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2003
 
 
Handbook of Computer Vision and Applications, Three-Volume Set
 
 
 
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming)
 
 
 
Learning Maya 6: Character Rigging and Animation (Learning Maya 6)
 
 
 
Lightwave 3D 7 Character Animation (Wordware LightWave Library)
 
 
 
Game Scripting Mastery (Premier Press Game Development)
 
 
 
Programming Mental Ray (Mental Ray Handbooks)
 
 
 
The Magic Machine
 
 
 
C++ Games Programming
 
 
 
New Masters of Flash: Volume 3
 
 
 
Great Game Graphics
 
 
 
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game Developer's Library)
 
 
 
Nonlinear Optimization and Applications: Proceedings of the International School of Mathematics "G Stampacchia" 21st Workshop Held in Erice, Italy, June 13-21, 1995
 
 
 
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Computer Graphics)
 
 
 
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kaufmann Series in Computer Graphics & Geometric Modeling)
 
 
 
Tricks of the Mac Game Programming Gurus
 
 
 
Optimization Methods and Applications (Applied Optimization)
 
 
 
Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscience Series in Systems & Optimization)
 
 
 
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Creatividad)
 
 
 
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
 
 
 
AI Techniques for Game Programming (Game Development)
 


      1 - 200

Handbook of Computer Vision and Applications, Three-Volume Set ~ Academic Press
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming) ~ Jessica Mulligan - Bridgette Patrovsky New Riders Jessica Mulligan - Bridgette Patrovsky
Learning Maya 6: Character Rigging and Animation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Lightwave 3D 7 Character Animation (Wordware LightWave Library) ~ Timothy Albee Wordware Publishing Inc.,U.S. Timothy Albee
Game Scripting Mastery (Premier Press Game Development) ~ Varanese Premier Press Varanese
Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria
The Magic Machine ~ A.K. Dewdney W.H.Freeman & Co Ltd A.K. Dewdney
C++ Games Programming ~ Al Stevens Hungry Minds Inc,U.S. Al Stevens
New Masters of Flash: Volume 3 ~ Ola Bergner Apress Ola Bergner
Great Game Graphics ~ Robert Marmelstein Hungry Minds Inc,U.S. Robert Marmelstein
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
Nonlinear Optimization and Applications: Proceedings of the International S ~ Kluwer Academic / Plenum Publishers
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Comp ~ Michael F. Cohen - John R. Wallace Morgan Kaufmann Michael F. Cohen - John R. Wallace
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kauf ~ Andrew S. Glassner Morgan Kaufmann Publishers Inc,US Andrew S. Glassner
Tricks of the Mac Game Programming Gurus ~ Jamie McCornack Hayden Books Jamie McCornack
Optimization Methods and Applications (Applied Optimization) ~ Kluwer Academic Publishers
Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscie ~ Kalyanmoy Deb John Wiley and Sons Ltd Kalyanmoy Deb
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Cr ~ Bruce Fraser Anaya Multimedia Bruce Fraser
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterizat ~ Andre LaMothe Sams Andre LaMothe
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
Resolving Conflicts with Mathematica: Algorithms for Two-Person Games: Algo ~ Morton John Canty Academic Press Morton John Canty
3D Game Art F/x and Design ~ L. Aheran Coriolis Group,U.S. L. Aheran
Video Digital / Sams Teach Yourself Digital Video and DVD Authoring All in ~ Jeff Sengstack Anaya Multimedia Jeff Sengstack
3ds Max 6 (Diseno Y Creatividad) ~ Ted Boardman Anaya Multimedia Ted Boardman
3D Graphics Programming: Games & Beyond: Games and Beyond ~ Sergei Savchenko Sams Sergei Savchenko
Exploiting Online Games: Cheating Massively Distributed Systems (Software S ~ Greg Hoglund - Gary McGraw Addison Wesley Greg Hoglund - Gary McGraw
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
Diseno Con Estandares Web/ Standard Web Page Design (Diseno Y Creatividad) ~ Jeffrey Zeldman Anaya Multimedia Jeffrey Zeldman
Photoshop in a Nutshell (In a Nutshell) ~ Donnie O'Quinn - Matt LeClair O'Reilly Donnie O'Quinn - Matt LeClair
Flash 3D: Animation, Interactivity, and Games ~ Jim Ver Hague - Chris Jackson Focal Press Jim Ver Hague - Chris Jackson
Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Maya 4.5 Bible (Bible (Wiley)) ~ Joe Spadaro - Don Kim Hungry Minds Inc,U.S. Joe Spadaro - Don Kim
Meta-Heuristics: Theory and Applications ~ Kluwer Academic Publishers
Paint Shop Pro 7 - Guias Visuales Con CD ROM (Guias Visuales) ~ Javier Botana Nunez Anaya Multimedia Javier Botana Nunez
Advanced Java Game Programming (Expert's Voice) ~ David W. Croft APress,US David W. Croft
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
3ds Max 7 (Manuales Imprescindibles / Essenatial Manuals) ~ Francisco Zarandieta Moran Anaya Multimedia Francisco Zarandieta Moran
3D Game Programming with C++ Gold Book ~ J.De Goes - John De Goes Coriolis Group,U.S. J.De Goes - John De Goes
The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis
Autocad 2005 (Manuales Imprescindibles) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Developing Audio and Video Special Effects for Game Developers (Pro-Developer) ~ Peter Turcan Microsoft Press,U.S. Peter Turcan
Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic
Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon
OpenGL Boxed Set ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks (Wordware Game De ~ Wolfgang Engel Wordware Publishing Inc.,U.S. Wolfgang Engel
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
Isometric Game Programming with DirectX 7.0 (Games Programming) ~ Ernest Pazera Premier Press Ernest Pazera
3ds max 7 Fundamentals ~ Ted Boardman New Riders Ted Boardman
Macromedia FreeHand MX Guia Practica (Guias Practicas) ~ Laura Apolonio Anaya Multimedia Laura Apolonio
Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly
Applied Optimization with MATLAB Programming ~ P. Venkataraman John Wiley & Sons Inc P. Venkataraman
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing Inc.,U.S. Chris Seddon
Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Sams Teach Yourself) ~ Paul Kakert - Dave Kalwick Sams Paul Kakert - Dave Kalwick
Special Edition Using AdobeÂ(R) PhotoshopÂ(R) 6: Special Edition (Special ~ Richard Lynch QUE Richard Lynch
Adobe InDesign CS2 One-on-one (One-On-One) ~ Deke McClelland O'Reilly Deke McClelland
Foundation Flash 8 (Foundation) ~ Sham Bhangal APress,US Sham Bhangal
LEGO Mindstorm Masterpieces: Building and Programming Advanced Robots ~ Syngress Syngress Syngress
Illustrator 8 Magic ~ Raymond Pirouz New Riders Publishing,U.S. Raymond Pirouz
Learn Vb .Net Through Game Programming (Expert's Voice) ~ Matthew Tagliaferri Apress Matthew Tagliaferri
The Gmax Handbook (Charles River Media Game Development) (Charles River Med ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Flash MX Game Developing Handbook ~ S. Melnikov A-List S. Melnikov
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
A Set of Examples of Global and Discrete Optimization: Applications of Baye ~ Jonas Mockus Kluwer Academic Publishers Jonas Mockus
3ds Max 6 Essentials: A Real World Approach (Charles River Media Graphics): ~ David J. Kalwick Charles River Media David J. Kalwick
DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Differentiable Optimization and Equation Solving: A Treatise on Algorithmic ~ John Lawrence Nazareth Springer-Verlag New York Inc. John Lawrence Nazareth
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Desiging Character-based Console Games (Charles River Media Game Developmen ~ Mark Davies Charles River Media Mark Davies
Tricks of the Windows Game Programming Gurus [With CD-Rom] ~ Andre LaMothe Sams Andre LaMothe
Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools
Writing for Animation, Comics, and Games ~ Christy Marx Focal Press Christy Marx
Adobe Camera Raw for Digital Photographers Only ~ Rob Sheppard Hungry Minds Inc,U.S. Rob Sheppard
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Introduction to Game Programming with C++ (Wordware Game Developer's Librar ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
Massively Multiplayer Game Development (Charles River Media Game Developmen ~ Charles River Media
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
3D Games: Animation and Advanced Real-time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
Learning Maya 6: Modelling (Official Alias Training Guide) ~ Alias Sybex Inc.,U.S. Alias
Learning Maya 6: Unlimited Features: Maya Unlimited Features (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real- ~ Fabio Policarpo - Alan Watt Addison Wesley Fabio Policarpo - Alan Watt
Digital Design (Prentice Hall Xilinx Design Series) ~ John Wakerly Prentice Hall John Wakerly
Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier
Digital Illusion: Entertaining the Future with High Technology (SIGGRAPH Series) ~ Clark Dodsworth Addison Wesley Clark Dodsworth
Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media
Game Programming Gems 3 ~ Charles River Media
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
Programming Sudoku (Technology in Action) ~ W Lee APress,US W Lee
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
El Arte De Los Juegos 3d/the Art of 3d Games (Diseno Y Creatividad) ~ Luke Ahearn Anaya Multimedia Luke Ahearn
Learn 3D Design on the Macintosh ~ Michelle Szabo John Wiley & Sons Inc Michelle Szabo
Computer Graphics: The Best of Computer Art and Design: No.3 ~ Rockport Publishers Rockport Publishers Inc. Rockport Publishers
Photoshop 6 Power Shortcuts (Hayden/Que) ~ Michael Ninness QUE Michael Ninness
Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft
Programming Dynamic Character Animation (Advances in Computer Graphics & Ga ~ David Paull Charles River Media David Paull
The Playful World ~ Mark Pesce Ballantine Mark Pesce
Learn Vb .Net Through Game Programming (Expert's Voice) ~ Matthew Tagliaferri Apress Matthew Tagliaferri
Programming Role-playing Games with DirectX 8.0 (Game Development) ~ ADAMS Premier Press ADAMS
Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham
Game Programming for Teens (Premier Press Game Development) (Premier Press ~ Maneesh Sethi Premier Press Maneesh Sethi
Tricks of the Doom Programming Gurus ~ Brunl Benner - et al Sams Publishing Brunl Benner - et al
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
Advanced 3d Game Programming All in One ~ Kenneth C. Finney Course Technology Kenneth C. Finney
Essential LightWave 3D 8: The Fastest Way to Master LightWave 3D ~ Timothy Albee - Steve Warner Wordware Publishing Inc.,U.S. Timothy Albee - Steve Warner
Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando
Quicktime Toolkit: Advanced Movie Playback and Media Types: Vol 2 ~ Tim Monroe Morgan Kaufmann Tim Monroe
Second LifeÂ(R): A Guide to Your Virtual World ~ Brian A. White QUE Brian A. White
Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Gam ~ Greg Snook Charles River Media Greg Snook
Guide to Computer Animation: for tv, games, multimedia and web: For TV, Gam ~ Marcia Kuperberg Focal Press Marcia Kuperberg
AI for Games and Animation: A Cognitive Modeling Approach ~ John David Funge A K Peters John David Funge
Illustrator CS for Dummies (For Dummies) ~ Ted Alspach Hungry Minds Inc,U.S. Ted Alspach
Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) ~ Chad Gregory Walker - Eric Walker Charles River Media Chad Gregory Walker - Eric Walker
Practical Algorithms for 3D Computer Graphics ~ R.Stuart Ferguson A K Peters R.Stuart Ferguson
Practical Parallel Rendering ~ A K Peters
OpenGL Programming Guide: Release 1.1 (OTL) ~ Jackie Neider - M. Woo - T. Davis - OpenGL Architecture Review Board Addison Wesley Jackie Neider - ...
IF Design Award (IF Yearbook Product) ~ International Forum Design Birkhauser Boston International Forum Design
Windows Game Programming with Visual Basic and DirectX ~ Wayne S. Freeze QUE Wayne S. Freeze
Maya Feature Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
DirectX 2002: Vertex and Pixel Shaders (Wordware Game Developer's Library) ~ W. Engel - Bart Sekura Wordware Publishing Inc.,U.S. W. Engel - Bart Sekura
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
Replay: Game Design and Game Culture (New Literacies and Digital Epistemolo ~ Peter Lang Pub Inc
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel Van Eenwyk Sams Jason Busby - Zak Parrish - Joel Van Eenwyk
3D Game Creation (CyberRookies) ~ Luke Ahearn Charles River Media Luke Ahearn
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
Directx 3 Developer's Guide: The Complete Solution for Creating Games for W ~ Jason Kolb - Keith Weiner - Richard Wright Waite Group Jason Kolb - Keith Weiner - Richard Wright
Windows Game Programming for Dummies (For Dummies) ~ Andre LaMothe Hungry Minds Inc,U.S. Andre LaMothe
Engineering Design Modeling With Unigraphics ~ Robert A. Chalou Kendall Hunt Pub Co Robert A. Chalou
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater
Texturing and Modeling: A Procedural Approach ~ D.S. Ebert Academic Press Inc.,U.S. D.S. Ebert
The Unofficial Guide to Photoshop Elements 4 (Unofficial Guide) ~ Donnal Baker Hungry Minds Inc,U.S. Donnal Baker
Flash 3D: Animation, Interactivity, and Games ~ Jim Ver Hague - Chris Jackson Focal Press Jim Ver Hague - Chris Jackson
Mathematics for 3D Game Programming and Computer Graphics (Charles River Me ~ Eric Lengyel Charles River Media Eric Lengyel
Awesome Game Creation: No Programming Required (Graphic Series) ~ Luke Ahearn - Mike Whalen Charles River Media Luke Ahearn - Mike Whalen
Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims
OpenGL SuperBible, Second Edition: The Complete Guide to OpenGL Programming ~ Richard S Wright - Michael Sweet QUE Richard S Wright - Michael Sweet
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann
Nonlinear Optimization and Applications: Proceedings of the International S ~ Kluwer Academic / Plenum Publishers
Ubiquitous Computing: Design, Implementation and Usability ~ Information Science Reference
Photoshop Elements 3 Book for Digital Photographers, The (Voices That Matter) ~ Scott Kelby New Riders Scott Kelby
DirectX 9 Audio Exposed: Interactive Audio Development ~ Todd Fay Wordware Publishing Inc.,U.S. Todd Fay
The Complete Guide to Digital Colour ~ Alison Hagge HarperCollins Alison Hagge
Introduction to Game Development (Charles River Media Game Development) (Ch ~ Charles River Media
Focus on 3D Terrain Programming (Focus on Game Development) ~ Premier Development Premier Press Premier Development
3D Modeling and Surfacing (Exploring 3D Graphics) ~ Bill Fleming Morgan Kaufmann Bill Fleming
Sams Teach Yourself CorelDRAW 9 in 24 Hours (Sams Teach Yourself) ~ David Karlins - Paul Mikulecky Sams David Karlins - Paul Mikulecky
Gameology: And the World of the Computer ~ David A. Caldarola AuthorHouse David A. Caldarola
Macromedia Flash MX 2004 Magic (Magic (New Riders)) ~ Michelangelo Capraro - Duncan McAlester - Eric Bianchi - Chad Corbin - DallaVilla Design - Aria Dani...
Adobe Illustrator CS2 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Photoshop CS Trickery and FX (Charles River Media Graphics) (Charles River ~ Stephen Burns Charles River Media Stephen Burns
Ubiquitous Computing: Design, Implementation and Usability ~ Yin-Leng Theng - Henry Duh Information Science Reference Yin-Leng Theng - Henry Duh
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
A Quick Course in Microsoft Publisher 2000 (Online Press) ~ Online Press Inc Microsoft Press,U.S. Online Press Inc
TiVo Hacks ~ Raffi Krikorian O'Reilly Raffi Krikorian
Learn Computer Game Programming with Directx 7.0 (Wordware Game Developer's ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
ActionScript 3.0 Game Programming University ~ Gary Rosenzweig QUE Gary Rosenzweig
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Illustrator CS Most Wanted: Techniques and Effects ~ M. Kloskowski APress,US M. Kloskowski
Icec Conference Proceedings: Essays on the Future of Interactive Entertainm ~ Carnegie-Mellon University Press
Deep Paint Digital Studio (Miscellaneous) ~ Right Hemisphere Premier Press Right Hemisphere
Lucky That Way: Stories of Seizing the Moment While Creating the Games Mill ~ Brad Fregger Sunstar Publishing,U.S. Brad Fregger
Master Visually 3DS Max 8 (Master Visually) ~ J. McFarland - Jinjer Simon Hungry Minds Inc,U.S. J. McFarland - Jinjer Simon
The Little Red Book of Adobe LiveMotion: A Radical Guide to Flash Animation ~ Derek Pell No Starch Press,US Derek Pell
Adobe InDesign for the Mac (Mac/Graphics) ~ Carla Rose Prima Tech Carla Rose
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
4dspace: Interactive Architecture (Architectural Design) ~ Wiley-Academy
Black Art of 3D Game Programming: Writing Your Own High-speed 3-D Polygon V ~ Group Waite QUE Group Waite
Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic ~ Brad King - John Borland Osborne/McGraw-Hill,U.S. Brad King - John Borland
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
Cross Platform Game Programming (Charles River Media Game Development (Pape ~ Steven Goodwin Charles River Media Steven Goodwin
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
3DS Max 4 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) ~ Michele Matossian Peachpit Press Michele Matossian
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke
AI Game Programming Wisdom 3 (AI Game Programming Wisdom (W/CD)) ~ Steve Rabin Charles River Media Steve Rabin
Shake, Rattle & Roll: Cool Thi ~ Planet Dexter Addison-Wesley Educational Publishers Inc.,U.S. Planet Dexter
Art of Interactive Entertainment Design ~ Eddie Dombrower McGraw-Hill Education Eddie Dombrower
Adobe Photoshop Elements 2: Complete Course (Adobe Photoshop) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Creating Motion Graphics with After Effects, Vol.2, (3rd Ed., Version 6.5): ~ Trish Meyer - Chris Meyer Focal Press Trish Meyer - Chris Meyer
Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe
Learning Maya 6: Foundation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Premiere 6.5 Power! ~ Tee Morris - Steve Oakley Course Technology Tee Morris - Steve Oakley
Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman
Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour
Game Graphics Programming ~ Allen Sherrod Charles River Media Allen Sherrod
Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever
The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 ( ~ Tim Monroe Morgan Kaufmann Tim Monroe
 
      201 - 400

Fireworks MX Fundamentals (Inside) ~ Abigail Rudner New Riders Abigail Rudner
The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel
XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall
Biologically Inspired Artificial Intelligence for Computer Games ~ Darryl Charles - Daniel J. Livingstone - Stephen McGlinchey IGI Publishing Darryl Charles - Daniel J...
Games Programming for the Absolute Beginner with Blitzmax ~ Sloan Kelly Sloan Kelly Limited Sloan Kelly
Photoshop CS2 Visual Encyclopedia ~ Stephen Romaniello Hungry Minds Inc,U.S. Stephen Romaniello
Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis
OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle
The Art of Maya: An Introduction to 3D Computer Graphics ~ Alias Sybex Inc.,U.S. Alias
PSP Hacks, Mods, and Expansions ~ Dave Prochnow McGraw Hill Higher Education Dave Prochnow
Photoshop X in 10 Steps or Less (10 Steps Or Less) ~ Christopher Schmitt - Micah Laaker Hungry Minds Inc,U.S. Christopher Schmitt - Micah Laaker
3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Game Art: The Graphic Art of Computer Games ~ Dave Morris - Leo Hartas Tandem Library Dave Morris - Leo Hartas
Game Development Essentails: Game Interface Design ~ Kevin Saunders - Jeannie Novak Delmar Kevin Saunders - Jeannie Novak
Painter 8 Creativity: Digital Artists Handbook: Digital Artist's Handbook ~ Jeremy Sutton Focal Press Jeremy Sutton
The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach
3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming
Game Programming in C++: Start to Finish (Charles River Media Game Development) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst
Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes
3D Game Programming All in One (Course Technology PTR Game Development Seri ~ Kenneth Finney Premier Press Kenneth Finney
Beginning Game Level Design (Premier Press Game Development) ~ John Feil Course Technology John Feil
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Photoshop 7 Professional Photographic Techniques ~ Gavin Cromhout - Janee Aronoff - Nyree Costello - Vikas Shah Apress Gavin Cromhout - Janee Aronoff -...
Advanced Flash Interface Design (Advanced Design) ~ Donatella Rossi APress,US Donatella Rossi
Game Programming Tricks of Trade (Premier Press Game Development) ~ Lorenzo Phillips Addison Wesley Lorenzo Phillips
Photoshop CS2 Before and After Makeovers (Before & After Makeovers) ~ Ph.D. Taz Tally Hungry Minds Inc,U.S. Ph.D. Taz Tally
Adobe Premiere Editing Workshop (DV Expert Series) ~ Marcus Geduld R & D Marcus Geduld
Advanced 3D Game Programming with MS DirectX 8.0 (Wordware Game Developer's ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
OpenGL Programming for Windows 95 and Windows NT ~ Ron Fosner Addison Wesley Ron Fosner
Genetic Algorithms and Fuzzy Multiobjective Optimization (Operations Resear ~ Masatoshi Sakawa Kluwer Academic Publishers Masatoshi Sakawa
Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David
Macromedia Flash MX Game Design Demystified ~ Jobe Makar Macromedia Press Jobe Makar
Adobe Illustrator CS2 Official JavaScript Reference (Visual Quickstart Guides) ~ Inc. Adobe Systems Adobe Inc. Adobe Systems
3D Game Textures: Create Professional Game Art Using Photoshop ~ Luke Ahearn Focal Press Luke Ahearn
Mobile 3d Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Physics for Game Programmers ~ Grant Palmer Apress Grant Palmer
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville
Photoshop Elements 4: The Missing Manual ~ Barbara Brundage O'Reilly Barbara Brundage
CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain
Adobe Photoshop Elements 2: Complete Course (Adobe Photoshop) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Exploiting Online Games: Cheating Massively Distributed Systems (Software S ~ Greg Hoglund - Gary McGraw Addison Wesley Greg Hoglund - Gary McGraw
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Richard Harrington
Real World Adobe Illustrator CS2 (Real World) ~ Mordy Golding Peachpit Press Mordy Golding
C# and Game Programming: A Beginner's Guide ~ Salvatore A. Buono A K Peters Salvatore A. Buono
The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, ~ David Gould Morgan Kaufmann David Gould
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller
Scripting Recipes for Second Life ~ Jeff Heaton Unknown Jeff Heaton
Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Techn ~ Andrew J. Hanson Morgan Kaufmann Andrew J. Hanson
Foundation Actionscript for Macromedia Flash Mx 2004 (Foundation) ~ Sham Bhangal friends of ED Sham Bhangal
Exploring 3D Modeling with Cinema 4D V9 (Design Exploration) ~ Tony Alley Thomson Learning Tony Alley
Adobe Illustrator CS 2: Level 2 (Essentials for Design) ~ Dean Bagley Prentice Hall College Div Dean Bagley
Game Audio Programming (Charles River Media Game Development (Paperback)) ( ~ James Boer Charles River Media James Boer
Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
21st Century Game Design (Charles River Media Game Development) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
QuarkXPress 4 - Guia Practica Para Usuarios (Guias Practicas) ~ Marta Garcia Pozo Anaya Multimedia Marta Garcia Pozo
Creative Digital Scrapbooking: Designing Keepsakes on Your Computer ~ Katherine Murray Peachpit Press Katherine Murray
Architectural desktop 2005 (Manuales Imprescindibles / Essential Manuals) ~ Fernando Montano La Cruz Anaya Multimedia Fernando Montano La Cruz
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Ser ~ Gino van den Bergen Morgan Kaufmann Gino van den Bergen
Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek
Game Character Animation All in One ~ Les Pardew - Michael Arrington Course Technology Les Pardew - Michael Arrington
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr
Programming Lego Mindstorms with Java ~ Syngress Syngress Syngress
OpenGL Cookbook ~ Dave Shreiner - Brad Grantham O'Reilly Dave Shreiner - Brad Grantham
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
Creating Characters with Personality: For Film, TV, Animation, Video Games, ~ Tom Bancroft Watson-Guptill Publications Inc.,U.S. Tom Bancroft
Typography, Advertising, Book Design ~ Max Bill Arthur Niggli Max Bill
Adobe Illustrator CS Hands-On Training ~ Jeff VanWest Peachpit Press Jeff VanWest
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Resolving Conflicts with Mathematica: Algorithms for Two-Person Games: Algo ~ Morton John Canty Academic Press Morton John Canty
Game Design Workshop: Designing, Prototyping, & Playtesting Games: Designin ~ Tracy Fullerton - Chris Swain - Steven Hoffman Focal Press Tracy Fullerton - Chris Swain - Steven Ho...
Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Shigeru Miyamoto: Nintendo Game Designer (Inventors and Creators) ~ Jan Burns KidHaven Press Jan Burns
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Practical Optimization Methods : With Mathematical Applications ~ M.A. Bhatti Springer-Verlag New York Inc. M.A. Bhatti
Handbook of Computer Game Studies ~ The MIT Press
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
50 Fast Final Cut Express Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Macromedia Dreamweaver MX 2004 Demystified ~ Laura Gutman Macromedia Press Laura Gutman
LEGO Mindstorm Masterpieces: Building and Programming Advanced Robots ~ Syngress Syngress Syngress
Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams...
Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs
OpenGL Programming for the X Window System ~ Mark J. Kilgard Addison Wesley Mark J. Kilgard
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen
Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder
Illustrator CS2 Bible ~ Ted Alspach - Brian Underdahl Hungry Minds Inc,U.S. Ted Alspach - Brian Underdahl
Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler
Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
New Masters of Flash ~ Joshua Davis Apress Joshua Davis
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele
Aperture Exposed: The Mac Photographer's Guide to Taming the Workflow ~ Ellen Anon - Josh Anon Hungry Minds Inc,U.S. Ellen Anon - Josh Anon
Tratamiento Digital De La Fotografia Con Photoshop/digital Treatment of Pho ~ Jack Davis Anaya Multimedia Jack Davis
Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT
The Game Producer's Handbook ~ Daniel Irish Premier Press Daniel Irish
Advanced Flash Interface Design (Advanced Design) ~ Donatella Rossi APress,US Donatella Rossi
Simulation and Event Modeling for Game Developers ~ Ben Vinson - John P. Flynt Course Technology Ben Vinson - John P. Flynt
Game Development Essentials: Video Game Art ~ Todd Gantzler Delmar Todd Gantzler
Make Your Own Music Videos with Adobe Premiere ~ Pete Kennedy - Maura Kennedy Hungry Minds Inc,U.S. Pete Kennedy - Maura Kennedy
Beginning C ++ Through Game Programming, Second Edition ~ Michael Dawson Course Technology Michael Dawson
Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod
OpenGLÂ(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ...
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Careers in Computer Gaming (Cutting-Edge Careers) ~ Matthew Robinson Rosen Publishing Group Matthew Robinson
Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Network Science, Nonlinear Science and Infrastructure Systems (Internationa ~ Springer-Verlag New York Inc.
Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn - Ian Parberry Wordware Publishing Inc.,U.S. Fletcher Dunn - Ian Parberry
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper
Mobile Games: Creating Business with Nokia N-Gage: Creating Business with N ~ Jouni Paavilainen New Riders Jouni Paavilainen
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morga ~ Reinhard Klette - Azriel Rosenfeld Morgan Kaufmann Reinhard Klette - Azriel Rosenfeld
Killer Game Programming in Java (Fan Book) ~ Andrew Davison O'Reilly Andrew Davison
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Creating the Art of the Game ~ Matthew Omernick New Riders Matthew Omernick
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
Learning Objects for Instruction: Design and Evaluation ~ Pamela Taylor Northrup Information Science Publishing Pamela Taylor Northrup
Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin
Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, G ~ Steven Heller - David Womack John Wiley & Sons Inc Steven Heller - David Womack
Photoshop CS at Your Fingertips ~ Jason Teague - Walt Dietrich Sybex Inc.,U.S. Jason Teague - Walt Dietrich
The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael
Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias
Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science
Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl
The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
Game Design: A Practical Approach (Charles River Media Game Development) ~ Paul Schuytema Charles River Media Paul Schuytema
Getting Ready for a Career as a Video Game Designer (Getting Ready for Careers) ~ Bill Lund Capstone Press Bill Lund
Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg
Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz
Teach Yourself Games Programming (Teach Yourself Computing) ~ Alan Thorn Teach Yourself Books Alan Thorn
Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler
Computer Graphics for Java Programmers (Worldwide Series in Computer Science) ~ L. Ammeraal John Wiley and Sons Ltd L. Ammeraal
OpenGLÂ(R) SuperBible: Comprehensive Tutorial and Reference (OpenGL) ~ Richard S. Wright - Benjamin Lipchak - Nicholas Haemel Addison Wesley Richard S. Wright - Benjamin L...
The OpenGL Programming Guide: Release 1 ~ Jackie Neider Addison Wesley Jackie Neider
The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call
Digital Astrophotography: A Guide to Capturing the Cosmos ~ Stefan Seip Rocky Nook Stefan Seip
Developing Audio and Video Special Effects for Game Developers (Pro-Developer) ~ Peter Turcan Microsoft Press,U.S. Peter Turcan
Web Design Index by Content: Pt. 03 (Web Design Index) ~ Agile Rabbit
Project Arcade: Build Your Own Arcade Machine (Digital Lifestyle) ~ J. St.Clair Hungry Minds Inc,U.S. J. St.Clair
Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison
Optimal Shape Design: Lectures Given at the Joint C.I.M./C.I.M.E. Summer Sc ~ B. Kawohl - Olivier Pironneau - L. Tartar - J.-P. Zolasio Springer-Verlag Berlin and Heidelberg GmbH...
Games Programming ~ Eric Solomon Cambridge University Press Eric Solomon
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Beginning Direct 3D Game Programming (Premier Press Game Development) (Prem ~ Engel Wolfgang Premier Press Engel Wolfgang
C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism ~ Charles C. Conti Clarendon Press Charles C. Conti
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn
The Hidden Power of Photoshop Elements 4 ~ Richard Lynch Sybex Inc.,U.S. Richard Lynch
After Effects and Photoshop: Animation and Production Effects for DV and Film ~ Jeff Foster Sybex Inc.,U.S. Jeff Foster
Microsoft Publisher 2000 at Glance (At a Glance (Microsoft)) ~ Inc Perspection Microsoft Press,U.S. Inc Perspection
Modelado Humano 3d y Animaciones / 3-D Human Modeling And Animation (Disen ~ Peter Ratner Anaya Multimedia Peter Ratner
Extreme Photoshop CS ~ Matt Kloskowski APress,US Matt Kloskowski
Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br...
AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Retro Game Programming: Unleashed for the Masses (Premier Press Game Develo ~ Earl Carey Premier Press Earl Carey
Illustrator CS2 Killer Tips ~ Dave Cross - Matt Kloskowski New Riders Dave Cross - Matt Kloskowski
Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney
Creating Emotion in Games: The Craft and Art of Emotioneering: The Art and ~ David E. Freeman New Riders David E. Freeman
AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media
Photoshop 6.0 (Teach Yourself (NTC)) ~ Christopher Lumgair McGraw-Hill Education Christopher Lumgair
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Macworld Photoshop 6 Bible (Bible (Wiley)) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Game Asset Pipeline (Charles River Media Game Development) ~ Ben Carter Charles River Media Ben Carter
Innovation Games: Creating Breakthrough Products Through Collaborative Play ~ Luke Hohmann Addison Wesley Luke Hohmann
Understanding Color Management ~ Abhay Sharma Delmar Abhay Sharma
Visual Basic 6.0: Game Programming ~ Catherine Dwyer - Jeanine Meyer Course Technology Catherine Dwyer - Jeanine Meyer
Cutting-Edge 3D Game Programming with C++ ~ John De Goes Hungry Minds Inc,U.S. John De Goes
Building a Digital Human (Charles River Media Graphics) ~ Ken Brilliant Charles River Media Ken Brilliant
Inside Microsoft DirectX 9-Spieleprogrammierung ~ Andreas Rohde Microsoft GmbH Andreas Rohde
Chris Crawford on Interactive Storytelling (New Riders) ~ Chris Crawford New Riders Chris Crawford
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
Game Development with Lua (Charles River Media Game Development) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Game Character Development with Maya (New Riders) ~ Antony Ward New Riders Antony Ward
Creating Games in C++: A Step-by-Step Guide ~ David Conger - Ron Little New Riders David Conger - Ron Little
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphi ~ Mario Russo Wordware Publishing Inc.,U.S. Mario Russo
Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Synthetic Worlds: The Business and Culture of Online Games ~ Edward Castronova University of Chicago Press Edward Castronova
Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
 
