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2003
 
 
Handbook of Computer Vision and Applications, Three-Volume Set
 
 
 
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming)
 
 
 
Learning Maya 6: Character Rigging and Animation (Learning Maya 6)
 
 
 
Lightwave 3D 7 Character Animation (Wordware LightWave Library)
 
 
 
Game Scripting Mastery (Premier Press Game Development)
 
 
 
Programming Mental Ray (Mental Ray Handbooks)
 
 
 
The Magic Machine
 
 
 
C++ Games Programming
 
 
 
New Masters of Flash: Volume 3
 
 
 
Great Game Graphics
 
 
 
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game Developer's Library)
 
 
 
Nonlinear Optimization and Applications: Proceedings of the International School of Mathematics "G Stampacchia" 21st Workshop Held in Erice, Italy, June 13-21, 1995
 
 
 
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Computer Graphics)
 
 
 
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kaufmann Series in Computer Graphics & Geometric Modeling)
 
 
 
Tricks of the Mac Game Programming Gurus
 
 
 
Optimization Methods and Applications (Applied Optimization)
 
 
 
Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscience Series in Systems & Optimization)
 
 
 
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Creatividad)
 
 
 
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
 
 
 
AI Techniques for Game Programming (Game Development)
 


      1 - 200

Handbook of Computer Vision and Applications, Three-Volume Set ~ Academic Press
Developing Online Games: An Insider's Guide: Insiders Guide (Nrg-Programming) ~ Jessica Mulligan - Bridgette Patrovsky New Riders Jessica Mulligan - Bridgette Patrovsky
Learning Maya 6: Character Rigging and Animation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Lightwave 3D 7 Character Animation (Wordware LightWave Library) ~ Timothy Albee Wordware Publishing Inc.,U.S. Timothy Albee
Game Scripting Mastery (Premier Press Game Development) ~ Varanese Premier Press Varanese
Programming Mental Ray (Mental Ray Handbooks) ~ Springer-Verlag, Austria
The Magic Machine ~ A.K. Dewdney W.H.Freeman & Co Ltd A.K. Dewdney
C++ Games Programming ~ Al Stevens Hungry Minds Inc,U.S. Al Stevens
New Masters of Flash: Volume 3 ~ Ola Bergner Apress Ola Bergner
Great Game Graphics ~ Robert Marmelstein Hungry Minds Inc,U.S. Robert Marmelstein
Introduction to Computer Game Programming with Direct X 8.0 (Wordware Game ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
Nonlinear Optimization and Applications: Proceedings of the International S ~ Kluwer Academic / Plenum Publishers
Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Comp ~ Michael F. Cohen - John R. Wallace Morgan Kaufmann Michael F. Cohen - John R. Wallace
Andrew Glassner's Notebook: Recreational Computer Graphics (The Morgan Kauf ~ Andrew S. Glassner Morgan Kaufmann Publishers Inc,US Andrew S. Glassner
Tricks of the Mac Game Programming Gurus ~ Jamie McCornack Hayden Books Jamie McCornack
Optimization Methods and Applications (Applied Optimization) ~ Kluwer Academic Publishers
Multi-objective Optimization Using Evolutionary Algorithms (Wiley Interscie ~ Kalyanmoy Deb John Wiley and Sons Ltd Kalyanmoy Deb
Uso Y Administracion Del Color/use And Administration of Color (Diseno Y Cr ~ Bruce Fraser Anaya Multimedia Bruce Fraser
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterizat ~ Andre LaMothe Sams Andre LaMothe
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
Resolving Conflicts with Mathematica: Algorithms for Two-Person Games: Algo ~ Morton John Canty Academic Press Morton John Canty
3D Game Art F/x and Design ~ L. Aheran Coriolis Group,U.S. L. Aheran
Video Digital / Sams Teach Yourself Digital Video and DVD Authoring All in ~ Jeff Sengstack Anaya Multimedia Jeff Sengstack
3ds Max 6 (Diseno Y Creatividad) ~ Ted Boardman Anaya Multimedia Ted Boardman
3D Graphics Programming: Games & Beyond: Games and Beyond ~ Sergei Savchenko Sams Sergei Savchenko
Exploiting Online Games: Cheating Massively Distributed Systems (Software S ~ Greg Hoglund - Gary McGraw Addison Wesley Greg Hoglund - Gary McGraw
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
Diseno Con Estandares Web/ Standard Web Page Design (Diseno Y Creatividad) ~ Jeffrey Zeldman Anaya Multimedia Jeffrey Zeldman
Photoshop in a Nutshell (In a Nutshell) ~ Donnie O'Quinn - Matt LeClair O'Reilly Donnie O'Quinn - Matt LeClair
Flash 3D: Animation, Interactivity, and Games ~ Jim Ver Hague - Chris Jackson Focal Press Jim Ver Hague - Chris Jackson
Graphics Gems I (Graphics Gems - IBM) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Maya 4.5 Bible (Bible (Wiley)) ~ Joe Spadaro - Don Kim Hungry Minds Inc,U.S. Joe Spadaro - Don Kim
Meta-Heuristics: Theory and Applications ~ Kluwer Academic Publishers
Paint Shop Pro 7 - Guias Visuales Con CD ROM (Guias Visuales) ~ Javier Botana Nunez Anaya Multimedia Javier Botana Nunez
Advanced Java Game Programming (Expert's Voice) ~ David W. Croft APress,US David W. Croft
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
3ds Max 7 (Manuales Imprescindibles / Essenatial Manuals) ~ Francisco Zarandieta Moran Anaya Multimedia Francisco Zarandieta Moran
3D Game Programming with C++ Gold Book ~ J.De Goes - John De Goes Coriolis Group,U.S. J.De Goes - John De Goes
The MEL Companion: Maya Scripting for 3D Artists (Charles River Media Graph ~ David Stripinis Charles River Media David Stripinis
Autocad 2005 (Manuales Imprescindibles) ~ Antonio Manuel Reyes Anaya Multimedia Antonio Manuel Reyes
Developing Audio and Video Special Effects for Game Developers (Pro-Developer) ~ Peter Turcan Microsoft Press,U.S. Peter Turcan
Multiplayer Game Programming (Game Development) ~ Todd Barron - Andre LaMothe - LostLogic Premier Press Todd Barron - Andre LaMothe - LostLogic
Character Development for Game (Game Development Series) (Game Development ~ Lee Sheldon Premier Press Lee Sheldon
OpenGL Boxed Set ~ OpenGL Architecture Review Board - Mason Woo - Jackie Neider - Tom Davis - Dave Shreiner Addison Wes...
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks (Wordware Game De ~ Wolfgang Engel Wordware Publishing Inc.,U.S. Wolfgang Engel
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
Isometric Game Programming with DirectX 7.0 (Games Programming) ~ Ernest Pazera Premier Press Ernest Pazera
3ds max 7 Fundamentals ~ Ted Boardman New Riders Ted Boardman
Macromedia FreeHand MX Guia Practica (Guias Practicas) ~ Laura Apolonio Anaya Multimedia Laura Apolonio
Games, Diversions and Perl Culture: Best of the Perl Journal (Best of the P ~ O'Reilly
Applied Optimization with MATLAB Programming ~ P. Venkataraman John Wiley & Sons Inc P. Venkataraman
OpenGL Game Development (Wordware Applications Library) ~ Chris Seddon Wordware Publishing Inc.,U.S. Chris Seddon
Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Sams Teach Yourself) ~ Paul Kakert - Dave Kalwick Sams Paul Kakert - Dave Kalwick
Special Edition Using AdobeÂ(R) PhotoshopÂ(R) 6: Special Edition (Special ~ Richard Lynch QUE Richard Lynch
Adobe InDesign CS2 One-on-one (One-On-One) ~ Deke McClelland O'Reilly Deke McClelland
Foundation Flash 8 (Foundation) ~ Sham Bhangal APress,US Sham Bhangal
LEGO Mindstorm Masterpieces: Building and Programming Advanced Robots ~ Syngress Syngress Syngress
