ Michael Root - James Boer McGraw-Hill Education Michael Root - James Boer
Advanced Color Imaging on the Mac OS ~ Inc. Apple Computer Addison Wesley Inc. Apple Computer
Instant CGI/Perl (Instant (Application Development)) ~ Selena Sol - Gunther Birznieks - Peter Chines - Gunther Birzneiks Osborne/McGraw-Hill,U.S. Selena So...
Production Methods: Behind the Scenes of Virtual Inhabited 3D Worlds (Human ~ Springer-Verlag London Ltd
The Librarian's and Information Professional's Guide to Plug-ins and Other ~ Candice M. Benjes-Small - Melissa L. Just Neal-Schuman Publishers Inc.,U.S. Candice M. Benjes-Small ...
Object-oriented Software Engineering ~ Stephen R. Schach McGraw Hill Higher Education Stephen R. Schach
Shader X2: Shader Programming Tips and Tricks with DirectX 9 ~ Wordware Publishing Inc.,U.S.
GOOSSENS:LATEX COMPANION BOX SET _2: A Complete Guide and Reference for Pre ~ Frank Mittelbach - Michel Goossens - Sebastian Rahtz - Helmut Kopka - Patrick W. Daly Addison Wesley...
 

 






(c) 2007 pcbookenus.co.uk



Linear and Nonlinear Programming
Real World SQL Server Administration with Perl (Real World)
Java Programming: Program Design Including Data Structures
Modern Cryptography: Theory and Practice (Hewlett-Packard Professional Books)
Inductive Dependency Parsing (Text, Speech & Language Technology)
Advances in Human/Computer Interaction: v. 3 (Advances in Human-Computer Interaction)
Modeling the Internet and the Web: Probabilistic Methods and Algorithms (Wiley Series in Probability and Statistics)
High-speed Logic: Design Methods and Circuit Techniques (IEEE Press Series on Microelectronic Systems)
Embedded Systems Architecture: A Comprehensive Guide for Engineers and Programmers (Embedded Technology)
Rootkits, Spyware / Adware, Keyloggers, and Backdoors: Detection and Neutralization
Web Design Complete Course
Developing Software for Symbian OS: An Introduction to Creating Smartphone Applications in C++ (Symbian Press)
Advanced Maya Texturing and Lighting
Ethernet: The Definitive Guide
Filemaker Pro Business Applications: For Versions 8 and 8.5
Premiere Pro 2 for Windows: Visual QuickPro Guide: Visual Quickpro Guide (Visual QuickProject Guides)
Making Software Measurement Work : Building an Effective Measurement Program: QED Software Evaluation (Qed Software Evaluation)
Usability and Internationalization: Second International Conference on Usability and Internationalization, UI-HCII 2007, Held as Part of HCI International ... (Lecture
Fuzzy Sets and Their Extensions - Representation, Aggregation and Models: Intelligent Systems from Decision Making to Data Mining, Web Intelligence and ... (Studies in
Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours (Sams Teach Yourself)
Final Cut Pro 4 Editing Essentials - Third Edition
Advances in Control Networks and Large Scale Parallel Distributed Processing Models: v. 1
Configuring Check Point NGX VPN-1/Firewall-1
Active Directory for Dummies (For Dummies)
Search Engine Optimization for Dummies (For Dummies)
Intelligent Image Processing (Adaptive & Learning Systems for Signal Processing, Communications & Control)
Super Searchers on Mergers & Acquisitions: The Online Secrets of Top Corporate Researchers and M&A Pros (Super Searchers)
Secrets of the PlayStation Portable
Advances in the Dempster-Shafer Theory of Evidence (Wiley professional computing)
Inheritance Theory:An Artificial Intellignce Approach