      401 - 600

Lara Croft Tomb Raider: Official Strategy Guide (Prima Official Game Guides) ~ David Hofgson Prima Games David Hofgson
Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright
Premiere 6 for Macintosh and Windows: Visual QuickStart Guide (Visual Quick ~ Antony Bolante Peachpit Press Antony Bolante
Digital Character Design and Painting: The Photoshop CS Edition (Charles Ri ~ Don Seegmiller Charles River Media Don Seegmiller
DirectX 9 in Delphi. ~ Martin Pyka Books on Demand GmbH Martin Pyka
Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin
QuarkXPress to InDesign: Face to Face ~ Galen Gruman Hungry Minds Inc,U.S. Galen Gruman
Photoshop CS2 Visual Encyclopedia ~ Stephen Romaniello Hungry Minds Inc,U.S. Stephen Romaniello
Multimedia and Hypertext: The Internet and Beyond (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Programming Linux Games ~ John R. Hall - Loki Software No Starch Press,US John R. Hall - Loki Software
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Gra ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Secrets of Award-winning Digital Artists: Creative Techniques and Insights ~ Peter Max - Jeremy Sutton Hungry Minds Inc,U.S. Peter Max - Jeremy Sutton
An Introduction to Splines for Use in Computer Graphics and Geometric Model ~ Richard H. Bartels - John C. Beatty - Brian A. Barsky Morgan Kaufmann Richard H. Bartels - John C. B...
Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Career in the Computer Game Industry (Careers in the New Economy) ~ Peter Suciu - Dave Gerardi - David Gerardi Rosen Publishing Group Peter Suciu - Dave Gerardi - David...
Practical Java ME Game Projects with MIDP 1/2/3: Putting the Fun into Your ~ Carol Hamer APress,US Carol Hamer
Advanced Photoshop Cs2 Trickery FX (Graphics) ~ Stephen Burns Charles River Media Stephen Burns
Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima
Beginning Game Programming ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Adobe Photoshop CS2 Revealed ~ Elizabeth Eisner Reding Delmar Elizabeth Eisner Reding
Macromedia Flash Mx 2004: Animaciones y Juegos/ Games Most Wanted (Diseno Y ~ Kristian Besley - Sham Bhangal - Anthony Eden - Brad Ferguson - Brian Monnone - Keith Peters - Glen ...
Code: The Hidden Language (DV-Undefined) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh
Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press
Machinima for Dummies (For Dummies) ~ Hugh Hancock - Johnnie Ingram Hungry Minds Inc,U.S. Hugh Hancock - Johnnie Ingram
Web Designer's Guide to Adobe Photoshop (Wordware Applications Library) ~ Chris Tull Wordware Publishing Inc.,U.S. Chris Tull
Diseo Digital - Tecnicas Avanzadas (Diseno Y Creatividad / Design & Creativity) ~ Eugenio Tuya Feijoo Anaya Multimedia Eugenio Tuya Feijoo
Assembly Language for PASCAL Programmers ~ Steven Holzner Brady Games Steven Holzner
Adobe Illustrator CS2. El Libro Oficial Con CD (Diseno Y Creatividad) ~ Anaya Multimedia
Postmortems from Game Developer: Insights from the Developers of Unreal Tou ~ Austin Grossman Focal Press Austin Grossman
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Marc Mencher
Creating Casual Games for Profit and Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Web Color Expert: All That You Need to Create Your Own Fantastic Websites ( ~ Keith Martin Friedman/Fairfax Publishing Keith Martin
Game Programming Gems: v. 4 (Game Programming Gems (W/CD)) ~ Andrew Kirmse Charles River Media Andrew Kirmse
Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker
Learning Maya 6: Unlimited Features: Maya Unlimited Features (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars APress,US Jacob Habgood - Mark Overmars
Essays and Surveys in Metaheuristics (Operations Research / Computer Scienc ~ Kluwer Academic Publishers
InDesign Cs (Diseno Y Creatividad) ~ Anaya Multimedia
3D Studio Max R3 (Guias Practicas/ Practical Guides) ~ Dario Pescador Albiach Anaya Multimedia Dario Pescador Albiach
Principles of Digital Image Synthesis (The Morgan Kaufmann Series in Comput ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Premier Press Les Pardew
PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger
Foundation Flash 8 (Foundation) ~ Sham Bhangal APress,US Sham Bhangal
Principles of Three-dimensional Computer Animation ~ Michael O'Rourke W W Norton & Co Ltd Michael O'Rourke
The Carrara Studio 3.0 Handbook (Charles River Media Graphics) (Charles Riv ~ Mike de la Flor Charles River Media Mike de la Flor
Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle
Manual Imprescindible de Flash 8/ Flash 8 ~ Antonio Paniagua Navarro Anaya Multimedia Antonio Paniagua Navarro
Level Design for Games: Creating Compelling Game Experiences ~ Phil Co New Riders Phil Co
ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media G ~ Charles River Media
Computer-aided Geometric Design: A Totally Four-dimensional Approach ~ Fujio Yamaguchi Springer-Verlag Tokyo, Inc. Fujio Yamaguchi
The Art of Game Characters ~ Dave Morris - Leo Hartas Ilex Dave Morris - Leo Hartas
Video Digital, 2006 / Digital Video 2006 (Guia Practica Para Usuarios / Use ~ Mario Rubiales Gomez - Antonio Benitez Corbacho Anaya Multimedia Mario Rubiales Gomez - Antonio Beni...
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
AutoCAD and Its Applications Basics 2002 Release 14 ~ Terence M. Shumaker - David A. Madsen Goodheart-Wilcox Publisher Terence M. Shumaker - David A. Mads...
Verification and Validation for Quality of UML 2.0 Models (Wiley Series in ~ Bhuvan Unhelkar John Wiley & Sons Inc Bhuvan Unhelkar
Adobe Photoshop CS2 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Final Cut Express: Make the Cut (Charles River Media Digital Filmmaking & Audio) ~ Kyle McCabe Charles River Media Kyle McCabe
Game Programming with Python (Charles River Media Game Development) ~ Sean Riley Charles River Media Sean Riley
A History of Visual Communications ~ Josef Muller-Brockmann Arthur Niggli Josef Muller-Brockmann
IF Design Award (IF Yearbook Product) ~ International Forum Design Birkhauser Boston International Forum Design
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive ~ Ian Millington Morgan Kaufmann Ian Millington
Photoshop QuickSteps ~ Marty Matthews - Carole Boggs Matthews Osborne/McGraw-Hill,U.S. Marty Matthews - Carole Boggs Matthe...
Programming a Multiplayer FPS in Direct X (Charles River Media Game Development) ~ Vaughan Young Charles River Media Vaughan Young
Diseno Animado Interactivo En 3d/3d Interactive Animated Design (Diseno Y C ~ Jean-Marc Gauthier Anaya Multimedia Jean-Marc Gauthier
Introduction to 3d Game Engine Design Using Directx 9 and C# (Expert's Voice) ~ Lynn Thomas Harrison APress,US Lynn Thomas Harrison
Macromedia Flash Professional 8 Game Development with CDROM (Charles River ~ Glen Rhodes Charles River Media Glen Rhodes
Introdution to Level Design for PC Games (Charles River Media Game Developm ~ Andy Clayton Charles River Media Andy Clayton
How to Use AdobeÂ(R) PremiereÂ(R) 6 (How to Use) ~ Douglas Dixon Sams Douglas Dixon
Creating Music and Sound for Games ~ G. W. Childs Course Technology G. W. Childs
Networking and Online Games: Understanding and Engineering Multiplayer Inte ~ G. Armitage - Mark Claypool - Philip Branch John Wiley and Sons Ltd G. Armitage - Mark Claypool - Ph...
3D Graphics Tutorial Collection (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Wireless Game Development in C/C++ with Brew (Wordware Game Developer's Library) ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
Elementary Game Programming and Simulators Using Jamagic (Charles River Med ~ Sergio Perez Charles River Media Sergio Perez
Final Cut Pro 3 and DVD Studio Pro Handbook (Digital Filmmaking Series) ~ Adam Watkins Charles River Media Adam Watkins
Storytelling Through Animation (Charles River Media Graphics) ~ Mike Wellins Charles River Media Mike Wellins
Game Level Design (Charles River Media Game Development) ~ Ed Byrne Charles River Media Ed Byrne
Sams Teach Yourself Microsoft XNA Game Studio Express in 24 Hours, Complete ~ David Franson - Joshua Smith Sams David Franson - Joshua Smith
Teaching by Design: Using Your Computer to Create Materials for Students wi ~ Kimberley S. Voss Woodbine House Inc.,U.S. Kimberley S. Voss
Learn Visio 2000: For Users of Visio 2000 Standard Edition, Vision 2000 Tec ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Developing Serious Games (Charles River Media Game Development) ~ Bryan Bergeron Charles River Media Bryan Bergeron
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Advanced C. Programming (The Peter Norton Programming Library) ~ Steve Oualline - Peter Norton - S. Qualline Brady Games Steve Oualline - Peter Norton - S. Qualline
Real-time Cinematography for Games (Charles River Media Game Development) ~ Brian Hawkins Charles River Media Brian Hawkins
Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Video Game Designer (Coolcareers.Com) ~ Walter G. Oleksy Rosen Publishing Group Walter G. Oleksy
3D for the Web: Interactive 3D animation using 3ds max, Flash and Director: ~ Carol MacGillivray - Anthony Head Focal Press Carol MacGillivray - Anthony Head
Teach Yourself Visually ILife '04 (Teach Yourself Visually) ~ Michael E. Cohen - Dennis R. Cohen Hungry Minds Inc,U.S. Michael E. Cohen - Dennis R. Cohen
Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series) ~ David Karlins - Bruce K. Hopkins Adobe David Karlins - Bruce K. Hopkins
Web Standards Design Guide (Charles River Media Internet & Web Design) (Cha ~ Kevin Ruse Charles River Media Kevin Ruse
Visual Basic Game Programming for Teens ~ Jonathan S. Harbour Premier Press Jonathan S. Harbour
Mac OS X Digital Lifestyle (Mac/Graphics) ~ Brad Miser Prima Tech Brad Miser
Photoshop Four Wow Book Windows Edition (Wow Books) ~ Linnea Dayton - Jack Davis Peachpit Press Linnea Dayton - Jack Davis
Totally Tasteless Photoshop Elements ~ Wally Wang Osborne/McGraw-Hill,U.S. Wally Wang
OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1 ~ Silicon Graphics Incorporated Addison Wesley Silicon Graphics Incorporated
Focus on 3D Models (Game Development Series) ~ Premier Development Premier Press Premier Development
The Art of Producing Games ~ David McCarthy - Ste Curran - Simon Byron Premier Press David McCarthy - Ste Curran - Simon Byron
Minds in Play: Computer Game Designs as a Context for Children's Learning ~ Yasmin Bettina Kafai Lawrence Erlbaum Associates Inc,US Yasmin Bettina Kafai
Flash MX 2004 Games Most Wanted ~ Kristian Besley APress,US Kristian Besley
Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learni ~ Michelle Perkins Amherst Media,U.S. Michelle Perkins
Design Essentials (Professional Studio Techniques) ~ Luanne Seymour Cohen Adobe Luanne Seymour Cohen
Quake 4 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Creating Fractals (Graphics) ~ Roger Stevens Charles River Media Roger Stevens
Digital Game-based Learning ~ Marc Prensky Paragon House Publishers Marc Prensky
More Tricks of the Game Programming Gurus ~ Sams Development Group Sams Publishing Sams Development Group
Teach Yourself Games Programming (Teach Yourself Computing) ~ Alan Thorn Teach Yourself Books Alan Thorn
Frontier: The Definitive Guide ~ Neuburg O'Reilly Neuburg
FrontPage 2003 the Missing Manual ~ Jessica Mantaro O'Reilly Jessica Mantaro
Php|architect's Zend PHP 5 Certification Study Guide ~ Davey, Shafik Unknown Davey, Shafik
Visual Basic Game Programming with DirectX (Game Development) ~ Harbour Premier Press Harbour
Programming Linux Games ~ John R. Hall - Loki Software No Starch Press,US John R. Hall - Loki Software
Type Companion for the Digital Artist (Against the Clock Graphic Art) ~ ELLENN Against The Clock Prentice Hall ELLENN Against The Clock
Awesome 3D Game Development: No Programme Required (Charles River Media Gam ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Paint Shop Pro 8 Power! ~ Lori Davis Muska & Lipman Publishing,U.S. Lori Davis
Beginning 3D Game Programming ~ Tom Miller Sams Tom Miller
Basic Game Design and Creation for Fun and Learning' (Charles River Media G ~ Namu Swamy - Naveena Swamy Charles River Media Namu Swamy - Naveena Swamy
Warlocks and Warpdrive: Contemporary Fantasy Entertainments with Interactiv ~ Kurt Lancaster McFarland & Co Inc.,U.S. Kurt Lancaster
Game Design for Teens (Premier Press Game Development) ~ Eric Nunamaker - Scott Pugh - Les Pardew Premier Press Eric Nunamaker - Scott Pugh - Les Pardew
Photoshop CS Bible ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Beginning .NET Game Programming in Visual Basic.NET (Books for Professional ~ David Weller - Alexandre S. Lobao - Ellen Hatton Apress David Weller - Alexandre S. Lobao - Ellen Ha...
The Poser 5 Handbook (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Introduction to Game Programming with C++ (Wordware Game Developer's Librar ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
AutoCAD LT 2002 Fundamentals and Applications ~ Ted Saufley - Paul B. Schreiner Goodheart Wilcox Company Ted Saufley - Paul B. Schreiner
Building and Programming Lego Mindstorm Robots Kit 2 Book Set and CD ~ Syngress Syngress Syngress
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
Almanac of the Endless Traders (Dragonmech) ~ Goodman Games
Foundation XML for Flash (Foundation) ~ S. Jacobs APress,US S. Jacobs
Autocad 2002 (Manual Avanzado) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Notes on Graphic Design and Visual Communication ~ Gregg Berryman Crisp Publications Inc Gregg Berryman
Photoshop CS All-in-one Desk Reference for Dummies (For Dummies) ~ Barbara Obermeier Hungry Minds Inc,U.S. Barbara Obermeier
Adobe Illustrator CS2 @work: Projects You Can Use on the Job ~ Pariah S. Burke Sams Pariah S. Burke
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Chris Bateman Delmar Chris Bateman
Practical Parallel Rendering ~ A K Peters
3ds Max 6 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Jetzt lerne ich Spieleprogrammierung mit DirectX ~ Christian Rousselle Markt + Technik Verlag Christian Rousselle
3ds Max 8 Fundamentals (Fundamentals (New Riders)) ~ Ted Boardman New Riders Ted Boardman
Beginning Calculus for Game Developers ~ John Flynt - Boris Meltreger - J. Adam Norris Course Technology John Flynt - Boris Meltreger - J. Ad...
How to Wow with Illustrator (How to Wow) ~ Ron Chan - Barbara Obermeier Peachpit Press Ron Chan - Barbara Obermeier
Exploring Typography (Design Exploration) ~ Tova Rabinowitz Delmar Tova Rabinowitz
Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen John Wiley and Sons Ltd Jouni Smed - Harri Hakonen
AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media
Essentials for Design Adobe Illustrator CS 2 - Level 1 (Essentials for Design) ~ Dean Bagley Prentice Hall Dean Bagley
Animating Real-Time Game Characters (Charles River Media Game Development) ~ Paul Steed Charles River Media Paul Steed
The Zen of DirectX Graphics Game Programming (Game Development) ~ Peter Walsh Premier Press Peter Walsh
Hacking the XBOX: An Introduction to Reverse Engineering ~ A. Huang No Starch Press,US A. Huang
3ds Max 6 Essentials: A Real World Approach (Charles River Media Graphics): ~ David J. Kalwick Charles River Media David J. Kalwick
OpenGL: A Primer ~ Edward Angel Addison Wesley Edward Angel
Super Dragon Ball Z: Prima Official Game Guide ~ Stephen Stratton Prima Games Stephen Stratton
Developing and Debugging Cross-platform Shaders ~ A Boreskov A-List A Boreskov
Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot ~ Julian Dibbell Basic Books Julian Dibbell
Special Edition Using AdobeÂ(R) IllustratorÂ(R) 9 (Special Edition Using) ~ Peter Bauer QUE Peter Bauer
Advanced Java Game Programming (Expert's Voice) ~ David W. Croft APress,US David W. Croft
Grids for the Internet and Other Digital Media (E-design) ~ Veruschka Gotz Ava Publishing Veruschka Gotz
Shaders for Game Programmers and Artists (Premier Press Game Development) ( ~ Sebastien St-Laurent Course Technology Sebastien St-Laurent
Official Butterfly.Net Game Developer's Guide (Wordware Game Developer's Li ~ Andrew Mulholland Wordware Publishing Inc.,U.S. Andrew Mulholland
Photoshop Elements 2 Bible ~ Ulrich Hungry Minds Inc,U.S. Ulrich
Macromedia Flash MX 2004 Game Develop (Charles River Media Game Development) ~ G. Rhodes Charles River Media G. Rhodes
Java 2 Game Programming (Premier Press Game Development) ~ Petchel Premier Press Petchel
.NET Game Programming with DirectX 9.0 ~ Alexandre Santos Lobão - Ellen Hatton Apress Alexandre Santos Lobão - Ellen Hatton
3D Computer Graphics ~ A. Watt Addison Wesley A. Watt
The Pdf Print Production Guide / With Supplement ~ Joseph Marin - Julie Shaffer Graphic Arts Technical Fndtn Joseph Marin - Julie Shaffer
Awesome Game Creation: No Programming Required (Game Development Series): N ~ Luke Ahearn - Clayton E. Crooks Charles River Media Luke Ahearn - Clayton E. Crooks
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Animating Real-Time Game Characters (Charles River Media Game Development) ~ Paul Steed Charles River Media Paul Steed
Digital Cinematography: Lighting and Photographing Computer Generated Animation ~ Ben de Leeuw Morgan Kaufmann Ben de Leeuw
The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technol ~ New York University Press
ICan iPod ~ Shelley O'Hara QUE Shelley O'Hara
Type for the Internet and Other Digital Media (E-design) ~ Veruschka Gotz Ava Publishing Veruschka Gotz
Fully Powered PowerBook ~ Larry Stevens Brady Games Larry Stevens
Chips Challenging Champions: Games, Computers and Artificial Intelligence ~ J. Schaeffer - H.J. van den Herik North Holland J. Schaeffer - H.J. van den Herik
Interplay: Interactive Design (V&A Contemporary) ~ Lauren Parker V & A Publications Lauren Parker
Upload: Etherpunk (Etherscope) ~ Tim Beach - David Schwartz Goodman Games Tim Beach - David Schwartz
Microsoft Excel 97 (Quick Reference S.) ~ Staff Dictation Disc Co.,U.S. Staff
Java 1.4 Game Programming (Wordware Game Developer's Library) ~ Andrew Mulholland - Glenn Murphy Wordware Publishing Inc.,U.S. Andrew Mulholland - Glenn Murphy
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh
Digital Animation Bible: Creating Professional Animation with Lightwave, Ma ~ George Avgerakis McGraw-Hill Publishing Co. George Avgerakis
The Photoshop User's Encyclopedia: Every Photoshop Term You're Ever Likely ~ Peter Cope Friedman/Fairfax Publishing Peter Cope
Level Design for Games: Creating Compelling Game Experiences ~ Phil Co New Riders Phil Co
3d Studio Max 4: From Objects to Animation ~ B. Kulagin Charles River Media B. Kulagin
Programming Believable Characters for Computer Games (Charles River Media G ~ Penny Baillie-De Byl Charles River Media Penny Baillie-De Byl
Joe Grand's Best of Hardware, Wireless, and Game Console Hacking ~ Joe Grand - Frank Thornton - Albert Yarusso - Lee Barken - Tom Owad - Ryan Russell - Bobby Kinstle -...
DirectX 8 and Visual Basic Development (.Net) ~ Keith Sink Sams Keith Sink
Adobe Photoshop 7 Creative Workshop (One Off) ~ Andy Anderson Prima Tech Andy Anderson
Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness ~ C R. Bector - Suresh Chandra Springer-Verlag Berlin and Heidelberg GmbH & Co. K C R. Bector - Suresh...
Bleeding Edge: A D20 Adventure for 1st to 3rd Level Characters: Mansion of ~ Robert J. Schwalb Green Ronin Publishing Robert J. Schwalb
The Animator's Motion Capture Guide: Organizing, Managing, and Editing (Cha ~ Matt Liverman Charles River Media Matt Liverman
Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW
Photoshop Studio Skills: For Photoshop 7 and Photoshop CS (Computer Science) ~ Design Graphics Hungry Minds Inc,U.S. Design Graphics
Game Architecture and Design (NRG - Programming) ~ Andrew Rollings - Dave Morris New Riders Andrew Rollings - Dave Morris
Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools
Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director ~ Cliff Jones - Rod Afshar - Duke Banerjee Charles River Media Cliff Jones - Rod Afshar - Duke Banerje...
Fundamentals of Math and Physics for Game Programmers ~ Wendy Stahler Prentice Hall Wendy Stahler
AI Game Engine Programming (Charles River Media Game Development) (Charles ~ Brian Schwab Charles River Media Brian Schwab
The Macintosh Designer's Guide to Digital Imaging: Controlling Black and Wh ~ Carl Sesto John Wiley & Sons Inc Carl Sesto
Adobe Creative Suite 2 All-in-One Desk Reference for Dummies (For Dummies) ~ Jennifer Smith - Christopher Smith Hungry Minds Inc,U.S. Jennifer Smith - Christopher Smith
Photoshop X for the Mac Fast and Easy (Fast & Easy (Living Language Paperback)) ~ Lisa Bucki Prima Tech Lisa Bucki
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
Fotografia Digital: Aprenda Todos los Secretos de los Profesionales (Manual ~ Daniel Benchimol M P Ediciones S.A. Daniel Benchimol
 