Illustrator 8 Magic ~ Raymond Pirouz New Riders Publishing,U.S. Raymond Pirouz
Learn Vb .Net Through Game Programming (Expert's Voice) ~ Matthew Tagliaferri Apress Matthew Tagliaferri
The Gmax Handbook (Charles River Media Game Development) (Charles River Med ~ Clayton E. Crooks Charles River Media Clayton E. Crooks
The Flash MX Game Developing Handbook ~ S. Melnikov A-List S. Melnikov
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Quarkxpress 6 Bible (Bible (Wiley)) ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
A Set of Examples of Global and Discrete Optimization: Applications of Baye ~ Jonas Mockus Kluwer Academic Publishers Jonas Mockus
3ds Max 6 Essentials: A Real World Approach (Charles River Media Graphics): ~ David J. Kalwick Charles River Media David J. Kalwick
DirectX 9 User Interfaces: Design and Implementation (Wordware Game Develop ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Differentiable Optimization and Equation Solving: A Treatise on Algorithmic ~ John Lawrence Nazareth Springer-Verlag New York Inc. John Lawrence Nazareth
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Desiging Character-based Console Games (Charles River Media Game Developmen ~ Mark Davies Charles River Media Mark Davies
Tricks of the Windows Game Programming Gurus [With CD-Rom] ~ Andre LaMothe Sams Andre LaMothe
Adobe InDesign CS2 Bible ~ Galen Gruman - Barbara Assadi Hungry Minds Inc,U.S. Galen Gruman - Barbara Assadi
Learning Design with Alias Studio Tools (Includes DVD--ROM) (Official Alias ~ Alias Learning Tools Sybex Inc.,U.S. Alias Learning Tools
Writing for Animation, Comics, and Games ~ Christy Marx Focal Press Christy Marx
Adobe Camera Raw for Digital Photographers Only ~ Rob Sheppard Hungry Minds Inc,U.S. Rob Sheppard
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Introduction to Game Programming with C++ (Wordware Game Developer's Librar ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
2D Artwork and 3D Modelling for Game Artists (Premier Press Game Developmen ~ David Franson Prima Tech David Franson
Non-photorealistic Rendering ~ Bruce Gooch - Amy Gooch A K Peters Bruce Gooch - Amy Gooch
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
Massively Multiplayer Game Development (Charles River Media Game Developmen ~ Charles River Media
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
3D Games: Animation and Advanced Real-time Rendering ~ Alan Watt - Fabio Policarpo Addison Wesley Alan Watt - Fabio Policarpo
Learning Maya 6: Modelling (Official Alias Training Guide) ~ Alias Sybex Inc.,U.S. Alias
Learning Maya 6: Unlimited Features: Maya Unlimited Features (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real- ~ Fabio Policarpo - Alan Watt Addison Wesley Fabio Policarpo - Alan Watt
Digital Design (Prentice Hall Xilinx Design Series) ~ John Wakerly Prentice Hall John Wakerly
Creating Weaponry and Accessories in 3-D ~ R.Shamms Mortier Morgan Kaufmann Publishers Inc,US R.Shamms Mortier
Digital Illusion: Entertaining the Future with High Technology (SIGGRAPH Series) ~ Clark Dodsworth Addison Wesley Clark Dodsworth
Game Design Perspectives (Charles River Media Game Development (Software)) ~ Charles River Media
Game Programming Gems 3 ~ Charles River Media
DirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Application ~ Alan Thorn Wordware Publishing Inc.,U.S. Alan Thorn
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
Programming Sudoku (Technology in Action) ~ W Lee APress,US W Lee
Maya Techniques: Hyper-real Creature Creation - The Industry Expert's Guide ~ Alias Hungry Minds Inc,U.S. Alias
El Arte De Los Juegos 3d/the Art of 3d Games (Diseno Y Creatividad) ~ Luke Ahearn Anaya Multimedia Luke Ahearn
Learn 3D Design on the Macintosh ~ Michelle Szabo John Wiley & Sons Inc Michelle Szabo
Computer Graphics: The Best of Computer Art and Design: No.3 ~ Rockport Publishers Rockport Publishers Inc. Rockport Publishers
Photoshop 6 Power Shortcuts (Hayden/Que) ~ Michael Ninness QUE Michael Ninness
Smart Client Architecture and Design Guide (Patterns & Practices) ~ Corporation Microsoft Microsoft Press Corporation Microsoft
Programming Dynamic Character Animation (Advances in Computer Graphics & Ga ~ David Paull Charles River Media David Paull
The Playful World ~ Mark Pesce Ballantine Mark Pesce
Learn Vb .Net Through Game Programming (Expert's Voice) ~ Matthew Tagliaferri Apress Matthew Tagliaferri
Programming Role-playing Games with DirectX 8.0 (Game Development) ~ ADAMS Premier Press ADAMS
Secrets of the PlayStation Portable ~ Joel Durham Peachpit Press Joel Durham
Game Programming for Teens (Premier Press Game Development) (Premier Press ~ Maneesh Sethi Premier Press Maneesh Sethi
Tricks of the Doom Programming Gurus ~ Brunl Benner - et al Sams Publishing Brunl Benner - et al
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for G ~ Jean-Marc Gauthier Focal Press Jean-Marc Gauthier
Advanced 3d Game Programming All in One ~ Kenneth C. Finney Course Technology Kenneth C. Finney
Essential LightWave 3D 8: The Fastest Way to Master LightWave 3D ~ Timothy Albee - Steve Warner Wordware Publishing Inc.,U.S. Timothy Albee - Steve Warner
Coreldraw for Linux F/x and Design (F/X and Design) ~ Shane Hunt Coriolis Group,U.S. Shane Hunt
AutoCAD 2006 and AutoCAD LT 2006 Bible ~ Ellen Finkelstein Hungry Minds Inc,U.S. Ellen Finkelstein
GPU Gems 2: Programming Techniques for High-Performance Graphics and Genera ~ Matt Pharr - Randima Fernando Addison Wesley Matt Pharr - Randima Fernando
Quicktime Toolkit: Advanced Movie Playback and Media Types: Vol 2 ~ Tim Monroe Morgan Kaufmann Tim Monroe
Second LifeÂ(R): A Guide to Your Virtual World ~ Brian A. White QUE Brian A. White
Half Life 2 Mods for Dummies (For Dummies) ~ Erik Guilfoyle Hungry Minds Inc,U.S. Erik Guilfoyle
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Gam ~ Greg Snook Charles River Media Greg Snook
Guide to Computer Animation: for tv, games, multimedia and web: For TV, Gam ~ Marcia Kuperberg Focal Press Marcia Kuperberg
AI for Games and Animation: A Cognitive Modeling Approach ~ John David Funge A K Peters John David Funge
Illustrator CS for Dummies (For Dummies) ~ Ted Alspach Hungry Minds Inc,U.S. Ted Alspach
Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) ~ Chad Gregory Walker - Eric Walker Charles River Media Chad Gregory Walker - Eric Walker
Practical Algorithms for 3D Computer Graphics ~ R.Stuart Ferguson A K Peters R.Stuart Ferguson
Practical Parallel Rendering ~ A K Peters
OpenGL Programming Guide: Release 1.1 (OTL) ~ Jackie Neider - M. Woo - T. Davis - OpenGL Architecture Review Board Addison Wesley Jackie Neider - ...
IF Design Award (IF Yearbook Product) ~ International Forum Design Birkhauser Boston International Forum Design
Windows Game Programming with Visual Basic and DirectX ~ Wayne S. Freeze QUE Wayne S. Freeze
Maya Feature Creature Creations (Graphics Series) ~ Todd Palamar Charles River Media Todd Palamar
DirectX 2002: Vertex and Pixel Shaders (Wordware Game Developer's Library) ~ W. Engel - Bart Sekura Wordware Publishing Inc.,U.S. W. Engel - Bart Sekura
Real-time Shading ~ Marc Olano - John C. Hart - Wolfgang Heidrich - Michael McCool A K Peters Marc Olano - John C. Hart ...