      601 - 800

COMPLETE Effect and HLSL Guide, The ~ Paradoxal Press
Mastering Maya Complete 2 (Mastering) ~ John L. Kundert-Gibbs - Perry Harovas - Peter Lee Sybex Inc.,U.S. John L. Kundert-Gibbs - Perry Haro...
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward Maurina A K Peters Edward Maurina
Photoshop for Macs for Dummies (For Dummies) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Canoma Visual Insight ~ R. Schrand Coriolis Group,U.S. R. Schrand
Cybersona ~ Fred Yager Hannacroix Creek Books Fred Yager
Photoshop Cs Bible ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
FinGame Online 3.0: Participants Manual: Participant's Manual (Irwin/McGraw ~ Leroy D. Brooks McGraw-Hill Education Leroy D. Brooks
Digital Design of Nature: Computer Generated Plants and Organics (X. Media ~ Oliver Deussen - Bernd Lintermann Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oliver Deussen ...
Dreamweaver Coursebuilder F/x and Design ~ D. Baker Coriolis Group,U.S. D. Baker
Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) ~ Chad Gregory Walker - Eric Walker Charles River Media Chad Gregory Walker - Eric Walker
Re:Play: The Ultimate Games Graphics ~ Liz Faber Laurence King Publishing Liz Faber
Photoshop Elements 3 for Dummies (For Dummies (Computers)) ~ Deke McClelland - Galen Fott Hungry Minds Inc,U.S. Deke McClelland - Galen Fott
Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplifie ~ D. Graham - Mike Wooldridge - Kelly Ewing Hungry Minds Inc,U.S. D. Graham - Mike Wooldridge - Kelly ...
AdobeÂ(R) After EffectsÂ(R) 4.0 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Marketing Your Creativity: New Approaches for a Changing Industry (The AVA ~ Matt Perry - Ant Melder Ava Publishing Matt Perry - Ant Melder
Klik and Play 1.0: The Official Strategy Guide (Secrets of the Games) ~ Rusel DeMaria Boxtree Ltd Rusel DeMaria
Game Programming with Python, Lua, and Ruby (Game Development) ~ Tom Gutschmidt Premier Press Tom Gutschmidt
3D Game Engine Architecture: Engineering Real-Time Applications with Wild M ~ David H. Eberly Morgan Kaufmann David H. Eberly
Working With Computer Type: Books, Magazines Newsletters ~ Rotovision
Photoshop 7 for Windows and Macintosh: Visual QuickStart Guide (Visual Quic ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas
Animation: Master 2002: a Complete Guide (Graphics Series): Master 2002: a ~ David Rogers Charles River Media David Rogers
Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost
3ds Max 4 in Depth (In Depth Series) ~ Jon McFarland - Rob Polevoi Paraglyph Press Jon McFarland - Rob Polevoi
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Usability Engineering (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Teach Yourself Visually Photoshop Elements 3 (Teach Yourself Visually) ~ Sherry Kinkoph - Mike Wooldridge Hungry Minds Inc,U.S. Sherry Kinkoph - Mike Wooldridge
GeoCaching: Hike and Seek with Your GPS (Technology in Action Series) ~ Erik Sherman APress,US Erik Sherman
Advanced 3-D Game Programming with DirectX 7.0 (Wordware Game Developer's L ~ Adrian Perez Wordware Publishing Inc.,U.S. Adrian Perez
Adobe InDesign 2.0: Design Professional ~ Chris Botello Course Technology Chris Botello
Visual Design Fundamentals: A Digital Approach (Charles River Media Graphics) ~ Alan Hashimoto Charles River Media Alan Hashimoto
Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Cheryl Walker - Jani Kajala Wordware Publishing Inc.,U.S. Cheryl Walker - Jani Kajala
Mastering 3D Studio MAX R3 (Mastering) ~ Chris Murray - Alexander Bicalho - Alex Monteiro - Catalina Woods - Discreet Training Group Sybex In...
The State of Play: Law, Games and Virtual Worlds (Ex Machina: Law, Technolo ~ New York University Press
Computer Games and Film Graphics (Art Off the Wall) ~ P Byrne Heinemann Library P Byrne
Symbols and Signs: Explorations ~ Adrian Frutiger Arthur Niggli Adrian Frutiger
DirectX Programacion de Graficos 3D (Manuales Users) ~ Nicolas Arrioja Landa Cosio M.P. Ediciones Nicolas Arrioja Landa Cosio
Serious Games: Games That Educate, Train, and Info ~ Sandra Chen - David Michael Course Technology Sandra Chen - David Michael
Doctoring Photos with Adobe Photoshop Elements: Learn the Techniques from t ~ Eric Grebler Mimosa Books Eric Grebler
Photoshop CS Bible ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Color and Type for the Screen (Digital Media Design) ~ Veruschka Gotz RotoVision Veruschka Gotz
The Game Maker's Apprentice: Game Development for Beginners ~ Jacob Habgood - Mark Overmars APress,US Jacob Habgood - Mark Overmars
Mobile 3d Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler
Real-time Rendering ~ Tomas Akenine-Moeller - Eric Haines A K Peters Tomas Akenine-Moeller - Eric Haines
Macromedia Director Game Development: From Concept to Creation (Miscellaneous) ~ Epic Software Prima Tech Epic Software
Game Plan: Ten Designs That Changed the Face of Computer Gaming ~ Ste Curran RotoVision Ste Curran
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in C ~ Lynn Pocock - Judson Rosebush Morgan Kaufmann Publishers Inc,US Lynn Pocock - Judson Rosebush
Publisher 2002 (Guias Practicas) ~ Mercedes Andres Gay Anaya Multimedia Mercedes Andres Gay
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director ~ Cliff Jones - Rod Afshar - Duke Banerjee Charles River Media Cliff Jones - Rod Afshar - Duke Banerje...
Illustrator CS2 Bible ~ Ted Alspach - Brian Underdahl Hungry Minds Inc,U.S. Ted Alspach - Brian Underdahl
Fotografia Digital, 2005 (Diseno Y Creatividad) ~ Serge Timacheff Anaya Multimedia Serge Timacheff
Assembling Panoramic Photos: A Designer's Notebook (Designers Notebook) ~ O'Reilly
Premiere Pro 1.5 / Adobe Premiere Pro 1.5 Studio Techniques (Diseno Y Creat ~ Jacob Rosenberg Anaya Multimedia Jacob Rosenberg
Powerpoint 2000 (Guias Practicas) ~ Elvira Yebes Anaya Multimedia Elvira Yebes
The Official Guide to 3d Gamestudio ~ Mike Duggan Course Technology Mike Duggan
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian David Aronson O'Reilly Ian David Aronson
Java ME Game Programming ~ Martin J. Wells - John P. Flynt Course Technology Martin J. Wells - John P. Flynt
Beginning Game Programming ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Foundation XML for Flash (Foundation) ~ S. Jacobs APress,US S. Jacobs
Object Oriented Applications in Engineering Design ~ A. Rajaraman Alpha Science International Ltd A. Rajaraman
Shader X4 Advanced Rendering Techniques (Shaderx) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Game Programming Laboratory ~ Andre LaMothe Sams Publishing Andre LaMothe
Exploring Artificial Life in C++ ~ Larry O'Brien M&T Press Larry O'Brien
Massively Multiplayer Game Development: v. 2 (Charles River Media Game Deve ~ Charles River Media
InDesign CS2 ~ Javier Menor Gomez Anaya Multimedia Javier Menor Gomez
Beginning Directx 10 Game Programming ~ Wendy Jones Delmar Wendy Jones
Building Robots With Lego Mindstorms ~ Syngress Syngress Syngress
50 Fast Final Cut Express Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Autocar 2004 Manual Imprescindible (Manuales Imprescindibles) ~ Antonio M. Reyes Rodriguez Anaya Multimedia Antonio M. Reyes Rodriguez
Game Design: From Blue Sky to Green Light ~ Deborah Todd A K Peters Deborah Todd
Computer-aided Graphics and Design (Computer Aided Engineering) ~ Daniel L. Ryan Marcel Dekker Ltd Daniel L. Ryan
Extreme NXT: Extending the Lego Mindstorms NXT to the Next Level (Technolog ~ Michael Gasperi - Philippe Hurbain - Isabelle Hurbain APress,US Michael Gasperi - Philippe Hurbain -...
Photoshop 6 - Manual Imprescindible (Manuales Imprescindibles) ~ Jose Maria Delgado Anaya Multimedia Jose Maria Delgado
Games and Simulations in Online Learning: Research and Development Frameworks ~ David Gibson - Clark Aldrich - Marc Prensky Information Science Publishing David Gibson - Clark Aldr...
Gameology: And the World of the Computer ~ David A. Caldarola AuthorHouse David A. Caldarola
The Amorphium Pro Handbook ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
The Game Design Reader: A Rules of Play Anthology ~ The MIT Press
Practical Java ME Game Projects with MIDP 1/2/3: Putting the Fun into Your ~ Carol Hamer APress,US Carol Hamer
Special Edition Using AdobeÂ(R) IllustratorÂ(R) 9 (Special Edition Using) ~ Peter Bauer QUE Peter Bauer
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe Osborne/McGraw-Hill,U.S. George DeWolfe
Customising Your MAC: For Productivity and for Fun ~ Bob Levitus - Glenn Brown Brady Games Bob Levitus - Glenn Brown
Java ME Game Programming ~ Martin J. Wells - John P. Flynt Course Technology Martin J. Wells - John P. Flynt
Evolutionary Algorithms (The IMA Volumes in Mathematics & Its Applications) ~ Springer-Verlag New York Inc.
Programming Video Games for the Evil Genius ~ Ian Cinnamon McGraw-Hill Publishing Co. Ian Cinnamon
Maya 4.5 Bible (Bible (Wiley)) ~ Joe Spadaro - Don Kim Hungry Minds Inc,U.S. Joe Spadaro - Don Kim
OpenGLÂ(R) Programming on Mac OSÂ(R) X: Architecture, Performance, and In ~ Robert P. Kuehne - J. D. Sullivan Addison Wesley Robert P. Kuehne - J. D. Sullivan
Game Programming Gems 3 Vol. Pk ~ Treglia Charles River Media Treglia
Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman
Beginning .Net Game Programming in C# (Beginners Beginning Guides) ~ David Weller - Alexandre Santos - Santos Lobao - Ellen Hatton APress,US David Weller - Alexandre San...
Real Sound Synthesis for Interactive Applications ~ Perry R. Cook A K Peters Perry R. Cook
Beginning OpenGL Game Programming ~ Dave Astle - Kevin Hawkins Premier Press Dave Astle - Kevin Hawkins
Mobile 3D Graphics (The Morgan Kaufmann Series in Computer Graphics) ~ Kari Pulli Morgan Kaufmann Kari Pulli
Exploring Typography (Design Exploration) ~ Tova Rabinowitz Delmar Tova Rabinowitz
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Nonsmooth Equations in Optimization: Regularity, Calculus, Methods and Appl ~ Diethard Klatte - Bernd Kummer Kluwer Academic Publishers Diethard Klatte - Bernd Kummer
Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod
MicroStation J - Con CD ROM (Cursos Recomendados) ~ Jorge Franco Anaya Multimedia Jorge Franco
Special Edition Using Macromedia Fireworks MX: Special Edition (Special Edi ~ Jeffrey Bardzell QUE Jeffrey Bardzell
Microsoft XNA Game Studio Creator's Guide ~ Stephen Cawood - Patrick McGee Osborne/McGraw-Hill,U.S. Stephen Cawood - Patrick McGee
Hands on XML ~ R Tidrow Prima Games R Tidrow
Beyond Reality Gaming ~ John Gosney Premier Press John Gosney
Beginning Directx 10 Game Programming ~ Wendy Jones Delmar Wendy Jones
Coreldraw 11 (Guias Visuales) ~ Miguel Pardo Anaya Multimedia Miguel Pardo
The Hidden Power of Photoshop Elements 4 ~ Richard Lynch Sybex Inc.,U.S. Richard Lynch
Patterns in Game Design (Charles River Media Game Development) (Charles Riv ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima
Algorithms Sequential and Parallel: A Unified Approach (Charles River Media ~ Laurence Boxer - Russ Miller Charles River Media Laurence Boxer - Russ Miller
Adobe Photoshop 6 Digital Darkroom ~ Lisa Lee Prima Tech Lisa Lee
XNA Game Programming (Recipes: A Problem-solution Approach) ~ Riemer Grootjans APress,US Riemer Grootjans
OpenGL Boxed Set: The Official Guide to Learning OpenGL: Version 2.1 ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Action Arcade Adventure Set ~ Diana Gruber Hungry Minds Inc,U.S. Diana Gruber
Dreamweaver Mx Design Projects ~ Rachel Andrew - Craig Grannell - Allan Kent - Christopher Schmitt Apress Rachel Andrew - Craig Grann...
Adobe Photoshop 6 Digital Darkroom ~ Lisa Lee Prima Tech Lisa Lee
Gameplayer ~ Gary Anderson Helm Publishing Gary Anderson
Coreldraw 12 (Diseno Y Creatividad) ~ Steve Bain Anaya Multimedia Steve Bain
Teach Yourself Visually Photoshop Elements 4 ~ Mike Wooldridge - Linda Wooldridge Hungry Minds Inc,U.S. Mike Wooldridge - Linda Wooldridge
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Photoshop Cs Bible ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Game Interface Design ~ Premier Press Development - Brent Fox Premier Press Premier Press Development - Brent Fox
Deterministic Global Optimization: Theory, Methods, and Applications (Nonco ~ C.A. Floudas Kluwer Academic Publishers C.A. Floudas
Macromedia Dreamweaver MX 2004 Magic ~ Massimo Foti - Angela C. Buraglia - Daniel Short - Kim Cavanaugh - Danilo Celic - Kevin French - Bra...
Making Movies, Photos, Music and DVDs on Your Mac: Using Apple's Digital Hub ~ Jesse Feiler Osborne/McGraw-Hill,U.S. Jesse Feiler
Understanding Video Games ~ Simon Egenfeldt-Nielsen - Jonas Heide Smith - Susana Pajares Tosca Routledge Simon Egenfeldt-Nielsen...
Introduction to Computer Graphics (Charles River Media Graphics (Hardcover) ~ H. Bungartz - M. Griebel - C. Zenger Charles River Media H. Bungartz - M. Griebel - C. Zenger
Advanced Game Development with Programmable Graphics Hardware ~ Fabio Policarpo - Alan H. Watt A K Peters Fabio Policarpo - Alan H. Watt
Photoshop Elements 2 Bible ~ Ulrich Hungry Minds Inc,U.S. Ulrich
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
TiVo Hacks ~ Raffi Krikorian O'Reilly Raffi Krikorian
The Unofficial Guide to Photoshop CS 2 (Unofficial Guide) ~ Alanna Spence Hungry Minds Inc,U.S. Alanna Spence
Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
Parallel Computing in Optimization (Applied Optimization) ~ Kluwer Academic Publishers
Illustrating with Macromedia Flash MX 2004 (Charles River Media Internet & ~ Robert Firebaugh Charles River Media Robert Firebaugh
ActionScript 3.0 Game Programming University ~ Gary Rosenzweig QUE Gary Rosenzweig
ICan iPod ~ Shelley O'Hara QUE Shelley O'Hara
Essentials for Design Adobe Illustrator CS 2, Level Two: Level 2 (Essentia ~ Dean Bagley Prentice Hall Dean Bagley
Barony of the Damned: Bretonnian Adventure (Warhammer Fantasy Roleplay): Br ~ Green Ronin; Ben Counter Black Industries Green Ronin; Ben Counter
Pacific Conference on Computer Graphics and Applications (PG 2003) ~ J. Rokne - Reinhard Klein - Wenping Wang IEEE Computer Society Press,U.S. J. Rokne - Reinhard Klein ...
Advanced Visual Effects with Direct3D ~ Peter Walsh Premier Press Peter Walsh
Graphic Design (Icons) ~ Taschen
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive ~ Ian Millington Morgan Kaufmann Ian Millington
The Shutterfly Guide to Great Digital Photos ~ Dave Johnson - Jeffrey Housenbold Osborne/McGraw-Hill,U.S. Dave Johnson - Jeffrey Housenbold
Design Yourself! ~ Kurt Hanks - Larry Belliston Crisp Publications Inc Kurt Hanks - Larry Belliston
Build Your Own PC Game in Seven Easy Steps: Using Visual Basic ~ Scott Palmer Addison Wesley Scott Palmer
Optimization Methods and Applications (Applied Optimization) ~ Kluwer Academic Publishers
Introduction to Global Optimization (Nonconvex Optimization & Its Applications) ~ Reiner Horst - Panos M. Pardalos - Nguyen Van-Thoai Kluwer Academic Publishers Reiner Horst - Panos ...
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
The State of Play: Law, Games and Virtual Worlds (Ex Machina: Law, Technolo ~ New York University Press
3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias
Photoshop Elements 3: Top 100 Simplified Tips & Tricks ~ D. Graham Hungry Minds Inc,U.S. D. Graham
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in C ~ Lynn Pocock - Judson Rosebush Morgan Kaufmann Publishers Inc,US Lynn Pocock - Judson Rosebush
Adobe Premiere Editing Workshop (DV Expert Series) ~ Marcus Geduld R & D Marcus Geduld
Theory of Fun for Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
Flash 5 Cartoons and Games F/x and Design ~ Bill Turner - James Robertson - Richard Bazley Coriolis Group,U.S. Bill Turner - James Robertson - R...
Animation: Master 2002: a Complete Guide (Graphics Series): Master 2002: a ~ David Rogers Charles River Media David Rogers
Illustrator CS2 for Windows and Macintosh: Visual QuickStart Guide (Visual ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas
3D Studio Max: Building Complex Models (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Macromedia Digital Design Staff Development Guide ~ Anuja Dharkar Course Technology Ptr (Sd) Anuja Dharkar
Microsoft PowerPoint 2002 Office XP - Guia Visual (Guias Visuales) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
PhotoDraw 2000 by Design ~ W. Tait Microsoft Press,U.S. W. Tait
Micro Java⢠Game Development ~ David Fox - Roman Verhovsek Addison Wesley David Fox - Roman Verhovsek
Practical Algorithms for 3D Computer Graphics ~ R.Stuart Ferguson A K Peters R.Stuart Ferguson
Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod
Chips Challenging Champions: Games, Computers and Artificial Intelligence ~ J. Schaeffer - H.J. van den Herik North Holland J. Schaeffer - H.J. van den Herik
Principles of Digital Image Synthesis (The Morgan Kaufmann Series in Comput ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Web Designer's Guide to Adobe Photoshop (Wordware Applications Library) ~ Chris Tull Wordware Publishing Inc.,U.S. Chris Tull
Dreamweaver 8 Accelerated: A Full-Color Guide (Accelerated) ~ YoungJin.com Sybex Inc.,U.S. YoungJin.com
Introduction to Video Game Design and Development with CDROM ~ Joseph Saulter Irwin/McGraw-Hill Joseph Saulter
Adobe InDesign 2.0: Design Professional ~ Chris Botello Course Technology Chris Botello
Digital Picture Processing: v. 2 (Computer Science & Scientific Computing) ~ Azriel Rosenfeld - Avinash C. Kak Academic Press Inc.,U.S. Azriel Rosenfeld - Avinash C. Kak
Differentiable Optimization and Equation Solving: A Treatise on Algorithmic ~ John Lawrence Nazareth Springer-Verlag New York Inc. John Lawrence Nazareth
Flash 5 Cartoons and Games F/X & Design with CDROM (F/X and Design Series) ~ Bill Turner - Richard Bazley - James Robertson Paraglyph Press Bill Turner - Richard Bazley - James ...
Game Writing Handbook (Charles River Media Game Development) (Charles River ~ Rafael Chandler Charles River Media Rafael Chandler
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Constraint-based Agents: An Architecture for Constraint-based Modeling and ~ Alexander Nareyek Springer-Verlag Berlin and Heidelberg GmbH & Co. K Alexander Nareyek
Game Art: Creation, Direction, and Careers (Charles River Media Game Develo ~ Riccard Linde Charles River Media Riccard Linde
3D Studio MAX 3Â(R) Fundamentals (Inside) ~ Michael Todd Peterson New Riders Michael Todd Peterson
Physics-based Animation (Graphics) ~ Kenny Erleben - Jon Sporring - Knud Henriksen - Henrik Dohlmann Charles River Media Kenny Erleben - ...
Handbook of Computer Game Studies ~ The MIT Press
AdobeÂ(R) PhotoshopÂ(R) 5 Productivity Kit (Adobe Development Team) ~ Adobe Creative Team Adobe Adobe Creative Team
3D Spieleprogrammierung mit DirectX in C/C++. Band 2. ~ Stefan Zerbst Books on Demand GmbH Stefan Zerbst
Microsoft XNA Game Studio Creator's Guide ~ Stephen Cawood - Patrick McGee Osborne/McGraw-Hill,U.S. Stephen Cawood - Patrick McGee
Adobe InDesign Bible ~ Galen Gruman - John Cruise - Kelly Anton Hungry Minds Inc,U.S. Galen Gruman - John Cruise - Kelly An...
3D Studio Max: Building Complex Models (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Easy AdobeÂ(R) PhotoshopÂ(R) 6 (Easy) ~ Kate Binder QUE Kate Binder
Extreme NXT: Extending the Lego Mindstorms NXT to the Next Level (Technolog ~ Michael Gasperi - Philippe Hurbain - Isabelle Hurbain APress,US Michael Gasperi - Philippe Hurbain -...
Optimization: Algorithms and Consistent Approximations (Applied Mathematica ~ Springer-Verlag New York Inc.
Navigation for the Internet and Other Digital Media: Studio 7.5 (E-design) ~ Studio 7.5 Ava Publishing Studio 7.5
Hacking Photoshop "X" (ExtremeTech) ~ S. Singh Hungry Minds Inc,U.S. S. Singh
Autocad 2004 (Diseno Y Creatividad) ~ David Frey Anaya Multimedia David Frey
Cross Platform Game Programming (Charles River Media Game Development (Pape ~ Steven Goodwin Charles River Media Steven Goodwin
Torque for Teens ~ Mike Duggan Course Technology Mike Duggan
Making Them Move: Mechanics, Control & Animation of Articulated Figures: Me ~ Norman I. Badler - Brian A. Barsky - David Zeltzer Morgan Kaufmann Norman I. Badler - Brian A. Barsk...
Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin
Beginning Calculus for Game Developers ~ John Flynt - Boris Meltreger - J. Adam Norris Course Technology John Flynt - Boris Meltreger - J. Ad...
3ds Max 6: Trucos Esenciales/essential Tricks (Trucos Esenciales) ~ Jon A. Bell Anaya Multimedia Jon A. Bell
Real-time Volume Graphics ~ Klaus Engel - Markus Hadwiger - Joe Kniss - Christof Rezk-Salama - Daniel Weiskopf A K Peters Klaus ...
Mathematics for 3D Game Programming and Computer Graphics (Charles River Me ~ Eric Lengyel Charles River Media Eric Lengyel
 
      801 - 1000

3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Advanced Game Development with Programmable Graphics Hardware ~ Fabio Policarpo - Alan H. Watt A K Peters Fabio Policarpo - Alan H. Watt
El Escaner En El Diseno Grafico, 2005 (Diseno Y Creatividad) ~ David Blatner Anaya Multimedia David Blatner
Handbook of Virtual Humans ~ Daniel Thalmann John Wiley and Sons Ltd Daniel Thalmann
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Basic Computer Games ~ Workman Publishing
Black Art of Video Game Console Design, The ~ Andre LaMothe Sams Andre LaMothe
Project Arcade: Build Your Own Arcade Machine (Digital Lifestyle) ~ J. St.Clair Hungry Minds Inc,U.S. J. St.Clair
3ds Max 8 Fundamentals (Fundamentals (New Riders)) ~ Ted Boardman New Riders Ted Boardman
Learn C++ by Making Games (Charles River Media Programming) ~ Erik Yuzwa - Francois Dominic Laramee Charles River Media Erik Yuzwa - Francois Dominic Laramee
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting ~ Erik Reinhard - Greg Ward - Sumanta Pattanaik - Paul Debevec Morgan Kaufmann Erik Reinhard - Greg Wa...
Mapping Hacks ~ Schuyler Erle - Rich Gibson - Jo Walsh O'Reilly Schuyler Erle - Rich Gibson - Jo Walsh
Computers and Games: Second International Conference, Cg 2001, Hamamatsu, J ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Methods Standards Work Design+ CD ~ Niebel McGraw-Hill Education Niebel
Web Standards Design Guide (Charles River Media Internet & Web Design) (Cha ~ Kevin Ruse Charles River Media Kevin Ruse
3-D Planet: World as Seen Through Stereograms ~ Boxtree Ltd
The Carrara 5 Pro Handbook (Graphics) ~ Mike De La Flor Charles River Media Mike De La Flor
Creating Killer Titles with Final Cut Pro ~ Hodgetts R & D Hodgetts
CorelDRAW 10 - Guia Practica (Guias Practicas) ~ Dario Pescador Albiach Anaya Multimedia Dario Pescador Albiach
Stochastic Optimization: Algorithms and Applications (Applied Optimization) ~ Kluwer Academic Publishers
Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl
Sams Teach Yourself Game Programming in 21 Days (Sams Teach Yourself) ~ Andre LaMothe Sams Publishing Andre LaMothe
Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft
Game Design Foundations (Wordware Game Developer's Library) ~ Roger E. Pederson Wordware Publishing Inc.,U.S. Roger E. Pederson
Game Development Bible ~ Brian Sawyer Paraglyph Inc.,US Brian Sawyer
Image: E-learning, Understanding, Information Retrieval, Medical - Proceedi ~ World Scientific Publishing
Macromedia Dreamweaver MX 2004 Killer Tips ~ Joseph Lowery - Angela C. Buraglia New Riders Joseph Lowery - Angela C. Buraglia
Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville
Radiosity and Global Illumination (The Morgan Kaufmann Series in Computer G ~ Francois Sillion - Claude Puech Morgan Kaufmann Publishers Inc,US Francois Sillion - Claude Puech
Elementary Game Programming and Simulators Using Jamagic (Charles River Med ~ Sergio Perez Charles River Media Sergio Perez
Nonlinear Optimlzation in Finite Dimensions: Morse Theory, Chebyshev Approx ~ Hubertus Th. Jongen - Peter Jonker - Frank Twilt Kluwer Academic Publishers Hubertus Th. Jongen - Pe...
Advanced Animation with DirectX (Premier Press Game Development) ~ Jim Adams Course Technology Jim Adams
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media G ~ Charles River Media
Numerical Optimization: Theoretical and Practical Aspects (Universitext) ~ J.Frederic Bonnans - J.C. Gilbert - J.C. Lemarechal - C.A. Sagastizabal Springer-Verlag Berlin and H...
SunSoft Solaris 2.0 Quick Reference (Solaris Made Easy Series) ~ Clint Hicks OnWord Press,U.S. Clint Hicks
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 ( ~ Tim Monroe Morgan Kaufmann Tim Monroe
Gameplay and design ~ Kevin Oxland Addison Wesley Kevin Oxland
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactiv ~ Ian Millington Morgan Kaufmann Ian Millington
Bleeding Edge: A D20 Adventure for 1st to 3rd Level Characters: Mansion of ~ Robert J. Schwalb Green Ronin Publishing Robert J. Schwalb
Minds in Play: Computer Game Designs as a Context for Children's Learning ~ Yasmin Bettina Kafai Lawrence Erlbaum Associates Inc,US Yasmin Bettina Kafai
Gaming Hacks ~ Simon Carless O'Reilly Simon Carless
Paint Shop Pro 8 Power! ~ Lori Davis Muska & Lipman Publishing,U.S. Lori Davis
Computational Aesthetics ~ A K Peters
Break into the Game Industry: How to Get a Job Making Video Games (Consumer) ~ Ernest Adams McGraw-Hill Education Ernest Adams
Linux Multimedia Hacks ~ Kyle Rankin O'Reilly Kyle Rankin
Creacion De Efectos Con Indesign/ Effective Creations With Indesign (Diseno ~ Ted LoCascio Anaya Multimedia Ted LoCascio
3D Game Art F/x and Design ~ L. Aheran Coriolis Group,U.S. L. Aheran
Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT
Php|architect's Zend PHP 5 Certification Study Guide ~ Davey, Shafik Unknown Davey, Shafik
Game Story and Character Development ~ Jeannie Novak Delmar Jeannie Novak
Minds in Play: Computer Game Designs as a Context for Children's Learning ~ Yasmin Bettina Kafai Lawrence Erlbaum Associates Inc,US Yasmin Bettina Kafai
Lightwave 3d 8 (Diseno Y Creatividad) ~ Anaya Multimedia
Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media
Digital Picture Processing: v. 2 (Computer Science & Scientific Computing) ~ Azriel Rosenfeld - Avinash C. Kak Academic Press Inc.,U.S. Azriel Rosenfeld - Avinash C. Kak
Game Physics (The Morgan Kaufmann Series in Interactive 3d Technology) ~ David H. Eberly Morgan Kaufmann David H. Eberly
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Richard Grandy - Premier Press Development - John Hood - Brad Clark Premier Press Richard Grandy - P...
Design Your Own E-shop: Creating and Promoting Successful Small Business Si ~ Molly E. Holzschlag Ava Publishing Molly E. Holzschlag
Cybersona ~ Fred Yager Hannacroix Creek Books Fred Yager
Adobe Photoshop 7 Creative Workshop (One Off) ~ Andy Anderson Prima Tech Andy Anderson
Maya Ultimate Workshop: With 18 Complete Workshops on CD-ROM ~ Luc Petitot McGraw-Hill Education Luc Petitot
I Love Games Graphics ~ Various Contributors Gingko Press Various Contributors
Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press
Introdution to Level Design for PC Games (Charles River Media Game Developm ~ Andy Clayton Charles River Media Andy Clayton
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Beginning Flash Game Programming for Dummies (For Dummies) ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
Computational Learning for Adaptive Computer Vision ~ Bir Bhanu - Subhodev Das Springer-Verlag New York Inc. Bir Bhanu - Subhodev Das
Making Movies, Photos, Music and DVDs on Your Mac: Using Apple's Digital Hub ~ Jesse Feiler Osborne/McGraw-Hill,U.S. Jesse Feiler
Infinite Game Universe: Level Design, Terrain and Sound (Advances in Comput ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Macintosh Game Programming Techniques ~ Cary Torkelson Hungry Minds Inc,U.S. Cary Torkelson
Learning Maya (R) 7 Maya Unlimited Features : A Hands-on Introduction to t ~ Alias Sybex Inc.,U.S. Alias
Beginning XNA Game Programming: From Novice to Professional ~ Lobao Santos Alexandre - Bruno Pereira Evangelista - Jose Antonio Leal De Farias APress,US Lobao San...
PSP Hacks ~ C.K. Sample O'Reilly C.K. Sample
Website Graphics Now ~ Liesbeth Den Boer - Geert J. Strengholt - Willem Velthoven Thames & Hudson Ltd Liesbeth Den Boer - G...
Black Art of Java Game Programming: Creating Dynamic Games and Interactive ~ Group Waite QUE Group Waite
How to Do Everything with Photoshop CS2 (How to Do Everything with) ~ Colin Smith Osborne/McGraw-Hill,U.S. Colin Smith
Official Guide to Crystal Reports 7 ~ J. Howe Prima Games J. Howe
Games and Full Abstraction for a Functional Metalanguage with Recursive Typ ~ Guy McCusker Springer-Verlag Berlin and Heidelberg GmbH & Co. K Guy McCusker
Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br...
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in C ~ Tom McReynolds - David Blythe Morgan Kaufmann Tom McReynolds - David Blythe
Mathematical Theory of Optimization (Nonconvex Optimization & Its Applications) ~ Ding-Zhu Du - Panos M. Pardalos - Weili Wu Kluwer Academic Publishers Ding-Zhu Du - Panos M. Pardalo...
Upload: Etherpunk (Etherscope) ~ Tim Beach - David Schwartz Goodman Games Tim Beach - David Schwartz
Digital Design of Nature: Computer Generated Plants and Organics (X. Media ~ Oliver Deussen - Bernd Lintermann Springer-Verlag Berlin and Heidelberg GmbH & Co. K Oliver Deussen ...
Autocad 2005 (Manuales Avanzados) ~ Milton Chanes Anaya Multimedia Milton Chanes
Winning Secrets of Online Blackjack ~ Catherine Karayanis Course Technology Catherine Karayanis
Make Your Own Music Videos with Adobe Premiere ~ Pete Kennedy - Maura Kennedy Hungry Minds Inc,U.S. Pete Kennedy - Maura Kennedy
Gender Inclusive Game Design: Expanding the Market (Charles River Media Gam ~ Sheri Graner-Ray Charles River Media Sheri Graner-Ray
OpenGl / OpenGl Super Bible (Programacion / Programming) ~ Richard S., Jr. Wright - Benjamin Lipchak Anaya Multimedia Richard S., Jr. Wright - Benjamin Lipchak...
Fundamentals of SVG Programming: Concepts to Source Code (Charles River Med ~ Oswald Campesato Charles River Media Oswald Campesato
Pro J2ME Polish (Pro) ~ Robert Virkus APress,US Robert Virkus
Developing and Debugging Cross-platform Shaders ~ A Boreskov A-List A Boreskov
The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel
Coursebuilder for Dreamweaver F/X and Design with CDROM (F/X and Design) ~ Donna L. Baker Paraglyph Press Donna L. Baker
Enhancing Graphics with Plug-ins F/x and Design ~ D Crowder Coriolis Group,U.S. D Crowder
Exploring Web Design (Design Exploration) ~ Jeremy Vest; William Crowson; Shannon Pochran Delmar Jeremy Vest; William Crowson; Shannon Pochran
Theory of Fun for Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
Game Writing: Narrative Skills for Videogames (Charles River Media Game Dev ~ Chris Bateman Delmar Chris Bateman
Artistic Techniques: With Adobe Photoshop and Corel Painter ~ Deborah Lynn Ferro Amherst Media,U.S. Deborah Lynn Ferro
The Game Artist's Guide to Maya ~ Michael McKinley Sybex Inc.,U.S. Michael McKinley
Graphics Programming with GDI+ and DirectX ~ Alex Polyakov - Vitaly Brusentsev A-List Alex Polyakov - Vitaly Brusentsev
Programming Role Playing Games All in One ~ Jill Adams Course Technology Jill Adams
OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle
Brain Bytes: Word Puzzles for Computer Training ~ Melanie Hiatt - Kevin Fuselier Learning Unlimited Corp Melanie Hiatt - Kevin Fuselier
Optimal Shape Design: Lectures Given at the Joint C.I.M./C.I.M.E. Summer Sc ~ B. Kawohl - Olivier Pironneau - L. Tartar - J.-P. Zolasio Springer-Verlag Berlin and Heidelberg GmbH...
Creating Casual Games for Profit and Fun (Charles River Media Game Development) ~ Allen Partridge Charles River Media Allen Partridge
Experiments With Letterform and Calligraphy ~ Andre Gurtler Arthur Niggli Andre Gurtler
Game Design ~ Robert Bates Premier Press Robert Bates
Visual Basic for Applications Revealed (Prima Practical Programming Series) ~ Karen Kenworthy Prima Games Karen Kenworthy
Game Architecture and Design (NRG - Programming) ~ Andrew Rollings - Dave Morris New Riders Andrew Rollings - Dave Morris
Hacking Video Game Consoles: Turn Your Old Videogame Systems into Awesome N ~ Benjamin Heckendorn Hungry Minds Inc,U.S. Benjamin Heckendorn
Computational Intelligence for Optimization ~ Nirwan Ansari - Edwin Hou Kluwer Academic Publishers Nirwan Ansari - Edwin Hou
The Poser 5 Handbook (Charles River Media Graphics) ~ Shamms Mortier Charles River Media Shamms Mortier
Illustrator 9 F/x and Design (F/X and Design) ~ S. London Coriolis Group,U.S. S. London
Game Design for Teens (Premier Press Game Development) ~ Eric Nunamaker - Scott Pugh - Les Pardew Premier Press Eric Nunamaker - Scott Pugh - Les Pardew
COMPLETE Effect and HLSL Guide, The ~ Paradoxal Press
The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford
Gaming Hacks ~ Simon Carless O'Reilly Simon Carless
Photoshop 7: Proyectos Profesionales/professional Projects (Diseno Y Creati ~ Sherry London Anaya Multimedia Sherry London
Computer and Video Game Design (Ferguson's Careers in Focus) (Ferguson's Ca ~ Inc Facts on File Facts on File Inc Inc Facts on File
Photoshop Cs Avanzado Version Dual/photoshop Cs Advanced Dual Version (Dise ~ Ben Willmore Anaya Multimedia Ben Willmore
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel Van Eenwyk Sams Jason Busby - Zak Parrish - Joel Van Eenwyk
Macromedia Flash MX 2004 Game Design Demystified ~ Jobe Makar - Ben Winiarczyk Macromedia Press Jobe Makar - Ben Winiarczyk
Hands on DarkBASIC Pro Volume 2: A Self-Study Guide to Games Programming ~ Alistair Stewart Digital Skills Alistair Stewart
Designer's Guide to Mac OS X Tiger ~ Jeff Gamet Peachpit Press Jeff Gamet
A Set of Examples of Global and Discrete Optimization: Applications of Baye ~ Jonas Mockus Kluwer Academic Publishers Jonas Mockus
3D Spieleprogrammierung mit DirectX in C/C++. ~ Stefan Zerbst Books on Demand GmbH Stefan Zerbst
Introduction to Graphic Design 100 ~ Arnston Course Technology Ptr (Sd) Arnston
3D Games: Animation and Advanced Real-time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
Beginning C# Game Programming (Premier Press Game Development) (Premier Pre ~ Ron Penton Premier Press Ron Penton
Awesome Game Creation: No Programming Required (Game Development Series): N ~ Luke Ahearn - Clayton E. Crooks Charles River Media Luke Ahearn - Clayton E. Crooks
Expression of Design, Process and Graphic Communication ~ Jeffrey Johnston Prentice-Hall Jeffrey Johnston
The Art and Science of Digital Compositing (The Morgan Kaufmann Series in C ~ Ron Brinkmann Morgan Kaufmann Ron Brinkmann
Rediseno y Desarrollo de Sitios Web (Diseno Y Creatividad) ~ Emily Cotler - Kelly Goto Anaya Multimedia Emily Cotler - Kelly Goto
Beyond Reality Gaming ~ John Gosney Premier Press John Gosney
Stochastic Optimization: Algorithms and Applications (Applied Optimization) ~ Kluwer Academic Publishers
Physics for Game Developers ~ David M. Bourg O'Reilly David M. Bourg
Hacking Photoshop "X" (ExtremeTech) ~ S. Singh Hungry Minds Inc,U.S. S. Singh
3D Game Programming for Teens (For Teens) ~ Eric Grebler Course Technology Eric Grebler
Make Amazing Games in Minutes (Charles River Media Game Development) ~ Jason Darby Charles River Media Jason Darby
Hopalong Cassidy: King of the Cowboy Merchandisers (Schiffer Book for Colle ~ Harry L. Rinker Schiffer Publishing Ltd Harry L. Rinker
Programming Windows Presentation Foundation (Programming) ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
3D Game Engine Design: A Practical Approach to Real-time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Artificial Intelligence for Computer Games: An Introduction ~ John David Funge A K Peters John David Funge
How to Maximize Your Child's Learning Ability: A Complete Guide to Choosing ~ Laura Bradway - Barbara Albers Hills Square One Publishing Laura Bradway - Barbara Albers Hills
Macromedia Flash MX ActionScript for Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Networking and Online Games: Understanding and Engineering Multiplayer Inte ~ G. Armitage - Mark Claypool - Philip Branch John Wiley and Sons Ltd G. Armitage - Mark Claypool - Ph...
The Ultimate Guide to Video Game Writing and Design ~ Flint Dille - John Z. Platten Lone Eagle Publishing Company Flint Dille - John Z. Platten
Autocad 2005 (La Biblia De) ~ George Omura Anaya Multimedia George Omura
C# and Game Programming: A Beginner's Guide ~ Salvatore A. Buono A K Peters Salvatore A. Buono
The Zen of Direct3D Game Programming 2: Back with a Zengeance ~ Peter Walsh Premier Press Peter Walsh
The Official Blender Gamekit ~ T. Roosendaal No Starch Press,US T. Roosendaal
Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham
The Maya 6 Handbook (Charles River Media Graphics (Paperback)) (Charles Riv ~ Adam Watkins - Chris Neuhahn Charles River Media Adam Watkins - Chris Neuhahn
Optimization: Algorithms and Consistent Approximations (Applied Mathematica ~ Springer-Verlag New York Inc.
Open Source Game Programming: Qt Games for KDE, PDA's, and Windows (Charles ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
3D for the Web: Interactive 3D animation using 3ds max, Flash and Director: ~ Carol MacGillivray - Anthony Head Focal Press Carol MacGillivray - Anthony Head
Computer Graphics: Theory Int CB ~ McConnell Jones & Bartlett Publishers Inc.,U.S. McConnell
Programming Dynamic Character Animation (Advances in Computer Graphics & Ga ~ David Paull Charles River Media David Paull
Disenos Espectaculares con Maya y Photoshop/ Spectacular Designs With Maya ~ Daniel Gray Anaya Multimedia Daniel Gray
Handbook of Virtual Humans ~ Daniel Thalmann John Wiley and Sons Ltd Daniel Thalmann
Beginning Game Graphics (Premier Press Game Development) ~ Nick Robalik Course Technology Nick Robalik
Learning Maya 7: Foundation ~ Alias Sybex Inc.,U.S. Alias
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
Computational Intelligence for Optimization ~ Nirwan Ansari - Edwin Hou Kluwer Academic Publishers Nirwan Ansari - Edwin Hou
MUD Game Programming (Premier Press Game Development) ~ Ron Penton Premier Press Ron Penton
Computer Gamer's Bible ~ Mark L. Chambers Hungry Minds Inc,U.S. Mark L. Chambers
Quarkxpress 5 (La Biblia De) ~ Galen Gruman Anaya Multimedia Galen Gruman
Computer-aided Graphics and Design (Computer Aided Engineering) ~ Daniel L. Ryan Marcel Dekker Ltd Daniel L. Ryan
Illustrator 10 (Diseno Y Creatividad) ~ Vicki Loader Anaya Multimedia Vicki Loader
How to Get the Most Out of DOS Utilities and Beyond ~ David D. Busch Brady Games David D. Busch
Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke
Real-time Rendering ~ Tomas Akenine-Moeller - Eric Haines A K Peters Tomas Akenine-Moeller - Eric Haines
Microsoft Office for Windows 95 (Learning S.) ~ DDC Publishing - Iris Blanc Dictation Disc Co.,U.S. DDC Publishing - Iris Blanc
Computational Intelligence in Games (Studies in Fuzziness & Soft Computing) ~ Physica-Verlag GmbH & Co
Infinite Game Universe: Level Design, Terrain and Sound (Advances in Comput ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's M ~ Daniel Sanchez-Crespo Dalmau New Riders Daniel Sanchez-Crespo Dalmau
Microsoft Powerpoint 97 (Visual Reference S.) ~ Shmavonian Dictation Disc Co.,U.S. Shmavonian
Secrets of the Game Business (Charles River Media Game Development) ~ Charles River Media
Hackish C++ Games and Demos ~ Michael Flenov A-List Michael Flenov
You Can Be a Woman Video Game Producer ~ Judith Love Cohen Cascade Pass Judith Love Cohen
OpenGLÂ(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost
Algorithms and Networking for Computer Games ~ Jouni Smed - Harri Hakonen John Wiley and Sons Ltd Jouni Smed - Harri Hakonen
Killer Game Programming in Java (Fan Book) ~ Andrew Davison O'Reilly Andrew Davison
The Complete Guide to Digital Colour ~ Alison Hagge HarperCollins Alison Hagge
Design Your Own: Home Page (Design Your Own...) ~ Molly E. Holzschlag Ava Publishing Molly E. Holzschlag
Game Physics (The Morgan Kaufmann Series in Interactive 3d Technology) ~ David H. Eberly Morgan Kaufmann David H. Eberly
Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Richard Harrington
The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr
Illustrations with Photoshop: A Designer's Notebook ~ William Rodarmor O'Reilly William Rodarmor
Game Programming Gems 6 (Game Programming Gems (W/CD)) ~ Mike Dickheiser Charles River Media Mike Dickheiser
Adobe Illustrator CS Hands-On Training ~ Jeff VanWest Peachpit Press Jeff VanWest
*Ebook AI Techniques for Game ~ BUCKLAND Premier Press BUCKLAND
Digital Design: New Frontiers for the Object (IT Revolution in Architecture) ~ Paolo Martegani - Riccardo Montenegro Birkhauser Verlag AG Paolo Martegani - Riccardo Montenegro
Photoshop Cs (Diseno Y Creatividad) ~ Adobe Press Anaya Multimedia Adobe Press
Workshop on Signal Processing Systems ~ Institute of Electrical and Electronics Engineers I.E.E.E.Press Institute of Electrical and Electron...
Inside Game Design (Portfolio) ~ Iain Simons Laurence King Publishing Iain Simons
Graphics Tools: The JGT Editors' Choice ~ A K Peters
Developing Games in Java ~ David Brackeen - Laurence Vanhelsuwe New Riders David Brackeen - Laurence Vanhelsuwe
Direct3D Programming Kick Start ~ Clayton Walnum Sams Clayton Walnum
The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley
 