Replay: Game Design and Game Culture (New Literacies and Digital Epistemolo ~ Peter Lang Pub Inc
Mastering Unreal Technology: The Art of Level Design ~ Jason Busby - Zak Parrish - Joel Van Eenwyk Sams Jason Busby - Zak Parrish - Joel Van Eenwyk
3D Game Creation (CyberRookies) ~ Luke Ahearn Charles River Media Luke Ahearn
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
Directx 3 Developer's Guide: The Complete Solution for Creating Games for W ~ Jason Kolb - Keith Weiner - Richard Wright Waite Group Jason Kolb - Keith Weiner - Richard Wright
Windows Game Programming for Dummies (For Dummies) ~ Andre LaMothe Hungry Minds Inc,U.S. Andre LaMothe
Engineering Design Modeling With Unigraphics ~ Robert A. Chalou Kendall Hunt Pub Co Robert A. Chalou
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Design First for 3D Artists ~ Geoffrey Kater Wordware Publishing Inc.,U.S. Geoffrey Kater
Texturing and Modeling: A Procedural Approach ~ D.S. Ebert Academic Press Inc.,U.S. D.S. Ebert
The Unofficial Guide to Photoshop Elements 4 (Unofficial Guide) ~ Donnal Baker Hungry Minds Inc,U.S. Donnal Baker
Flash 3D: Animation, Interactivity, and Games ~ Jim Ver Hague - Chris Jackson Focal Press Jim Ver Hague - Chris Jackson
Mathematics for 3D Game Programming and Computer Graphics (Charles River Me ~ Eric Lengyel Charles River Media Eric Lengyel
Awesome Game Creation: No Programming Required (Graphic Series) ~ Luke Ahearn - Mike Whalen Charles River Media Luke Ahearn - Mike Whalen
Experience Xsi ~ Michael Isner - Aaron Sims Premier Press Michael Isner - Aaron Sims
OpenGL SuperBible, Second Edition: The Complete Guide to OpenGL Programming ~ Richard S Wright - Michael Sweet QUE Richard S Wright - Michael Sweet
Persuasive Games: The Expressive Power of Videogames ~ Ian Bogost The MIT Press Ian Bogost
Introduction to Implicit Surfaces (The Morgan Kaufmann Series in Computer G ~ Morgan Kaufmann
Nonlinear Optimization and Applications: Proceedings of the International S ~ Kluwer Academic / Plenum Publishers
Ubiquitous Computing: Design, Implementation and Usability ~ Information Science Reference
Photoshop Elements 3 Book for Digital Photographers, The (Voices That Matter) ~ Scott Kelby New Riders Scott Kelby
DirectX 9 Audio Exposed: Interactive Audio Development ~ Todd Fay Wordware Publishing Inc.,U.S. Todd Fay
The Complete Guide to Digital Colour ~ Alison Hagge HarperCollins Alison Hagge
Introduction to Game Development (Charles River Media Game Development) (Ch ~ Charles River Media
Focus on 3D Terrain Programming (Focus on Game Development) ~ Premier Development Premier Press Premier Development
3D Modeling and Surfacing (Exploring 3D Graphics) ~ Bill Fleming Morgan Kaufmann Bill Fleming
Sams Teach Yourself CorelDRAW 9 in 24 Hours (Sams Teach Yourself) ~ David Karlins - Paul Mikulecky Sams David Karlins - Paul Mikulecky
Gameology: And the World of the Computer ~ David A. Caldarola AuthorHouse David A. Caldarola
Macromedia Flash MX 2004 Magic (Magic (New Riders)) ~ Michelangelo Capraro - Duncan McAlester - Eric Bianchi - Chad Corbin - DallaVilla Design - Aria Dani...
Adobe Illustrator CS2 Classroom in a Book ~ Adobe Creative Team Adobe Adobe Creative Team
Photoshop CS Trickery and FX (Charles River Media Graphics) (Charles River ~ Stephen Burns Charles River Media Stephen Burns
Ubiquitous Computing: Design, Implementation and Usability ~ Yin-Leng Theng - Henry Duh Information Science Reference Yin-Leng Theng - Henry Duh
Graphics Gems II: No. 2 (Graphics Gems - IBM) ~ James Arvo Morgan Kaufmann James Arvo
A Quick Course in Microsoft Publisher 2000 (Online Press) ~ Online Press Inc Microsoft Press,U.S. Online Press Inc
TiVo Hacks ~ Raffi Krikorian O'Reilly Raffi Krikorian
Learn Computer Game Programming with Directx 7.0 (Wordware Game Developer's ~ Ian Parberry Wordware Publishing Inc.,U.S. Ian Parberry
Fundamentals of Game Design (Game Design and Development) ~ Ernest Adams - Andrew Rollings Prentice Hall Ernest Adams - Andrew Rollings
ActionScript 3.0 Game Programming University ~ Gary Rosenzweig QUE Gary Rosenzweig
Black Art of Halo Mods ~ Stephen Cawood Sams Stephen Cawood
Illustrator CS Most Wanted: Techniques and Effects ~ M. Kloskowski APress,US M. Kloskowski
Icec Conference Proceedings: Essays on the Future of Interactive Entertainm ~ Carnegie-Mellon University Press
Deep Paint Digital Studio (Miscellaneous) ~ Right Hemisphere Premier Press Right Hemisphere
Lucky That Way: Stories of Seizing the Moment While Creating the Games Mill ~ Brad Fregger Sunstar Publishing,U.S. Brad Fregger
Master Visually 3DS Max 8 (Master Visually) ~ J. McFarland - Jinjer Simon Hungry Minds Inc,U.S. J. McFarland - Jinjer Simon
The Little Red Book of Adobe LiveMotion: A Radical Guide to Flash Animation ~ Derek Pell No Starch Press,US Derek Pell
Adobe InDesign for the Mac (Mac/Graphics) ~ Carla Rose Prima Tech Carla Rose
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
4dspace: Interactive Architecture (Architectural Design) ~ Wiley-Academy
Black Art of 3D Game Programming: Writing Your Own High-speed 3-D Polygon V ~ Group Waite QUE Group Waite
Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic ~ Brad King - John Borland Osborne/McGraw-Hill,U.S. Brad King - John Borland
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
Cross Platform Game Programming (Charles River Media Game Development (Pape ~ Steven Goodwin Charles River Media Steven Goodwin
Game Development Essentials: An Introduction ~ Jeannie Novak Delmar Jeannie Novak
3DS Max 4 for Windows: Visual QuickStart Guide (Visual QuickStart Guides) ~ Michele Matossian Peachpit Press Michele Matossian
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) ~ Ron Fosner Morgan Kaufmann Ron Fosner
Professional XNA Game Programming: For Xbox 360 and Windows ~ B. Nitschke John Wiley & Sons Inc B. Nitschke
AI Game Programming Wisdom 3 (AI Game Programming Wisdom (W/CD)) ~ Steve Rabin Charles River Media Steve Rabin
Shake, Rattle & Roll: Cool Thi ~ Planet Dexter Addison-Wesley Educational Publishers Inc.,U.S. Planet Dexter
Art of Interactive Entertainment Design ~ Eddie Dombrower McGraw-Hill Education Eddie Dombrower
Adobe Photoshop Elements 2: Complete Course (Adobe Photoshop) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Creating Motion Graphics with After Effects, Vol.2, (3rd Ed., Version 6.5): ~ Trish Meyer - Chris Meyer Focal Press Trish Meyer - Chris Meyer
Tricks of the Windows Game Programming Gurus: Fundamentals of 2d and 3d Gam ~ Andre LaMothe Sams Andre LaMothe
Learning Maya 6: Foundation (Learning Maya 6) ~ Alias Sybex Inc.,U.S. Alias
Premiere 6.5 Power! ~ Tee Morris - Steve Oakley Course Technology Tee Morris - Steve Oakley
Practical Java Game Development (Charles River Media Game Development) (Cha ~ D. Clingman Charles River Media D. Clingman
Virtual Pose 2 ~ Mario Henri Chakkour North Light Books Mario Henri Chakkour
Game Graphics Programming ~ Allen Sherrod Charles River Media Allen Sherrod
Real-time 3D Character Animation with Visual C++ ~ Nik Lever Focal Press Nik Lever
The Game Animator's Guide to Maya ~ Michael McKinley Hungry Minds Inc,U.S. Michael McKinley
QuickTime Toolkit Volume One: Basic Movie Playback and Media Types: Vol 1 ( ~ Tim Monroe Morgan Kaufmann Tim Monroe
 
      201 - 400

Fireworks MX Fundamentals (Inside) ~ Abigail Rudner New Riders Abigail Rudner
The OpenGL Extensions Guide (Charles River Media Graphics) (Charles River M ~ Eric Lengyel Charles River Media Eric Lengyel
XNA Game Studio Express: Developing Games for Windows and the XBOX 360 ~ Joseph Hall Course Technology Joseph Hall
Biologically Inspired Artificial Intelligence for Computer Games ~ Darryl Charles - Daniel J. Livingstone - Stephen McGlinchey IGI Publishing Darryl Charles - Daniel J...
Games Programming for the Absolute Beginner with Blitzmax ~ Sloan Kelly Sloan Kelly Limited Sloan Kelly
Photoshop CS2 Visual Encyclopedia ~ Stephen Romaniello Hungry Minds Inc,U.S. Stephen Romaniello
Neo-Baroque Aesthetics and Contemporary Entertainment (Media in Transition) ~ Angela Ndalianis The MIT Press Angela Ndalianis
OpenGL ES Game Development (Premier Press Game Development) ~ Dave Durnil - Dave Astle Premier Press Dave Durnil - Dave Astle
The Art of Maya: An Introduction to 3D Computer Graphics ~ Alias Sybex Inc.,U.S. Alias
PSP Hacks, Mods, and Expansions ~ Dave Prochnow McGraw Hill Higher Education Dave Prochnow
Photoshop X in 10 Steps or Less (10 Steps Or Less) ~ Christopher Schmitt - Micah Laaker Hungry Minds Inc,U.S. Christopher Schmitt - Micah Laaker
3ds Max 7 Bible ~ Kelly Murdock Hungry Minds Inc,U.S. Kelly Murdock
Game Art: The Graphic Art of Computer Games ~ Dave Morris - Leo Hartas Tandem Library Dave Morris - Leo Hartas
Game Development Essentails: Game Interface Design ~ Kevin Saunders - Jeannie Novak Delmar Kevin Saunders - Jeannie Novak
Painter 8 Creativity: Digital Artists Handbook: Digital Artist's Handbook ~ Jeremy Sutton Focal Press Jeremy Sutton
The Awesome Power of Direct 3D/Direct X ~ Peter J. Kovach Manning Peter J. Kovach
3D Creature Workshop (Charles River Media Graphics (Software)) (Charles Riv ~ Bill Fleming Charles River Media Bill Fleming
Game Programming in C++: Start to Finish (Charles River Media Game Development) ~ Erik Yuzwa Charles River Media Erik Yuzwa
Game Programming Golden Rules (Charles River Media Game Development) (Charl ~ Martin Brownlow Charles River Media Martin Brownlow
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann S ~ Anthony A. Apodaca - Larry Gritz Morgan Kaufmann Anthony A. Apodaca - Larry Gritz
3D Game Engine Programming (Game Development Series) ~ Oliver Duvel - Stefan Zerbst Course Technology Oliver Duvel - Stefan Zerbst
Production for Graphic Designers ~ Alan Pipes Prentice Hall Alan Pipes
3D Game Programming All in One (Course Technology PTR Game Development Seri ~ Kenneth Finney Premier Press Kenneth Finney
Beginning Game Level Design (Premier Press Game Development) ~ John Feil Course Technology John Feil
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics) ~ Andrew S. Glassner Morgan Kaufmann Andrew S. Glassner
Photoshop 7 Professional Photographic Techniques ~ Gavin Cromhout - Janee Aronoff - Nyree Costello - Vikas Shah Apress Gavin Cromhout - Janee Aronoff -...
Advanced Flash Interface Design (Advanced Design) ~ Donatella Rossi APress,US Donatella Rossi
Game Programming Tricks of Trade (Premier Press Game Development) ~ Lorenzo Phillips Addison Wesley Lorenzo Phillips
Photoshop CS2 Before and After Makeovers (Before & After Makeovers) ~ Ph.D. Taz Tally Hungry Minds Inc,U.S. Ph.D. Taz Tally
Adobe Premiere Editing Workshop (DV Expert Series) ~ Marcus Geduld R & D Marcus Geduld
Advanced 3D Game Programming with MS DirectX 8.0 (Wordware Game Developer's ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
OpenGL Programming for Windows 95 and Windows NT ~ Ron Fosner Addison Wesley Ron Fosner
Genetic Algorithms and Fuzzy Multiobjective Optimization (Operations Resear ~ Masatoshi Sakawa Kluwer Academic Publishers Masatoshi Sakawa
Building Great Flash MX Games ~ M. David Hungry Minds Inc,U.S. M. David
Macromedia Flash MX Game Design Demystified ~ Jobe Makar Macromedia Press Jobe Makar
Adobe Illustrator CS2 Official JavaScript Reference (Visual Quickstart Guides) ~ Inc. Adobe Systems Adobe Inc. Adobe Systems
3D Game Textures: Create Professional Game Art Using Photoshop ~ Luke Ahearn Focal Press Luke Ahearn
Mobile 3d Game Development: From Start to Market (Charles River Media Game ~ Carlos Morales - David Nelson Charles River Media Carlos Morales - David Nelson
Physics for Game Programmers ~ Grant Palmer Apress Grant Palmer
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Game Programming: The L Line, the Express Line to Learning (The L Line: the ~ Andy Harris Hungry Minds Inc,U.S. Andy Harris
Essentials for Design MacromediaÂ(R) FireworksÂ(R) MX 2004-Comprehensive: ~ Sharon Neville Prentice Hall Sharon Neville
Photoshop Elements 4: The Missing Manual ~ Barbara Brundage O'Reilly Barbara Brundage
CorelDRAW 12: The Official Guide ~ Steve Bain Osborne/McGraw-Hill,U.S. Steve Bain
Adobe Photoshop Elements 2: Complete Course (Adobe Photoshop) ~ Jan Kabili Hungry Minds Inc,U.S. Jan Kabili
Exploiting Online Games: Cheating Massively Distributed Systems (Software S ~ Greg Hoglund - Gary McGraw Addison Wesley Greg Hoglund - Gary McGraw
Graphic Design as Communication ~ Malcolm Barnard Routledge Malcolm Barnard
Broadcast Graphics On the Spot: Timesaving Techniques Using Photoshop and A ~ Richard Harrington CMP Richard Harrington
Real World Adobe Illustrator CS2 (Real World) ~ Mordy Golding Peachpit Press Mordy Golding