      1001 - 1200

Practical Grid Computing for Massively Multiplayer Games (Advances in Compu ~ David Levine - Mark Wirt - Barry Whitebook Charles River Media David Levine - Mark Wirt - Barry Whit...
Start with a Digital Camera ~ John Odam Peachpit Press John Odam
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in C ~ Tom McReynolds - David Blythe Morgan Kaufmann Tom McReynolds - David Blythe
MAC Game Programming (Premier Press Game Development) ~ Szymczyk Premier Press Szymczyk
Game Development Essentials: Video Game Art ~ Todd Gantzler Delmar Todd Gantzler
Minds in Play: Computer Game Designs as a Context for Children's Learning ~ Yasmin Bettina Kafai Lawrence Erlbaum Associates Inc,US Yasmin Bettina Kafai
Flash 5 Cartoons and Games F/x and Design ~ Bill Turner - James Robertson - Richard Bazley Coriolis Group,U.S. Bill Turner - James Robertson - R...
Computer Game Developer (Weird Careers in Science) (Weird Careers in Science) ~ Mary Firestone Chelsea House Publishers,U.S. Mary Firestone
Flights of Fantasy: Programming 3D Video Games in Borland C++ ~ Christopher Lampton Waite Group Christopher Lampton
Adobe Photoshop 7 Digital Darkroom (One Off) ~ Lisi Bucki Prima Tech Lisi Bucki
Programming Multiplayer Games (Wordware Game Developer's Library) ~ Andrew Mulholland - Teijo Hakala Wordware Publishing Inc.,U.S. Andrew Mulholland - Teijo Hakala
How to Draw the Legend of Zelda (Troll) ~ Michael Teitelbaum Scholastic Michael Teitelbaum
Photoshop Cs2 Retoque Y Montaje ~ Steve Caplin Anaya Multimedia Steve Caplin
Programming Sudoku (Technology in Action) ~ W Lee APress,US W Lee
Do 3-D ~ MPC Anglia Multimedia MPC
Palm OS Developer's Guide ~ Kris Jamsa Osborne/McGraw-Hill,U.S. Kris Jamsa
Parallel Computing in Optimization (Applied Optimization) ~ Kluwer Academic Publishers
Handbook of Computer Vision and Applications, Three-Volume Set ~ Academic Press
Photoshop 6 (Diseno Y Creatividad) ~ Adobe Press Anaya Multimedia Adobe Press
The Game Artist's Guide to Maya ~ Michael McKinley Sybex Inc.,U.S. Michael McKinley
Camera Raw with Photoshop for Dummies (For Dummies) ~ Kevin L. Moss Hungry Minds Inc,U.S. Kevin L. Moss
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
Quicktime Toolkit: Advanced Movie Playback and Media Types: Vol 2 ~ Tim Monroe Morgan Kaufmann Tim Monroe
3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst
Awesome 3D Game Development: No Programme Required (Charles River Media Gam ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Programmer's Problem Solver (The Peter Norton Programming Library) ~ Robert Jourdain Brady Games Robert Jourdain
The Bryce 5 Handbook (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Flash Out of the Box ~ Robert, Jr. Hoekman O'Reilly Robert, Jr. Hoekman
AR-15/M16 Super Systems ~ Duncan Long Paladin P.,U.S. Duncan Long
The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler
Paper in Designs ~ P.I.E.Books Nippon Shuppan Hanbai Deutschland GmbH P.I.E.Books
Inside Direct 3D (Dv-Mps Inside) ~ P. Kovach Microsoft Press,U.S. P. Kovach
Microsoft PowerPoint 2000 (Guias De Iniciacion) ~ Ricardo Garcia Garcia - Susana Vazquez Jimenez Anaya Multimedia Ricardo Garcia Garcia - Susana Vazqu...
Integration of 3D Video Game Animation ~ Joseph Saulter McGraw Hill Higher Education Joseph Saulter
Expert One-on-one XNA Game Programming: For Xbox 360 and Windows ~ S. Boyd John Wiley & Sons Inc S. Boyd
Beginner's Guide to Adobe Photoshop Elements: Easy Lessons for Rapid Learni ~ Michelle Perkins Amherst Media,U.S. Michelle Perkins
Computational Optimization: A Tribute to Olvi Mangasarian: v. 1 & 2 ~ Kluwer Academic Publishers
Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic ~ Brad King - John Borland Osborne/McGraw-Hill,U.S. Brad King - John Borland
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
The Game Producer's Handbook ~ Daniel Irish Premier Press Daniel Irish
Modelado, rigging y animacion con 3ds Max 7 / Model, Rig, Animate with 3ds ~ Michele Bousquet Anaya Multimedia Michele Bousquet
Photoshop Elements 4: The Missing Manual ~ Barbara Brundage O'Reilly Barbara Brundage
Real-time Volume Graphics ~ Klaus Engel - Markus Hadwiger - Joe Kniss - Christof Rezk-Salama - Daniel Weiskopf A K Peters Klaus ...
Optimization Theory: Recent Developments from Matrahaza (Applied Optimization) ~ Kluwer Academic Publishers
Creating Game Art for 3d Engines ~ Brad Strong Charles River Media Brad Strong
New Masters of Flash: The 2002 Annual ~ Hoss Gifford Apress Hoss Gifford
3ds Max Bible  (Bible) ~ Kelly L. Murdock John Wiley & Sons Kelly L. Murdock
Video-based Rendering ~ Marcus Magnor A K Peters Marcus Magnor
Photoshop Cs (Manuales Avanzados) ~ Javier Lopez Escriba Anaya Multimedia Javier Lopez Escriba
Creating Characters with Personality: For Film, TV, Animation, Video Games, ~ Tom Bancroft Watson-Guptill Publications Inc.,U.S. Tom Bancroft
Basic Drawing for Games ~ Les Pardew Course Technology Les Pardew
3D Game Animation for Dummies (For Dummies) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
I Love Games Graphics ~ Various Contributors Gingko Press Various Contributors
Adobe Premiere Pro CS3 Bible ~ Adele Droblas - Seth Greenberg Hungry Minds Inc,U.S. Adele Droblas - Seth Greenberg
Foundation 3D Max 8 Architectural Visualization ~ Brian L. Smith APress,US Brian L. Smith
La biblia de AutoCAD 2006 (La Biblia De) ~ George Omura Anaya Multimedia George Omura
Adobe Illustrator for Fashion Design ~ Susan Lazear Prentice Hall Susan Lazear
Practical Optimization Methods : With Mathematical Applications ~ M.A. Bhatti Springer-Verlag New York Inc. M.A. Bhatti
Serious Games: Games That Educate, Train, and Info ~ Sandra Chen - David Michael Course Technology Sandra Chen - David Michael
Totally Tasteless Photoshop Elements ~ Wally Wang Osborne/McGraw-Hill,U.S. Wally Wang
The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael
Synthetic Worlds: The Business and Culture of Online Games ~ Edward Castronova University of Chicago Press Edward Castronova
Introduccion Al Diseo Digital (Diseno Y Creatividad / Design & Creativity) ~ Jose Luis Orihuela - Maria Luisa Santos Anaya Multimedia Jose Luis Orihuela - Maria Luisa Santos
Photo Retouching with Adobe Photoshop ~ Gwen Lute Amherst Media,U.S. Gwen Lute
Algorithms Sequential and Parallel: A Unified Approach (Charles River Media ~ Laurence Boxer - Russ Miller Charles River Media Laurence Boxer - Russ Miller
Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly
Microsoft Office 97 (Visual Reference S.) ~ Shmavonian Et Al Dictation Disc Co.,U.S. Shmavonian Et Al
Chris Crawford on Interactive Storytelling (New Riders) ~ Chris Crawford New Riders Chris Crawford
Prediction, Learning, and Games ~ Nicolo Cesa-Bianchi - Gabor Lugosi Cambridge University Press Nicolo Cesa-Bianchi - Gabor Lugosi
Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis
Notes on Graphic Design and Visual Communication ~ Gregg Berryman Crisp Publications Inc Gregg Berryman
Massively Multiplayer Game Development: v. 2 (Charles River Media Game Deve ~ Charles River Media
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting ~ Erik Reinhard - Greg Ward - Sumanta Pattanaik - Paul Debevec Morgan Kaufmann Erik Reinhard - Greg Wa...
Sams Teach Yourself DirectX 7 in 24 Hours (Sams Teach Yourself) ~ Robert Dunlop Sams Robert Dunlop
Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing Inc.,U.S. Erik Bethke
NetWarriors in C: Programming 3D Multi-player Games in C (Book and CD Rom) ~ Joseph Gradecki John Wiley & Sons Inc Joseph Gradecki
DirectX 2002: Game Development ~ Joe Farrell Wordware Publishing Inc.,U.S. Joe Farrell
Dreamweaver Coursebuilder F/x and Design ~ D. Baker Coriolis Group,U.S. D. Baker
Acrobat 7 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
2002 European Test Conf 7th: The Seventh IEEE European Test Workshop : Etw' ~ Greece) IEEE European Test Workshop (7th : 2002 : Kerkyra IEEE Computer Society Press,U.S. Greece) I...
Gasbook 4 (Gas, 3) ~ Tom Hingston Design Exchange,Japan Tom Hingston
Beginning C ++ Through Game Programming, Second Edition ~ Michael Dawson Course Technology Michael Dawson
Game Programming in C++: Start to Finish (Charles River Media Game Development) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Financial Management For Public Health And Not-for-Profit Organizations ~ Robert W. Christopherson Prentice Hall Robert W. Christopherson
Game Developer's Guide to Cybiko (Wordware Game Developer's Library) ~ Ernest Pazera Wordware Publishing Inc.,U.S. Ernest Pazera
Developing Games in Java ~ David Brackeen - Laurence Vanhelsuwe New Riders David Brackeen - Laurence Vanhelsuwe
Delphi Graphics and Game Programming Exposed with Directx Versions 5.0 Thro ~ John Ayres Wordware Publishing Inc.,U.S. John Ayres
Illustrator CS2 for Windows and Macintosh: Visual QuickStart Guide (Visual ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas
Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder
DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
LEGO Mindstorms NXT-G Programming Guide (Technology in Action) ~ Jim Kelly APress,US Jim Kelly
Manga Mania Video Games: How to Draw the Characters and Environments of Man ~ Christopher Hart Watson-Guptill Publications Inc.,U.S. Christopher Hart
Connectedness and Necessary Conditions for an Extremum (Mathematics & Its A ~ Alexander Abramov Kluwer Academic Publishers Alexander Abramov
Microsoft PowerPoint 2000 (Manuales Imprescindibles) ~ Francisco Paz Gonzalez Anaya Multimedia Francisco Paz Gonzalez
Learning Java Bindings for OpenGL (JOGL) ~ Gene Davis AuthorHouse Gene Davis
Artificial Intelligence for Computer Games: An Introduction ~ John David Funge A K Peters John David Funge
Delphi Developer's Guide to OpenGL ~ Jon Q. Jacobs Wordware Publishing Inc.,U.S. Jon Q. Jacobs
Marketing Your Creativity: New Approaches for a Changing Industry (The AVA ~ Matt Perry - Ant Melder Ava Publishing Matt Perry - Ant Melder
Constraint-based Agents: An Architecture for Constraint-based Modeling and ~ Alexander Nareyek Springer-Verlag Berlin and Heidelberg GmbH & Co. K Alexander Nareyek
Innovation Games: Creating Breakthrough Products Through Collaborative Play ~ Luke Hohmann Addison Wesley Luke Hohmann
Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn
Game Programming Gems 3 ~ Charles River Media
Numerical Optimization: Theoretical and Practical Aspects (Universitext) ~ J.Frederic Bonnans - J.C. Gilbert - J.C. Lemarechal - C.A. Sagastizabal Springer-Verlag Berlin and H...
Animation with Directx ~ ADAMS Premier Press ADAMS
Principles of Three-dimensional Computer Animation ~ Michael O'Rourke W W Norton & Co Ltd Michael O'Rourke
Frontpage 2003 (Manuales Imprescindibles) ~ Vicente Trigo Anaya Multimedia Vicente Trigo
Game Programming Gems (Game Programming Gems (W/CD)) ~ Deloura Charles River Media Deloura
AutoCAD 2000 in a Nutshell ~ Dorothy Kent O'Reilly Dorothy Kent
3ds Max 4 in Depth (In Depth Series) ~ Jon McFarland - Rob Polevoi Paraglyph Press Jon McFarland - Rob Polevoi
Exploring Illustrator (Design Exploration) (Design Exploration) ~ HARTMAN Delmar HARTMAN
Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin
Graphic Design Portfolio-Builder: Adobe Photoshop and Adobe Illustrator Projects ~ Sessions.edu Peachpit Press Sessions.edu
Game Developer's Guide to Cybiko (Wordware Game Developer's Library) ~ Ernest Pazera Wordware Publishing Inc.,U.S. Ernest Pazera
Master Visually Photoshop Elements 3 for Digital Photographers (Master Visually) ~ Laurie Ulrich-Fuller Hungry Minds Inc,U.S. Laurie Ulrich-Fuller
Recent Advances in Global Optimization (Princeton Series in Computer Science) ~ C.A. Floudas - Panos M. Pardalos Princeton University Press C.A. Floudas - Panos M. Pardalos
Graphics Programming with GDI+ and DirectX ~ Alex Polyakov - Vitaly Brusentsev A-List Alex Polyakov - Vitaly Brusentsev
Adobe Illustrator Gone Wild ~ David Karlins Hungry Minds Inc,U.S. David Karlins
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGL, Versi ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Pro OGRE 3D Programming (Expert's Voice in Open Source) ~ Gregory Junker APress,US Gregory Junker
Genetic Algorithms, Principles and Perspectives: A Guide to GA Theory (Oper ~ Colin R. Reeves - Jonathan E. Rowe Kluwer Academic Publishers Colin R. Reeves - Jonathan E. Rowe
Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams...
The Flash MX Game Developing Handbook ~ S. Melnikov A-List S. Melnikov
Flash 5 Hands-On Training (Lynda Weinman's Hands-on-training) ~ Kymberlee Weil - Garo Green - Lynda Weinman Peachpit Press Kymberlee Weil - Garo Green - Lynda Weinm...
Microsoft Office 97 (Visual Reference S.) ~ Diana Rain - Maria Reidelbach - Rosemary Shmavonian Dictation Disc Co.,U.S. Diana Rain - Maria Reide...
Wireless Game Development in C/C++ with Brew (Wordware Game Developer's Library) ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
Photoshop Cs Profesional (Diseno Y Creatividad) ~ Barry Haynes Anaya Multimedia Barry Haynes
Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler
The Carrara Studio 3.0 Handbook (Charles River Media Graphics) (Charles Riv ~ Mike de la Flor Charles River Media Mike de la Flor
La Biblia Photoshop Cs ~ Deke McClelland Anaya Multimedia Deke McClelland
Game Testing ~ Chris Hind Wordware Publishing, Inc Chris Hind
Optimality Conditions: Abnormal and Degenerate Problems (Mathematics and It ~ Aram V. Arutyunov Kluwer Academic Publishers Aram V. Arutyunov
Creacion Digital Personajes Animados - Con 1 CD (Diseno Y Creatividad) ~ George Maestri Anaya Multimedia George Maestri
Black Art of Video Game Console Design, The ~ Andre LaMothe Sams Andre LaMothe
Master Visually Photoshop Elements 3 for Digital Photographers (Master Visually) ~ Laurie Ulrich-Fuller Hungry Minds Inc,U.S. Laurie Ulrich-Fuller
Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More) ~ MaranGraphics Hungry Minds Inc,U.S. MaranGraphics
3d Game Programming with C++ ~ John De Goes Paraglyph Inc.,US John De Goes
The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technol ~ New York University Press
Adobe Photoshop Elements 4 One-on-One ~ Deke McClelland O'Reilly Deke McClelland
Illustrator 9 Visual Insight ~ T. Clark Coriolis Group,U.S. T. Clark
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
PhotoDraw 2000 at a Glance (At a Glance) ~ Stephen W. Sagman Microsoft Press,U.S. Stephen W. Sagman
Flash Out of the Box ~ Robert, Jr. Hoekman O'Reilly Robert, Jr. Hoekman
Sams Teach Yourself AdobeÂ(R) PhotoshopÂ(R) 6 in 24 Hours (Sams Teach You ~ Carla Rose Sams Carla Rose
Math for 3D Game Programming and Computer Graphics (Charles River Media Gam ~ Eric Lengyel Charles River Media Eric Lengyel
Computer and Video Game Design (Ferguson's Careers in Focus) (Ferguson's Ca ~ Inc Facts on File Facts on File Inc Inc Facts on File
Flash 8 Cookbook (Cookbooks (O'Reilly)) ~ Joey Lott O'Reilly Joey Lott
Programming Languages and Systems in Computational Economics and Finance (A ~ Kluwer Academic Publishers
Creative Digital Scrapbooking: Designing Keepsakes on Your Computer ~ Katherine Murray Peachpit Press Katherine Murray
Flash X Game Design F/x ~ D. Matthew Coriolis Group,U.S. D. Matthew
Macromedia Dreamweaver MX 2004 Magic ~ Massimo Foti - Angela C. Buraglia - Daniel Short - Kim Cavanaugh - Danilo Celic - Kevin French - Bra...
Design Yourself! ~ Kurt Hanks - Larry Belliston Crisp Publications Inc Kurt Hanks - Larry Belliston
Lightwave Applied Version 6.5 ~ J. Tracy Advanstar Marketing Services J. Tracy
OpenGLÂ(R) SuperBible: Comprehensive Tutorial and Reference (OpenGL) ~ Richard S. Wright - Benjamin Lipchak - Nicholas Haemel Addison Wesley Richard S. Wright - Benjamin L...
Illustrator CS / Illustrator CS: Trucos Esenciales / KillerTips (Diseno Y C ~ Dave Cross Anaya Multimedia Dave Cross
DirectDraw Programming ~ Bert Timmins Hungry Minds Inc,U.S. Bert Timmins
Exploring Illustrator (Design Exploration) (Design Exploration) ~ HARTMAN Delmar HARTMAN
Focus on 3D Models (Game Development Series) ~ Premier Development Premier Press Premier Development
Design Patterns for Macromedia Flash Mx Professional 2004 ~ Benjamin Elmore - Michael Russo - Dan Drasin New Riders Publishing,U.S. Benjamin Elmore - Michael Ru...
Grammar of Game Design ~ R. Koster Paraglyph Inc.,US R. Koster
Game Design: A Practical Approach (Charles River Media Game Development) ~ Paul Schuytema Charles River Media Paul Schuytema
Adobe Photoshop CS2 Revealed ~ Elizabeth Eisner Reding Delmar Elizabeth Eisner Reding
How to Wow with Illustrator (How to Wow) ~ Ron Chan - Barbara Obermeier Peachpit Press Ron Chan - Barbara Obermeier
3ds Max: For Game Character Design ~ Hwa Choi Youngjin.com,Korea Hwa Choi
Swords and Circuitry: A Designer's Guide to Computer Role-playing Games (Ga ~ Jana Hallford Premier Press Jana Hallford
Game Plan: The Insider's Guide to Breaking in and Succeeding in the Compute ~ Alan Gershenfeld - Mark Loparco - Cecilia Barajas St. Martin's Press Alan Gershenfeld - Mark Loparco...
Macromedia Flash MX 2004 Magic (Magic (New Riders)) ~ Michelangelo Capraro - Duncan McAlester - Eric Bianchi - Chad Corbin - DallaVilla Design - Aria Dani...
Web Photoshop 5 To Go ~ Jason I. Miletsky Prentice Hall Jason I. Miletsky
Image: E-learning, Understanding, Information Retrieval, Medical - Proceedi ~ World Scientific Publishing
Hackish C++: Games and Demos ~ Michael Flenov BPB Publications Michael Flenov
Microsoft Powerpoint 97 (Visual Reference S.) ~ Shmavonian Dictation Disc Co.,U.S. Shmavonian
Flash MX 3D Graphics Bible (Bible (Wiley)) ~ Matthew David Hungry Minds Inc,U.S. Matthew David
Macromedia Flash Professional 8 Game Development with CDROM (Charles River ~ Glen Rhodes Charles River Media Glen Rhodes
PhotoDraw 2000 by Design ~ W. Tait Microsoft Press,U.S. W. Tait
FinGame Online 3.0: Participants Manual: Participant's Manual (Irwin/McGraw ~ Leroy D. Brooks McGraw-Hill Education Leroy D. Brooks
Computer-aided Geometric Design: A Totally Four-dimensional Approach ~ Fujio Yamaguchi Springer-Verlag Tokyo, Inc. Fujio Yamaguchi
Advanced Photoshop Cs2 Trickery FX (Graphics) ~ Stephen Burns Charles River Media Stephen Burns
Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8. ~ Allen Partridge Sams Allen Partridge
Visual Basic 6.0: Game Programming ~ Catherine Dwyer - Jeanine Meyer Course Technology Catherine Dwyer - Jeanine Meyer
How to Use AdobeÂ(R) PremiereÂ(R) 6 (How to Use) ~ Douglas Dixon Sams Douglas Dixon
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real- ~ Fabio Policarpo - Alan Watt Addison Wesley Fabio Policarpo - Alan Watt
Simulated Annealing: Parallelization Techniques (Wiley-Interscience Series ~ Robert Azencott John Wiley & Sons Inc Robert Azencott
Como Programar Videojuegos En Windows with CDROM / How to Program Video Gam ~ Antonio Ruiz Fernandez - Antonio Ruiz M P Ediciones S.A. Antonio Ruiz Fernandez - Antonio Ruiz
Heuristic Programming in Artificial Intelligence: Computer Olympiad: 2nd (E ~ D.N.L. Levy - D.F. Beal Ellis Horwood D.N.L. Levy - D.F. Beal
Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
3DS Max 6 Animation with Character Studio 4 and Plug-ins ~ Boris Kulagin A-List Boris Kulagin
3D Graphics Tutorial Collection (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Tricks of the Game Programming Gurus ~ Andre LaMothe Sams Publishing Andre LaMothe
Autocad 2002 (Guias Practicas) ~ Jorge Rodriguez Vega Anaya Multimedia Jorge Rodriguez Vega
Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater
Macromedia Flash Mx 2004: Animaciones y Juegos/ Games Most Wanted (Diseno Y ~ Kristian Besley - Sham Bhangal - Anthony Eden - Brad Ferguson - Brian Monnone - Keith Peters - Glen ...
Photoshop CS2 Bible - Professional Edition ~ Deke McClelland - Laurie Ulrich Fuller Hungry Minds Inc,U.S. Deke McClelland - Laurie Ulrich Fuller
Gameplayer ~ Gary Anderson Helm Publishing Gary Anderson
Deep Paint Digital Studio (Miscellaneous) ~ Right Hemisphere Premier Press Right Hemisphere
Frontpage 2003 (Diseno Y Creatividad) ~ David Plotkin Anaya Multimedia David Plotkin
Exploring Director ~ Kathy Finnegan - James L. Mohler Delmar Kathy Finnegan - James L. Mohler
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray
Exploring Indesign ~ Terry Rydberg Delmar Terry Rydberg
Microsoft Office 97 (Visual Reference S.) ~ Shmavonian Et Al Dictation Disc Co.,U.S. Shmavonian Et Al
 