C# and Game Programming: A Beginner's Guide ~ Salvatore A. Buono A K Peters Salvatore A. Buono
The Game Localization Handbook (Charles River Media Game Development) (Char ~ Heather Chandler Charles River Media Heather Chandler
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, ~ David Gould Morgan Kaufmann David Gould
Managed DirectX 9 Kick Start: Graphics and Game Programming (Kick Start) ~ Tom Miller Sams Tom Miller
Scripting Recipes for Second Life ~ Jeff Heaton Unknown Jeff Heaton
Essentials for Design MacromediaÂ(R) DirectorÂ(R) MX 2004 Comprehensive: ~ Tara Gray Prentice Hall Tara Gray
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Techn ~ Andrew J. Hanson Morgan Kaufmann Andrew J. Hanson
Foundation Actionscript for Macromedia Flash Mx 2004 (Foundation) ~ Sham Bhangal friends of ED Sham Bhangal
Exploring 3D Modeling with Cinema 4D V9 (Design Exploration) ~ Tony Alley Thomson Learning Tony Alley
Adobe Illustrator CS 2: Level 2 (Essentials for Design) ~ Dean Bagley Prentice Hall College Div Dean Bagley
Game Audio Programming (Charles River Media Game Development (Paperback)) ( ~ James Boer Charles River Media James Boer
Rendering Fashion, Fabric and Prints with Adobe Illustrator ~ M. Kathleen Colussy - Steve Greenberg Prentice Hall M. Kathleen Colussy - Steve Greenberg
21st Century Game Design (Charles River Media Game Development) ~ Chris Bateman - Richard Boon Charles River Media Chris Bateman - Richard Boon
QuarkXPress 4 - Guia Practica Para Usuarios (Guias Practicas) ~ Marta Garcia Pozo Anaya Multimedia Marta Garcia Pozo
Creative Digital Scrapbooking: Designing Keepsakes on Your Computer ~ Katherine Murray Peachpit Press Katherine Murray
Architectural desktop 2005 (Manuales Imprescindibles / Essential Manuals) ~ Fernando Montano La Cruz Anaya Multimedia Fernando Montano La Cruz
Audio Programming for Interactive Games ~ Martin Wilde Focal Press Martin Wilde
Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Ser ~ Gino van den Bergen Morgan Kaufmann Gino van den Bergen
Mathematics and Physics for Programmers (Charles River Media Game Developme ~ Danny Kodicek Charles River Media Danny Kodicek
Game Character Animation All in One ~ Les Pardew - Michael Arrington Course Technology Les Pardew - Michael Arrington
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Business and Culture of Digital Games: Gamework and Gameplay ~ Aphra Kerr Sage Publications Ltd Aphra Kerr
Programming Lego Mindstorms with Java ~ Syngress Syngress Syngress
OpenGL Cookbook ~ Dave Shreiner - Brad Grantham O'Reilly Dave Shreiner - Brad Grantham
AI Techniques for Game Programming (Game Development) ~ Mat Buckland Prima Tech Mat Buckland
Creating Characters with Personality: For Film, TV, Animation, Video Games, ~ Tom Bancroft Watson-Guptill Publications Inc.,U.S. Tom Bancroft
Typography, Advertising, Book Design ~ Max Bill Arthur Niggli Max Bill
Adobe Illustrator CS Hands-On Training ~ Jeff VanWest Peachpit Press Jeff VanWest
Awesome Game Creation: No Programming Required, Third Edition ~ Jason Darby Charles River Media Jason Darby
Microsoft Flight Simulator X for Pilots: Real World Training ~ Jeff Van West - Kevin Lane--Cummings Hungry Minds Inc,U.S. Jeff Van West - Kevin Lane--Cummings
Resolving Conflicts with Mathematica: Algorithms for Two-Person Games: Algo ~ Morton John Canty Academic Press Morton John Canty
Game Design Workshop: Designing, Prototyping, & Playtesting Games: Designin ~ Tracy Fullerton - Chris Swain - Steven Hoffman Focal Press Tracy Fullerton - Chris Swain - Steven Ho...
Adobe Creative Suite Bible ~ Ted Padova Hungry Minds Inc,U.S. Ted Padova
Shigeru Miyamoto: Nintendo Game Designer (Inventors and Creators) ~ Jan Burns KidHaven Press Jan Burns
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Practical Optimization Methods : With Mathematical Applications ~ M.A. Bhatti Springer-Verlag New York Inc. M.A. Bhatti
Handbook of Computer Game Studies ~ The MIT Press
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
50 Fast Final Cut Express Techniques ~ Tim Meehan Hungry Minds Inc,U.S. Tim Meehan
Macromedia Dreamweaver MX 2004 Demystified ~ Laura Gutman Macromedia Press Laura Gutman
LEGO Mindstorm Masterpieces: Building and Programming Advanced Robots ~ Syngress Syngress Syngress
Adobe Creative Suite 2 Workflow ~ Jennifer Alspach - Shari Nakano - Steve Samson O'Reilly Jennifer Alspach - Shari Nakano - Steve Sams...
Ultimate Game Design: Building Game Worlds ~ Tony Meigs Osborne/McGraw-Hill,U.S. Tony Meigs
OpenGL Programming for the X Window System ~ Mark J. Kilgard Addison Wesley Mark J. Kilgard
Beginning Mobile Phone Game Programming ~ Michael Morrison Sams Michael Morrison
Digital Media Tools ~ Nigel Chapman - Jenny Chapman John Wiley and Sons Ltd Nigel Chapman - Jenny Chapman
LightWave V9 Lighting (Wordware Game and Graphics Library) (Wordware Game a ~ Nicholas Boughen Wordware Publishing Inc.,U.S. Nicholas Boughen
Learning Macromedia Fireworks MX 2005 ~ Jan Snyder Prentice Hall Jan Snyder
Illustrator CS2 Bible ~ Ted Alspach - Brian Underdahl Hungry Minds Inc,U.S. Ted Alspach - Brian Underdahl
Beginning Math and Physics for Game Programmers (New Riders Games) ~ Wendy Stahler New Riders Wendy Stahler
Rules of Play: Game Design Fundamentals ~ Katie Salen - Eric Zimmerman The MIT Press Katie Salen - Eric Zimmerman
DirectX 9 Graphics Programmers Guide (Pro-Developer) ~ Microsoft Press Microsoft Press,U.S. Microsoft Press
New Masters of Flash ~ Joshua Davis Apress Joshua Davis
Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition ~ Claus Höfele Course Technology Claus Höfele
Aperture Exposed: The Mac Photographer's Guide to Taming the Workflow ~ Ellen Anon - Josh Anon Hungry Minds Inc,U.S. Ellen Anon - Josh Anon
Tratamiento Digital De La Fotografia Con Photoshop/digital Treatment of Pho ~ Jack Davis Anaya Multimedia Jack Davis
Game Development Essentials ~ NOVAK - HIGHT Delmar NOVAK - HIGHT
The Game Producer's Handbook ~ Daniel Irish Premier Press Daniel Irish
Advanced Flash Interface Design (Advanced Design) ~ Donatella Rossi APress,US Donatella Rossi
Simulation and Event Modeling for Game Developers ~ Ben Vinson - John P. Flynt Course Technology Ben Vinson - John P. Flynt
Game Development Essentials: Video Game Art ~ Todd Gantzler Delmar Todd Gantzler
Make Your Own Music Videos with Adobe Premiere ~ Pete Kennedy - Maura Kennedy Hungry Minds Inc,U.S. Pete Kennedy - Maura Kennedy
Beginning C ++ Through Game Programming, Second Edition ~ Michael Dawson Course Technology Michael Dawson
Ultimate 3d Game Engine Design and Architecture (Charles River Media Game D ~ Allen Sherrod Charles River Media Allen Sherrod
OpenGLÂ(R) Library ~ Dave Shreiner - et al. OpenGL Architecture Review Board - Randi Rost Addison Wesley Dave Shreiner - ...
Game Design: Principles, Practice, and Techniques the Ultimate Guide for th ~ Jim Thompson - Barnaby BerbankGreen - Nic Cusworth John Wiley & Sons Jim Thompson - Barnaby BerbankG...
Careers in Computer Gaming (Cutting-Edge Careers) ~ Matthew Robinson Rosen Publishing Group Matthew Robinson
Introducing Maya 7 ~ Dariush Derakhshani Sybex Inc.,U.S. Dariush Derakhshani
Network Science, Nonlinear Science and Infrastructure Systems (Internationa ~ Springer-Verlag New York Inc.
Digital Layout for the Internet and Other Media (E-design) ~ David Skopec Ava Publishing David Skopec
3DS Max 8: From Modeling to Animation ~ Boris Kulagin A-List Boris Kulagin
3D Math Primer for Graphics and Game Development (Wordware Game Math Library) ~ Fletcher Dunn - Ian Parberry Wordware Publishing Inc.,U.S. Fletcher Dunn - Ian Parberry
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air a ~ Pete Draper Focal Press Pete Draper
Mobile Games: Creating Business with Nokia N-Gage: Creating Business with N ~ Jouni Paavilainen New Riders Jouni Paavilainen
Sams Teach Yourself Game Programming with DirectX in 21 Days (Sams Teach Yo ~ Clayton Walnum Sams Clayton Walnum
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morga ~ Reinhard Klette - Azriel Rosenfeld Morgan Kaufmann Reinhard Klette - Azriel Rosenfeld
Killer Game Programming in Java (Fan Book) ~ Andrew Davison O'Reilly Andrew Davison
The Game Production Handbook (Charles River Media Game Development) ~ Heather Chandler Charles River Media Heather Chandler
Creating the Art of the Game ~ Matthew Omernick New Riders Matthew Omernick
Essential 3ds Max 8.0 (Wordware Applications Library) ~ Josh Robinson Wordware Publishing Inc.,U.S. Josh Robinson
Learning Objects for Instruction: Design and Evaluation ~ Pamela Taylor Northrup Information Science Publishing Pamela Taylor Northrup
Game Developer's Open Source Handbook (Charles River Media Game Development ~ Steven Goodwin Charles River Media Steven Goodwin
Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, G ~ Steven Heller - David Womack John Wiley & Sons Inc Steven Heller - David Womack
Photoshop CS at Your Fingertips ~ Jason Teague - Walt Dietrich Sybex Inc.,U.S. Jason Teague - Walt Dietrich
The Indie Game Development Survival Guide (Charles River Media Game Develop ~ David Michael Charles River Media David Michael
Vector Game Math Processors (Wordware Game Math Library) ~ James Leiterman Wordware Publishing Inc.,U.S. James Leiterman
Advanced 3D Game Programming with DirectX 9.0 (Wordware Game Developer's Li ~ Peter Walsh - Adrian Perez Wordware Publishing Inc.,U.S. Peter Walsh - Adrian Perez
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
3D Tools for Photographers, Illustrators and Graphic Designers ~ Alias Hungry Minds Inc,U.S. Alias
Multidisciplinary Approaches to Visual Representations and Interpretations: ~ Elsevier Science
Online Game Interactivity Theory (Charles River Media Game Development) ~ Markus Friedl Charles River Media Markus Friedl
The Gadget Geek's Guide to Your Sony PlayStation Portable (The Gadget Geek' ~ Jerri L. Ledford Course Technology Jerri L. Ledford
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
Game Design: A Practical Approach (Charles River Media Game Development) ~ Paul Schuytema Charles River Media Paul Schuytema
Getting Ready for a Career as a Video Game Designer (Getting Ready for Careers) ~ Bill Lund Capstone Press Bill Lund
Programming an Rts Game with Direct3d ~ Carl Granberg Charles River Media Carl Granberg
Typography: Formation +Transformation ~ Willi Kunz Arthur Niggli Willi Kunz
Teach Yourself Games Programming (Teach Yourself Computing) ~ Alan Thorn Teach Yourself Books Alan Thorn
Retro Gaming Hacks ~ Chris Kohler O'Reilly Chris Kohler
Computer Graphics for Java Programmers (Worldwide Series in Computer Science) ~ L. Ammeraal John Wiley and Sons Ltd L. Ammeraal
OpenGLÂ(R) SuperBible: Comprehensive Tutorial and Reference (OpenGL) ~ Richard S. Wright - Benjamin Lipchak - Nicholas Haemel Addison Wesley Richard S. Wright - Benjamin L...
The OpenGL Programming Guide: Release 1 ~ Jackie Neider Addison Wesley Jackie Neider