      1201 - 1400

Adobe Illustrator CS2 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Game Character Modeling and Animation with 3ds Max ~ Clinton Focal Press Clinton
Second LifeÂ(R): A Guide to Your Virtual World ~ Brian A. White QUE Brian A. White
Audio Anecdotes: Tools, Tips and Techniques for Digital Audio: v. 3 ~ A K Peters
Get in the Game: Careers in the Game Industry ~ Marc Mencher New Riders Marc Mencher
Game Graphics in C++ ~ Len Dorfman McGraw-Hill Education Len Dorfman
OpenGL Boxed Set ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Beat Keusch: Visual Communication ~ Arthur Niggli
Code: The Hidden Language (DV-Undefined) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
*Ebook Shaders for Game Progr ~ St-Laurent Course Technology St-Laurent
21st Century Game Design (Charles River Media Game Development) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
Beginner's Guide to Digital Imaging: For Photographers and Other Creative Types ~ Rob Sheppard Amherst Media,U.S. Rob Sheppard
Visual Basic Game Programming for Teens ~ Jonathan S. Harbour Premier Press Jonathan S. Harbour
3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming
Fireworks Mx (Guias Practicas) ~ Claudio Hernandez Anaya Multimedia Claudio Hernandez
The Art and Science of Digital Compositing (The Morgan Kaufmann Series in C ~ Ron Brinkmann Morgan Kaufmann Ron Brinkmann
Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek
Essential LightWave 3D 8: The Fastest Way to Master LightWave 3D ~ Timothy Albee - Steve Warner Wordware Publishing Inc.,U.S. Timothy Albee - Steve Warner
Data Structures and Algorithms for Game Developers (Charles River Media Gam ~ Allen Sherrod Charles River Media Allen Sherrod
The Lightwave 6.5 Project Handbook (Charles River Media Graphics) ~ Patrik Beck Charles River Media Patrik Beck
Audio for Games: Planning, Process, and Production (New Riders) ~ Alexander Brandon New Riders Alexander Brandon
From Local to Global Optimization (Nonconvex Optimization & Its Applications) ~ Kluwer Academic Publishers
Nonlinear Optimization and Related Topics (Applied Optimization) ~ Gianni Di Pillo Kluwer Academic Publishers Gianni Di Pillo
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Fantasy Football Handbook 2006 ~ BradyGames Brady Games BradyGames
Inside trueSpace (Inside) ~ Frank Rivera New Riders Frank Rivera
PSP Hacks, Mods, and Expansions ~ Dave Prochnow McGraw Hill Higher Education Dave Prochnow
Designing 3D Games That Sell (Charles River Media Graphics (Software)) ~ Luke Ahearn Charles River Media Luke Ahearn
Marianne Carroll's Super Desktop Documents ~ Marianne Carroll Brady Games Marianne Carroll
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper
Freehand 10 (Diseno Y Creatividad) ~ Tony Roame Anaya Multimedia Tony Roame
Agile Software Development: The Cooperative Game (Agile Software Development) ~ Alistair Cockburn Addison Wesley Alistair Cockburn
Photoshop 7 Professional Photographic Techniques ~ Gavin Cromhout - Janee Aronoff - Nyree Costello - Vikas Shah Apress Gavin Cromhout - Janee Aronoff -...
The Art of Halo: Creating a Virtual Masterpiece ~ Eric S. Trautman Ballantine Eric S. Trautman
3ds max 7 Fundamentals ~ Ted Boardman New Riders Ted Boardman
Basic Game Design and Creation for Fun and Learning' (Charles River Media G ~ Namu Swamy - Naveena Swamy Charles River Media Namu Swamy - Naveena Swamy
Hacking Video Game Consoles: Turn Your Old Videogame Systems into Awesome N ~ Benjamin Heckendorn Hungry Minds Inc,U.S. Benjamin Heckendorn
Autocad 2005 (Guias Practicas) ~ Fernando Montano La Cruz Anaya Multimedia Fernando Montano La Cruz
300 Juegos Shareware with CDROM / 300 Shareware Games ~ M P Ediciones S.A.
Java 2 Game Programming (Premier Press Game Development) ~ Petchel Premier Press Petchel
Naohiro Ukawa - Gas Book 07: Bk. 7 (Gas, 7) ~ Design Exchange,Japan
Photo Salvage with Adobe Photoshop: Techniques for Saving Damaged Prints, S ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl
Canoma Visual Insight ~ R. Schrand Coriolis Group,U.S. R. Schrand
Learn Flash 5MX Cartoons & Animation (Wordware Game Developments) ~ B. Turner Wordware Publishing Inc.,U.S. B. Turner
The Art of Maya: An Introduction to 3D Computer Graphics ~ Alias Sybex Inc.,U.S. Alias
Learning Adobe Illustrator ~ Catherine Skintik Prentice Hall Catherine Skintik
Type Companion for the Digital Artist (Against the Clock Graphic Art) ~ ELLENN Against The Clock Prentice Hall ELLENN Against The Clock
Adobe Creative Suite 2 All-in-One Desk Reference for Dummies (For Dummies) ~ Jennifer Smith - Christopher Smith Hungry Minds Inc,U.S. Jennifer Smith - Christopher Smith
Beginning .NET Game Programming in Visual Basic.NET (Books for Professional ~ David Weller - Alexandre S. Lobao - Ellen Hatton Apress David Weller - Alexandre S. Lobao - Ellen Ha...
Learning Maya 7: Modeling and Animation Handbook (Learning Maya) ~ Alias Sybex Inc.,U.S. Alias
Game Character Animation All in One ~ Les Pardew - Michael Arrington Course Technology Les Pardew - Michael Arrington
Real Sound Synthesis for Interactive Applications ~ Perry R. Cook A K Peters Perry R. Cook
Manga Mania Video Games: How to Draw the Characters and Environments of Man ~ Christopher Hart Watson-Guptill Publications Inc.,U.S. Christopher Hart
Professional 3D with Electric Image Universe (Graphics Series) ~ Lance Evans Charles River Media Lance Evans
Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz
Learn Arts and Letters EXPRESS 7: The Official Guide (Wordware Arts & Lette ~ Joli Ballew Wordware Publishing Inc.,U.S. Joli Ballew
Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
50 Fast Photoshop CS Techniques ~ G. Georges Hungry Minds Inc,U.S. G. Georges
Quarpress 6 Trucos (Trucos Esenciales) ~ Warren Anaya Multimedia Warren
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Comp ~ Michael F. Cohen - John R. Wallace Morgan Kaufmann Michael F. Cohen - John R. Wallace
Photoshop Elements 4 Just the Steps for Dummies (For Dummies) ~ Barbara Obermeier - Ted Padova Hungry Minds Inc,U.S. Barbara Obermeier - Ted Padova
Tecnicas Digitales De Textura Y Pintura (Diseno Y Creatividad) ~ Owen Demers Anaya Multimedia Owen Demers
Game Level Design (Charles River Media Game Development) ~ Ed Byrne Charles River Media Ed Byrne
Information Processing in Medical Imaging: 19th International Conference, I ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Graphics Gems V: IBM Version (with disk): IBM Version No. 5 (Graphics Gems ~ Alan W. Paeth Morgan Kaufmann Alan W. Paeth
Illustrator 9 F/x and Design (F/X and Design) ~ S. London Coriolis Group,U.S. S. London
Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
Winning Secrets of Online Blackjack ~ Catherine Karayanis Course Technology Catherine Karayanis
Flash MX 2004 Cookbook ~ Joey Lott - Jeffrey Bardzell O'Reilly Joey Lott - Jeffrey Bardzell
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Definitive Guide to Lego Mindstorms (Technology in Action Series) ~ Dave Baum Apress Dave Baum
Naked Quark Xpress 6 ~ Elizabeth Eisner Reding James Bennett Pty Ltd Elizabeth Eisner Reding
How to Do Everything with Microsoft Digital Image Pro 9 (How to Do Everythi ~ David Plotkin McGraw-Hill Publishing Co. David Plotkin
Reinventing Games Indie Style: Advice from the Experts on Building Your Own ~ Jeff Tunnell - Jay Moore A K Peters Jeff Tunnell - Jay Moore
Tratamiento Digital De Imagenes/digital Treatments of Images (Diseno Y Crea ~ Mark Galer Anaya Multimedia Mark Galer
3D Game Creation (CyberRookies) ~ Luke Ahearn Charles River Media Luke Ahearn
The Game Asset Pipeline (Charles River Media Game Development) ~ Ben Carter Charles River Media Ben Carter
C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser
Macromedia Director MX 2004 Bible ~ Brian Underdahl - John R. Nyquist - Robert Martin Hungry Minds Inc,U.S. Brian Underdahl - John R. Ny...
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufm ~ Matt Pharr - Greg Humphreys Morgan Kaufmann Matt Pharr - Greg Humphreys
InDesign CS2 ~ Javier Menor Gomez Anaya Multimedia Javier Menor Gomez
Artistic Techniques: With Adobe Photoshop and Corel Painter ~ Deborah Lynn Ferro Amherst Media,U.S. Deborah Lynn Ferro
2002 Signal Systems & Computers 35th Asilomar C ~ I.E.E.E.Press
Microsoft PowerPoint 2002 Office XP - Guia Practic (Guias Practicas) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Herramientas De Diseno Digital / Digital Design Tools (Manuales Imprescindi ~ Anna Xambo Sedo Anaya Multimedia Anna Xambo Sedo
Microsoft Powerpointt 2000 (Guias Visuales) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Macromedia Dreamweaver MX 2004 Killer Tips ~ Joseph Lowery - Angela C. Buraglia New Riders Joseph Lowery - Angela C. Buraglia
Autocad Lt 2000 (Guias Practicas) ~ Jorge Rodriguez Vega Anaya Multimedia Jorge Rodriguez Vega
Game Programming Gems 3 Vol. Pk ~ Treglia Charles River Media Treglia
Fundamentals of SVG Programming: Concepts to Source Code (Charles River Med ~ Oswald Campesato Charles River Media Oswald Campesato
Visual J++ Database Programming Lab ~ Mike Morrison Prima Games Mike Morrison
Doctoring Photos with Adobe Photoshop Elements: Learn the Techniques from t ~ Eric Grebler Mimosa Books Eric Grebler
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
Advanced Global Illumination ~ Philip Dutre - Kavita Bala - Philippe Bekaert A K Peters Philip Dutre - Kavita Bala - Philippe Bekae...
Aperture Exposed: The Mac Photographer's Guide to Taming the Workflow ~ Ellen Anon - Josh Anon Hungry Minds Inc,U.S. Ellen Anon - Josh Anon
Color Companion for the Digital Artist ~ ELLENN Against The Clock - ELLENN BEHORIAM Prentice Hall ELLENN Against The Clock - ELLENN BEHORIAM
Painter 8 Creativity: Digital Artists Handbook: Digital Artist's Handbook ~ Jeremy Sutton Focal Press Jeremy Sutton
Css Y Dhtml (Guias Practicas) ~ Xavier Colomes Fornos Anaya Multimedia Xavier Colomes Fornos
Learning Maya: The Special Effects Handbook ~ Alias Sybex Inc.,U.S. Alias
Learning Java Bindings for OpenGL (JOGL) ~ Gene Davis AuthorHouse Gene Davis
Work in Progress (Gas, 8) ~ Design Exchange
Essentials for Design Adobe Illustrator CS 2, Level Two: Level 2 (Essentia ~ Dean Bagley Prentice Hall Dean Bagley
Multilevel Optimization: Algorithms and Applications (Nonconvex Optimizatio ~ Kluwer Academic Publishers
Teach Yourself Visually Photoshop Elements 3 (Teach Yourself Visually) ~ Sherry Kinkoph - Mike Wooldridge Hungry Minds Inc,U.S. Sherry Kinkoph - Mike Wooldridge
Adobe(R) Creative Suite All-in-One Desk Reference For Dummies(R) ~ Jennifer Smith - Jen DeHaan Hungry Minds Inc,U.S. Jennifer Smith - Jen DeHaan
Macromedia Flash 5 ActionScript Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
PowerPoint 97 - Guia Practica (Guias Practicas) ~ Elvira Yebes Lopez Anaya Multimedia Elvira Yebes Lopez
Game Programming with Python (Charles River Media Game Development) ~ Sean Riley Charles River Media Sean Riley
Inspiring Creative Web Design: Past, Present, Future ~ Chris Brock Ava Publishing Chris Brock
Multilevel Optimization: Algorithms and Applications (Nonconvex Optimizatio ~ Kluwer Academic Publishers
Simulation and Event Modeling for Game Developers ~ Ben Vinson - John P. Flynt Course Technology Ben Vinson - John P. Flynt
Ultimate Missions: Rebel Storm (Star Wars Miniatures) ~ J. D. Wiker Wizards of the Coast,US J. D. Wiker
Learn Vertex and Pixel Shader Programming with DirectX 9 ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Organic Modeling with Organica (Conquering 3D Graphics) ~ Bill Fleming Morgan Kaufmann Publishers Inc,US Bill Fleming
OpenGLÂ(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ...
Coreldraw 12 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Rendering Techniques '98: Proceedings of the Eurographics Workshop in Vienn ~ Springer-Verlag, Austria
Computer Graphics and Multimedia: Applications, Problems and Solutions ~ IGI Publishing
FileMaker Pro 5/5.5 Advanced for Windows and Macintosh: Visual QuickPro Gui ~ Cynthia Baron - Daniel Peck Peachpit Press Cynthia Baron - Daniel Peck
Teach Yourself Visually ILife '04 (Teach Yourself Visually) ~ Michael E. Cohen - Dennis R. Cohen Hungry Minds Inc,U.S. Michael E. Cohen - Dennis R. Cohen
Advanced NXT: The Da Vinci Inventions Book (Technology in Action) ~ Matthias Paul Scholz APress,US Matthias Paul Scholz
Special Edition Using Macromedia Fireworks MX: Special Edition (Special Edi ~ Jeffrey Bardzell QUE Jeffrey Bardzell
Autocad 2002 (Manuales Imprescindibles) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Design Concepts with Code: A Developer Approach ~ Stanko Blatnik - Kelly Carey Apress Stanko Blatnik - Kelly Carey
Essays and Surveys in Metaheuristics (Operations Research / Computer Scienc ~ Kluwer Academic Publishers
Direct3D and 3D Engine Programming ~ Stefan Zerbst Lulu.com Stefan Zerbst
Corel "Paint Shop Pro" X Revealed ~ Sonja Shea Course Technology Sonja Shea
Hacking the XBOX: An Introduction to Reverse Engineering ~ A. Huang No Starch Press,US A. Huang
Open Geometry: Opengl + Advanced Geometry ~ Georg Glaeser - Hellmuth Stachel Springer-Verlag New York Inc. Georg Glaeser - Hellmuth Stachel
50 Fast Photoshop CS Techniques ~ G. Georges Hungry Minds Inc,U.S. G. Georges
Storytelling Through Animation (Charles River Media Graphics) ~ Mike Wellins Charles River Media Mike Wellins
C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) ~ Larry Mitchell Charles River Media Larry Mitchell
The LightWave 7.5 Primer ~ Patrik Beck Charles River Media Patrik Beck
The Gmax Handbook (Charles River Media Game Development) (Charles River Med ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Tao of Java 2 Game Programming (Premier Press Game Development) ~ Thomas Petchel Prima Tech Thomas Petchel
Progress in Optimization: Contributions from Australasia (Applied Optimization) ~ Kluwer Academic Publishers
Mathematical Theory of Optimization (Nonconvex Optimization & Its Applications) ~ Ding-Zhu Du - Panos M. Pardalos - Weili Wu Kluwer Academic Publishers Ding-Zhu Du - Panos M. Pardalo...
Adobe Photoshop 7 Para Fotografos (Diseno Y Creatividad) ~ Martin Evening Anaya Publishers Martin Evening
Beginning C++ Game Programming (Premier Press Game Development) ~ Michael Dawson Premier Press Michael Dawson
The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis
More OPENGL Game Programming ~ Premier Development - Kevin Hawkins - Dave Astle Course Technology Premier Development - Kevin Hawki...
Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya ~ Shalini Govil-Pai Springer-Verlag New York Inc. Shalini Govil-Pai
Computer Aided Design in Composite Material Technology V: Proceedings of th ~ WIT Press
Break into the Game Industry: How to Get a Job Making Video Games (Consumer) ~ Ernest Adams McGraw-Hill Education Ernest Adams
3d Studio Max 4: From Objects to Animation ~ B. Kulagin Charles River Media B. Kulagin
Cool Mac Animation ~ Clint Hicks Hayden Books Clint Hicks
Teaching by Design: Using Your Computer to Create Materials for Students wi ~ Kimberley S. Voss Woodbine House Inc.,U.S. Kimberley S. Voss
Large-scale Optimization: Problems and Methods (Applied Optimization) ~ Vladimir Tsurkov Kluwer Academic Publishers Vladimir Tsurkov
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Deterministic Global Optimization: Theory, Methods, and Applications (Nonco ~ C.A. Floudas Kluwer Academic Publishers C.A. Floudas
Creating Music and Sound for Games ~ G. W. Childs Course Technology G. W. Childs
Windows 95 Game Strategy Guide ~ Clayton Walnum Que Clayton Walnum
Game Character Development with Maya (New Riders) ~ Antony Ward New Riders Antony Ward
Photoshop CS All-in-one Desk Reference for Dummies (For Dummies) ~ Barbara Obermeier Hungry Minds Inc,U.S. Barbara Obermeier
Nonlinear Assignment Problems: Algorithms and Applications (Combinatorial O ~ Panos M. Pardalos Kluwer Academic Publishers Panos M. Pardalos
3DS Max 6 Animation with Character Studio 4 and Plug-ins ~ Boris Kulagin A-List Boris Kulagin
Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow
Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt
Mastering 3D Lighting (Conquering 3D Graphics) ~ Bill Fleming Morgan Kaufmann Publishers Inc,US Bill Fleming
Advances in Computer Games: Many Games, Many Challenges (IFIP International ~ Kluwer Academic Publishers
Real World Adobe Illustrator CS2 (Real World) ~ Mordy Golding Peachpit Press Mordy Golding
Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes
Game Design Foundations (Wordware Game Developer's Library) ~ Roger E. Pederson Wordware Publishing Inc.,U.S. Roger E. Pederson
Open Geometry: Opengl + Advanced Geometry ~ Georg Glaeser - Hellmuth Stachel Springer-Verlag New York Inc. Georg Glaeser - Hellmuth Stachel
Adobe Illustrator CS2. El Libro Oficial Con CD (Diseno Y Creatividad) ~ Anaya Multimedia
Macromedia Flash 5 ActionScript Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Compresion de Audio Y Video / A Practical Guide to Video And Audio Compress ~ Cliff Wooton Anaya Multimedia Cliff Wooton
Desert Rain: A Virtual Reality Game/Installation ~ Blast Theory
Joe Grand's Best of Hardware, Wireless, and Game Console Hacking ~ Joe Grand - Frank Thornton - Albert Yarusso - Lee Barken - Tom Owad - Ryan Russell - Bobby Kinstle -...
Professional Maya 5 ~ R. Derakhshani Premier Press R. Derakhshani
Photoshop X Complete Course (Seybold) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Final Cut Studio X ~ John Lynn Delmar John Lynn
Exploring 3D Modeling with Cinema 4D V9 (Design Exploration) ~ Tony Alley Thomson Learning Tony Alley
Exploring Photoshop CS2 (Design Exploration) ~ Annesa Hartman Delmar Annesa Hartman
The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach
Optimality Conditions: Abnormal and Degenerate Problems (Mathematics and It ~ Aram V. Arutyunov Kluwer Academic Publishers Aram V. Arutyunov
Freehand Mx (Diseno Y Creatividad / Design & Creativity) ~ Patti Schulze Anaya Multimedia Patti Schulze
Introduction to Global Optimization (Nonconvex Optimization & Its Applications) ~ Reiner Horst - Panos M. Pardalos - Nguyen Van-Thoai Kluwer Academic Publishers Reiner Horst - Panos ...
Flash Frames: A New Pop Culture ~ Laurie Dolphin - Stuart S. Shapiro Billboard Books,U.S. Laurie Dolphin - Stuart S. Shapiro
Nonlinear Assignment Problems: Algorithms and Applications (Combinatorial O ~ Panos M. Pardalos Kluwer Academic Publishers Panos M. Pardalos
C# and Game Programming: A Beginner's Guide ~ Salvatore A. Buono A K Peters Salvatore A. Buono
PSP Hacks ~ C.K. Sample O'Reilly C.K. Sample
Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman
Flash MX 3D Graphics Bible (Bible (Wiley)) ~ Matthew David Hungry Minds Inc,U.S. Matthew David
Illustrator CS for Dummies (For Dummies) ~ Ted Alspach Hungry Minds Inc,U.S. Ted Alspach
J2ME Game Programming (Game Development) ~ Martin Wells Premier Press Martin Wells
Course Ilt: Aie Adobe Photoshop 6.0: Basic ~ Course Technology Ptr
U4ia for Apparel Design: Quick Guide ~ Kathryn E. Koch - Tanya Domina Fairchild Books Kathryn E. Koch - Tanya Domina
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism ~ Charles C. Conti Clarendon Press Charles C. Conti
Rules of Encounter: Designing Conventions for Automated Negotiation Among C ~ Jeffrey S. Rosenschein - Gilad Zlotkin The MIT Press Jeffrey S. Rosenschein - Gilad Zlotkin
Creating the Art of the Game ~ Matthew Omernick New Riders Matthew Omernick
Genetic Algorithms, Principles and Perspectives: A Guide to GA Theory (Oper ~ Colin R. Reeves - Jonathan E. Rowe Kluwer Academic Publishers Colin R. Reeves - Jonathan E. Rowe
Color Companion for the Digital Artist ~ ELLENN Against The Clock - ELLENN BEHORIAM Prentice Hall ELLENN Against The Clock - ELLENN BEHORIAM
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Direct3D and 3D Engine Programming ~ Stefan Zerbst Lulu.com Stefan Zerbst
Object-Oriented Game Development ~ Julian Gold Addison Wesley Julian Gold
Direct 3D Professional Reference ~ Michael Stein - Rob Glidden New Riders Publishing,U.S. Michael Stein - Rob Glidden
Los trucos y efectos mas interesantes de photoshop CS (Diseno Y Creatividad) ~ Scott Kelby Anaya Multimedia Scott Kelby
 
      1401 - 1600

Genetic Algorithms and Fuzzy Multiobjective Optimization (Operations Resear ~ Masatoshi Sakawa Kluwer Academic Publishers Masatoshi Sakawa
Play Between Worlds: Exploring Online Game Culture ~ T. L. Taylor The MIT Press T. L. Taylor
Nonsmooth Equations in Optimization: Regularity, Calculus, Methods and Appl ~ Diethard Klatte - Bernd Kummer Kluwer Academic Publishers Diethard Klatte - Bernd Kummer
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller
Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever
Warping & Morphing of Graphical Objects (The Morgan Kaufmann Series in Comp ~ Jonas Gomes - Lucia Darsa - Bruno Costa - Luiz Velho Morgan Kaufmann Jonas Gomes - Lucia Darsa - Bru...
Introduction to Computer Graphics (Charles River Media Graphics (Hardcover) ~ H. Bungartz - M. Griebel - C. Zenger Charles River Media H. Bungartz - M. Griebel - C. Zenger
Illustrator CS2 Killer Tips ~ Dave Cross - Matt Kloskowski New Riders Dave Cross - Matt Kloskowski
XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall
Corel "Paint Shop Pro" X Revealed ~ Sonja Shea Course Technology Sonja Shea
Creative Suite/creative Suite: Proyectos Basicos Version Dual/basic Project ~ Katrin Straub Anaya Multimedia Katrin Straub
Introduction to Global Optimization (Nonconvex Optimization & Its Applications) ~ Reiner Horst - Panos M. Pardalos - Nguyen Van-Thoai Kluwer Academic Publishers Reiner Horst - Panos ...
A Framework for Visualizing Information (Human-computer Interaction) ~ Ed H. Chi Kluwer Academic Publishers Ed H. Chi
Computers and Typography: v. 2 ~ Rosemary Sassoon Intellect Books Rosemary Sassoon
Focus on 3D Terrain Programming (Focus on Game Development) ~ Premier Development Premier Press Premier Development
Learning Maya 6: Rendering (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Stochastic and Global Optimization (Nonconvex Optimization & Its Applications) ~ Kluwer Academic Publishers
A History of Visual Communications ~ Josef Muller-Brockmann Arthur Niggli Josef Muller-Brockmann
Meta-Heuristics: Theory and Applications ~ Kluwer Academic Publishers
Game Writing Handbook (Charles River Media Game Development) (Charles River ~ Rafael Chandler Charles River Media Rafael Chandler
The Art of Game Characters ~ Dave Morris - Leo Hartas Ilex Dave Morris - Leo Hartas
Policing Online Games ~ Peter Wayner Flyzone Sr Llc Peter Wayner
Core Techniques and Algorithms in Game Programming: CCNA 1-4 Instructor's M ~ Daniel Sanchez-Crespo Dalmau New Riders Daniel Sanchez-Crespo Dalmau
3D Graphics Programming with QuickDraw 3D (ATL) ~ Inc. Apple Computer Addison Wesley Inc. Apple Computer
Lego Star Wars: Prima Official Game Guide (Prima Official Game Guides) ~ Michael Littlefield Prima Games Michael Littlefield
Adobe Illustrator CS2 Official JavaScript Reference (Visual Quickstart Guides) ~ Inc. Adobe Systems Adobe Inc. Adobe Systems
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morga ~ Reinhard Klette - Azriel Rosenfeld Morgan Kaufmann Reinhard Klette - Azriel Rosenfeld
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game En ~ Edward Maurina A K Peters Edward Maurina
Almanac of the Endless Traders (Dragonmech) ~ Goodman Games
Direct3D Programming Kick Start ~ Clayton Walnum Sams Clayton Walnum
Defensive Design for the Web: How to improve error messages, help, forms, a ~ 37signals - Matthew Linderman - Jason Fried New Riders 37signals - Matthew Linderman - Jason Fried
Beginner's Guide to Digital Imaging: For Photographers and Other Creative Types ~ Rob Sheppard Amherst Media,U.S. Rob Sheppard
Building and Programming Lego Mindstorm Robots Kit 2 Book Set and CD ~ Syngress Syngress Syngress
Macromedia Flash MX Game Design Demystified ~ Jobe Makar Macromedia Press Jobe Makar
Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) ~ Elaine J. Marmel Hungry Minds Inc,U.S. Elaine J. Marmel
Fuzzy and Multiobjective Games for Conflict Resolution (Studies in Fuzzines ~ Ichiro Nishizaki - Masatoshi Sakawa Physica-Verlag GmbH & Co Ichiro Nishizaki - Masatoshi Sakawa
The Magic Machine ~ A.K. Dewdney W.H.Freeman & Co Ltd A.K. Dewdney
Shaders for Game Programmers and Artists (Premier Press Game Development) ( ~ Sebastien St-Laurent Course Technology Sebastien St-Laurent
The Shutterfly Guide to Great Digital Photos ~ Dave Johnson - Jeffrey Housenbold Osborne/McGraw-Hill,U.S. Dave Johnson - Jeffrey Housenbold
Paper in Designs ~ P.I.E.Books Nippon Shuppan Hanbai Deutschland GmbH P.I.E.Books
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin A K Peters Stephane Natkin
Beginning Game Development with Python and Pygame: From Novice to Professio ~ Will McGugan APress,US Will McGugan
Java⢠Puzzlers: Traps, Pitfalls, and Corner Cases ~ Joshua Bloch - Neal Gafter Addison Wesley Joshua Bloch - Neal Gafter
Online Optimization of Large Scale Systems: State of the Art ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Game Coding Complete ~ M. McShaffrey Paraglyph Inc.,US M. McShaffrey
Creating Game Art with 3ds Max4 and Photoshop 6 ~ Christopher George Wordware Publishing, Inc Christopher George
Macromedia Flash MX 2004 Game Design Demystified ~ Jobe Makar - Ben Winiarczyk Macromedia Press Jobe Makar - Ben Winiarczyk
Click: The Brightest in Computer Generated Design and Illustration ~ North Light Books, US
Information Processing in Medical Imaging: 19th International Conference, I ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Puzzles (Micro Fun) ~ Kate Petty Olympic Marketing Corp Kate Petty
AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Applied Optimization with MATLAB Programming ~ P. Venkataraman John Wiley & Sons Inc P. Venkataraman
New Masters of Flash ~ Joshua Davis Apress Joshua Davis
Diseo Digital - Tecnicas Avanzadas (Diseno Y Creatividad / Design & Creativity) ~ Eugenio Tuya Feijoo Anaya Multimedia Eugenio Tuya Feijoo
Large-scale Optimization: Problems and Methods (Applied Optimization) ~ Vladimir Tsurkov Kluwer Academic Publishers Vladimir Tsurkov
Inspired 3D Effects ~ David/Santiago Premier Press David/Santiago
After Effects and Photoshop: Animation and Production Effects for DV and Film ~ Jeff Foster Sybex Inc.,U.S. Jeff Foster
Maya Complete 4.5 Modeling ~ D.A. Crowder Wordware Publishing, Inc D.A. Crowder
Graphic Design (Icons) ~ Taschen
Super Dragon Ball Z: Prima Official Game Guide ~ Stephen Stratton Prima Games Stephen Stratton
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphi ~ Mario Russo Wordware Publishing Inc.,U.S. Mario Russo
The Official Blender 2.0 Guide (Miscellaneous) ~ Sven Wouters Prima Tech Sven Wouters
Multimedia: Advanced Presentations (DK Essential Computers) ~ Terry Burrows Dorling Kindersley Publishing Terry Burrows
Foundation Actionscript for Macromedia Flash Mx 2004 (Foundation) ~ Sham Bhangal friends of ED Sham Bhangal
Microsoft PowerPoint 2002 Office XP - Guia Iniciac (Guias De Iniciacion) ~ Maria Jesus Luque Caada Anaya Multimedia Maria Jesus Luque Caada
AI for Game Developers ~ David M. Bourg - Glenn Seemann O'Reilly David M. Bourg - Glenn Seemann
Realistic Image Synthesis Using Photon Mapping ~ Henrik Wann Jensen A K Peters Henrik Wann Jensen
Advanced NXT: The Da Vinci Inventions Book (Technology in Action) ~ Matthias Paul Scholz APress,US Matthias Paul Scholz
Game Design: The Art and Business of Creating Game ~ T. Bates Course Technology T. Bates
Software Engineering and Computer Games: Learn Software Engineering by Comp ~ Rudy Rucker Addison Wesley Rudy Rucker
Great Book of Games: 46 Programmes for the Commodore 64 ~ Franz Ende W Hofacker, Germany Franz Ende
Game Programming Gems: Vol 2 (Game Programming Gems (W/CD)): Vol 2 (Game Pr ~ Mark DeLoura Charles River Media Mark DeLoura
AI Game Programming Wisdom 3 (AI Game Programming Wisdom (W/CD)) ~ Steve Rabin Charles River Media Steve Rabin
How to Maximize Your Child's Learning Ability: A Complete Guide to Choosing ~ Laura Bradway - Barbara Albers Hills Square One Publishing Laura Bradway - Barbara Albers Hills
Beginning Flash Game Programming for Dummies (For Dummies) ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
Macintosh Bible Guide Games W/ Cd-Rom ~ Chris Breen Peachpit Press Chris Breen
Machinima for Dummies (For Dummies) ~ Hugh Hancock - Johnnie Ingram Hungry Minds Inc,U.S. Hugh Hancock - Johnnie Ingram
Chris Crawford on Game Design ~ Chris Crawford New Riders Chris Crawford
Visual Computing: Geomery, Graphics, and Vision (Charles River Media Graphics) ~ Frank Nielsen Charles River Media Frank Nielsen
Final Cut Express: Make the Cut (Charles River Media Digital Filmmaking & Audio) ~ Kyle McCabe Charles River Media Kyle McCabe
Photoshop X Complete Course (Seybold) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Mathematics for Game Developers (Game Development) ~ Christopher Tremblay Course Technology Christopher Tremblay
3D Game Programming All in One (Course Technology PTR Game Development Seri ~ Kenneth Finney Premier Press Kenneth Finney
3D Game Engine Architecture: Engineering Real-Time Applications with Wild M ~ David H. Eberly Morgan Kaufmann David H. Eberly
Photoshop Studio Skills: For Photoshop 7 and Photoshop CS (Computer Science) ~ Design Graphics Hungry Minds Inc,U.S. Design Graphics
Game Story and Character Development ~ Jeannie Novak Delmar Jeannie Novak
3D Game Animation for Dummies (For Dummies) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Making Them Move: Mechanics, Control & Animation of Articulated Figures: Me ~ Norman I. Badler - Brian A. Barsky - David Zeltzer Morgan Kaufmann Norman I. Badler - Brian A. Barsk...
Lucky That Way: Stories of Seizing the Moment While Creating the Games Mill ~ Brad Fregger Sunstar Publishing,U.S. Brad Fregger
Photoshop QuickSteps ~ Marty Matthews - Carole Boggs Matthews Osborne/McGraw-Hill,U.S. Marty Matthews - Carole Boggs Matthe...
Algorithms for Continuous Optimization, the State of the Art: Proceedings o ~ Kluwer Academic Publishers
Learn C++ by Making Games (Charles River Media Programming) ~ Erik Yuzwa - Francois Dominic Laramee Charles River Media Erik Yuzwa - Francois Dominic Laramee
System-Based Vision for Strategic and Creative Design: Proceedings of the 2 ~ A.A. Balkema
Game Programming All in One (Game Development) ~ Prima Prima Tech Prima
Official Butterfly.Net Game Developer's Guide (Wordware Game Developer's Li ~ Andrew Mulholland Wordware Publishing Inc.,U.S. Andrew Mulholland
A Framework for Visualizing Information (Human-computer Interaction) ~ Ed H. Chi Kluwer Academic Publishers Ed H. Chi
Game Testing All in One (Game Development Series) ~ Charles M. Schultz Course Technology Charles M. Schultz
Camera Raw Studio Skills ~ Charlotte K. Lowrie Hungry Minds Inc,U.S. Charlotte K. Lowrie
The Dark Side of Game Texturing ~ David Franson Premier Press David Franson
Interactive Computer Graphics: A Top-Down Approach with OpenGL ~ Edward Angel Addison Wesley Edward Angel
Algorithms for Games. ~ Georgii Maksimovich. Adelson-Velsky Springer-Verlag New York Inc. Georgii Maksimovich. Adelson-Velsk...
System-Based Vision for Strategic and Creative Design: Proceedings of the 2 ~ A.A. Balkema
Using WinG ~ Clayton Walnum Que Clayton Walnum
Flash MX Games: Art to ActionScript ~ Nik Lever Focal Press Nik Lever
Photoshop CS2 Before and After Makeovers (Before & After Makeovers) ~ Ph.D. Taz Tally Hungry Minds Inc,U.S. Ph.D. Taz Tally
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann
Computational Intelligence in Games (Studies in Fuzziness & Soft Computing) ~ Physica-Verlag GmbH & Co
Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria
Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science
OpenGL: A Primer: United States Edition: A Primer ~ Edward Angel Addison Wesley Edward Angel
Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg
Hands On DarkBASIC Pro Volume 1 : A Self-Study Guide to Games Programming ~ Alistair Stewart Digital Skills Alistair Stewart
Information Design ~ The MIT Press
Creating Emotion in Games: The Craft and Art of Emotioneering: The Art and ~ David E. Freeman New Riders David E. Freeman
Extreme Photoshop CS ~ Matt Kloskowski APress,US Matt Kloskowski
Premiere 6.5 Power! ~ Tee Morris - Steve Oakley Course Technology Tee Morris - Steve Oakley
Open Source Game Programming: Qt Games for KDE, PDA's, and Windows (Charles ~ Martin Heni - Andreas Beckermann Charles River Media Martin Heni - Andreas Beckermann
Embedded Software for Soc ~ Kluwer Academic Publishers
Prediction, Learning, and Games ~ Nicolo Cesa-Bianchi - Gabor Lugosi Cambridge University Press Nicolo Cesa-Bianchi - Gabor Lugosi
J2ME Games with MIDP: Pt. 2 (Expert's Voice) ~ Carol Hamer APress,US Carol Hamer
CorelDRAW 10 - Manuales Imprescindibles ~ Francisco Paz Anaya Multimedia Francisco Paz
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang
Game Art: Creation, Direction, and Careers (Charles River Media Game Develo ~ Riccard Linde Charles River Media Riccard Linde
Flash 8 Accelerated: A Full-Color Guide (Accelerated) ~ YoungJin.com Sybex Inc.,U.S. YoungJin.com
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3D ~ Christer Ericson Morgan Kaufmann Christer Ericson
Graphic Gems Package (The Morgan Kaufmann Series in Computer Graphics) ~ Morgan Kaufmann
Windows Game Programming for Dummies (For Dummies) ~ Andre LaMothe Hungry Minds Inc,U.S. Andre LaMothe
DV Filmmaking: From Start to Finish (O'Reilly Digital Studio) ~ Ian David Aronson O'Reilly Ian David Aronson
Teach Yourself Visually Photoshop CS2 ~ Mike Wooldridge - Linda Wooldridge Hungry Minds Inc,U.S. Mike Wooldridge - Linda Wooldridge
Flash MX 2004 Games Most Wanted ~ Kristian Besley APress,US Kristian Besley
AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media
Hands on SQL Server X with Visual Basic ~ Prima Development Prima Games Prima Development
Programming Believable Characters for Computer Games (Charles River Media G ~ Penny Baillie-De Byl Charles River Media Penny Baillie-De Byl
Think Think C. Programming Fundamentals for the Macintosh (Prima Practical ~ Dan Parks Sydow Prima Games Dan Parks Sydow
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing Inc.,U.S. Chris Seddon
Learning Maya 6: Foundation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Fotografia Digital: Aprenda Todos los Secretos de los Profesionales (Manual ~ Daniel Benchimol M P Ediciones S.A. Daniel Benchimol
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics: P ~ Randima Fernando Addison Wesley Randima Fernando
Patterns in Game Design (Charles River Media Game Development) (Charles Riv ~ Staffan Bjork - Jussi Holopainen Charles River Media Staffan Bjork - Jussi Holopainen
Hacking the PSPTM: Cool Hacks, Mods, and Customizations for the Sony Playst ~ Auri Rahimzadeh Hungry Minds Inc,U.S. Auri Rahimzadeh
Physics for Game Programmers ~ Grant Palmer Apress Grant Palmer
Adobe Photoshop Elements 4 One-on-One ~ Deke McClelland O'Reilly Deke McClelland
Computer Game Developer (Weird Careers in Science) (Weird Careers in Science) ~ Mary Firestone Chelsea House Publishers,U.S. Mary Firestone
Beginning Game Art 3ds Max X ~ PARDEW Premier Press PARDEW
Microsoft PowerPoint 2002 Office XP - Mnl Impresci (Manuales Imprescindibles) ~ Francisco Paz Gonzalez Anaya Multimedia Francisco Paz Gonzalez
AI for Games and Animation: A Cognitive Modeling Approach ~ John David Funge A K Peters John David Funge
Photoshop 6 in Depth with CDROM (In Depth Series) ~ David Xenakis - Benjamin Vevisay - Benjamin Levisay Paraglyph Press David Xenakis - Benjamin Vevisay...
Game Programming All in One ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Epistemic Logic and the Theory of Games and Decisions (Theory & Decision Li ~ Kluwer Academic Publishers
Teach Yourself Visually Photoshop CS2 ~ Mike Wooldridge - Linda Wooldridge Hungry Minds Inc,U.S. Mike Wooldridge - Linda Wooldridge
Discover the Game with Alias: An In-depth Look at Game Art Creation in Maya ~ Alias Sybex Inc.,U.S. Alias
Palm OS Developer's Guide ~ Kris Jamsa Osborne/McGraw-Hill,U.S. Kris Jamsa
Master Visually 3DS Max 8 (Master Visually) ~ J. McFarland - Jinjer Simon Hungry Minds Inc,U.S. J. McFarland - Jinjer Simon
Game Audio Programming (Charles River Media Game Development (Paperback)) ( ~ James Boer Charles River Media James Boer
Developing Object-Oriented Multimedia Software ~ Philipp Ackermann Morgan Kaufmann Publishers Inc,US Philipp Ackermann
Approximation and Complexity in Numerical Optimization: Continuous and Disc ~ Kluwer Academic Publishers
Game Design Workshop: Designing, Prototyping, & Playtesting Games: Designin ~ Tracy Fullerton - Chris Swain - Steven Hoffman Focal Press Tracy Fullerton - Chris Swain - Steven Ho...
Hacking the PSPTM: Cool Hacks, Mods, and Customizations for the Sony Playst ~ Auri Rahimzadeh Hungry Minds Inc,U.S. Auri Rahimzadeh
Video Digital / Sams Teach Yourself Digital Video and DVD Authoring All in ~ Jeff Sengstack Anaya Multimedia Jeff Sengstack
Digital Design: New Frontiers for the Object (IT Revolution in Architecture) ~ Paolo Martegani - Riccardo Montenegro Birkhauser Verlag AG Paolo Martegani - Riccardo Montenegro
The Animator's Motion Capture Guide: Organizing, Managing, and Editing (Cha ~ Matt Liverman Charles River Media Matt Liverman
Squirrel's Computer Game Programming in C (Wordware Game Developer's Library) ~ Brian "Squirrel" Eiserloh Wordware Publishing Inc.,U.S. Brian "Squirrel" Eiserloh
Windows Xp and Xbox 360 Game Programming Using Xna Game Studio Express ~ Jack Brzezinski Charles River Media Jack Brzezinski
Illustrator 8 Magic ~ Raymond Pirouz New Riders Publishing,U.S. Raymond Pirouz
3D Game Programming with C++ Gold Book ~ J.De Goes - John De Goes Coriolis Group,U.S. J.De Goes - John De Goes
Understanding Hypermedia: From Hypermedia to Virtual Reality ~ Bob Cotton - Richard Oliver Phaidon Press Ltd Bob Cotton - Richard Oliver
Games That Sell! (Wordware Game and Graphics Library) ~ Mark H. Walker Wordware Publishing Inc.,U.S. Mark H. Walker
Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch
Apple Design ~ B. Martin Pedersen Graphis Press B. Martin Pedersen
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Techn ~ Andrew J. Hanson Morgan Kaufmann Andrew J. Hanson
3ds Max 6 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Gameplay and design ~ Kevin Oxland Addison Wesley Kevin Oxland
Adobe Illustrator Gone Wild ~ David Karlins Hungry Minds Inc,U.S. David Karlins
Photoshop Elements 3 for Dummies (For Dummies (Computers)) ~ Deke McClelland - Galen Fott Hungry Minds Inc,U.S. Deke McClelland - Galen Fott
One Jump Ahead: Challenging Human Supremacy in Checkers ~ Jonathan Schaeffer Springer-Verlag New York Inc. Jonathan Schaeffer
Autocad 2005 (Diseno Y Creatividad) ~ David Frey Anaya Multimedia David Frey
Beginning OpenGL Game Programming ~ Dave Astle - Kevin Hawkins Premier Press Dave Astle - Kevin Hawkins
Computer Aided Data Base Design: DATAID Project ~ North-Holland Publishing Co
Introduction to The Game Industry (Game Design and Development) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Introducing Maya 6: 3D for Beginners (Introducing Maya) ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney
Frontpage 2003 (Manuales Avanzados) ~ Elvira Yebes Anaya Multimedia Elvira Yebes
Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec
Palm OS Game Programming (Game Development) ~ Pleis Premier Press Pleis
Dreamweaver 8 (Guia Practica) ~ Oscar Pena de San Antonio Anaya Multimedia Oscar Pena de San Antonio
Maya Feature Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
Photoshop Cs: Proyectos Profesionales/professional Projects (Diseno Y Creat ~ Deke McClelland Anaya Multimedia Deke McClelland
3D Game Programming with DirectX 8.0 (Game Development Series) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Art of Producing Games ~ David McCarthy - Ste Curran - Simon Byron Premier Press David McCarthy - Ste Curran - Simon Byron
Getting the Young Child Started on the Internet: A Quick-Reference Guide fo ~ Want Pub
Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David
Microsoft Office 97 (Visual Reference S.) ~ Diana Rain - Maria Reidelbach - Rosemary Shmavonian Dictation Disc Co.,U.S. Diana Rain - Maria Reide...
Photoshop CS Timesaving Techniques for Dummies ~ Phyllis E. Davis Hungry Minds Inc,U.S. Phyllis E. Davis
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
Game Development with ActionScript (Game Development) ~ Lewis Moronta Premier Press Lewis Moronta
Pacific Conference on Computer Graphics and Applications (PG 2003) ~ J. Rokne - Reinhard Klein - Wenping Wang IEEE Computer Society Press,U.S. J. Rokne - Reinhard Klein ...
 