The Cinema 4D 9 Handbook (Charles River Media Graphics) (Charles River Medi ~ Adam Watkins - Anson Call Charles River Media Adam Watkins - Anson Call
Digital Astrophotography: A Guide to Capturing the Cosmos ~ Stefan Seip Rocky Nook Stefan Seip
Developing Audio and Video Special Effects for Game Developers (Pro-Developer) ~ Peter Turcan Microsoft Press,U.S. Peter Turcan
Web Design Index by Content: Pt. 03 (Web Design Index) ~ Agile Rabbit
Project Arcade: Build Your Own Arcade Machine (Digital Lifestyle) ~ J. St.Clair Hungry Minds Inc,U.S. J. St.Clair
Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Exper ~ A.. Davison APress,US A.. Davison
Optimal Shape Design: Lectures Given at the Joint C.I.M./C.I.M.E. Summer Sc ~ B. Kawohl - Olivier Pironneau - L. Tartar - J.-P. Zolasio Springer-Verlag Berlin and Heidelberg GmbH...
Games Programming ~ Eric Solomon Cambridge University Press Eric Solomon
Beginning Game Programming (Sams Teach Yourself) ~ Michael Morrison Sams Michael Morrison
Beginning Direct 3D Game Programming (Premier Press Game Development) (Prem ~ Engel Wolfgang Premier Press Engel Wolfgang
C++ for Game Programmers (Charles River Media Game Development) (Charles Ri ~ Mike Dickheiser Course Technology Mike Dickheiser
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism ~ Charles C. Conti Clarendon Press Charles C. Conti
Painting the Digital River: How an Artist Learned to Love the Computer ~ James Faure Walker Prentice Hall James Faure Walker
Professional Short Films with Autodesk 3ds Max (Charles River Media Graphics) ~ Chris Neuhahn Charles River Media Chris Neuhahn
The Hidden Power of Photoshop Elements 4 ~ Richard Lynch Sybex Inc.,U.S. Richard Lynch
After Effects and Photoshop: Animation and Production Effects for DV and Film ~ Jeff Foster Sybex Inc.,U.S. Jeff Foster
Microsoft Publisher 2000 at Glance (At a Glance (Microsoft)) ~ Inc Perspection Microsoft Press,U.S. Inc Perspection
Modelado Humano 3d y Animaciones / 3-D Human Modeling And Animation (Disen ~ Peter Ratner Anaya Multimedia Peter Ratner
Extreme Photoshop CS ~ Matt Kloskowski APress,US Matt Kloskowski
Unreal Tournament Game Programming for Teens ~ John P. Flynt - Camille Dodson - Brandon Booth Course Technology John P. Flynt - Camille Dodson - Br...
AutoCAD LT 2006: The Definitive Guide (Wordware Applications Library) ~ Ralph Grabowski Wordware Publishing Inc.,U.S. Ralph Grabowski
Retro Game Programming: Unleashed for the Masses (Premier Press Game Develo ~ Earl Carey Premier Press Earl Carey
Illustrator CS2 Killer Tips ~ Dave Cross - Matt Kloskowski New Riders Dave Cross - Matt Kloskowski
Color Management for Photographers: Hands on Techniques for Photoshop Users ~ Andrew Rodney Focal Press Andrew Rodney
Creating Emotion in Games: The Craft and Art of Emotioneering: The Art and ~ David E. Freeman New Riders David E. Freeman
AI Game Programming Wisdom 2 (AI Game Programming Wisdom (W/CD)) (AI Game P ~ Charles River Media
Photoshop 6.0 (Teach Yourself (NTC)) ~ Christopher Lumgair McGraw-Hill Education Christopher Lumgair
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (W ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Macworld Photoshop 6 Bible (Bible (Wiley)) ~ Deke McClelland Hungry Minds Inc,U.S. Deke McClelland
Game Programming Gems: v. 5 (Game Programming Gems (W/CD)): v. 5 (Game Prog ~ Charles River Media
The Game Asset Pipeline (Charles River Media Game Development) ~ Ben Carter Charles River Media Ben Carter
Innovation Games: Creating Breakthrough Products Through Collaborative Play ~ Luke Hohmann Addison Wesley Luke Hohmann
Understanding Color Management ~ Abhay Sharma Delmar Abhay Sharma
Visual Basic 6.0: Game Programming ~ Catherine Dwyer - Jeanine Meyer Course Technology Catherine Dwyer - Jeanine Meyer
Cutting-Edge 3D Game Programming with C++ ~ John De Goes Hungry Minds Inc,U.S. John De Goes
Building a Digital Human (Charles River Media Graphics) ~ Ken Brilliant Charles River Media Ken Brilliant
Inside Microsoft DirectX 9-Spieleprogrammierung ~ Andreas Rohde Microsoft GmbH Andreas Rohde
Chris Crawford on Interactive Storytelling (New Riders) ~ Chris Crawford New Riders Chris Crawford
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Develope ~ Christian Chang Wordware Publishing Inc.,U.S. Christian Chang
Exploring 3d Modeling with 3ds Max 7 (Design Exploration) ~ Steven Till Delmar Steven Till
Game Development with Lua (Charles River Media Game Development) ~ Paul Schuytema - Mark Manyen Charles River Media Paul Schuytema - Mark Manyen
Game Character Development with Maya (New Riders) ~ Antony Ward New Riders Antony Ward
Creating Games in C++: A Step-by-Step Guide ~ David Conger - Ron Little New Riders David Conger - Ron Little
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphi ~ Mario Russo Wordware Publishing Inc.,U.S. Mario Russo
Ultimate Game Programming with Directx ~ Allen Sherrod Charles River Media Allen Sherrod
Physics Modeling for Game Programmers ~ J.Robert Ellis - David Conger Premier Press J.Robert Ellis - David Conger
Synthetic Worlds: The Business and Culture of Online Games ~ Edward Castronova University of Chicago Press Edward Castronova
Paint Shop Pro 9 for Dummies (For Dummies) ~ David C. Kay - William Steinmetz Hungry Minds Inc,U.S. David C. Kay - William Steinmetz
Programming Game AI by Example ~ Mat Buckland Wordware Publishing Inc.,U.S. Mat Buckland
 