      1601 - 1800

Macromedia Dreamweaver MX Windows y Macintosh (Tecnologia Multimedia) ~ Christian Crumlish Anaya Publishers Christian Crumlish
The Definitive Guide to ImageMagick (Definitive Guide) ~ Michael Still APress,US Michael Still
Game Design ~ Robert Bates Premier Press Robert Bates
The LightWave 7.5 Primer ~ Patrik Beck Charles River Media Patrik Beck
WinG: The Game Developer's Guide to Programming (Practical Programming) ~ Christopher Watkins Boxtree Ltd Christopher Watkins
Complementarity: Applications, Algorithms and Extensions (Applied Optimization) ~ Kluwer Academic Publishers
Mathematics for Game Developers (Game Development) ~ Christopher Tremblay Course Technology Christopher Tremblay
Diseno Y Actualizacion De Sitios Web Con Dreamweaver Y Contribute 3 (Diseno ~ Joseph Lowery Anaya Multimedia Joseph Lowery
Blue Source (Gas, 4) ~ Design Exchange
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando
Plug-ins for Adobe Photoshop: A Guide for Photographers ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl
Visual Basic Game Programming with DirectX (Game Development) ~ Harbour Premier Press Harbour
FrontPage 2003 the Missing Manual ~ Jessica Mantaro O'Reilly Jessica Mantaro
QuarkXPress to InDesign: Face to Face ~ Galen Gruman Hungry Minds Inc,U.S. Galen Gruman
Illustrations with Photoshop: A Designer's Notebook ~ William Rodarmor O'Reilly William Rodarmor
The Poser 3 Handbook ~ Shamms Mortier Charles River Media Shamms Mortier
Learning Adobe Illustrator ~ Catherine Skintik Prentice Hall Catherine Skintik
Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
Microsoft Excel 97 (Quick Reference S.) ~ Staff Dictation Disc Co.,U.S. Staff
Freehand 10 (Guias Practicas) ~ Laura Apolonio Anaya Multimedia Laura Apolonio
Adobe Premiere Pro CS3 Bible ~ Adele Droblas - Seth Greenberg Hungry Minds Inc,U.S. Adele Droblas - Seth Greenberg
Mapping Hacks ~ Schuyler Erle - Rich Gibson - Jo Walsh O'Reilly Schuyler Erle - Rich Gibson - Jo Walsh
Think Think C. Programming Fundamentals for the Macintosh (Prima Practical ~ Dan Parks Sydow Prima Games Dan Parks Sydow
Stochastic and Global Optimization (Nonconvex Optimization & Its Applications) ~ Kluwer Academic Publishers
Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz
Digital Character Design and Painting (Charles River Media Graphics) ~ Don Seegmiller Charles River Media Don Seegmiller
Digital Character Design and Painting: The Photoshop CS Edition (Charles Ri ~ Don Seegmiller Charles River Media Don Seegmiller
Adobe Photoshop 7 Digital Darkroom (One Off) ~ Lisi Bucki Prima Tech Lisi Bucki
Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Ser ~ Gino van den Bergen Morgan Kaufmann Gino van den Bergen
Adobe Illustrator CS2 @work: Projects You Can Use on the Job ~ Pariah S. Burke Sams Pariah S. Burke
Creating Motion Graphics with After Effects, Vol.2, (3rd Ed., Version 6.5): ~ Trish Meyer - Chris Meyer Focal Press Trish Meyer - Chris Meyer
Photoshop Cs: Trucos Esenciales/essential Tricks (Trucos Esenciales) ~ Scott Kelby Anaya Multimedia Scott Kelby
Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs
Object-Oriented Game Development ~ Julian Gold Addison Wesley Julian Gold
Retro Game Programming: Unleashed for the Masses (Premier Press Game Develo ~ Earl Carey Premier Press Earl Carey
Inside LightWave 7 (Inside) ~ Dan Ablan New Riders Dan Ablan
Mobile Device Game Development (Charles River Media Game Development) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Unofficial Guide to Photoshop Elements 4 (Unofficial Guide) ~ Donnal Baker Hungry Minds Inc,U.S. Donnal Baker
Beginning Game Level Design (Premier Press Game Development) ~ John Feil Course Technology John Feil
Building a Digital Human (Charles River Media Graphics) ~ Ken Brilliant Charles River Media Ken Brilliant
From Local to Global Optimization (Nonconvex Optimization & Its Applications) ~ Kluwer Academic Publishers
Beginning Java Game Programming ~ Premier Development Course Technology Premier Development
Visio 2002 (Diseno Y Creatividad) ~ Ralph Grabowski Anaya Multimedia Ralph Grabowski
How to Draw the Legend of Zelda (Troll) ~ Michael Teitelbaum Scholastic Michael Teitelbaum
Personal Computer Productivity Bible ~ Jim Seymour Brady Games Jim Seymour
Andrew Rollings and Ernest Adams on Game Design (NRG) ~ Andrew Rollings - Ernest Adams New Riders Andrew Rollings - Ernest Adams
Camera Raw Studio Skills ~ Charlotte K. Lowrie Hungry Minds Inc,U.S. Charlotte K. Lowrie
Windows Game Programming for Dummies (For Dummies) ~ Andre LaMothe Hungry Minds Inc,U.S. Andre LaMothe
Unit Operations: An Approach to Videogame Criticism ~ Ian Bogost The MIT Press Ian Bogost
An Introduction to Splines for Use in Computer Graphics and Geometric Model ~ Richard H. Bartels - John C. Beatty - Brian A. Barsky Morgan Kaufmann Richard H. Bartels - John C. B...
Beginning C# Game Programming (Premier Press Game Development) (Premier Pre ~ Ron Penton Premier Press Ron Penton
Computer Graphics: Theory Int CB ~ McConnell Jones & Bartlett Publishers Inc.,U.S. McConnell
Game Development with Lua (Charles River Media Game Development) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Computer Aided Design in Composite Material Technology V: Proceedings of th ~ WIT Press
3D Game Programming with DirectX 8.0 (Game Development Series) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
How to Do Everything with Microsoft Digital Image Pro 9 (How to Do Everythi ~ David Plotkin McGraw-Hill Publishing Co. David Plotkin
Usability Engineering (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Visual BASIC: Game Programming for Windows ~ Michael J. Young Microsoft Press,U.S. Michael J. Young
Win 95 Graphics Programming ~ M. Rasch Abacus M. Rasch
Designing Virtual Worlds ~ Richard Bartle New Riders Richard Bartle
Inside LightWave 7 (Inside) ~ Dan Ablan New Riders Dan Ablan
Nonlinear Optimization and Related Topics (Applied Optimization) ~ Gianni Di Pillo Kluwer Academic Publishers Gianni Di Pillo
Video Games and Interactive Media: A Glimpse at New Digital Entertainment ~ Stephane Natkin A K Peters Stephane Natkin
Peter Norton's Assembly Language for the IBM PC (Brady programming library) ~ Peter Norton - John Socha Brady Games Peter Norton - John Socha
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn - Ian Parberry Wordware Publishing Inc.,U.S. Fletcher Dunn - Ian Parberry
The Unofficial Guide to Photoshop CS 2 (Unofficial Guide) ~ Alanna Spence Hungry Minds Inc,U.S. Alanna Spence
Lightwave Applied Version 6.5 ~ J. Tracy Advanstar Marketing Services J. Tracy
Micro Java⢠Game Development ~ David Fox - Roman Verhovsek Addison Wesley David Fox - Roman Verhovsek
Game Developer's Market Guide (Premier Press Game Development) ~ Bob Bates Course Technology Bob Bates
Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier
Teach Yourself Visually Photoshop Elements 4 ~ Mike Wooldridge - Linda Wooldridge Hungry Minds Inc,U.S. Mike Wooldridge - Linda Wooldridge
Mac OS X Digital Lifestyle (Mac/Graphics) ~ Brad Miser Prima Tech Brad Miser
Networked Games: Design and Implementation ~ Sandeep Singhal - Michael Zyda Addison Wesley Sandeep Singhal - Michael Zyda
Coreldraw 11 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Beginning Illustration and Storyboarding for Games (Premier Press Game Deve ~ Les Pardew Premier Press Les Pardew
3D Game Textures: Create Professional Game Art Using Photoshop ~ Luke Ahearn Focal Press Luke Ahearn
Fotomontaje Con Photoshop - Con 1 CD (Diseno Y Creatividad) ~ Al Ward Anaya Multimedia Al Ward
Developing Object-Oriented Multimedia Software ~ Philipp Ackermann Morgan Kaufmann Publishers Inc,US Philipp Ackermann
Dynamic Dreamweaver Mx ~ Rachel Andrew - Omar Elbaga - Alan Foley - Bob Regan - Rob Turnbull Apress Rachel Andrew - Omar Elba...
Developing Serious Games (Charles River Media Game Development) ~ Bryan Bergeron Charles River Media Bryan Bergeron
The Perfect Digital Portfolio (The AVA Guides) ~ Stephen Romaniello Ava Publishing Stephen Romaniello
Gnu Software for MS-Windows, MS-Dos, and Compatible Systems ~ Daniel Hagerty - Melissa Weisshaus - Eli Zaretskii Free Software Foundation Daniel Hagerty - Melissa...
Now Loading: The Aesthetic of Web Graphics ~ Ivan Vartanian Gingko Press Ivan Vartanian
Graphics Interface (Graphics Interface Proceedings) ~ A K Peters
Inside Electronic Game Design (Secrets of the Games Series) ~ Arnie Katz - Laurie Yates Prima Games Arnie Katz - Laurie Yates
Introduction to 3d Game Engine Design Using Directx 9 and C# (Expert's Voice) ~ Lynn Thomas Harrison APress,US Lynn Thomas Harrison
Action Games for the Apple ~ S.Scott Zimmerman - Beverly B. Zimmerman Scott,Foresman S.Scott Zimmerman - Beverly B. Zimmerman
Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic
Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's ~ Ralph Barbagallo Wordware Publishing Inc.,U.S. Ralph Barbagallo
Learning Maya 6: Dynamics (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Tito's Trading Post (Conan RPG) ~ Vincent Darlage Mongoose Publishing Vincent Darlage
LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen
Design Concepts with Code: A Developer Approach ~ Stanko Blatnik - Kelly Carey Apress Stanko Blatnik - Kelly Carey
Game Graphics (Motif Design) ~ Rockport Publishers Inc.
The Poser 4 Handbook (Charles River Media Graphics) ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
Beginning 3D Game Programming ~ Tom Miller Sams Tom Miller
Fireworks Mx (Diseno Y Creatividad) ~ Kim Cavanaugh Anaya Multimedia Kim Cavanaugh
Approximation and Complexity in Numerical Optimization: Continuous and Disc ~ Kluwer Academic Publishers
Photoshop CS Trickery and FX (Charles River Media Graphics) (Charles River ~ Stephen Burns Charles River Media Stephen Burns
Painter 6 F/X and Design ~ Sherry London - Rhonda Grossman Coriolis Group,U.S. Sherry London - Rhonda Grossman
Photoshop X in 10 Steps or Less (10 Steps Or Less) ~ Christopher Schmitt - Micah Laaker Hungry Minds Inc,U.S. Christopher Schmitt - Micah Laaker
Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison
Creating Fractals (Graphics) ~ Roger Stevens Charles River Media Roger Stevens
Web Type Expert: All That You Need to Create Your Own Fantastic Websites (W ~ Tom Arah Friedman/Fairfax Publishing Tom Arah
Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe
Learning Maya (R) 7 Maya Unlimited Features : A Hands-on Introduction to t ~ Alias Sybex Inc.,U.S. Alias
Illustrator Cs (Diseno Y Creatividad) ~ Adobe Press Anaya Multimedia Adobe Press
Programming a Multiplayer FPS in Direct X (Charles River Media Game Development) ~ Vaughan Young Charles River Media Vaughan Young
Photoshop 7 (La Biblia De) ~ Laurie Ann Ulrich Anaya Multimedia Laurie Ann Ulrich
Understanding Color Management ~ Abhay Sharma Delmar Abhay Sharma
Computer Game Design: Theory and Practice ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Beginning Game Programming with Flash ~ Hamsa Suri - Lakshmi Prayaga Thomson Learning Hamsa Suri - Lakshmi Prayaga
Photoshop Elements 4 Just the Steps for Dummies (For Dummies) ~ Barbara Obermeier - Ted Padova Hungry Minds Inc,U.S. Barbara Obermeier - Ted Padova
The Perfect Digital Portfolio (The AVA Guides) ~ Stephen Romaniello Ava Publishing Stephen Romaniello
Extending Macromedia Flash Mx 2004: Complete Guide and Reference to Javascr ~ Keith Peters - Todd Yard Apress Keith Peters - Todd Yard
Real Time Strategy Game Programming Using MS Direct X 6.0 (Wordware Game De ~ Mickey Kawick Wordware Publishing Inc.,U.S. Mickey Kawick
Java 1.4 Game Programming (Wordware Game Developer's Library) ~ Andrew Mulholland - Glenn Murphy Wordware Publishing Inc.,U.S. Andrew Mulholland - Glenn Murphy
Macromedia Fireworks 8: Training from the Source ~ Patti Schulze Macromedia Press Patti Schulze
Computers and Games: Second International Conference, Cg 2001, Hamamatsu, J ~ Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Adobe Acrobat 5 - Guia Practica (Guias Practicas) ~ Claudio Hernandez Anaya Multimedia Claudio Hernandez
Rules of Encounter: Designing Conventions for Automated Negotiation Among C ~ Jeffrey S. Rosenschein - Gilad Zlotkin The MIT Press Jeffrey S. Rosenschein - Gilad Zlotkin
The Renderman Shading Language Guide ~ Saty Raghavachary - Don" Rudy Cortes Course Technology Saty Raghavachary - Don" Rudy Cortes
AI Application Programming (Charles River Media Programming) ~ M.Tim Jones Charles River Media M.Tim Jones
Digital Compositing in Depth ~ D. Kelly Coriolis Group,U.S. D. Kelly
Fuzzy Mathematical Programming and Fuzzy Matrix Games (Studies in Fuzziness ~ C R. Bector - Suresh Chandra Springer-Verlag Berlin and Heidelberg GmbH & Co. K C R. Bector - Suresh...
OpenGLÂ(R) Reference Manual: The Official Reference Document to OpenGL, Ve ~ OpenGL Architecture Review Board Addison Wesley OpenGL Architecture Review Board
3ds Max 8 Bible (Bible (Wiley)) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
The Official Blender 2.0 Guide (Miscellaneous) ~ Sven Wouters Prima Tech Sven Wouters
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactiv ~ Ian Millington Morgan Kaufmann Ian Millington
Realistic Image Synthesis Using Photon Mapping ~ Henrik Wann Jensen A K Peters Henrik Wann Jensen
Game Developer's Market Guide (Premier Press Game Development) ~ Bob Bates Course Technology Bob Bates
The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call
Groovisions (Gas, 2) ~ Design Exchange
Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon
AI Application Programming (Charles River Media Programming) ~ M.Tim Jones Charles River Media M.Tim Jones
Data Structures and Algorithms for Game Developers (Charles River Media Gam ~ Allen Sherrod Charles River Media Allen Sherrod
Navigation for the Internet and Other Digital Media: Studio 7.5 (E-design) ~ Studio 7.5 Ava Publishing Studio 7.5
DirectX Programacion de Graficos 3D (Manuales Users) ~ Nicolas Arrioja Landa Cosio M.P. Ediciones Nicolas Arrioja Landa Cosio
Processing: Creative Coding and Computational Art (Foundation) ~ Ira Greenberg APress,US Ira Greenberg
Writing for Animation, Comics, and Games ~ Christy Marx Focal Press Christy Marx
Photoshop Elements 3: Top 100 Simplified Tips & Tricks ~ D. Graham Hungry Minds Inc,U.S. D. Graham
Adobe(R) Creative Suite All-in-One Desk Reference For Dummies(R) ~ Jennifer Smith - Jen DeHaan Hungry Minds Inc,U.S. Jennifer Smith - Jen DeHaan
Hackish C++ Games and Demos ~ Michael Flenov A-List Michael Flenov
Modeling a Character in 3DS Max ~ Paul Steed Wordware Publishing Inc.,U.S. Paul Steed
Computational Optimization: A Tribute to Olvi Mangasarian: v. 1 & 2 ~ Kluwer Academic Publishers
Illdozer - Gas Book 06: Bk. 6 (Gas, 10) ~ Design Exchange,Japan
You Can Be a Woman Video Game Producer ~ Judith Love Cohen Cascade Pass Judith Love Cohen
The Lightwave 6.5 Project Handbook (Charles River Media Graphics) ~ Patrik Beck Charles River Media Patrik Beck
Virtual Lego ~ Tim Courtney - Steve Bliss - Ahui Herrera No Starch Press,US Tim Courtney - Steve Bliss - Ahui Herre...
Visual Computing: Geomery, Graphics, and Vision (Charles River Media Graphics) ~ Frank Nielsen Charles River Media Frank Nielsen
The Maya 6 Handbook (Charles River Media Graphics (Paperback)) (Charles Riv ~ Adam Watkins - Chris Neuhahn Charles River Media Adam Watkins - Chris Neuhahn
More Than a Game: The Computer Game as Fictional Form ~ Barry Atkins Manchester University Press Barry Atkins
Linux Multimedia Hacks ~ Kyle Rankin O'Reilly Kyle Rankin
Flash 8 Cookbook (Cookbooks (O'Reilly)) ~ Joey Lott O'Reilly Joey Lott
Information Design ~ The MIT Press
Ultimate Missions: Rebel Storm (Star Wars Miniatures) ~ J. D. Wiker Wizards of the Coast,US J. D. Wiker
Game Development and Production (Wordware Game Developer's Library) ~ Erik Bethke Wordware Publishing Inc.,U.S. Erik Bethke
J2ME Games with MIDP: Pt. 2 (Expert's Voice) ~ Carol Hamer APress,US Carol Hamer
Basic Drawing for Games ~ Les Pardew Course Technology Les Pardew
Macromedia Director MX 2004 Bible ~ Brian Underdahl - John R. Nyquist - Robert Martin Hungry Minds Inc,U.S. Brian Underdahl - John R. Ny...
Andrew Rollings and Ernest Adams on Game Design (NRG) ~ Andrew Rollings - Ernest Adams New Riders Andrew Rollings - Ernest Adams
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks Focal Press Aaron Marks
Professional 3D with Electric Image Universe (Graphics Series) ~ Lance Evans Charles River Media Lance Evans
Exploring Web Design (Design Exploration) ~ Jeremy Vest; William Crowson; Shannon Pochran Delmar Jeremy Vest; William Crowson; Shannon Pochran
Dynamic Dreamweaver Mx ~ Rachel Andrew - Omar Elbaga - Alan Foley - Bob Regan - Rob Turnbull Apress Rachel Andrew - Omar Elba...
The Official Guide to 3d Gamestudio ~ Mike Duggan Course Technology Mike Duggan
Camera Raw with Photoshop for Dummies (For Dummies) ~ Kevin L. Moss Hungry Minds Inc,U.S. Kevin L. Moss
OpenGLÂ(R) Programming Guide: The Official Guide to Learning OpenGLÂ(R), ~ OpenGL Architecture Review Board - Dave Shreiner - Mason Woo - Jackie Neider - Tom Davis Addison Wes...
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Tech ~ Rich Ling Morgan Kaufmann Rich Ling
Shader X4 Advanced Rendering Techniques (Shaderx) ~ Wolfgang Engel Charles River Media Wolfgang Engel
Scripting Recipes for Second Life ~ Jeff Heaton Unknown Jeff Heaton
George DeWolfe's Digital Photography Fine Print Workshop ~ George DeWolfe Osborne/McGraw-Hill,U.S. George DeWolfe
The Art of Halo: Creating a Virtual Masterpiece ~ Eric S. Trautman Ballantine Eric S. Trautman
Pocket PC Game Programming: Using The Windows CE Game API ~ Jonathan S. Harbour Prima Tech Jonathan S. Harbour
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufm ~ Matt Pharr - Greg Humphreys Morgan Kaufmann Matt Pharr - Greg Humphreys
Learn HTML in a Weekend (In a Weekend (Premier Press)) ~ S. Callihan Prima Games S. Callihan
Monster's Handbook: A Sourcebook for Creating and Customizing D20 System Mo ~ Fantasy Flight Games
Advanced Animation with DirectX (Premier Press Game Development) ~ Jim Adams Course Technology Jim Adams
Macromedia Flash MX ActionScript for Fun and Games ~ Gary Rosenzweig QUE Gary Rosenzweig
Acrobat 7 PDF Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Make Amazing Games in Minutes (Charles River Media Game Development) ~ Jason Darby Charles River Media Jason Darby
Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler
Beautiful Evidence ~ Edward R. Tufte Graphics Pr Edward R. Tufte
Game Creation and Careers: Insider Secrets from Industry Experts ~ Marc Saltzman New Riders Marc Saltzman
J2ME Game Programming (Game Development) ~ Martin Wells Premier Press Martin Wells
Japanese Game Graphics ~ Works Corporation HarperCollins Design International Works Corporation
Processing: Creative Coding and Computational Art (Foundation) ~ Ira Greenberg APress,US Ira Greenberg
Collada: Sailing the Gulf of 3D Digital Content Creation ~ Remi Arnaud - Mark Barnes A K Peters Remi Arnaud - Mark Barnes
Barony of the Damned: Bretonnian Adventure (Warhammer Fantasy Roleplay): Br ~ Green Ronin; Ben Counter Black Industries Green Ronin; Ben Counter
Quake 4 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Games Programming ~ Eric Solomon Cambridge University Press Eric Solomon
Assembling Panoramic Photos: A Designer's Notebook (Designers Notebook) ~ O'Reilly
Start Your Engines: Developing Driving and Racing Games ~ Jim Parker Paraglyph Inc.,US Jim Parker
Beginning C++ Game Programming (Premier Press Game Development) ~ Michael Dawson Premier Press Michael Dawson
Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Learning Maya 6: Dynamics (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Animation Magic B/Cd (Learning to Program) ~ Lever Prentice Hall Lever
Agile Software Development: The Cooperative Game (Agile Software Development) ~ Alistair Cockburn Addison Wesley Alistair Cockburn
Game Programming Gems 6 (Game Programming Gems (W/CD)) ~ Mike Dickheiser Charles River Media Mike Dickheiser
 