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Lara Croft Tomb Raider: Official Strategy Guide (Prima Official Game Guides) ~ David Hofgson Prima Games David Hofgson
Animation Writing and Development: From Script Development to Pitch (Focal ~ Jean Ann Wright Focal Press Jean Ann Wright
Premiere 6 for Macintosh and Windows: Visual QuickStart Guide (Visual Quick ~ Antony Bolante Peachpit Press Antony Bolante
Digital Character Design and Painting: The Photoshop CS Edition (Charles Ri ~ Don Seegmiller Charles River Media Don Seegmiller
DirectX 9 in Delphi. ~ Martin Pyka Books on Demand GmbH Martin Pyka
Advanced 3ds Max 5 Modeling & Animating ~ Boris Kulagin A-List Boris Kulagin
QuarkXPress to InDesign: Face to Face ~ Galen Gruman Hungry Minds Inc,U.S. Galen Gruman
Photoshop CS2 Visual Encyclopedia ~ Stephen Romaniello Hungry Minds Inc,U.S. Stephen Romaniello
Multimedia and Hypertext: The Internet and Beyond (Interactive Technologies) ~ Jakob Nielsen Morgan Kaufmann Jakob Nielsen
Programming Linux Games ~ John R. Hall - Loki Software No Starch Press,US John R. Hall - Loki Software
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Gra ~ Frank D. Luna Wordware Publishing Inc.,U.S. Frank D. Luna
Secrets of Award-winning Digital Artists: Creative Techniques and Insights ~ Peter Max - Jeremy Sutton Hungry Minds Inc,U.S. Peter Max - Jeremy Sutton
An Introduction to Splines for Use in Computer Graphics and Geometric Model ~ Richard H. Bartels - John C. Beatty - Brian A. Barsky Morgan Kaufmann Richard H. Bartels - John C. B...
Carrara 1.0 Bible (Bible (Wiley)) ~ Doug Sahlin Hungry Minds Inc,U.S. Doug Sahlin
Career in the Computer Game Industry (Careers in the New Economy) ~ Peter Suciu - Dave Gerardi - David Gerardi Rosen Publishing Group Peter Suciu - Dave Gerardi - David...
Practical Java ME Game Projects with MIDP 1/2/3: Putting the Fun into Your ~ Carol Hamer APress,US Carol Hamer
Advanced Photoshop Cs2 Trickery FX (Graphics) ~ Stephen Burns Charles River Media Stephen Burns
Game Design: The Art and Business of Creating Games (Game Design) ~ Prima Prima Tech Prima
Beginning Game Programming ~ Jonathan S. Harbour Course Technology Jonathan S. Harbour
Adobe Photoshop CS2 Revealed ~ Elizabeth Eisner Reding Delmar Elizabeth Eisner Reding
Macromedia Flash Mx 2004: Animaciones y Juegos/ Games Most Wanted (Diseno Y ~ Kristian Besley - Sham Bhangal - Anthony Eden - Brad Ferguson - Brian Monnone - Keith Peters - Glen ...
Code: The Hidden Language (DV-Undefined) ~ Charles Petzold Microsoft Press,U.S. Charles Petzold
Better Game Characters by Design: A Psychological Approach (The Morgan Kauf ~ Katherine Isbister Morgan Kaufmann Katherine Isbister
Game Design Complete ~ Patrick O'Luanaigh Paraglyph Inc.,US Patrick O'Luanaigh
Second Person: Role Playing and Story in Games and Playable Media ~ The MIT Press