      1801 - 2000

Computational Aesthetics ~ A K Peters
C++ for Game Programmers (Charles River Media Game Development) ~ Noel Llopis Charles River Media Noel Llopis
Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
The Typography Workbook: A Real-world Guide to Using Type in Graphic Design ~ Timothy Samara Rockport Publishers Inc Timothy Samara
Visible Signs: An Introduction to Semiotics (AVA Academia) ~ David Crow Ava Publishing David Crow
Hacking the PSP: Cool Hacks, Mods, and Customizations for the Sony Playstat ~ Auri Rahimzadeh Hungry Minds Inc,U.S. Auri Rahimzadeh
Shigeru Miyamoto: Nintendo Game Designer (Inventors and Creators) ~ Jan Burns KidHaven Press Jan Burns
Graphics Gems V: IBM Version (with disk): IBM Version No. 5 (Graphics Gems ~ Alan W. Paeth Morgan Kaufmann Alan W. Paeth
Photo Salvage with Adobe Photoshop: Techniques for Saving Damaged Prints, S ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl
Optimizing Windows for Games, Graphics & Multimedia ~ David L. Farquhar O'Reilly David L. Farquhar
Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Software Engineering for Game Developers (Software Engineering Series) ~ John Flynt - Omar Salem - Zerbst Course Technology John Flynt - Omar Salem - Zerbst
Learning Maya 6: Rendering (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Designing 3D Games That Sell (Charles River Media Graphics (Software)) ~ Luke Ahearn Charles River Media Luke Ahearn
Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Desiging Character-based Console Games (Charles River Media Game Developmen ~ Mark Davies Charles River Media Mark Davies
Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virt ~ Josh White John Wiley & Sons Inc Josh White
Infinite Game Universe: Mathematical Techniques (Advances in Computer Graph ~ Guy W. Lecky-Thompson Charles River Media Guy W. Lecky-Thompson
Computer Game And Film Graphics (Art Off the Wall) ~ P. Byrne Heinemann Library P. Byrne
Guide to Computer Animation: for tv, games, multimedia and web: For TV, Gam ~ Marcia Kuperberg Focal Press Marcia Kuperberg
AutoCAD 2005 and AutoCAD LT 2005 Bible (Bible (Wiley)) ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
Graphics Gems IV: IBM Version (with Diskette): IBM Version No. 4 (Graphics ~ P Heckbert Academic Press Inc.,U.S. P Heckbert
Advanced Visual Effects with Direct3D ~ Peter Walsh Premier Press Peter Walsh
Game Coding: Complete, Second Edition ~ M. McShaffrey Paraglyph Inc.,US M. McShaffrey
Exploring Photoshop CS2 (Design Exploration) ~ Annesa Hartman Delmar Annesa Hartman
Discover the Game with Alias: An In-depth Look at Game Art Creation in Maya ~ Alias Sybex Inc.,U.S. Alias
Beginning DirectX Graphics Programming (Game Development) ~ Wolfgang Engel Prima Tech Wolfgang Engel
Inspired 3D Advanced Rigging and Deformations (Inspired 3D) ~ Richard Grandy - Premier Press Development - John Hood - Brad Clark Premier Press Richard Grandy - P...
Game Interface Design ~ Premier Press Development - Brent Fox Premier Press Premier Press Development - Brent Fox
The Bryce 5 Handbook (Graphics Series) ~ Shamms Mortier Charles River Media Shamms Mortier
Photoshop Cs for Dummies (For Dummies (Computers)) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
More OPENGL Game Programming ~ Premier Development - Kevin Hawkins - Dave Astle Course Technology Premier Development - Kevin Hawki...
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Gra ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Extending Macromedia Flash Mx 2004: Complete Guide and Reference to Javascr ~ Keith Peters - Todd Yard Apress Keith Peters - Todd Yard
Fuzzy and Multiobjective Games for Conflict Resolution (Studies in Fuzzines ~ Ichiro Nishizaki - Masatoshi Sakawa Physica-Verlag GmbH & Co Ichiro Nishizaki - Masatoshi Sakawa
Chris Crawford on Game Design ~ Chris Crawford New Riders Chris Crawford
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics: P ~ Randima Fernando Addison Wesley Randima Fernando
U4ia for Apparel Design: Quick Guide ~ Kathryn E. Koch - Tanya Domina Fairchild Books Kathryn E. Koch - Tanya Domina
Photoshop CS Timesaving Techniques for Dummies ~ Phyllis E. Davis Hungry Minds Inc,U.S. Phyllis E. Davis
Game Programming Gems: v. 4 (Game Programming Gems (W/CD)) ~ Andrew Kirmse Charles River Media Andrew Kirmse
Tito's Trading Post (Conan RPG) ~ Vincent Darlage Mongoose Publishing Vincent Darlage
Making a Game Demo: From Concept to Demo Gold (Wordware Game Developer's Li ~ Cheryl Walker - Jani Kajala Wordware Publishing Inc.,U.S. Cheryl Walker - Jani Kajala
Special Effects Game Programming with DirectX 9.0 (Game Development) ~ McCuskey Premier Press McCuskey
Photo Retouching with Adobe Photoshop ~ Gwen Lute Amherst Media,U.S. Gwen Lute
The Dark Side of Game Texturing ~ David Franson Premier Press David Franson
Foundation Macromedia Flash Mx 2004 ~ Kristian Besley - Sham Bhangal Apress Kristian Besley - Sham Bhangal
4dspace: Interactive Architecture (Architectural Design) ~ Wiley-Academy
Plug-ins for Adobe Photoshop: A Guide for Photographers ~ Jack Drafahl - Sue Drafahl Amherst Media,U.S. Jack Drafahl - Sue Drafahl
The Carrara 5 Pro Handbook (Graphics) ~ Mike De La Flor Charles River Media Mike De La Flor
Game Coding: Complete, Second Edition ~ M. McShaffrey Paraglyph Inc.,US M. McShaffrey
AutoCAD 2005 and AutoCAD LT 2005 Bible (Bible (Wiley)) ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
Macromedia Digital Design Staff Development Guide ~ Anuja Dharkar Course Technology Ptr (Sd) Anuja Dharkar
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Tech ~ Rich Ling Morgan Kaufmann Rich Ling
Flash 8 Accelerated: A Full-Color Guide (Accelerated) ~ YoungJin.com Sybex Inc.,U.S. YoungJin.com
Programming Lego Mindstorms with Java ~ Syngress Syngress Syngress
Macromedia Fireworks 8: Training from the Source ~ Patti Schulze Macromedia Press Patti Schulze
Introduction to The Game Industry (Game Design and Development) ~ Michael E. Moore - Jennifer Sward Prentice Hall Michael E. Moore - Jennifer Sward
Physics-based Animation (Graphics) ~ Kenny Erleben - Jon Sporring - Knud Henriksen - Henrik Dohlmann Charles River Media Kenny Erleben - ...
Photography: Creating Effective Graphic Design with Photography (Graphic Id ~ Cheryl Dangel Cullen Rockport Publishers Inc. Cheryl Dangel Cullen
Foundation Flash Applications for Mobile Devices (Foundation) ~ Richard Leggett - Weyert De Boer - Scott Janousek APress,US Richard Leggett - Weyert De Boer - Scott...
Collada: Sailing the Gulf of 3D Digital Content Creation ~ Remi Arnaud - Mark Barnes A K Peters Remi Arnaud - Mark Barnes
AI Game Engine Programming (Charles River Media Game Development) (Charles ~ Brian Schwab Charles River Media Brian Schwab
Advanced 3d Game Programming All in One ~ Kenneth C. Finney Course Technology Kenneth C. Finney
Defensive Design for the Web: How to improve error messages, help, forms, a ~ 37signals - Matthew Linderman - Jason Fried New Riders 37signals - Matthew Linderman - Jason Fried
Drawing as Design Process ~ Peter Olpe Verlag Niggli Peter Olpe
Foundation Macromedia Flash Mx 2004 ~ Kristian Besley - Sham Bhangal Apress Kristian Besley - Sham Bhangal
Designer's Guide to Mac OS X Tiger ~ Jeff Gamet Peachpit Press Jeff Gamet
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Gam ~ Greg Snook Charles River Media Greg Snook
Developer's Guide to Computer Game Design ~ John Scott Lewinski Wordware Publishing Inc.,U.S. John Scott Lewinski
Interplay: Interactive Design (V&A Contemporary) ~ Lauren Parker V & A Publications Lauren Parker
CorelDRAW an Introduction (DK Essential Computers) ~ Chris de La Nougerede - Chris de La Nougerede DK Publishing Chris de La Nougerede - Chris de La Noug...
Gender Inclusive Game Design: Expanding the Market (Charles River Media Gam ~ Sheri Graner-Ray Charles River Media Sheri Graner-Ray
CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain
Verification and Validation for Quality of UML 2.0 Models (Wiley Series in ~ Bhuvan Unhelkar John Wiley & Sons Inc Bhuvan Unhelkar
3ds Max 8 Bible (Bible (Wiley)) ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Game Testing All in One (Game Development Series) ~ Charles M. Schultz Course Technology Charles M. Schultz
Story and Simulations for Serious Games: Tales from the Trenches ~ Nicholas Iuppa - Terry Borst Focal Press Nicholas Iuppa - Terry Borst
Game Design, Theory and Practice (Wordware Game Developer's Library) ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Connectedness and Necessary Conditions for an Extremum (Mathematics & Its A ~ Alexander Abramov Kluwer Academic Publishers Alexander Abramov
Introduction to Game Development (Charles River Media Game Development) (Ch ~ Charles River Media
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya ~ Shalini Govil-Pai Springer-Verlag New York Inc. Shalini Govil-Pai
Jost Hochuli: Printed Matter, Mainly Books ~ Arthur Niggli
Texturing: Concepts and Techniques (Charles River Media Graphics): Concepts ~ Dennis Summers Charles River Media Dennis Summers
Microsoft Publisher 2000 by Design ~ Luisa Simone Microsoft Press,U.S. Luisa Simone
3ds Max 6 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Linux Game Programming (Game Development) ~ Mark Collins Prima Tech Mark Collins
Virtual Lego ~ Tim Courtney - Steve Bliss - Ahui Herrera No Starch Press,US Tim Courtney - Steve Bliss - Ahui Herre...
Massively Multiplayer Game Development (Charles River Media Game Developmen ~ Charles River Media
AI Game Programming Wisdom (AI Game Programming Wisdom (W/CD)) (AI Game Pro ~ Charles River Media
Java⢠Puzzlers: Traps, Pitfalls, and Corner Cases ~ Joshua Bloch - Neal Gafter Addison Wesley Joshua Bloch - Neal Gafter
Game Plan: Ten Designs That Changed the Face of Computer Gaming ~ Ste Curran RotoVision Ste Curran
Essential Mathematics for Games and Interactive Applications: A Programmer' ~ James M. Van Verth - Lars M. Bishop Morgan Kaufmann James M. Van Verth - Lars M. Bishop
Photoshop 7 for Windows and Macintosh: Visual QuickStart Guide (Visual Quic ~ Elaine Weinmann - Peter Lourekas Peachpit Press Elaine Weinmann - Peter Lourekas
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, ~ David Gould Morgan Kaufmann David Gould
Dayton:Photoshop 4 Wow! Mac b/cd_p4: Mac Edition (Wow Books) ~ Linnea Dayton Peachpit Press Linnea Dayton
Sams Teach Yourself Macromedia Fireworks MX in 24 Hours (Sams Teach Yoursel ~ Jackson West Sams Jackson West
Game Development Essentials: Game Artificial Intelligence ~ John, Jr. Ahlquist - Jeannie Novak Delmar John, Jr. Ahlquist - Jeannie Novak
Essential Mathematics for Games and Interactive Applications: A Programmer' ~ James M. Van Verth - Lars M. Bishop Morgan Kaufmann James M. Van Verth - Lars M. Bishop
Kids' Computer Creations: Using Your Computer for Art and Craft Fun (Willia ~ Carol Sabbeth Williamson Publishing Co Carol Sabbeth
Flash MX Games: Art to ActionScript ~ Nik Lever Focal Press Nik Lever
Software Engineering for Game Developers (Software Engineering Series) ~ John Flynt - Omar Salem - Zerbst Course Technology John Flynt - Omar Salem - Zerbst
Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Texturing: Concepts and Techniques (Charles River Media Graphics): Concepts ~ Dennis Summers Charles River Media Dennis Summers
Game Programming Gems (Game Programming Gems (W/CD)) ~ Deloura Charles River Media Deloura
Exploring Indesign ~ Terry Rydberg Delmar Terry Rydberg
Painter 6 F/X and Design ~ Sherry London - Rhonda Grossman Coriolis Group,U.S. Sherry London - Rhonda Grossman
Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot ~ Julian Dibbell Basic Books Julian Dibbell
Introducing Maya 6: 3D for Beginners (Introducing Maya) ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3D ~ Christer Ericson Morgan Kaufmann Christer Ericson
Starting Out with Alice: A Visual Introduction to Programming ~ Tony Gaddis Addison Wesley Tony Gaddis
MUD Game Programming (Premier Press Game Development) ~ Ron Penton Premier Press Ron Penton
PhotoDraw 2000 at a Glance (At a Glance) ~ Stephen W. Sagman Microsoft Press,U.S. Stephen W. Sagman
Hopalong Cassidy: King of the Cowboy Merchandisers (Schiffer Book for Colle ~ Harry L. Rinker Schiffer Publishing Ltd Harry L. Rinker
GeoCaching: Hike and Seek with Your GPS (Technology in Action Series) ~ Erik Sherman APress,US Erik Sherman
Adobe Camera Raw for Digital Photographers Only ~ Rob Sheppard Hungry Minds Inc,U.S. Rob Sheppard
Macromedia Flash MX for Windows and Macintosh: Visual QuickStart Guide (Vis ~ Katherine Ulrich Peachpit Press Katherine Ulrich
NetWarriors in C++: Programming 3D Multi-player Games for Windows ~ Mark Andrews John Wiley & Sons Inc Mark Andrews
Physics for Game Developers ~ David M. Bourg O'Reilly David M. Bourg
Pro J2ME Polish (Pro) ~ Robert Virkus APress,US Robert Virkus
How to Do Everything with Photoshop CS2 (How to Do Everything with) ~ Colin Smith Osborne/McGraw-Hill,U.S. Colin Smith
Inside Game Design (Portfolio) ~ Iain Simons Laurence King Publishing Iain Simons
Real-time Cinematography for Games (Charles River Media Game Development) ~ Brian Hawkins Charles River Media Brian Hawkins
Trucos Y Tecnicas De Los Artistas Digitales/tricks And Tecniques of Digital ~ Jeremy Sutton Anaya Multimedia Jeremy Sutton
Photoshop Elements 2 (Diseno Y Creatividad) ~ Mikkel Aaland Anaya Multimedia Mikkel Aaland
Definitive Guide to Lego Mindstorms (Technology in Action Series) ~ Dave Baum Apress Dave Baum
OpenGLÂ(R) Shading Language ~ Randi J. Rost Addison Wesley Randi J. Rost
Adobe Illustrator CS2 How-Tos: 100 Essential Techniques (How-To Series) ~ David Karlins - Bruce K. Hopkins Adobe David Karlins - Bruce K. Hopkins
Building Robots With Lego Mindstorms ~ Syngress Syngress Syngress
Lara Croft Tomb Raider: Official Strategy Guide (Prima Official Game Guides) ~ David Hofgson Prima Games David Hofgson
Sams Teach Yourself Macromedia Fireworks MX in 24 Hours (Sams Teach Yoursel ~ Jackson West Sams Jackson West
One Jump Ahead: Challenging Human Supremacy in Checkers ~ Jonathan Schaeffer Springer-Verlag New York Inc. Jonathan Schaeffer
Photoshop CS2 Bible - Professional Edition ~ Deke McClelland - Laurie Ulrich Fuller Hungry Minds Inc,U.S. Deke McClelland - Laurie Ulrich Fuller
Now Loading: The Aesthetic of Web Graphics ~ Ivan Vartanian Gingko Press Ivan Vartanian
Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Graphics Tools: The JGT Editors' Choice ~ A K Peters
Pro OGRE 3D Programming (Expert's Voice in Open Source) ~ Gregory Junker APress,US Gregory Junker
AI for Game Developers ~ David M. Bourg - Glenn Seemann O'Reilly David M. Bourg - Glenn Seemann
PokemonÂ(R) Colosseum Limited Edition ~ Phillip Marcus - Elizabeth Hollinger Brady Games Phillip Marcus - Elizabeth Hollinger
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors ~ Alex J. Champandard New Riders Alex J. Champandard
Programming Windows Presentation Foundation (Programming) ~ Chris Sells - Ian Griffiths O'Reilly Chris Sells - Ian Griffiths
Computer Games and Film Graphics (Art Off the Wall) ~ P Byrne Heinemann Library P Byrne
Beginning .Net Game Programming in C# (Beginners Beginning Guides) ~ David Weller - Alexandre Santos - Santos Lobao - Ellen Hatton APress,US David Weller - Alexandre San...
Photoshop Cs for Dummies (For Dummies (Computers)) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Lego Star Wars: Prima Official Game Guide (Prima Official Game Guides) ~ Michael Littlefield Prima Games Michael Littlefield
Teach Yourself Games Programming McGraw-Hill Edition (Teach Yourself: Computers) ~ Alan Thorn Teach Yourself Alan Thorn
Photoshop 6 Down and Dirty Tricks ~ Scott Kelby New Riders Scott Kelby
Data Structures for Game Programmers (The Premier Press Game Development Series) ~ Premier Development Prima Tech Premier Development
Object Oriented Applications in Engineering Design ~ A. Rajaraman Alpha Science International Ltd A. Rajaraman
Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour
Video-based Rendering ~ Marcus Magnor A K Peters Marcus Magnor
Foundation 3D Max 8 Architectural Visualization ~ Brian L. Smith APress,US Brian L. Smith
LEGO Mindstorms NXT-G Programming Guide (Technology in Action) ~ Jim Kelly APress,US Jim Kelly
Fundamentals of Math and Physics for Game Programmers ~ Wendy Stahler Prentice Hall Wendy Stahler
Peter Norton Assembly Language IBM PC ~ Peter Norton Brady Games Peter Norton
Software Engineering and Computer Games: Learn Software Engineering by Comp ~ Rudy Rucker Addison Wesley Rudy Rucker
Beginning Game Graphics (Premier Press Game Development) ~ Nick Robalik Course Technology Nick Robalik
An Introduction to Digital Culture and Design ~ Colin Davies Ava Publishing Colin Davies
Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscie ~ Kalyanmoy Deb John Wiley and Sons Ltd Kalyanmoy Deb
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers ~ Aaron Marks Focal Press Aaron Marks
Fantasy Football Handbook 2006 ~ BradyGames Brady Games BradyGames
Adobe Photoshop CS2 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Learning Maya: The Special Effects Handbook ~ Alias Sybex Inc.,U.S. Alias
Learning Maya 7: Modeling and Animation Handbook (Learning Maya) ~ Alias Sybex Inc.,U.S. Alias
Programming Vertex and Pixel Shaders (Charles River Media Graphics) (Charle ~ Wolfgang Engel Charles River Media Wolfgang Engel
Programming Vertex and Pixel Shaders (Charles River Media Graphics) (Charle ~ Wolfgang Engel Charles River Media Wolfgang Engel
Photoshop Elements 3 Book for Digital Photographers, The (Voices That Matter) ~ Scott Kelby New Riders Scott Kelby
The Amorphium Pro Handbook ~ R.Shamms Mortier Charles River Media R.Shamms Mortier
Swords and Circuitry: A Designer's Guide to Computer Role-playing Games (Ga ~ Jana Hallford Premier Press Jana Hallford
Optimization Theory: Recent Developments from Matrahaza (Applied Optimization) ~ Kluwer Academic Publishers
3D Game Engine Design: A Practical Approach to Real-time Computer Graphics ~ David H. Eberly Morgan Kaufmann David H. Eberly
Advanced Global Illumination ~ Philip Dutre - Kavita Bala - Philippe Bekaert A K Peters Philip Dutre - Kavita Bala - Philippe Bekae...
Graphis Interactive Design: v. 2 (Graphis Interactive Design) ~ HarperCollins Design International
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele
Designing Arcade Computer Game Graphics (Wordware Game Developer's Library) ~ Ari Feldman Wordware Publishing Inc.,U.S. Ari Feldman
C4D 9.5: Real-world 3D Animation Production (Charles River Media Graphics) ~ Larry Mitchell Charles River Media Larry Mitchell
3ds Max 5 (Guias Practicas) ~ Dario Pescador Anaya Multimedia Dario Pescador
Fat Man on Game Audio, The: Tasty Morsels of Sonic Goodness ~ George "Fat Man" Sanger New Riders George "Fat Man" Sanger
Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims
Mobile Device Game Development (Charles River Media Game Development) ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
Learning Maya 7: Foundation ~ Alias Sybex Inc.,U.S. Alias
CGI Production for Video, Film, and Games (Charles River Media Graphics) ~ Chris Kientz - Colin Curwen Charles River Media Chris Kientz - Colin Curwen
Advances in Computer Games: Many Games, Many Challenges (IFIP International ~ Kluwer Academic Publishers
Macromedia Dreamweaver MX 2004 Demystified ~ Laura Gutman Macromedia Press Laura Gutman
Progress in Optimization: Contributions from Australasia (Applied Optimization) ~ Kluwer Academic Publishers
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors ~ Alex J. Champandard New Riders Alex J. Champandard
Starting Out with Alice: A Visual Introduction to Programming ~ Tony Gaddis Addison Wesley Tony Gaddis
The Definitive Guide to ImageMagick (Definitive Guide) ~ Michael Still APress,US Michael Still
Audio for Games: Planning, Process, and Production (New Riders) ~ Alexander Brandon New Riders Alexander Brandon
Digital Game-based Learning ~ Marc Prensky Paragon House Publishers Marc Prensky
Game Audio Programming ~ Mason McCuskey Course Technology Mason McCuskey
Coreldraw 12 (Manuales Imprescindibles) ~ Francisco Gonzalez Paz Anaya Multimedia Francisco Gonzalez Paz
Game Design, Theory and Practice (Wordware Game Developer's Library) ~ Richard Rouse Wordware Publishing Inc.,U.S. Richard Rouse
Secrets of Award-winning Digital Artists: Creative Techniques and Insights ~ Peter Max - Jeremy Sutton Hungry Minds Inc,U.S. Peter Max - Jeremy Sutton
Game Creation and Careers: Insider Secrets from Industry Experts ~ Marc Saltzman New Riders Marc Saltzman
Strategy Game Programming with DirectX (Wordware Game and Graphics Library) ~ Todd Barron Wordware Publishing Inc.,U.S. Todd Barron
DirectX Complete (Complete Series) ~ Michael Root - James Boer McGraw-Hill Education Michael Root - James Boer
Internet Game Programming with Java ~ Mike Morrison Sams Publishing Mike Morrison
Programming Languages and Systems in Computational Economics and Finance (A ~ Kluwer Academic Publishers
 
      2001 - 2003

The Ultimate Game Developer's Sourcebook ~ Ben Sawyer Hungry Minds Inc,U.S. Ben Sawyer
Developer's Guide to Multiplayer Games (Wordware Game Developer's Library) ~ Andrew Mulholland - Teijo Hakala Wordware Publishing Inc.,U.S. Andrew Mulholland - Teijo Hakala
Shader X2: Shader Programming Tips and Tricks with DirectX 9 ~ Wordware Publishing Inc.,U.S.
 

 






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